From 0812ad8d270443a1e78658b7cd95aa85c385cead Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Sun, 9 Oct 2016 18:00:17 +0200 Subject: i18n: Sync translations with Weblate Adds template for Icelandic translation. --- tools/translations/bn.po | 46 +- tools/translations/ca.po | 656 +++-- tools/translations/de.po | 117 +- tools/translations/es.po | 159 +- tools/translations/es_AR.po | 48 +- tools/translations/fr.po | 24 +- tools/translations/is.po | 6510 +++++++++++++++++++++++++++++++++++++++++++ tools/translations/it.po | 39 +- tools/translations/ko.po | 27 +- tools/translations/pt_BR.po | 19 +- tools/translations/ru.po | 45 +- tools/translations/zh_CN.po | 108 +- tools/translations/zh_HK.po | 74 +- 13 files changed, 7219 insertions(+), 653 deletions(-) create mode 100644 tools/translations/is.po (limited to 'tools/translations') diff --git a/tools/translations/bn.po b/tools/translations/bn.po index d0827bf38f..3d01de3386 100644 --- a/tools/translations/bn.po +++ b/tools/translations/bn.po @@ -8,15 +8,15 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-08-12 06:37+0000\n" +"PO-Revision-Date: 2016-09-02 13:47+0000\n" "Last-Translator: ABU MD. MARUF SARKER \n" -"Language-Team: Bengali \n" +"Language-Team: Bengali \n" "Language: bn\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.8\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -102,19 +102,20 @@ msgstr "ফাংশনগুলি:" #: modules/visual_script/visual_script_editor.cpp msgid "Variables:" -msgstr "" +msgstr "ভেরিয়েবলস/চলকসমূহ:" #: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp msgid "Signals:" -msgstr "" +msgstr "সিগন্যালস/সংকেতসমূহ:" #: modules/visual_script/visual_script_editor.cpp msgid "Name is not a valid identifier:" -msgstr "" +msgstr "নামটি কার্যকর সনাক্তকারী নয়:" #: modules/visual_script/visual_script_editor.cpp msgid "Name already in use by another func/var/signal:" msgstr "" +"নামটি ইতিমধ্যেই অপর ফাংশন/চলক(ভেরিয়েবল)/সংকেত(সিগন্যাল)-এ ব্যবহৃত হয়েছে:" #: modules/visual_script/visual_script_editor.cpp msgid "Rename Function" @@ -122,23 +123,23 @@ msgstr "ফাংশনের (Function) নতুন নামকরণ কর #: modules/visual_script/visual_script_editor.cpp msgid "Rename Variable" -msgstr "" +msgstr "চলক/ভেরিয়েবল-এর নামান্তর করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Rename Signal" -msgstr "" +msgstr "সংকেত/সিগন্যাল-এর নামান্তর করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Add Function" -msgstr "" +msgstr "ফাংশন সংযোজন করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Add Variable" -msgstr "" +msgstr "চলক/ভেরিয়েবল সংযোজন করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Add Signal" -msgstr "" +msgstr "সংকেত/সিগন্যাল সংযোজন করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Remove Function" @@ -146,11 +147,11 @@ msgstr "ফাংশন (Function) অপসারণ করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Remove Variable" -msgstr "" +msgstr "চলক/ভেরিয়েবল অপসারণ করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Editing Variable:" -msgstr "" +msgstr "চলক/ভেরিয়েবল সম্পাদন:" #: modules/visual_script/visual_script_editor.cpp msgid "Remove Signal" @@ -158,19 +159,23 @@ msgstr "সংকেত (Signal) অপসারণ করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Editing Signal:" -msgstr "" +msgstr "সংকেত/সিগন্যাল সম্পাদন:" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" -msgstr "" +msgstr "নোড সংযোজন করুন" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"গেটার (Getter) ফেলতে/নামাতে মেটা কী (Meta) চাপুন। জেনেরিক সিগনেচার (generic " +"signature) ফেলতে/নামাতে শিফট কী (Shift) চাপুন।" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"গেটার (Getter) ফেলতে/নামাতে কন্ট্রোল কী (Ctrl) চাপুন। জেনেরিক সিগনেচার (" +"generic signature) ফেলতে/নামাতে শিফট কী (Shift) চাপুন।" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." @@ -276,9 +281,8 @@ msgid "Cut Nodes" msgstr "" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste Nodes" -msgstr "প্রতিলেপন/পেস্ট করুন" +msgstr "নোড-সমূহ প্রতিলেপন/পেস্ট করুন" #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " @@ -6051,14 +6055,12 @@ msgid "Sections:" msgstr "" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Property" -msgstr "মোড (Mode) বাছাই করুন" +msgstr "গুণাগুণ/বৈশিষ্ট্য বাছাই করুন" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Method" -msgstr "মোড (Mode) বাছাই করুন" +msgstr "মেথড/পদ্ধতি বাছাই করুন" #: tools/editor/pvrtc_compress.cpp msgid "Could not execute PVRTC tool:" diff --git a/tools/translations/ca.po b/tools/translations/ca.po index 14d523b88b..3b45dd8517 100644 --- a/tools/translations/ca.po +++ b/tools/translations/ca.po @@ -1,16 +1,16 @@ -# LANGUAGE translation of the Godot Engine editor +# Catalan translation of the Godot Engine editor # Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community # This file is distributed under the same license as the Godot source code. # -# FIRST AUTHOR , YEAR. +# Roger BR , 2016. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-09-01 11:46+0000\n" +"PO-Revision-Date: 2016-09-11 09:26+0000\n" "Last-Translator: Roger BR \n" -"Language-Team: Catalan \n" +"Language-Team: Catalan \n" "Language: ca\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -172,31 +172,34 @@ msgstr "Afegeix Node" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Retén Meta per dipositar un mètode Accessor (Getter). Retén Maj per " +"dipositar una firma genèrica." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Retén Ctrl per dipositar un mètode Accessor (Getter). Retén Maj per " +"dipositar una firma genèrica." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." -msgstr "" +msgstr "Retén Meta per dipositar una referència simple al node." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" +msgstr "Retén Ctrl per dipositar una referència simple al node." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Variable Setter." -msgstr "" +msgstr "Retén Meta per dipositar una variable d'Actualització (Setter)." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" +msgstr "Retén Ctrl per dipositar una Variable d'Actualització (Setter)." #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Preload Node" -msgstr "Afegeix Node" +msgstr "Afegeix Node de Precàrrega" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" @@ -204,11 +207,11 @@ msgstr "Afegeix Node(s) des d'Arbre" #: modules/visual_script/visual_script_editor.cpp msgid "Add Getter Property" -msgstr "Afegir Captador de Propietat (Getter)" +msgstr "Afegeix Propietat d'Accés (Getter)" #: modules/visual_script/visual_script_editor.cpp msgid "Add Setter Property" -msgstr "Afegeix Col.locador de Proprietat (Setter)" +msgstr "Afegeix Propietat d'Actualització (Setter)" #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -276,11 +279,11 @@ msgstr "Troba el Tipus del Node" #: modules/visual_script/visual_script_editor.cpp msgid "Copy Nodes" -msgstr "" +msgstr "Copia Nodes" #: modules/visual_script/visual_script_editor.cpp msgid "Cut Nodes" -msgstr "" +msgstr "Talla els Nodes" #: modules/visual_script/visual_script_editor.cpp #, fuzzy @@ -464,17 +467,17 @@ msgid "" "must be set to 'render target' mode." msgstr "" "Cal que la propietat Camí (Path) assenyali un node de Vista (Viewport) " -"vàlid. Aquest ha de ser especificat en el mode \"destí de renderització" -"\" (render target)." +"vàlid. Aquest ha de ser especificat en el mode \"destinació de " +"renderització\" (render target)." #: scene/2d/sprite.cpp msgid "" "The Viewport set in the path property must be set as 'render target' in " "order for this sprite to work." msgstr "" -"L'àrea de Visualització (Viewport) especificada en la propietat \"Camí" -"\" (Path) ha d'utilitzar el mode 'destí de renderització' (render target) " -"perquè l'sprite funcioni." +"La Vista (Viewport) especificada en la propietat \"Camí\" (Path) ha " +"d'utilitzar el mode 'Destinació de renderització' (render target) perquè " +"l'sprite funcioni." #: scene/2d/visibility_notifier_2d.cpp msgid "" @@ -770,10 +773,10 @@ msgid "" "obtain a size. Otherwise, make it a RenderTarget and assign its internal " "texture to some node for display." msgstr "" -"L'àrea de Visualització (Viewport) no és el Destí de Renderització (render " -"target). Per mostrar-ne el contingut, especifiqueu-la com a filla d'un " -"Control de forma per tal d'obtenir-ne la mida. Altrament, establiu-la com a " -"Destí de Renderització i assigneu la textura interna a algun node." +"La Vista (Viewport) no és la Destinació de Renderització (render target). " +"Per mostrar-ne el contingut, especifiqueu-la com a filla d'un Control de " +"forma per tal d'obtenir-ne la mida. Altrament, establiu-la com a Destinació " +"de Renderització i assigneu-ne la textura interna a algun node." #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -1793,109 +1796,111 @@ msgstr "Vaja..." #: tools/editor/editor_node.cpp msgid "Can't open file for writing:" -msgstr "" +msgstr "No s'ha pogut escriure en el fitxer:" #: tools/editor/editor_node.cpp msgid "Requested file format unknown:" -msgstr "" +msgstr "Format de fitxer desconegut:" #: tools/editor/editor_node.cpp msgid "Error while saving." -msgstr "" +msgstr "Error en desar." #: tools/editor/editor_node.cpp msgid "Saving Scene" -msgstr "" +msgstr "Desant Escena" #: tools/editor/editor_node.cpp msgid "Analyzing" -msgstr "" +msgstr "Analitzant" #: tools/editor/editor_node.cpp msgid "Creating Thumbnail" -msgstr "" +msgstr "Creant Miniatura" #: tools/editor/editor_node.cpp msgid "" "Couldn't save scene. Likely dependencies (instances) couldn't be satisfied." msgstr "" +"No s'ha pogut desar l'escena. Probablement, no s'han pogut establir totes " +"les dependències (instàncies)." #: tools/editor/editor_node.cpp msgid "Failed to load resource." -msgstr "" +msgstr "No s'ha pogut carregar el recurs." #: tools/editor/editor_node.cpp msgid "Can't load MeshLibrary for merging!" -msgstr "" +msgstr "No s'ha pogut carregar MeshLibrary per combinar les dades!!" #: tools/editor/editor_node.cpp msgid "Error saving MeshLibrary!" -msgstr "" +msgstr "Error en desar MeshLibrary!" #: tools/editor/editor_node.cpp msgid "Can't load TileSet for merging!" -msgstr "" +msgstr "No s'ha pogut carregar TileSet per combinar les dades!" #: tools/editor/editor_node.cpp msgid "Error saving TileSet!" -msgstr "" +msgstr "Error en desar TileSet!" #: tools/editor/editor_node.cpp msgid "Can't open export templates zip." -msgstr "" +msgstr "No s'ha pogut obrir el zip amb les plantilles d'exportació." #: tools/editor/editor_node.cpp msgid "Loading Export Templates" -msgstr "" +msgstr "Carregant Plantilles d'Exportació" #: tools/editor/editor_node.cpp msgid "Error trying to save layout!" -msgstr "" +msgstr "Error en desar els canvis!" #: tools/editor/editor_node.cpp msgid "Default editor layout overridden." -msgstr "" +msgstr "S'han sobreescrit els Ajustos Predeterminats de l'Editor." #: tools/editor/editor_node.cpp msgid "Layout name not found!" -msgstr "" +msgstr "No s'ha trobat el nom de l'ajust!" #: tools/editor/editor_node.cpp msgid "Restored default layout to base settings." -msgstr "" +msgstr "S'ha restaurat la configuració predeterminada." #: tools/editor/editor_node.cpp msgid "Copy Params" -msgstr "" +msgstr "Copia Paràmetres" #: tools/editor/editor_node.cpp msgid "Paste Params" -msgstr "" +msgstr "Enganxa Paràmetres" #: tools/editor/editor_node.cpp #: tools/editor/plugins/resource_preloader_editor_plugin.cpp msgid "Paste Resource" -msgstr "" +msgstr "Enganxa Recurs" #: tools/editor/editor_node.cpp msgid "Copy Resource" -msgstr "" +msgstr "Copia Recurs" #: tools/editor/editor_node.cpp msgid "Make Built-In" -msgstr "" +msgstr "Crea'l Integrat" #: tools/editor/editor_node.cpp msgid "Make Sub-Resources Unique" -msgstr "" +msgstr "Crea SubRecurs Únic" #: tools/editor/editor_node.cpp msgid "Open in Help" -msgstr "" +msgstr "Obre dins l'Ajuda" #: tools/editor/editor_node.cpp msgid "There is no defined scene to run." -msgstr "" +msgstr "No s'ha definit cap escena per executar." #: tools/editor/editor_node.cpp msgid "" @@ -1903,6 +1908,9 @@ msgid "" "You can change it later in later in \"Project Settings\" under the " "'application' category." msgstr "" +"No s'ha definit cap escena principal. Seleccioneu-ne una.\n" +"És possible triar-ne una altra més endavant a \"Configuració del Projecte\" " +"en la categoria \"aplicació\"." #: tools/editor/editor_node.cpp msgid "" @@ -1910,6 +1918,9 @@ msgid "" "You can change it later in \"Project Settings\" under the 'application' " "category." msgstr "" +"L'escena '%s' no existeix. Seleccioneu-ne una de vàlida.\n" +"És possible triar-ne una altra més endavant a \"Configuració del Projecte\" " +"en la categoria \"aplicació\"." #: tools/editor/editor_node.cpp msgid "" @@ -1917,248 +1928,258 @@ msgid "" "You can change it later in \"Project Settings\" under the 'application' " "category." msgstr "" +"L'escena '%s' seleccionada no és un fitxer d'escena. Seleccioneu-ne un de " +"vàlid.\n" +"És possible triar-ne una altra més endavant a \"Configuració del Projecte\" " +"en la categoria \"aplicació\"." #: tools/editor/editor_node.cpp msgid "Current scene was never saved, please save it prior to running." msgstr "" +"L'escena actual no s'ha desat encara. Desa l'escena abans d'executar-la." #: tools/editor/editor_node.cpp msgid "Could not start subprocess!" -msgstr "" +msgstr "No s'ha pogut començar el subprocés!" #: tools/editor/editor_node.cpp msgid "Open Scene" -msgstr "" +msgstr "Obre Escena" #: tools/editor/editor_node.cpp msgid "Open Base Scene" -msgstr "" +msgstr "Obre Escena Base" #: tools/editor/editor_node.cpp msgid "Quick Open Scene.." -msgstr "" +msgstr "Obertura Ràpida d'Escenes..." #: tools/editor/editor_node.cpp msgid "Quick Open Script.." -msgstr "" +msgstr "Obertura Ràpida d'Scripts..." #: tools/editor/editor_node.cpp msgid "Yes" -msgstr "" +msgstr "Sí" #: tools/editor/editor_node.cpp msgid "Close scene? (Unsaved changes will be lost)" -msgstr "" +msgstr "Tanca l'Escena? (Es perdran els canvis sense desar)" #: tools/editor/editor_node.cpp msgid "Save Scene As.." -msgstr "" +msgstr "Desa Escena com..." #: tools/editor/editor_node.cpp msgid "This scene has never been saved. Save before running?" msgstr "" +"Aquesta Escena no s'ha desat mai encara. Voleu desar-la abans d'executar-la?" #: tools/editor/editor_node.cpp msgid "Please save the scene first." -msgstr "" +msgstr "Desa l'escena abans." #: tools/editor/editor_node.cpp msgid "Save Translatable Strings" -msgstr "" +msgstr "Desa els texts Traduïbles" #: tools/editor/editor_node.cpp msgid "Export Mesh Library" -msgstr "" +msgstr "Exporta Biblioteca de Models" #: tools/editor/editor_node.cpp msgid "Export Tile Set" -msgstr "" +msgstr "Exporta el joc de Mosaics (Tiles)" #: tools/editor/editor_node.cpp msgid "Quit" -msgstr "" +msgstr "Surt" #: tools/editor/editor_node.cpp msgid "Exit the editor?" -msgstr "" +msgstr "Voleu Sortir de l'editor?" #: tools/editor/editor_node.cpp msgid "Current scene not saved. Open anyway?" -msgstr "" +msgstr "L'escena actual no s'ha desat. Vol obrir igualment?" #: tools/editor/editor_node.cpp msgid "Can't reload a scene that was never saved." -msgstr "" +msgstr "No es pot recarregar una escena no desada." #: tools/editor/editor_node.cpp msgid "Revert" -msgstr "" +msgstr "Reverteix" #: tools/editor/editor_node.cpp msgid "This action cannot be undone. Revert anyway?" -msgstr "" +msgstr "No es pot desfer aquesta acció. Vol revertir igualament?" #: tools/editor/editor_node.cpp msgid "Quick Run Scene.." -msgstr "" +msgstr "Execució Ràpida de l'Escena..." #: tools/editor/editor_node.cpp msgid "" "Open Project Manager? \n" "(Unsaved changes will be lost)" msgstr "" +"Vol Obrir el Gestor de Projectes?