From 124e3591a5b17e0fd4e50540dd909bed94792f32 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 21 Jul 2016 10:06:38 -0300 Subject: Some optimizations and limits for extreme zoom in and out in editor, fixes #5820 --- tools/editor/plugins/canvas_item_editor_plugin.cpp | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) (limited to 'tools') diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp index ec5ac8592b..02a24f8ddb 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.cpp +++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -41,6 +41,11 @@ #include "tools/editor/plugins/animation_player_editor_plugin.h" #include "scene/resources/packed_scene.h" + +#define MIN_ZOOM 0.01 +#define MAX_ZOOM 100 + + class SnapDialog : public ConfirmationDialog { OBJ_TYPE(SnapDialog,ConfirmationDialog); @@ -1062,6 +1067,9 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { if (b.button_index==BUTTON_WHEEL_DOWN) { + if (zoomMAX_ZOOM) + return; + float prev_zoom=zoom; zoom=zoom*(1.0/0.95); { @@ -2526,12 +2537,17 @@ void CanvasItemEditor::_popup_callback(int p_op) { snap_dialog->popup_centered(Size2(220,160)); } break; case ZOOM_IN: { + if (zoom>MAX_ZOOM) + return; zoom=zoom*(1.0/0.5); _update_scroll(0); viewport->update(); return; } break; case ZOOM_OUT: { + if (zoomupdate(); -- cgit v1.2.3