\n" +"(Es perdran els canvis sense desar)" #: tools/editor/editor_node.cpp msgid "Pick a Main Scene" -msgstr "" +msgstr "Tria una Escena Principal" #: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp msgid "Ugh" -msgstr "" +msgstr "Uf..." #: tools/editor/editor_node.cpp msgid "" "Error loading scene, it must be inside the project path. Use 'Import' to " "open the scene, then save it inside the project path." msgstr "" +"No s'ha pogut carregar l'escena: No es troba dins del camí del projecte. " +"Utilitzeu 'Importa' per obrir l'escena i deseu-la dins del camí del projecte." #: tools/editor/editor_node.cpp msgid "Error loading scene." -msgstr "" +msgstr "No s'ha pogut carregar l'escena." #: tools/editor/editor_node.cpp msgid "Scene '%s' has broken dependencies:" -msgstr "" +msgstr "Escena '%s' té dependències no vàlides:" #: tools/editor/editor_node.cpp msgid "Save Layout" -msgstr "" +msgstr "Desar Disposició (Layout)" #: tools/editor/editor_node.cpp msgid "Delete Layout" -msgstr "" +msgstr "Elimina Disposició (Layout)" #: tools/editor/editor_node.cpp tools/editor/project_export.cpp msgid "Default" -msgstr "" +msgstr "Predeterminat" #: tools/editor/editor_node.cpp msgid "Switch Scene Tab" -msgstr "" +msgstr "Canvia la pestanya d'escena" #: tools/editor/editor_node.cpp msgid "%d more file(s)" -msgstr "" +msgstr "%d fitxer(s) més" #: tools/editor/editor_node.cpp msgid "%d more file(s) or folder(s)" -msgstr "" +msgstr "%d fitxer(s) o directori(s) més" #: tools/editor/editor_node.cpp #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Scene" -msgstr "" +msgstr "Escena" #: tools/editor/editor_node.cpp msgid "Go to previously opened scene." -msgstr "" +msgstr "Vés a l'escena oberta anteriorment." #: tools/editor/editor_node.cpp msgid "Fullscreen Mode" -msgstr "" +msgstr "Mode Pantalla completa" #: tools/editor/editor_node.cpp msgid "Distraction Free Mode" -msgstr "" +msgstr "Mode Lliure de Distraccions" #: tools/editor/editor_node.cpp msgid "Next tab" -msgstr "" +msgstr "Pestanya Següent" #: tools/editor/editor_node.cpp msgid "Previous tab" -msgstr "" +msgstr "Pestanya Anterior" #: tools/editor/editor_node.cpp msgid "Operations with scene files." -msgstr "" +msgstr "Operacions amb fitxers d'escena." #: tools/editor/editor_node.cpp msgid "New Scene" -msgstr "" +msgstr "Nova Escena" #: tools/editor/editor_node.cpp msgid "New Inherited Scene.." -msgstr "" +msgstr "Nova Escena heretada..." #: tools/editor/editor_node.cpp msgid "Open Scene.." -msgstr "" +msgstr "Obre Escena..." #: tools/editor/editor_node.cpp msgid "Save Scene" -msgstr "" +msgstr "Desa Escena" #: tools/editor/editor_node.cpp msgid "Save all Scenes" -msgstr "" +msgstr "Desa Totes les Escenes" #: tools/editor/editor_node.cpp msgid "Close Scene" -msgstr "" +msgstr "Tanca l'Escena" #: tools/editor/editor_node.cpp msgid "Close Goto Prev. Scene" -msgstr "" +msgstr "Tanca i Vés a l'Escena anterior" #: tools/editor/editor_node.cpp msgid "Open Recent" -msgstr "" +msgstr "Obre Recent" #: tools/editor/editor_node.cpp msgid "Quick Filter Files.." -msgstr "" +msgstr "Filtrat Ràpid de Fitxers..." #: tools/editor/editor_node.cpp msgid "Convert To.." -msgstr "" +msgstr "Converteix a..." #: tools/editor/editor_node.cpp msgid "Translatable Strings.." -msgstr "" +msgstr "Cadenes Traduïbles..." #: tools/editor/editor_node.cpp msgid "MeshLibrary.." -msgstr "" +msgstr "Biblioteca de Models (MeshLibrary)..." #: tools/editor/editor_node.cpp msgid "TileSet.." -msgstr "" +msgstr "Joc de Mosaics (TileSet)..." #: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Redo" -msgstr "" +msgstr "Refés" #: tools/editor/editor_node.cpp msgid "Run Script" -msgstr "" +msgstr "Executa Script" #: tools/editor/editor_node.cpp msgid "Project Settings" -msgstr "" +msgstr "Configuració del Projecte" #: tools/editor/editor_node.cpp msgid "Revert Scene" -msgstr "" +msgstr "Reverteix Escena" #: tools/editor/editor_node.cpp msgid "Quit to Project List" -msgstr "" +msgstr "Surt a la Llista de Projectes" #: tools/editor/editor_node.cpp msgid "Import assets to the project." -msgstr "" +msgstr "Importa actius al projecte." #: tools/editor/editor_node.cpp #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp @@ -2170,83 +2191,85 @@ msgstr "" #: tools/editor/io_plugins/editor_translation_import_plugin.cpp #: tools/editor/project_manager.cpp msgid "Import" -msgstr "" +msgstr "Importa" #: tools/editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." -msgstr "" +msgstr "Eines vàries o d'escena." #: tools/editor/editor_node.cpp msgid "Tools" -msgstr "" +msgstr "Eines" #: tools/editor/editor_node.cpp msgid "Export the project to many platforms." -msgstr "" +msgstr "Exporta el projecte a diverses plataformes." #: tools/editor/editor_node.cpp tools/editor/project_export.cpp msgid "Export" -msgstr "" +msgstr "Exporta" #: tools/editor/editor_node.cpp msgid "Play the project." -msgstr "" +msgstr "Reprodueix el projecte." #: tools/editor/editor_node.cpp #: tools/editor/plugins/sample_library_editor_plugin.cpp msgid "Play" -msgstr "" +msgstr "Reprodueix" #: tools/editor/editor_node.cpp msgid "Pause the scene" -msgstr "" +msgstr "Pausa l'escena" #: tools/editor/editor_node.cpp msgid "Pause Scene" -msgstr "" +msgstr "Pausa Escena" #: tools/editor/editor_node.cpp msgid "Stop the scene." -msgstr "" +msgstr "Atura l'escena." #: tools/editor/editor_node.cpp #: tools/editor/plugins/sample_library_editor_plugin.cpp msgid "Stop" -msgstr "" +msgstr "Atura" #: tools/editor/editor_node.cpp msgid "Play the edited scene." -msgstr "" +msgstr "Reprodueix l'escena editada." #: tools/editor/editor_node.cpp msgid "Play Scene" -msgstr "" +msgstr "Reprodueix Escena" #: tools/editor/editor_node.cpp msgid "Play custom scene" -msgstr "" +msgstr "Reprodueix escena personalitzada" #: tools/editor/editor_node.cpp msgid "Play Custom Scene" -msgstr "" +msgstr "Reprodueix Escena Personalitzada" #: tools/editor/editor_node.cpp msgid "Debug options" -msgstr "" +msgstr "Opcions de Depuració (Debug)" #: tools/editor/editor_node.cpp msgid "Deploy with Remote Debug" -msgstr "" +msgstr "Desplega amb Depuració Remota" #: tools/editor/editor_node.cpp msgid "" "When exporting or deploying, the resulting executable will attempt to " "connect to the IP of this computer in order to be debugged." msgstr "" +"En ser exportat o desplegat, l'executable resultant intenta connectar-se a " +"l'IP d'aquest equip per iniciar-ne la depuració." #: tools/editor/editor_node.cpp msgid "Small Deploy with Network FS" -msgstr "" +msgstr "Desplegament Reduït amb Sistema de Fitxers en Xarxa" #: tools/editor/editor_node.cpp msgid "" @@ -2257,30 +2280,40 @@ msgid "" "On Android, deploy will use the USB cable for faster performance. This " "option speeds up testing for games with a large footprint." msgstr "" +"Amb aquesta opció activada, 'Exportar' o 'Desplegar' generen un executable " +"reduït.\n" +"L'Editor proveeix el sistema de fitxers del projecte a través de la xarxa.\n" +"En sistemes Android, 'Desplegar' utilitzarà el cable USB per millorar-ne el " +"rendiment. Aquesta opció ajuda a accelerar els cicles de prova i verificació " +"en jocs de gran mida." #: tools/editor/editor_node.cpp msgid "Visible Collision Shapes" -msgstr "" +msgstr "Formes de Col·lisió Visibles" #: tools/editor/editor_node.cpp msgid "" "Collision shapes and raycast nodes (for 2D and 3D) will be visible on the " "running game if this option is turned on." msgstr "" +"Les formes de col·lisió i nodes de difusió de raigs (raycast) (per a 2D i 3D)" +", son visibles durant l'execució del joc quan s'activa aquesta opció." #: tools/editor/editor_node.cpp msgid "Visible Navigation" -msgstr "" +msgstr "Navegació Visible" #: tools/editor/editor_node.cpp msgid "" "Navigation meshes and polygons will be visible on the running game if this " "option is turned on." msgstr "" +"Les malles i polígons de Navegació són visibles durant l'execució del joc " +"quan s'activa aquesta opció." #: tools/editor/editor_node.cpp msgid "Sync Scene Changes" -msgstr "" +msgstr "Sincronitza Canvis en Escenes" #: tools/editor/editor_node.cpp msgid "" @@ -2289,10 +2322,14 @@ msgid "" "When used remotely on a device, this is more efficient with network " "filesystem." msgstr "" +"En activar aquesta opció, els canvis fets en l'Editor es repliquen en el joc " +"en execució.\n" +"En usar-se remotament en un dispositiu, un sistema de fitxers en xarxa en " +"millora el rendiment." #: tools/editor/editor_node.cpp msgid "Sync Script Changes" -msgstr "" +msgstr "Sincronitza Canvis en Scripts" #: tools/editor/editor_node.cpp msgid "" @@ -2301,382 +2338,390 @@ msgid "" "When used remotely on a device, this is more efficient with network " "filesystem." msgstr "" +"En activar aquesta opció, els scripts, en ser desats, es recarreguen en el " +"joc en execució.\n" +"En usar-se remotament en un dispositiu, un sistema de fitxers en xarxa en " +"millora el rendiment." #: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp msgid "Settings" -msgstr "" +msgstr "Configuració" #: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp msgid "Editor Settings" -msgstr "" +msgstr "Configuració de l'Editor" #: tools/editor/editor_node.cpp msgid "Editor Layout" -msgstr "" +msgstr "Disposició de l'Editor" #: tools/editor/editor_node.cpp msgid "Install Export Templates" -msgstr "" +msgstr "Instal·la Plantilles d'Exportació" #: tools/editor/editor_node.cpp msgid "About" -msgstr "" +msgstr "Quant a" #: tools/editor/editor_node.cpp msgid "Alerts when an external resource has changed." -msgstr "" +msgstr "Alerta en canviar un recurs extern." #: tools/editor/editor_node.cpp msgid "Spins when the editor window repaints!" -msgstr "" +msgstr "Gira en repintar-se la finestra de l'editor!" #: tools/editor/editor_node.cpp msgid "Update Always" -msgstr "" +msgstr "Actualitza Sempre" #: tools/editor/editor_node.cpp msgid "Update Changes" -msgstr "" +msgstr "Actualitza Canvis" #: tools/editor/editor_node.cpp msgid "Inspector" -msgstr "" +msgstr "Inspector" #: tools/editor/editor_node.cpp msgid "Create a new resource in memory and edit it." -msgstr "" +msgstr "Crea un nou recurs en memòria i edita'l." #: tools/editor/editor_node.cpp msgid "Load an existing resource from disk and edit it." -msgstr "" +msgstr "Carrega un recurs des del disc i edita'l." #: tools/editor/editor_node.cpp msgid "Save the currently edited resource." -msgstr "" +msgstr "Desa el recurs editat ara." #: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp msgid "Save As.." -msgstr "" +msgstr "Desa Com..." #: tools/editor/editor_node.cpp msgid "Go to the previous edited object in history." -msgstr "" +msgstr "Vés a l'anterior objecte editat de l'historial." #: tools/editor/editor_node.cpp msgid "Go to the next edited object in history." -msgstr "" +msgstr "Vés al següent objecte editat de l'historial." #: tools/editor/editor_node.cpp msgid "History of recently edited objects." -msgstr "" +msgstr "Historial d'objectes editats recentment." #: tools/editor/editor_node.cpp msgid "Object properties." -msgstr "" +msgstr "Propietats de l'objecte." #: tools/editor/editor_node.cpp msgid "FileSystem" -msgstr "" +msgstr "SistemaDeFitxers" #: tools/editor/editor_node.cpp msgid "Output" -msgstr "" +msgstr "Sortida" #: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp msgid "Re-Import" -msgstr "" +msgstr "ReImporta" #: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp msgid "Update" -msgstr "" +msgstr "Actualitza" #: tools/editor/editor_node.cpp msgid "Thanks from the Godot community!" -msgstr "" +msgstr "Gràcies de la part de la Comunitat del Godot!" #: tools/editor/editor_node.cpp msgid "Thanks!" -msgstr "" +msgstr "Gràcies!" #: tools/editor/editor_node.cpp msgid "Import Templates From ZIP File" -msgstr "" +msgstr "Importa Plantilles des d'un Fitxer ZIP" #: tools/editor/editor_node.cpp tools/editor/project_export.cpp msgid "Export Project" -msgstr "" +msgstr "Exporta Projecte" #: tools/editor/editor_node.cpp msgid "Export Library" -msgstr "" +msgstr "Exporta Biblioteca" #: tools/editor/editor_node.cpp msgid "Merge With Existing" -msgstr "" +msgstr "Combina amb Existents" #: tools/editor/editor_node.cpp tools/editor/project_export.cpp msgid "Password:" -msgstr "" +msgstr "Contrasenya:" #: tools/editor/editor_node.cpp msgid "Open & Run a Script" -msgstr "" +msgstr "Obre i Executa un Script" #: tools/editor/editor_node.cpp msgid "Load Errors" -msgstr "" +msgstr "Errors de Càrrega" #: tools/editor/editor_plugin_settings.cpp msgid "Installed Plugins:" -msgstr "" +msgstr "Connectors Instal·lats:" #: tools/editor/editor_plugin_settings.cpp msgid "Version:" -msgstr "" +msgstr "Versió:" #: tools/editor/editor_plugin_settings.cpp msgid "Author:" -msgstr "" +msgstr "Autor:" #: tools/editor/editor_plugin_settings.cpp msgid "Status:" -msgstr "" +msgstr "Estat:" #: tools/editor/editor_profiler.cpp msgid "Stop Profiling" -msgstr "" +msgstr "Atura Perfilació" #: tools/editor/editor_profiler.cpp msgid "Start Profiling" -msgstr "" +msgstr "Comença Perfilació" #: tools/editor/editor_profiler.cpp msgid "Measure:" -msgstr "" +msgstr "Mesura:" #: tools/editor/editor_profiler.cpp msgid "Frame Time (sec)" -msgstr "" +msgstr "Duració del Fotograma (s)" #: tools/editor/editor_profiler.cpp msgid "Average Time (sec)" -msgstr "" +msgstr "Temps Mitjà (s)" #: tools/editor/editor_profiler.cpp msgid "Frame %" -msgstr "" +msgstr "% del Fotograma" #: tools/editor/editor_profiler.cpp msgid "Fixed Frame %" -msgstr "" +msgstr "% del Fotograma Fix" #: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp msgid "Time:" -msgstr "" +msgstr "Temps:" #: tools/editor/editor_profiler.cpp msgid "Inclusive" -msgstr "" +msgstr "Inclusiu" #: tools/editor/editor_profiler.cpp msgid "Self" -msgstr "" +msgstr "Propi" #: tools/editor/editor_profiler.cpp msgid "Frame #:" -msgstr "" +msgstr "Fotograma núm.:" #: tools/editor/editor_reimport_dialog.cpp msgid "Please wait for scan to complete." -msgstr "" +msgstr "Espera que s'acabi l'anàlisi." #: tools/editor/editor_reimport_dialog.cpp msgid "Current scene must be saved to re-import." -msgstr "" +msgstr "S'ha de desar l'escena abans de reimportar-la." #: tools/editor/editor_reimport_dialog.cpp msgid "Save & Re-Import" -msgstr "" +msgstr "Desa i ReImporta" #: tools/editor/editor_reimport_dialog.cpp msgid "Re-Import Changed Resources" -msgstr "" +msgstr "ReImporta Recursos Modificats" #: tools/editor/editor_run_script.cpp msgid "Write your logic in the _run() method." -msgstr "" +msgstr "Escriu la lògica en el mètode _run()." #: tools/editor/editor_run_script.cpp msgid "There is an edited scene already." -msgstr "" +msgstr "Ja hi ha un escena editada." #: tools/editor/editor_run_script.cpp msgid "Couldn't instance script:" -msgstr "" +msgstr "No s'ha pogut instanciar l'script:" #: tools/editor/editor_run_script.cpp msgid "Did you forget the 'tool' keyword?" -msgstr "" +msgstr "Podria mancar la paraula clau 'tool'?" #: tools/editor/editor_run_script.cpp msgid "Couldn't run script:" -msgstr "" +msgstr "No s'ha pogut executar l'script:" #: tools/editor/editor_run_script.cpp msgid "Did you forget the '_run' method?" -msgstr "" +msgstr "Podria mancar el mètode '_run'?" #: tools/editor/editor_settings.cpp msgid "Default (Same as Editor)" -msgstr "" +msgstr "Predeterminat (Idèntic a l'Editor)" #: tools/editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" -msgstr "" +msgstr "Selecciona Node(s) per Importar" #: tools/editor/editor_sub_scene.cpp msgid "Scene Path:" -msgstr "" +msgstr "Camí de l'Escena:" #: tools/editor/editor_sub_scene.cpp msgid "Import From Node:" -msgstr "" +msgstr "Importa des del Node:" #: tools/editor/file_type_cache.cpp msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" msgstr "" +"No s'ha pogut escriure el fitxer file_type_cache.cch. No es desara el cau de " +"tipus de fitxers!" #: tools/editor/filesystem_dock.cpp msgid "Same source and destination files, doing nothing." msgstr "" +"Els fitxers d'origen i destinació són els mateixos. No s'ha produït cap " +"acció." #: tools/editor/filesystem_dock.cpp msgid "Same source and destination paths, doing nothing." -msgstr "" +msgstr "El camí d'origen i destinació es idèntic. No s'ha produït cap acció." #: tools/editor/filesystem_dock.cpp msgid "Can't move directories to within themselves." -msgstr "" +msgstr "No es poden moure directoris en si mateixos." #: tools/editor/filesystem_dock.cpp msgid "Can't operate on '..'" -msgstr "" +msgstr "No es pot operar en '..'" #: tools/editor/filesystem_dock.cpp msgid "Pick New Name and Location For:" -msgstr "" +msgstr "Tria un Nou Nom i Ubicació per a:" #: tools/editor/filesystem_dock.cpp msgid "No files selected!" -msgstr "" +msgstr "Cap fitxer seleccionat!" #: tools/editor/filesystem_dock.cpp msgid "Instance" -msgstr "" +msgstr "Instància" #: tools/editor/filesystem_dock.cpp msgid "Edit Dependencies.." -msgstr "" +msgstr "Edita Dependències..." #: tools/editor/filesystem_dock.cpp msgid "View Owners.." -msgstr "" +msgstr "Mostra Propietaris..." #: tools/editor/filesystem_dock.cpp msgid "Copy Path" -msgstr "" +msgstr "Copia Camí" #: tools/editor/filesystem_dock.cpp msgid "Rename or Move.." -msgstr "" +msgstr "Renomena o Mou..." #: tools/editor/filesystem_dock.cpp msgid "Move To.." -msgstr "" +msgstr "Mou cap a..." #: tools/editor/filesystem_dock.cpp msgid "Info" -msgstr "" +msgstr "Informació" #: tools/editor/filesystem_dock.cpp msgid "Show In File Manager" -msgstr "" +msgstr "Mostra en el Gestor de Fitxers" #: tools/editor/filesystem_dock.cpp msgid "Re-Import.." -msgstr "" +msgstr "ReImporta..." #: tools/editor/filesystem_dock.cpp msgid "Previous Directory" -msgstr "" +msgstr "Directori Anterior" #: tools/editor/filesystem_dock.cpp msgid "Next Directory" -msgstr "" +msgstr "Directori Següent" #: tools/editor/filesystem_dock.cpp msgid "Re-Scan Filesystem" -msgstr "" +msgstr "ReAnalitza Sistema de Fitxers" #: tools/editor/filesystem_dock.cpp msgid "Toggle folder status as Favorite" -msgstr "" +msgstr "Canvia l'estat del directori a Preferit" #: tools/editor/filesystem_dock.cpp msgid "Instance the selected scene(s) as child of the selected node." -msgstr "" +msgstr "Instancia les escenes seleccionades com a filles del node seleccionat." #: tools/editor/filesystem_dock.cpp msgid "Move" -msgstr "" +msgstr "Mou" #: tools/editor/groups_editor.cpp msgid "Add to Group" -msgstr "" +msgstr "Afegeix al Grup" #: tools/editor/groups_editor.cpp msgid "Remove from Group" -msgstr "" +msgstr "Treu del Grup" #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp msgid "No bit masks to import!" -msgstr "" +msgstr "Cap màscara de bits per importar!" #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp #: tools/editor/io_plugins/editor_sample_import_plugin.cpp #: tools/editor/io_plugins/editor_scene_import_plugin.cpp #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Target path is empty." -msgstr "" +msgstr "El camí de Destinació és buit." #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp #: tools/editor/io_plugins/editor_sample_import_plugin.cpp #: tools/editor/io_plugins/editor_scene_import_plugin.cpp #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Target path must be a complete resource path." -msgstr "" +msgstr "El camí de Destinació ha de ser un camí de recursos complet." #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp #: tools/editor/io_plugins/editor_sample_import_plugin.cpp #: tools/editor/io_plugins/editor_scene_import_plugin.cpp #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Target path must exist." -msgstr "" +msgstr "El camí de Destinació ha d'existir." #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp #: tools/editor/io_plugins/editor_mesh_import_plugin.cpp #: tools/editor/io_plugins/editor_sample_import_plugin.cpp msgid "Save path is empty!" -msgstr "" +msgstr "El camí per desar és buit!" #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp msgid "Import BitMasks" -msgstr "" +msgstr "Importa Màscares de Bit" #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Source Texture(s):" -msgstr "" +msgstr "Textures Font:" #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp #: tools/editor/io_plugins/editor_mesh_import_plugin.cpp @@ -2685,7 +2730,7 @@ msgstr "" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp #: tools/editor/io_plugins/editor_translation_import_plugin.cpp msgid "Target Path:" -msgstr "" +msgstr "Camí de Destinació:" #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -2694,318 +2739,325 @@ msgstr "" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp #: tools/editor/io_plugins/editor_translation_import_plugin.cpp msgid "Accept" -msgstr "" +msgstr "Accepta" #: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp msgid "Bit Mask" -msgstr "" +msgstr "Màscara de bits" #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "No source font file!" -msgstr "" +msgstr "Cap fitxer de lletra font!" #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "No target font resource!" -msgstr "" +msgstr "Cap recurs de Lletra!" #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "" "Invalid file extension.\n" "Please use .fnt." msgstr "" +"Extensió de fitxer no vàlida.\n" +"Utilitzeu .fnt." #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Can't load/process source font." -msgstr "" +msgstr "No es pot carregar/processar la lletra." #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Couldn't save font." -msgstr "" +msgstr "No s'ha pogut desar la lletra." #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Source Font:" -msgstr "" +msgstr "Lletra:" #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Source Font Size:" -msgstr "" +msgstr "Mida de la lletra:" #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Dest Resource:" -msgstr "" +msgstr "Recurs Objectiu:" #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "The quick brown fox jumps over the lazy dog." msgstr "" +"«Dóna amor que seràs feliç!». Això, il·lús veí i company geniüt, ja és un " +"lluït rètol d'onze kWh." #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Test:" -msgstr "" +msgstr "Prova:" #: tools/editor/io_plugins/editor_font_import_plugin.cpp #: tools/editor/io_plugins/editor_mesh_import_plugin.cpp #: tools/editor/io_plugins/editor_sample_import_plugin.cpp #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Options:" -msgstr "" +msgstr "Opcions:" #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Font Import" -msgstr "" +msgstr "Importa lletra" #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "" "This file is already a Godot font file, please supply a BMFont type file " "instead." msgstr "" +"Aquest fitxer ja és un fitxer de lletra de Godot. Proveïu un fitxer de tipus " +"BMFont." #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Failed opening as BMFont file." -msgstr "" +msgstr "No s'ha pogut obrir com a fitxer BMFont." #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Invalid font custom source." -msgstr "" +msgstr "Lletra personalitzada no vàlida." #: tools/editor/io_plugins/editor_font_import_plugin.cpp #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Font" -msgstr "" +msgstr "Lletra" #: tools/editor/io_plugins/editor_mesh_import_plugin.cpp msgid "No meshes to import!" -msgstr "" +msgstr "Cap malla per importar!" #: tools/editor/io_plugins/editor_mesh_import_plugin.cpp msgid "Single Mesh Import" -msgstr "" +msgstr "Importa una Malla" #: tools/editor/io_plugins/editor_mesh_import_plugin.cpp msgid "Source Mesh(es):" -msgstr "" +msgstr "Malla/es :" #: tools/editor/io_plugins/editor_mesh_import_plugin.cpp #: tools/editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh" -msgstr "" +msgstr "Malla" #: tools/editor/io_plugins/editor_mesh_import_plugin.cpp msgid "Surface %d" -msgstr "" +msgstr "Superfície %d" #: tools/editor/io_plugins/editor_sample_import_plugin.cpp msgid "No samples to import!" -msgstr "" +msgstr "No s'ha trobat cap mostra d'Àudio per importar!" #: tools/editor/io_plugins/editor_sample_import_plugin.cpp msgid "Import Audio Samples" -msgstr "" +msgstr "Importa Mostra d'Àudio" #: tools/editor/io_plugins/editor_sample_import_plugin.cpp msgid "Source Sample(s):" -msgstr "" +msgstr "Mostra/es d'Origen:" #: tools/editor/io_plugins/editor_sample_import_plugin.cpp msgid "Audio Sample" -msgstr "" +msgstr "Mostra d'Àudio" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "New Clip" -msgstr "" +msgstr "Nou Clip" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Animation Options" -msgstr "" +msgstr "Opcions d'Animació" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Flags" -msgstr "" +msgstr "Indicadors (flags)" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Bake FPS:" -msgstr "" +msgstr "Fer Bake dels FPS:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Optimizer" -msgstr "" +msgstr "Optimitzador" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Max Linear Error" -msgstr "" +msgstr "Error Lineal Màxim" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Max Angular Error" -msgstr "" +msgstr "Error Angular Màxim" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Max Angle" -msgstr "" +msgstr "Angle Màxim" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Clips" -msgstr "" +msgstr "Clips" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Start(s)" -msgstr "" +msgstr "Inici/s" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "End(s)" -msgstr "" +msgstr "Final/s" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp msgid "Loop" -msgstr "" +msgstr "Bucle" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Filters" -msgstr "" +msgstr "Filtres" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Source path is empty." -msgstr "" +msgstr "El camí d'origen és buit." #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Couldn't load post-import script." -msgstr "" +msgstr "No s'ha pogut carregar l'script de post-importació." #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Invalid/broken script for post-import." -msgstr "" +msgstr "L'script de post-importació no és vàlid ." #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Error importing scene." -msgstr "" +msgstr "No s'ha pogut importar l'escena." #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Import 3D Scene" -msgstr "" +msgstr "Importa Escena 3D" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Source Scene:" -msgstr "" +msgstr "Escena d'Origen:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Same as Target Scene" -msgstr "" +msgstr "Igual que l'Escena de Destinació" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Shared" -msgstr "" +msgstr "Compartit" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Target Texture Folder:" -msgstr "" +msgstr "Directori per a Textures escollit:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Post-Process Script:" -msgstr "" +msgstr "Script de Post-Processat:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Custom Root Node Type:" -msgstr "" +msgstr "Tipus de Node Arrel Personalitzat:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Auto" -msgstr "" +msgstr "Auto" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "The Following Files are Missing:" -msgstr "" +msgstr "Manquen els següents Fitxers:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Import Anyway" -msgstr "" +msgstr "Importa Igualment" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Import & Open" -msgstr "" +msgstr "Importa i Obre" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Edited scene has not been saved, open imported scene anyway?" -msgstr "" +msgstr "No s'ha desat l'escena editada. Vol obrir l'escena importada igualment?" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp #: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Import Scene" -msgstr "" +msgstr "Importa Escena" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Importing Scene.." -msgstr "" +msgstr "Important Escena..." #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Running Custom Script.." -msgstr "" +msgstr "Executant Script Personalitzat..." #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Couldn't load post-import script:" -msgstr "" +msgstr "No s'ha pogut carregar l'script de post-importació:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Invalid/broken script for post-import (check console):" -msgstr "" +msgstr "L'script de post-importació no és vàlid (comprova el terminal):" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Error running post-import script:" -msgstr "" +msgstr "Error en l'execució de l'script de post-importació:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Import Image:" -msgstr "" +msgstr "Importa Imatge:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Can't import a file over itself:" -msgstr "" +msgstr "No es pot importar un fitxer dins de si mateix:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Couldn't localize path: %s (already local)" -msgstr "" +msgstr "No s'ha pogut localitzar el camí: %s (ja és local)" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Saving.." -msgstr "" +msgstr "Desant..." #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "3D Scene Animation" -msgstr "" +msgstr "Animació d'Escenes 3D" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Uncompressed" -msgstr "" +msgstr "Sense Compressió" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Compress Lossless (PNG)" -msgstr "" +msgstr "Compressió sense Pèrdua (PNG)" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Compress Lossy (WebP)" -msgstr "" +msgstr "Compressió amb Pèrdua (WebP)" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Compress (VRAM)" -msgstr "" +msgstr "Compressió (VRAM)" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Texture Format" -msgstr "" +msgstr "Format de Textura" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Texture Compression Quality (WebP):" -msgstr "" +msgstr "Qualitat de Compressió de Textura (WebP):" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Texture Options" -msgstr "" +msgstr "Opcions de Textura" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Please specify some files!" -msgstr "" +msgstr "Cal especificar algun fitxer!" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "At least one file needed for Atlas." -msgstr "" +msgstr "Es necessita com a mínim un fitxer per a l'Atles." #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Error importing:" @@ -5000,27 +5052,27 @@ msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "1 Viewport" -msgstr "" +msgstr "1 Vista" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "2 Viewports" -msgstr "" +msgstr "2 Vistes" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "2 Viewports (Alt)" -msgstr "" +msgstr "2 Vistes (Alt)" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "3 Viewports" -msgstr "" +msgstr "3 Vistes" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "3 Viewports (Alt)" -msgstr "" +msgstr "3 Vistes (Alt)" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "4 Viewports" -msgstr "" +msgstr "4 Vistes" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Display Normal" @@ -5048,7 +5100,7 @@ msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Snap Settings" -msgstr "" +msgstr "Configuració de Desplaçament" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Translate Snap:" @@ -5064,7 +5116,7 @@ msgstr "" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Viewport Settings" -msgstr "" +msgstr "Configuració de la Vista" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Default Light Normal:" @@ -5465,7 +5517,7 @@ msgstr "" #: tools/editor/project_export.cpp msgid "Project Export Settings" -msgstr "" +msgstr "Configuració d'Exportació de Projectes" #: tools/editor/project_export.cpp msgid "Target" @@ -5896,11 +5948,11 @@ msgstr "" #: tools/editor/project_settings.cpp msgid "Error saving settings." -msgstr "" +msgstr "No s'ha pogut desar la configuració." #: tools/editor/project_settings.cpp msgid "Settings saved OK." -msgstr "" +msgstr "Configuració desada correctament." #: tools/editor/project_settings.cpp msgid "Add Translation" @@ -5932,7 +5984,7 @@ msgstr "" #: tools/editor/project_settings.cpp msgid "Project Settings (engine.cfg)" -msgstr "" +msgstr "Configuració del Projecte (engine.cfg)" #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp msgid "General" @@ -6150,7 +6202,7 @@ msgstr "" #: tools/editor/run_settings_dialog.cpp msgid "Scene Run Settings" -msgstr "" +msgstr "Configuració d'Execució d'Escenes" #: tools/editor/scene_tree_dock.cpp msgid "OK :(" diff --git a/tools/translations/de.po b/tools/translations/de.po index 4b1fb9d166..0f3e43f899 100644 --- a/tools/translations/de.po +++ b/tools/translations/de.po @@ -13,6 +13,7 @@ # Oliver Ruehl , 2016. # Paul-Vincent Roll , 2016. # Peter Friedland , 2016. +# No need for a name , 2016. # So Wieso , 2016. # Timo Schwarzer , 2016. # viernullvier , 2016. @@ -21,16 +22,16 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-08-31 15:37+0000\n" +"PO-Revision-Date: 2016-09-30 03:13+0000\n" "Last-Translator: So Wieso \n" -"Language-Team: German \n" +"Language-Team: German \n" "Language: de\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 2.8\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -58,25 +59,25 @@ msgstr "Nicht auf einem Skript basierend" #: modules/gdscript/gd_functions.cpp msgid "Not based on a resource file" -msgstr "Nicht auf einer Resourcendatei basierend" +msgstr "Nicht auf einer Ressourcendatei basierend" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary format (missing @path)" -msgstr "Ungültiges Instanzverzeichnisformat (@path fehlt)" +msgstr "Ungültiges Instanz-Verzeichnisformat (@path fehlt)" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary format (can't load script at @path)" msgstr "" -"Ungültiges Instanzverzeichnisformat (Skript in @path kann nicht geladen " +"Ungültiges Instanz-Verzeichnisformat (Skript in @path kann nicht geladen " "werden)" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary format (invalid script at @path)" -msgstr "Ungültiges Instanzverzeichnisformat (ungültiges Skript in @path)" +msgstr "Ungültiges Instanz-Verzeichnisformat (ungültiges Skript in @path)" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary (invalid subclasses)" -msgstr "Ungültiges Instanzverzeichnisformat (ungültige Unterklasse)" +msgstr "Ungültiges Instanz-Verzeichnisformat (ungültige Unterklasse)" #: modules/visual_script/visual_script.cpp msgid "" @@ -109,7 +110,7 @@ msgstr "Node gab ungültige Sequenzausgabe zurück: " #: modules/visual_script/visual_script.cpp msgid "Found sequence bit but not the node in the stack, report bug!" msgstr "" -"Sequenzbit gefunden aber kein entsprechendes Node auf dem Stack, bitte " +"Sequenzbit gefunden, aber kein entsprechendes Node auf dem Stack, bitte " "melden Sie den Bug!" #: modules/visual_script/visual_script.cpp @@ -187,31 +188,34 @@ msgstr "Node hinzufügen" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Alt-Taste gedrückt halten, um einen Getter zu setzen. Umschalt-Taste halten, " +"um eine allgemeine Signatur zu setzen." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Strg-Taste halten um einen Getter zu setzen. Umschalt-Taste halten um eine " +"allgemeine Signatur zu setzen." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." -msgstr "" +msgstr "Alt-Taste halten um einfache Referenz zu Node hinzuzufügen." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" +msgstr "Strg-Taste halten um einfache Referenz zu Node hinzuzufügen." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Variable Setter." -msgstr "" +msgstr "Alt-Taste halten um einen Variablen-Setter zu setzen." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" +msgstr "Strg-Taste halten um einen Variablen-Setter zu setzen." #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Preload Node" -msgstr "Node hier anhängen" +msgstr "Preload-Node hinzufügen" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" @@ -286,28 +290,24 @@ msgid "Toggle Breakpoint" msgstr "Haltepunkt umschalten" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Find Node Type" -msgstr "Finde Node-Typ" +msgstr "Node-Typ finden" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Copy Nodes" -msgstr "Pose kopieren" +msgstr "Nodes kopieren" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Cut Nodes" -msgstr "Erzeuge Node" +msgstr "Nodes trennen" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste Nodes" -msgstr "Pose einfügen" +msgstr "Nodes einfügen" #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " -msgstr "Eingabetyp nicht iterierbar: " +msgstr "Eingabetyp nicht wiederholbar: " #: modules/visual_script/visual_script_flow_control.cpp msgid "Iterator became invalid" @@ -903,7 +903,7 @@ msgstr "Auswahl duplizieren" #: tools/editor/animation_editor.cpp msgid "Duplicate Transposed" -msgstr "Transponiert duplizieren" +msgstr "Transponierte duplizieren" #: tools/editor/animation_editor.cpp msgid "Remove Selection" @@ -2236,7 +2236,7 @@ msgstr "Exportieren" #: tools/editor/editor_node.cpp msgid "Play the project." -msgstr "Projekt starten." +msgstr "Projekt abspielen." #: tools/editor/editor_node.cpp #: tools/editor/plugins/sample_library_editor_plugin.cpp @@ -2546,7 +2546,7 @@ msgstr "Inklusive" #: tools/editor/editor_profiler.cpp msgid "Self" -msgstr "Self" +msgstr "Selbst" #: tools/editor/editor_profiler.cpp msgid "Frame #:" @@ -3333,7 +3333,6 @@ msgid "Add Animation" msgstr "Animation hinzufügen" #: tools/editor/plugins/animation_player_editor_plugin.cpp -#, fuzzy msgid "Blend Next Changed" msgstr "Überblende nächste Bearbeitung" @@ -3493,7 +3492,7 @@ msgstr "Blenden" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Mix" -msgstr "Mix" +msgstr "Mischen" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Auto Restart:" @@ -3541,14 +3540,12 @@ msgid "Add Input" msgstr "Eingang hinzufügen" #: tools/editor/plugins/animation_tree_editor_plugin.cpp -#, fuzzy msgid "Clear Auto-Advance" -msgstr "Stoppe automatisches Durchschalten" +msgstr "Lösche Auto-Fortschritt" #: tools/editor/plugins/animation_tree_editor_plugin.cpp -#, fuzzy msgid "Set Auto-Advance" -msgstr "Setze automatisches Durchschalten" +msgstr "Setze Auto-Fortschritt" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Delete Input" @@ -3664,7 +3661,7 @@ msgstr "Nachbearbeiten von Textur #" #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Bake!" -msgstr "Bake!" +msgstr "Backen!" #: tools/editor/plugins/baked_light_editor_plugin.cpp msgid "Reset the lightmap octree baking process (start over)." @@ -4122,9 +4119,8 @@ msgid "Parent has no solid faces to populate." msgstr "Elternelement hat keine soliden Faces zu besetzen." #: tools/editor/plugins/multimesh_editor_plugin.cpp -#, fuzzy msgid "Couldn't map area." -msgstr "Gebiet konnte nicht abgebildet werden." +msgstr "Bereich konnte nicht abgebildet werden." #: tools/editor/plugins/multimesh_editor_plugin.cpp msgid "Select a Source Mesh:" @@ -4135,14 +4131,12 @@ msgid "Select a Target Surface:" msgstr "Ziel-Oberfläche auswählen:" #: tools/editor/plugins/multimesh_editor_plugin.cpp -#, fuzzy msgid "Populate Surface" -msgstr "Oberfläche besetzen" +msgstr "Oberfläche füllen" #: tools/editor/plugins/multimesh_editor_plugin.cpp -#, fuzzy msgid "Populate MultiMesh" -msgstr "MultiMesh besetzen" +msgstr "MultiMesh füllen" #: tools/editor/plugins/multimesh_editor_plugin.cpp msgid "Target Surface:" @@ -4181,9 +4175,8 @@ msgid "Random Scale:" msgstr "Zufällige Skalieren:" #: tools/editor/plugins/multimesh_editor_plugin.cpp -#, fuzzy msgid "Populate" -msgstr "Besetzen" +msgstr "Füllen" #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp msgid "Create Navigation Polygon" @@ -4258,9 +4251,8 @@ msgid "Emission Positions:" msgstr "Emissionsorte:" #: tools/editor/plugins/particles_editor_plugin.cpp -#, fuzzy msgid "Emission Fill:" -msgstr "Emissionsausschüttung" +msgstr "Emissionsfüllung:" #: tools/editor/plugins/particles_editor_plugin.cpp msgid "Surface" @@ -5065,12 +5057,10 @@ msgid "Insert Animation Key" msgstr "Animations-Schlüsselbild einfügen" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Focus Selection" -msgstr "zur Auswahl springen" +msgstr "Auswahl fokussieren" #: tools/editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Align Selection With View" msgstr "Auswahl auf Ansicht ausrichten" @@ -5994,9 +5984,8 @@ msgid "Erase Input Action Event" msgstr "Lösche Eingabeaktionsereignis" #: tools/editor/project_settings.cpp -#, fuzzy msgid "Toggle Persisting" -msgstr "Dauerhaft umschalten" +msgstr "Persistente an- und ausschalten" #: tools/editor/project_settings.cpp msgid "Error saving settings." @@ -6088,7 +6077,7 @@ msgstr "Hinzufügen.." #: tools/editor/project_settings.cpp msgid "Remaps" -msgstr "Remaps" +msgstr "Neu zuweisen" #: tools/editor/project_settings.cpp msgid "Resources:" @@ -6115,14 +6104,12 @@ msgid "Preset.." msgstr "Voreinstellungen.." #: tools/editor/property_editor.cpp -#, fuzzy msgid "Ease In" -msgstr "Einfahren" +msgstr "Einblenden" #: tools/editor/property_editor.cpp -#, fuzzy msgid "Ease Out" -msgstr "Ausfahren" +msgstr "Ausblenden" #: tools/editor/property_editor.cpp msgid "Zero" @@ -6169,7 +6156,6 @@ msgid "On" msgstr "An" #: tools/editor/property_editor.cpp -#, fuzzy msgid "Set" msgstr "Setzen" @@ -6186,14 +6172,12 @@ msgid "Sections:" msgstr "Abschnitte:" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Property" -msgstr "Punkte auswählen" +msgstr "Eigenschaft auswählen" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Method" -msgstr "Auswahlmodus" +msgstr "Methode auswählen" #: tools/editor/pvrtc_compress.cpp msgid "Could not execute PVRTC tool:" @@ -6298,10 +6282,9 @@ msgid "Instance Scene(s)" msgstr "Instanz-Szene(n)" #: tools/editor/scene_tree_dock.cpp -#, fuzzy msgid "This operation can't be done on the tree root." msgstr "" -"Diese Aktion kann nicht auf der Wurzel des Szenenbaums ausgeführt werden." +"Diese Aktion kann nicht in der Wurzel des Szenenbaums ausgeführt werden." #: tools/editor/scene_tree_dock.cpp msgid "Move Node In Parent" @@ -6602,7 +6585,7 @@ msgstr "Nächste Instanz untersuchen" #: tools/editor/script_editor_debugger.cpp msgid "Stack Frames" -msgstr "Stack Frames" +msgstr "Einzelbilder stapeln" #: tools/editor/script_editor_debugger.cpp msgid "Variable" @@ -6617,16 +6600,14 @@ msgid "Stack Trace (if applicable):" msgstr "Stack Trace (falls geeignet):" #: tools/editor/script_editor_debugger.cpp -#, fuzzy msgid "Remote Inspector" -msgstr "Ferninspektor" +msgstr "Remote Inspektor" #: tools/editor/script_editor_debugger.cpp msgid "Live Scene Tree:" msgstr "Echtzeit Szenenbaum:" #: tools/editor/script_editor_debugger.cpp -#, fuzzy msgid "Remote Object Properties: " msgstr "Eigenschaften entfernter Objekte: " @@ -6711,9 +6692,8 @@ msgid "Change Sphere Shape Radius" msgstr "Ändere Radius der Kugelform" #: tools/editor/spatial_editor_gizmos.cpp -#, fuzzy msgid "Change Box Shape Extents" -msgstr "Ändere Ausmessungen der Kastenform" +msgstr "Ändere Ausmaße der Kastenform" #: tools/editor/spatial_editor_gizmos.cpp msgid "Change Capsule Shape Radius" @@ -6728,7 +6708,6 @@ msgid "Change Ray Shape Length" msgstr "Ändere Länge der Strahlenform" #: tools/editor/spatial_editor_gizmos.cpp -#, fuzzy msgid "Change Notifier Extents" msgstr "Ändere Ausmaße des Benachrichtigers" diff --git a/tools/translations/es.po b/tools/translations/es.po index f428d54d8b..debaad014c 100644 --- a/tools/translations/es.po +++ b/tools/translations/es.po @@ -13,10 +13,10 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-09-01 11:47+0000\n" -"Last-Translator: Roger BR \n" -"Language-Team: Spanish \n" +"PO-Revision-Date: 2016-09-01 19:29+0000\n" +"Last-Translator: Swyter \n" +"Language-Team: Spanish \n" "Language: es\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -183,31 +183,34 @@ msgstr "Añadir nodo" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Mantén pulsado Meta para quitar un «Setter». Mantén pulsado Mayús para " +"quitar una firma genérica." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Mantén pulsado Ctrl para quitar un «Getter». Mantén pulsado Mayús para " +"quitar una firma genérica." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." -msgstr "" +msgstr "Mantén pulsado Meta para quitar una referencia simple del nodo." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" +msgstr "Mantén pulsado Ctrl para quitar una referencia simple del nodo." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Variable Setter." -msgstr "" +msgstr "Mantén pulsado Meta para quitar un «Setter» de variable." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" +msgstr "Mantén pulsado Ctrl para quitar un «Setter» de variable." #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Preload Node" -msgstr "Añadir nodo hijo" +msgstr "Añadir nodo «Preload»" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" @@ -577,11 +580,11 @@ msgstr "Aceptar" #: scene/gui/dialogs.cpp msgid "Alert!" -msgstr "¡Advertencia!" +msgstr "Notificación" #: scene/gui/dialogs.cpp msgid "Please Confirm..." -msgstr "Confirmar decisión..." +msgstr "Confirmar decisión…" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp msgid "File Exists, Overwrite?" @@ -1039,7 +1042,7 @@ msgstr "Paso (s):" #: tools/editor/animation_editor.cpp msgid "Cursor step snap (in seconds)." -msgstr "Snap de cursor por pasos (en segundos)." +msgstr "Fijado de cursor por pasos (en segundos)." #: tools/editor/animation_editor.cpp msgid "Enable/Disable looping in animation." @@ -1174,7 +1177,7 @@ msgstr "Sitio:" #: tools/editor/asset_library_editor_plugin.cpp msgid "Support.." -msgstr "Ayuda..." +msgstr "Ayuda…" #: tools/editor/asset_library_editor_plugin.cpp msgid "Official" @@ -1380,7 +1383,7 @@ msgstr "Crear suscripción" #: tools/editor/connections_dialog.cpp msgid "Connect.." -msgstr "Conectar..." +msgstr "Conectar…" #: tools/editor/connections_dialog.cpp #: tools/editor/plugins/animation_tree_editor_plugin.cpp @@ -1625,11 +1628,11 @@ msgstr "Actualizando escena" #: tools/editor/editor_data.cpp msgid "Storing local changes.." -msgstr "Guardando cambios locales.." +msgstr "Guardando cambios locales…" #: tools/editor/editor_data.cpp msgid "Updating scene.." -msgstr "Actualizando escena.." +msgstr "Actualizando escena…" #: tools/editor/editor_dir_dialog.cpp msgid "Choose a Directory" @@ -1774,7 +1777,7 @@ msgstr "Exportando para %s" #: tools/editor/editor_import_export.cpp msgid "Setting Up.." -msgstr "Configurando..." +msgstr "Configurando…" #: tools/editor/editor_log.cpp msgid " Output:" @@ -1802,11 +1805,11 @@ msgstr "¡Hubo un error al guardar el recurso!" #: tools/editor/plugins/animation_player_editor_plugin.cpp #: tools/editor/resources_dock.cpp msgid "Save Resource As.." -msgstr "Guardar recurso como.." +msgstr "Guardar recurso como…" #: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp msgid "I see.." -msgstr "Muy bien..." +msgstr "Muy bien…" #: tools/editor/editor_node.cpp msgid "Can't open file for writing:" @@ -1966,11 +1969,11 @@ msgstr "Abrir escena base" #: tools/editor/editor_node.cpp msgid "Quick Open Scene.." -msgstr "Abrir escena rápido.." +msgstr "Apertura rápida de escena…" #: tools/editor/editor_node.cpp msgid "Quick Open Script.." -msgstr "Abrir script rápido.." +msgstr "Apertura rápida de script…" #: tools/editor/editor_node.cpp msgid "Yes" @@ -1982,7 +1985,7 @@ msgstr "¿Quieres cerrar la escena? (Los cambios sin guardar se perderán)" #: tools/editor/editor_node.cpp msgid "Save Scene As.." -msgstr "Guardar escena como.." +msgstr "Guardar escena como…" #: tools/editor/editor_node.cpp msgid "This scene has never been saved. Save before running?" @@ -2031,7 +2034,7 @@ msgstr "Esta acción es irreversible. ¿Quieres revertirla de todos modos?" #: tools/editor/editor_node.cpp msgid "Quick Run Scene.." -msgstr "Ejecutar escena rápido.." +msgstr "Ejecución rápida de escena…" #: tools/editor/editor_node.cpp msgid "" @@ -2125,7 +2128,7 @@ msgstr "Nueva escena" #: tools/editor/editor_node.cpp msgid "New Inherited Scene.." -msgstr "Nueva escena heredada.." +msgstr "Nueva escena heredada…" #: tools/editor/editor_node.cpp msgid "Open Scene.." @@ -2153,23 +2156,23 @@ msgstr "Abrir reciente" #: tools/editor/editor_node.cpp msgid "Quick Filter Files.." -msgstr "Filtrado rápido de archivos..." +msgstr "Filtrado rápido de archivos…" #: tools/editor/editor_node.cpp msgid "Convert To.." -msgstr "Convertir a..." +msgstr "Convertir a…" #: tools/editor/editor_node.cpp msgid "Translatable Strings.." -msgstr "Cadenas traducibles..." +msgstr "Cadenas traducibles…" #: tools/editor/editor_node.cpp msgid "MeshLibrary.." -msgstr "MeshLibrary..." +msgstr "MeshLibrary…" #: tools/editor/editor_node.cpp msgid "TileSet.." -msgstr "TileSet.." +msgstr "TileSet…" #: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -2411,7 +2414,7 @@ msgstr "Guardar el recurso editado actualmente." #: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp msgid "Save As.." -msgstr "Guardar como..." +msgstr "Guardar como…" #: tools/editor/editor_node.cpp msgid "Go to the previous edited object in history." @@ -2619,7 +2622,7 @@ msgstr "No se pueden mover carpetas dentro de si mismas." #: tools/editor/filesystem_dock.cpp msgid "Can't operate on '..'" -msgstr "No se puede operar en '..'" +msgstr "No se puede operar en «…»" #: tools/editor/filesystem_dock.cpp msgid "Pick New Name and Location For:" @@ -2635,11 +2638,11 @@ msgstr "Instanciar" #: tools/editor/filesystem_dock.cpp msgid "Edit Dependencies.." -msgstr "Editar dependencias.." +msgstr "Editar dependencias…" #: tools/editor/filesystem_dock.cpp msgid "View Owners.." -msgstr "Ver dueños.." +msgstr "Ver dueños…" #: tools/editor/filesystem_dock.cpp msgid "Copy Path" @@ -2647,11 +2650,11 @@ msgstr "Copiar ruta" #: tools/editor/filesystem_dock.cpp msgid "Rename or Move.." -msgstr "Renombrar o mover.." +msgstr "Renombrar o mover…" #: tools/editor/filesystem_dock.cpp msgid "Move To.." -msgstr "Mover a.." +msgstr "Mover a…" #: tools/editor/filesystem_dock.cpp msgid "Info" @@ -2663,7 +2666,7 @@ msgstr "Mostrar en el navegador de archivos" #: tools/editor/filesystem_dock.cpp msgid "Re-Import.." -msgstr "Reimportando.." +msgstr "Reimportando…" #: tools/editor/filesystem_dock.cpp msgid "Previous Directory" @@ -2999,11 +3002,11 @@ msgstr "Importar escena" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Importing Scene.." -msgstr "Importando escena.." +msgstr "Importando escena…" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Running Custom Script.." -msgstr "Ejecutando script personalizado.." +msgstr "Ejecutando script personalizado…" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Couldn't load post-import script:" @@ -3032,7 +3035,7 @@ msgstr "No se pudo encontrar la ruta: %s (ya es local)" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Saving.." -msgstr "Guardando.." +msgstr "Guardando…" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "3D Scene Animation" @@ -3597,7 +3600,7 @@ msgstr "Nodo de transición" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Import Animations.." -msgstr "Importar animaciones.." +msgstr "Importar animaciones…" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Edit Node Filters" @@ -3605,7 +3608,7 @@ msgstr "Editar filtros de nodo" #: tools/editor/plugins/animation_tree_editor_plugin.cpp msgid "Filters.." -msgstr "Filtros.." +msgstr "Filtros…" #: tools/editor/plugins/baked_light_baker.cpp msgid "Parsing %d Triangles:" @@ -3672,7 +3675,7 @@ msgstr "Vista previa" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Configure Snap" -msgstr "Configurar Snap" +msgstr "Ajustes de fijado" #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -3786,7 +3789,7 @@ msgstr "Restaurar la habilidad de seleccionar los hijos de un objeto." #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" -msgstr "Usar Snap" +msgstr "Fijar a cuadrícula" #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -3795,20 +3798,20 @@ msgstr "Mostrar rejilla" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Rotation Snap" -msgstr "Usar Snap de Rotación" +msgstr "Fijar rotación" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" -msgstr "Usar Snap Relativo" +msgstr "Fijado relativo" #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Configure Snap.." -msgstr "Configurar Snap.." +msgstr "Configurar fijado…" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Pixel Snap" -msgstr "Usar Pixel Snap" +msgstr "Adherir a píxeles" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Expand to Parent" @@ -3816,7 +3819,7 @@ msgstr "Expandir al padre" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton.." -msgstr "Esqueleto.." +msgstr "Esqueleto…" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make Bones" @@ -3845,7 +3848,7 @@ msgstr "Restablecer zoom" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom Set.." -msgstr "Ajustar zoom..." +msgstr "Ajustar zoom…" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Center Selection" @@ -3885,7 +3888,7 @@ msgstr "Establecer valor" #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap (Pixels):" -msgstr "Snap (Pixeles):" +msgstr "Fijar (Pixeles):" #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp @@ -3942,7 +3945,7 @@ msgstr "Crear biblioteca de modelos 3D" #: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Thumbnail.." -msgstr "Miniatura.." +msgstr "Miniatura…" #: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp msgid "Remove item %d?" @@ -4064,7 +4067,7 @@ msgstr "Crear colisión hermanada convexa" #: tools/editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Outline Mesh.." -msgstr "Crear modelo 3D de contorno.." +msgstr "Crear modelo 3D de contorno…" #: tools/editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Outline Mesh" @@ -4193,7 +4196,7 @@ msgstr "Error al cargar la imagen:" #: tools/editor/plugins/particles_2d_editor_plugin.cpp msgid "No pixels with transparency > 128 in image.." msgstr "" -"No hay píxeles que tengan menos de un 128/255 de transparencia en la imagen.." +"No hay píxeles que tengan menos de un 128/255 de transparencia en la imagen…" #: tools/editor/plugins/particles_2d_editor_plugin.cpp msgid "Set Emission Mask" @@ -4409,11 +4412,11 @@ msgstr "Limpiar UV" #: tools/editor/plugins/polygon_2d_editor_plugin.cpp #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Snap" -msgstr "Esnapear" +msgstr "Adherir a cuadrícula" #: tools/editor/plugins/polygon_2d_editor_plugin.cpp msgid "Enable Snap" -msgstr "Activar Snap" +msgstr "Adherir a cuadrícula" #: tools/editor/plugins/polygon_2d_editor_plugin.cpp msgid "Grid" @@ -4520,7 +4523,7 @@ msgstr "Importar tema" #: tools/editor/plugins/script_editor_plugin.cpp msgid "Save Theme As.." -msgstr "Guardar tema como.." +msgstr "Guardar tema como…" #: tools/editor/plugins/script_editor_plugin.cpp msgid "Next script" @@ -4576,7 +4579,7 @@ msgstr "Cerrar documentación" #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Find.." -msgstr "Buscar..." +msgstr "Buscar…" #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp @@ -4740,16 +4743,16 @@ msgstr "Buscar anterior" #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Replace.." -msgstr "Reemplazar..." +msgstr "Reemplazar…" #: tools/editor/plugins/script_text_editor.cpp msgid "Goto Function.." -msgstr "Ir a función..." +msgstr "Ir a función…" #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp msgid "Goto Line.." -msgstr "Ir a línea.." +msgstr "Ir a línea…" #: tools/editor/plugins/script_text_editor.cpp msgid "Contextual Help" @@ -5079,7 +5082,7 @@ msgstr "Coordenadas locales" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Transform Dialog.." -msgstr "Ventana de transformación.." +msgstr "Ventana de transformación…" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Use Default Light" @@ -5139,19 +5142,19 @@ msgstr "Ver rejilla" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Snap Settings" -msgstr "Ajustes de Snap" +msgstr "Ajustes de fijado" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Translate Snap:" -msgstr "Snap de Traslación:" +msgstr "Fijar desplazamiento:" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Rotate Snap (deg.):" -msgstr "Snap de Rotación (grados):" +msgstr "Fijar rotación (grados):" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Scale Snap (%):" -msgstr "Snap de Escala (%):" +msgstr "Fijar escala (%):" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Viewport Settings" @@ -5179,7 +5182,7 @@ msgstr "Profundidad máxima de vista:" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Transform Change" -msgstr "Cambio de transformación" +msgstr "Transformar" #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Translate:" @@ -5271,7 +5274,7 @@ msgstr "Vista previa de StyleBox:" #: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "Snap Mode:" -msgstr "Modo Snap:" +msgstr "Modo de fijado:" #: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "" @@ -5279,11 +5282,11 @@ msgstr "" #: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "Pixel Snap" -msgstr "Pixel Snap" +msgstr "Adherir a píxeles" #: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "Grid Snap" -msgstr "Snap de Grilla" +msgstr "Adherir a cuadrícula" #: tools/editor/plugins/texture_region_editor_plugin.cpp msgid "Auto Slice" @@ -5757,7 +5760,7 @@ msgstr "Exportar PCK del proyecto" #: tools/editor/project_export.cpp msgid "Export.." -msgstr "Exportar.." +msgstr "Exportar…" #: tools/editor/project_export.cpp msgid "Project Export" @@ -5931,7 +5934,7 @@ msgstr "Control+" #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp msgid "Press a Key.." -msgstr "Presiona una tecla..." +msgstr "Presiona una tecla…" #: tools/editor/project_settings.cpp msgid "Mouse Button Index:" @@ -6047,7 +6050,7 @@ msgstr "Eliminar" #: tools/editor/project_settings.cpp msgid "Copy To Platform.." -msgstr "Copiar a plataforma.." +msgstr "Copiar a plataforma…" #: tools/editor/project_settings.cpp msgid "Input Map" @@ -6079,7 +6082,7 @@ msgstr "Traducciones:" #: tools/editor/project_settings.cpp msgid "Add.." -msgstr "Añadir..." +msgstr "Añadir…" #: tools/editor/project_settings.cpp msgid "Remaps" @@ -6107,7 +6110,7 @@ msgstr "Plugins" #: tools/editor/property_editor.cpp msgid "Preset.." -msgstr "Ajuste.." +msgstr "Ajuste…" #: tools/editor/property_editor.cpp msgid "Ease In" @@ -6131,11 +6134,11 @@ msgstr "Transición salida-entrada" #: tools/editor/property_editor.cpp msgid "File.." -msgstr "Archivo.." +msgstr "Archivo…" #: tools/editor/property_editor.cpp msgid "Dir.." -msgstr "Dir.." +msgstr "Dir…" #: tools/editor/property_editor.cpp msgid "Load" @@ -6322,7 +6325,7 @@ msgstr "Esta operación no puede realizarse en escenas instanciadas." #: tools/editor/scene_tree_dock.cpp msgid "Save New Scene As.." -msgstr "Guardar nueva escena como.." +msgstr "Guardar nueva escena como…" #: tools/editor/scene_tree_dock.cpp msgid "Makes Sense!" diff --git a/tools/translations/es_AR.po b/tools/translations/es_AR.po index 7a430aa695..2fa71f189f 100644 --- a/tools/translations/es_AR.po +++ b/tools/translations/es_AR.po @@ -3,22 +3,23 @@ # This file is distributed under the same license as the Godot source code. # # Lisandro Lorea , 2016. +# Roger BR , 2016. # Sebastian Silva , 2016. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-08-23 11:49+0000\n" -"Last-Translator: Sebastian Silva \n" -"Language-Team: Spanish (Argentina) \n" +"PO-Revision-Date: 2016-09-04 12:31+0000\n" +"Last-Translator: Roger BR \n" +"Language-Team: Spanish (Argentina) \n" "Language: es_AR\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.8\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -174,31 +175,34 @@ msgstr "Agregar Nodo" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Mantené pulsado Meta para depositar un Getter. Mantené pulsado Shift para " +"depositar una firma generica." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Mantené pulsado Ctrl para depositar un Getter. Mantené pulsado Shift para " +"depositar una firma genérica." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." -msgstr "" +msgstr "Mantené pulsado Meta para depositar una referencia simple al nodo." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" +msgstr "Mantené pulsado Ctrl para depositar una referencia simple al nodo." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Variable Setter." -msgstr "" +msgstr "Mantené pulsado Meta para depositar un Variable Setter." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" +msgstr "Mantené pulsado Ctrl para depositar un Variable Setter." #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Preload Node" -msgstr "Agregar Nodo Hijo" +msgstr "Agregar Nodo Preload" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" @@ -272,24 +276,20 @@ msgid "Toggle Breakpoint" msgstr "Act/Desact. Breakpoint" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Find Node Type" msgstr "Encontrar Tipo de Nodo" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Copy Nodes" -msgstr "Copiar Pose" +msgstr "Copiar Nodo" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Cut Nodes" -msgstr "Crear Nodo" +msgstr "Cortar Nodos" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste Nodes" -msgstr "Pegar Pose" +msgstr "Pegar Nodos" #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " @@ -2134,7 +2134,7 @@ msgstr "Abrir Reciente" #: tools/editor/editor_node.cpp msgid "Quick Filter Files.." -msgstr "Filtrado Rapido de Archivos.." +msgstr "Filtrado Rápido de Archivos.." #: tools/editor/editor_node.cpp msgid "Convert To.." @@ -2265,7 +2265,7 @@ msgstr "" #: tools/editor/editor_node.cpp msgid "Small Deploy with Network FS" -msgstr "Depoy Pequeño con Network FS" +msgstr "Deploy Pequeño con Network FS" #: tools/editor/editor_node.cpp msgid "" @@ -2461,7 +2461,7 @@ msgstr "Abrir y Correr un Script" #: tools/editor/editor_node.cpp msgid "Load Errors" -msgstr "Cargar Errores" +msgstr "Erroes de carga" #: tools/editor/editor_plugin_settings.cpp msgid "Installed Plugins:" @@ -6147,14 +6147,12 @@ msgid "Sections:" msgstr "Selecciones:" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Property" -msgstr "Seleccionar Puntos" +msgstr "Seleccionar Propiedad" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Method" -msgstr "Seleccionar Modo" +msgstr "Seleccionar Método" #: tools/editor/pvrtc_compress.cpp msgid "Could not execute PVRTC tool:" diff --git a/tools/translations/fr.po b/tools/translations/fr.po index 354934fefa..c59ae33630 100644 --- a/tools/translations/fr.po +++ b/tools/translations/fr.po @@ -17,16 +17,16 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-08-29 13:56+0000\n" +"PO-Revision-Date: 2016-09-03 09:11+0000\n" "Last-Translator: Thomas Baijot \n" -"Language-Team: French \n" +"Language-Team: French \n" "Language: fr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.8\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -106,11 +106,11 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp msgid "Functions:" -msgstr "Fonction :" +msgstr "Fonctions :" #: modules/visual_script/visual_script_editor.cpp msgid "Variables:" -msgstr "Variables:" +msgstr "Variables :" #: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp msgid "Signals:" @@ -322,7 +322,7 @@ msgstr "Le chemin ne mène pas au nœud !" #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name '%s' in node %s." -msgstr "" +msgstr "Nom de propriété invalide '%s' dans le nœud %s." #: modules/visual_script/visual_script_nodes.cpp #, fuzzy @@ -331,15 +331,15 @@ msgstr "Nom de classe parent invalide" #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid arguments: " -msgstr ": Arguments invalides " +msgstr ": Arguments invalides: " #: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " -msgstr "" +msgstr "VariableGet introuvable dans le script: " #: modules/visual_script/visual_script_nodes.cpp msgid "VariableSet not found in script: " -msgstr "" +msgstr "VariableSet introuvable dans le script: " #: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." @@ -997,7 +997,7 @@ msgstr "Animation Inserer une clé" #: tools/editor/animation_editor.cpp msgid "Change Anim Len" -msgstr "Changer la longueur de l'animation" +msgstr "Modifier la longueur de l'animation" #: tools/editor/animation_editor.cpp msgid "Change Anim Loop" @@ -1637,7 +1637,7 @@ msgstr "Choisir" #: tools/editor/editor_file_dialog.cpp msgid "Go Back" -msgstr "Revenir" +msgstr "Retour" #: tools/editor/editor_file_dialog.cpp msgid "Go Forward" diff --git a/tools/translations/is.po b/tools/translations/is.po new file mode 100644 index 0000000000..e11fc32e6f --- /dev/null +++ b/tools/translations/is.po @@ -0,0 +1,6510 @@ +# LANGUAGE translation of the Godot Engine editor +# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community +# This file is distributed under the same license as the Godot source code. +# +# FIRST AUTHOR , YEAR. +# +msgid "" +msgstr "" +"Project-Id-Version: Godot Engine editor\n" +"Language: is\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8-bit\n" + +#: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Invalid type argument to convert(), use TYPE_* constants." +msgstr "" + +#: modules/gdscript/gd_functions.cpp +#: modules/visual_script/visual_script_builtin_funcs.cpp +msgid "Not enough bytes for decoding bytes, or invalid format." +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "step argument is zero!" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Not a script with an instance" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Not based on a script" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Not based on a resource file" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (missing @path)" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (can't load script at @path)" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary format (invalid script at @path)" +msgstr "" + +#: modules/gdscript/gd_functions.cpp +msgid "Invalid instance dictionary (invalid subclasses)" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"A node yielded without working memory, please read the docs on how to yield " +"properly!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Node yielded, but did not return a function state in the first working " +"memory." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "" +"Return value must be assigned to first element of node working memory! Fix " +"your node please." +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Node returned an invalid sequence output: " +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Found sequence bit but not the node in the stack, report bug!" +msgstr "" + +#: modules/visual_script/visual_script.cpp +msgid "Stack overflow with stack depth: " +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Functions:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Variables:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name is not a valid identifier:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Name already in use by another func/var/signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Rename Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Function" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Variable" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Remove Signal" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Editing Signal:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a simple reference to the node." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a simple reference to the node." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Meta to drop a Variable Setter." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Hold Ctrl to drop a Variable Setter." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Preload Node" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node(s) From Tree" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Getter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Setter Property" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Edit" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Base Type:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp +msgid "Members:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Available Nodes:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Select or create a function to edit graph" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp +msgid "Close" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Signal Arguments:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Edit Variable:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Change" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Delete Selected" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Breakpoint" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Find Node Type" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Copy Nodes" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Cut Nodes" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Paste Nodes" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Input type not iterable: " +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator became invalid: " +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name." +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Base object is not a Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Path does not lead Node!" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Invalid index property name '%s' in node %s." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid argument of type: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid ": Invalid arguments: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableGet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "VariableSet not found in script: " +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Custom node has no _step() method, can't process graph." +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "" +"Invalid return value from _step(), must be integer (seq out), or string " +"(error)." +msgstr "" + +#: scene/2d/animated_sprite.cpp +msgid "" +"A SpriteFrames resource must be created or set in the 'Frames' property in " +"order for AnimatedSprite to display frames." +msgstr "" + +#: scene/2d/canvas_modulate.cpp +msgid "" +"Only one visible CanvasModulate is allowed per scene (or set of instanced " +"scenes). The first created one will work, while the rest will be ignored." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "" +"CollisionPolygon2D only serves to provide a collision shape to a " +"CollisionObject2D derived node. Please only use it as a child of Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "An empty CollisionPolygon2D has no effect on collision." +msgstr "" + +#: scene/2d/collision_shape_2d.cpp +msgid "" +"CollisionShape2D only serves to provide a collision shape to a " +"CollisionObject2D derived node. Please only use it as a child of Area2D, " +"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape." +msgstr "" + +#: scene/2d/collision_shape_2d.cpp +msgid "" +"A shape must be provided for CollisionShape2D to function. Please create a " +"shape resource for it!" +msgstr "" + +#: scene/2d/light_2d.cpp +msgid "" +"A texture with the shape of the light must be supplied to the 'texture' " +"property." +msgstr "" + +#: scene/2d/light_occluder_2d.cpp +msgid "" +"An occluder polygon must be set (or drawn) for this occluder to take effect." +msgstr "" + +#: scene/2d/light_occluder_2d.cpp +msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgstr "" + +#: scene/2d/navigation_polygon.cpp +msgid "" +"A NavigationPolygon resource must be set or created for this node to work. " +"Please set a property or draw a polygon." +msgstr "" + +#: scene/2d/navigation_polygon.cpp +msgid "" +"NavigationPolygonInstance must be a child or grandchild to a Navigation2D " +"node. It only provides navigation data." +msgstr "" + +#: scene/2d/parallax_layer.cpp +msgid "" +"ParallaxLayer node only works when set as child of a ParallaxBackground node." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "Path property must point to a valid Particles2D node to work." +msgstr "" + +#: scene/2d/path_2d.cpp +msgid "PathFollow2D only works when set as a child of a Path2D node." +msgstr "" + +#: scene/2d/remote_transform_2d.cpp +msgid "Path property must point to a valid Node2D node to work." +msgstr "" + +#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp +msgid "" +"A SampleLibrary resource must be created or set in the 'samples' property in " +"order for SamplePlayer to play sound." +msgstr "" + +#: scene/2d/sprite.cpp +msgid "" +"Path property must point to a valid Viewport node to work. Such Viewport " +"must be set to 'render target' mode." +msgstr "" + +#: scene/2d/sprite.cpp +msgid "" +"The Viewport set in the path property must be set as 'render target' in " +"order for this sprite to work." +msgstr "" + +#: scene/2d/visibility_notifier_2d.cpp +msgid "" +"VisibilityEnable2D works best when used with the edited scene root directly " +"as parent." +msgstr "" + +#: scene/3d/baked_light_instance.cpp +msgid "BakedLightInstance does not contain a BakedLight resource." +msgstr "" + +#: scene/3d/body_shape.cpp +msgid "" +"CollisionShape only serves to provide a collision shape to a CollisionObject " +"derived node. Please only use it as a child of Area, StaticBody, RigidBody, " +"KinematicBody, etc. to give them a shape." +msgstr "" + +#: scene/3d/body_shape.cpp +msgid "" +"A shape must be provided for CollisionShape to function. Please create a " +"shape resource for it!" +msgstr "" + +#: scene/3d/collision_polygon.cpp +msgid "" +"CollisionPolygon only serves to provide a collision shape to a " +"CollisionObject derived node. Please only use it as a child of Area, " +"StaticBody, RigidBody, KinematicBody, etc. to give them a shape." +msgstr "" + +#: scene/3d/collision_polygon.cpp +msgid "An empty CollisionPolygon has no effect on collision." +msgstr "" + +#: scene/3d/navigation_mesh.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: scene/3d/navigation_mesh.cpp +msgid "" +"NavigationMeshInstance must be a child or grandchild to a Navigation node. " +"It only provides navigation data." +msgstr "" + +#: scene/3d/scenario_fx.cpp +msgid "" +"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." +msgstr "" + +#: scene/3d/spatial_sample_player.cpp +msgid "" +"A SampleLibrary resource must be created or set in the 'samples' property in " +"order for SpatialSamplePlayer to play sound." +msgstr "" + +#: scene/3d/sprite_3d.cpp +msgid "" +"A SpriteFrames resource must be created or set in the 'Frames' property in " +"order for AnimatedSprite3D to display frames." +msgstr "" + +#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Cancel" +msgstr "" + +#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp +msgid "OK" +msgstr "" + +#: scene/gui/dialogs.cpp +msgid "Alert!" +msgstr "" + +#: scene/gui/dialogs.cpp +msgid "Please Confirm..." +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "File Exists, Overwrite?" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "All Recognized" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "All Files (*)" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +msgid "Open" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open a File" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open File(s)" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open a Directory" +msgstr "" + +#: scene/gui/file_dialog.cpp +msgid "Open a File or Directory" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Save a File" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp +msgid "Create Folder" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp +#: tools/editor/editor_file_dialog.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Path:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Directories & Files:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "File:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Filter:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Name:" +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp +#: tools/editor/editor_file_dialog.cpp +msgid "Could not create folder." +msgstr "" + +#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Must use a valid extension." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Shift+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Alt+" +msgstr "" + +#: scene/gui/input_action.cpp +msgid "Ctrl+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Meta+" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Device" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Button" +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Left Button." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Right Button." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Middle Button." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Wheel Up." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Wheel Down." +msgstr "" + +#: scene/gui/input_action.cpp tools/editor/project_settings.cpp +msgid "Axis" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Cut" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp +msgid "Copy" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp +msgid "Paste" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_export.cpp +msgid "Select All" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/rich_text_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp +msgid "Clear" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Undo" +msgstr "" + +#: scene/gui/popup.cpp +msgid "" +"Popups will hide by default unless you call popup() or any of the popup*() " +"functions. Making them visible for editing is fine though, but they will " +"hide upon running." +msgstr "" + +#: scene/main/viewport.cpp +msgid "" +"This viewport is not set as render target. If you intend for it to display " +"its contents directly to the screen, make it a child of a Control so it can " +"obtain a size. Otherwise, make it a RenderTarget and assign its internal " +"texture to some node for display." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Error initializing FreeType." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Unknown font format." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Error loading font." +msgstr "" + +#: scene/resources/dynamic_font.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Invalid font size." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Disabled" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "All Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move Add Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Transition" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Transform" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Value" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Change Call" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Track" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Duplicate Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move Anim Track Up" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move Anim Track Down" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove Anim Track" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Set Transitions to:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Rename" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Change Interpolation" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Track Change Value Mode" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Edit Node Curve" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Edit Selection Curve" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Delete Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Duplicate Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Duplicate Transposed" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Continuous" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Discrete" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Trigger" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Move Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale Selection" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale From Cursor" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Goto Next Step" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Goto Prev Step" +msgstr "" + +#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp +msgid "Linear" +msgstr "" + +#: tools/editor/animation_editor.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Constant" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "In" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Out" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "In-Out" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Out-In" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Transitions" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Optimize Animation" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up Animation" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Create NEW track for %s and insert key?" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Create %d NEW tracks and insert keys?" +msgstr "" + +#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/particles_editor_plugin.cpp +#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp +msgid "Create" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Create & Insert" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert Track & Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Change Anim Len" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Change Anim Loop" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Create Typed Value Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Insert" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Scale Keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim Add Call Track" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Animation zoom." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Length (s):" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Animation length (in seconds)." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Step (s):" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Cursor step snap (in seconds)." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Enable/Disable looping in animation." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Add new tracks." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move current track up." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Move current track down." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove selected track." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Track tools" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Enable editing of individual keys by clicking them." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Anim. Optimizer" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Max. Linear Error:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Max. Angular Error:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Max Optimizable Angle:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Optimize" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Select an AnimationPlayer from the Scene Tree to edit animations." +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Key" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Transition" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Scale Ratio:" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Call Functions in Which Node?" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove invalid keys" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Remove unresolved and empty tracks" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-up all animations" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up Animation(s) (NO UNDO!)" +msgstr "" + +#: tools/editor/animation_editor.cpp +msgid "Clean-Up" +msgstr "" + +#: tools/editor/array_property_edit.cpp +msgid "Resize Array" +msgstr "" + +#: tools/editor/array_property_edit.cpp +msgid "Change Array Value Type" +msgstr "" + +#: tools/editor/array_property_edit.cpp +msgid "Change Array Value" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp +#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +#: tools/editor/settings_config_dialog.cpp +msgid "Search:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Sort:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Reverse" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Category:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "All" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Site:" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Support.." +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Official" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Community" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Testing" +msgstr "" + +#: tools/editor/asset_library_editor_plugin.cpp +msgid "Assets ZIP File" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Method List For '%s':" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Method List:" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Arguments:" +msgstr "" + +#: tools/editor/call_dialog.cpp +msgid "Return:" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Go to Line" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Line Number:" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "No Matches" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replaced %d Ocurrence(s)." +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replace" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replace All" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Match Case" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Whole Words" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Selection Only" +msgstr "" + +#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Search" +msgstr "" + +#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp +msgid "Find" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Next" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replaced %d ocurrence(s)." +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Not found!" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Replace By" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Case Sensitive" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Backwards" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Prompt On Replace" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Skip" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom In" +msgstr "" + +#: tools/editor/code_editor.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Out" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Reset Zoom" +msgstr "" + +#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp +msgid "Line:" +msgstr "" + +#: tools/editor/code_editor.cpp +msgid "Col:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Method in target Node must be specified!" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect To Node:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp +#: tools/editor/plugins/item_list_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_settings.cpp +msgid "Add" +msgstr "" + +#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Remove" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Add Extra Call Argument:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Extra Call Arguments:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Path to Node:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Make Function" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Deferred" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Oneshot" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect '%s' to '%s'" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connecting Signal:" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Create Subscription" +msgstr "" + +#: tools/editor/connections_dialog.cpp +msgid "Connect.." +msgstr "" + +#: tools/editor/connections_dialog.cpp +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Disconnect" +msgstr "" + +#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp +msgid "Signals" +msgstr "" + +#: tools/editor/create_dialog.cpp +msgid "Create New" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +msgid "Matches:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp +#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp +msgid "Description:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Search Replacement For:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies For:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "" +"Scene '%s' is currently being edited.\n" +"Changes will not take effect unless reloaded." +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "" +"Resource '%s' is in use.\n" +"Changes will take effect when reloaded." +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Resource" +msgstr "" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp +#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp +msgid "Path" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependencies:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Fix Broken" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Dependency Editor" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Search Replacement Resource:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Owners Of:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "" +"The files being removed are required by other resources in order for them to " +"work.\n" +"Remove them anyway? (no undo)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Remove selected files from the project? (no undo)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Error loading:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Scene failed to load due to missing dependencies:" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Open Anyway" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Which action should be taken?" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Fix Dependencies" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Errors loading!" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Permanently delete %d item(s)? (No undo!)" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Owns" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Resources Without Explicit Ownership:" +msgstr "" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +msgid "Orphan Resource Explorer" +msgstr "" + +#: tools/editor/dependency_editor.cpp +msgid "Delete selected files?" +msgstr "" + +#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp +#: tools/editor/filesystem_dock.cpp +#: tools/editor/plugins/item_list_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Delete" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Valid characters:" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing engine class name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing buit-in type name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid name. Must not collide with an existing global constant name." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Invalid Path." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "File does not exist." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Not in resource path." +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Add AutoLoad" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Autoload '%s' already exists!" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Rename Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Toggle AutoLoad Globals" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Move Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Remove Autoload" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Enable" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Rearrange Autoloads" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Node Name:" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Name" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "Singleton" +msgstr "" + +#: tools/editor/editor_autoload_settings.cpp +msgid "List:" +msgstr "" + +#: tools/editor/editor_data.cpp +msgid "Updating Scene" +msgstr "" + +#: tools/editor/editor_data.cpp +msgid "Storing local changes.." +msgstr "" + +#: tools/editor/editor_data.cpp +msgid "Updating scene.." +msgstr "" + +#: tools/editor/editor_dir_dialog.cpp +msgid "Choose a Directory" +msgstr "" + +#: tools/editor/editor_dir_dialog.cpp +msgid "Choose" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Back" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Forward" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Go Up" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Refresh" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Hidden Files" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Favorite" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Toggle Mode" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Focus Path" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Move Favorite Up" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Move Favorite Down" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + +#: tools/editor/editor_file_dialog.cpp +msgid "Preview:" +msgstr "" + +#: tools/editor/editor_file_system.cpp +msgid "ScanSources" +msgstr "" + +#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp +msgid "Search Help" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Class List:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Search Classes" +msgstr "" + +#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp +msgid "Class:" +msgstr "" + +#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Inherits:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Inherited by:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Brief Description:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Public Methods:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "GUI Theme Items:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Constants:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Method Description:" +msgstr "" + +#: tools/editor/editor_help.cpp +msgid "Search Text" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Added:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Removed:" +msgstr "" + +#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp +msgid "Error saving atlas:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Could not save atlas subtexture:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Storing File:" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Packing" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Exporting for %s" +msgstr "" + +#: tools/editor/editor_import_export.cpp +msgid "Setting Up.." +msgstr "" + +#: tools/editor/editor_log.cpp +msgid " Output:" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp +msgid "Re-Importing" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Importing:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Node From Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/resources_dock.cpp +msgid "Error saving resource!" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/resources_dock.cpp +msgid "Save Resource As.." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +msgid "I see.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't open file for writing:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Requested file format unknown:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error while saving." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Saving Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Analyzing" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Creating Thumbnail" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Failed to load resource." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't load MeshLibrary for merging!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error saving MeshLibrary!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't load TileSet for merging!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error saving TileSet!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't open export templates zip." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Loading Export Templates" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error trying to save layout!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Default editor layout overridden." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Layout name not found!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Restored default layout to base settings." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Copy Params" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Paste Params" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Paste Resource" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Copy Resource" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Make Built-In" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Make Sub-Resources Unique" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open in Help" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "There is no defined scene to run." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"No main scene has ever been defined, select one?\n" +"You can change it later in later in \"Project Settings\" under the " +"'application' category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Selected scene '%s' does not exist, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Selected scene '%s' is not a scene file, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Current scene was never saved, please save it prior to running." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Could not start subprocess!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Base Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Open Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Open Script.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Yes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Close scene? (Unsaved changes will be lost)" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Scene As.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "This scene has never been saved. Save before running?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Please save the scene first." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Translatable Strings" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export Mesh Library" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export Tile Set" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quit" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Exit the editor?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Current scene not saved. Open anyway?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Can't reload a scene that was never saved." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Revert" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "This action cannot be undone. Revert anyway?" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Run Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Open Project Manager? \n" +"(Unsaved changes will be lost)" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Pick a Main Scene" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp +msgid "Ugh" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Error loading scene, it must be inside the project path. Use 'Import' to " +"open the scene, then save it inside the project path." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Error loading scene." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Scene '%s' has broken dependencies:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Layout" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Delete Layout" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Default" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Switch Scene Tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "%d more file(s)" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "%d more file(s) or folder(s)" +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Go to previously opened scene." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Fullscreen Mode" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Next tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Previous tab" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Operations with scene files." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "New Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "New Inherited Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Scene.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save all Scenes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Close Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Close Goto Prev. Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open Recent" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quick Filter Files.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Convert To.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Translatable Strings.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "MeshLibrary.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "TileSet.." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Redo" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Run Script" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Project Settings" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Revert Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Quit to Project List" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Import assets to the project." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: tools/editor/project_manager.cpp +msgid "Import" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Miscellaneous project or scene-wide tools." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Tools" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export the project to many platforms." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Export" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play the project." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Play" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Pause the scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Pause Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Stop the scene." +msgstr "" + +#: tools/editor/editor_node.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Stop" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play the edited scene." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play custom scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Play Custom Scene" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Debug options" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Deploy with Remote Debug" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When exporting or deploying, the resulting executable will attempt to " +"connect to the IP of this computer in order to be debugged." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Small Deploy with Network FS" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is enabled, export or deploy will produce a minimal " +"executable.\n" +"The filesystem will be provided from the project by the editor over the " +"network.\n" +"On Android, deploy will use the USB cable for faster performance. This " +"option speeds up testing for games with a large footprint." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Visible Collision Shapes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the " +"running game if this option is turned on." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Visible Navigation" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"Navigation meshes and polygons will be visible on the running game if this " +"option is turned on." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Sync Scene Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is turned on, any changes made to the scene in the editor " +"will be replicated in the running game.\n" +"When used remotely on a device, this is more efficient with network " +"filesystem." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Sync Script Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "" +"When this option is turned on, any script that is saved will be reloaded on " +"the running game.\n" +"When used remotely on a device, this is more efficient with network " +"filesystem." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Settings" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp +msgid "Editor Settings" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Editor Layout" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Install Export Templates" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "About" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Alerts when an external resource has changed." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Spins when the editor window repaints!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Update Always" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Update Changes" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Inspector" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Create a new resource in memory and edit it." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Load an existing resource from disk and edit it." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Save the currently edited resource." +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp +msgid "Save As.." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Go to the previous edited object in history." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Go to the next edited object in history." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "History of recently edited objects." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Object properties." +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "FileSystem" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Output" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp +msgid "Re-Import" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp +msgid "Update" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Thanks from the Godot community!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Thanks!" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Import Templates From ZIP File" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Export Project" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Export Library" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Merge With Existing" +msgstr "" + +#: tools/editor/editor_node.cpp tools/editor/project_export.cpp +msgid "Password:" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Open & Run a Script" +msgstr "" + +#: tools/editor/editor_node.cpp +msgid "Load Errors" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Installed Plugins:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Version:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Author:" +msgstr "" + +#: tools/editor/editor_plugin_settings.cpp +msgid "Status:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Stop Profiling" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Start Profiling" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Measure:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame Time (sec)" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Average Time (sec)" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame %" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Fixed Frame %" +msgstr "" + +#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp +msgid "Time:" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Inclusive" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Self" +msgstr "" + +#: tools/editor/editor_profiler.cpp +msgid "Frame #:" +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Please wait for scan to complete." +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Current scene must be saved to re-import." +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Save & Re-Import" +msgstr "" + +#: tools/editor/editor_reimport_dialog.cpp +msgid "Re-Import Changed Resources" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Write your logic in the _run() method." +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "There is an edited scene already." +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Couldn't instance script:" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Did you forget the 'tool' keyword?" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Couldn't run script:" +msgstr "" + +#: tools/editor/editor_run_script.cpp +msgid "Did you forget the '_run' method?" +msgstr "" + +#: tools/editor/editor_settings.cpp +msgid "Default (Same as Editor)" +msgstr "" + +#: tools/editor/editor_sub_scene.cpp +msgid "Select Node(s) to Import" +msgstr "" + +#: tools/editor/editor_sub_scene.cpp +msgid "Scene Path:" +msgstr "" + +#: tools/editor/editor_sub_scene.cpp +msgid "Import From Node:" +msgstr "" + +#: tools/editor/file_type_cache.cpp +msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination files, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Same source and destination paths, doing nothing." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't move directories to within themselves." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Can't operate on '..'" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Pick New Name and Location For:" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "No files selected!" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Edit Dependencies.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "View Owners.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Copy Path" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Rename or Move.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move To.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Info" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Show In File Manager" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Import.." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Previous Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Next Directory" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Re-Scan Filesystem" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Toggle folder status as Favorite" +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Instance the selected scene(s) as child of the selected node." +msgstr "" + +#: tools/editor/filesystem_dock.cpp +msgid "Move" +msgstr "" + +#: tools/editor/groups_editor.cpp +msgid "Add to Group" +msgstr "" + +#: tools/editor/groups_editor.cpp +msgid "Remove from Group" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "No bit masks to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path is empty." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path must be a complete resource path." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Target path must exist." +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Save path is empty!" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "Import BitMasks" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture(s):" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Target Path:" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Accept" +msgstr "" + +#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp +msgid "Bit Mask" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "No source font file!" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "No target font resource!" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "" +"Invalid file extension.\n" +"Please use .fnt." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Can't load/process source font." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Couldn't save font." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Source Font:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Source Font Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Dest Resource:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "The quick brown fox jumps over the lazy dog." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Test:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Options:" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Font Import" +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "" +"This file is already a Godot font file, please supply a BMFont type file " +"instead." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Failed opening as BMFont file." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +msgid "Invalid font custom source." +msgstr "" + +#: tools/editor/io_plugins/editor_font_import_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Font" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "No meshes to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Single Mesh Import" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Source Mesh(es):" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh" +msgstr "" + +#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp +msgid "Surface %d" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "No samples to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Import Audio Samples" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Source Sample(s):" +msgstr "" + +#: tools/editor/io_plugins/editor_sample_import_plugin.cpp +msgid "Audio Sample" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "New Clip" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Animation Options" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Flags" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Bake FPS:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Optimizer" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Linear Error" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Angular Error" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Max Angle" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Clips" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Start(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "End(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Loop" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Filters" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Source path is empty." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't load post-import script." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Invalid/broken script for post-import." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Error importing scene." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import 3D Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Source Scene:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Same as Target Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Shared" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Target Texture Folder:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Post-Process Script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Custom Root Node Type:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Auto" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "The Following Files are Missing:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import Anyway" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import & Open" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Edited scene has not been saved, open imported scene anyway?" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Import Scene" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Importing Scene.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Running Custom Script.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't load post-import script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Invalid/broken script for post-import (check console):" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Error running post-import script:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Import Image:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Can't import a file over itself:" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Couldn't localize path: %s (already local)" +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "Saving.." +msgstr "" + +#: tools/editor/io_plugins/editor_scene_import_plugin.cpp +msgid "3D Scene Animation" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Uncompressed" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress Lossless (PNG)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress Lossy (WebP)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Compress (VRAM)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Format" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Compression Quality (WebP):" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture Options" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Please specify some files!" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "At least one file needed for Atlas." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Error importing:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Only one file is required for large texture." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Max Texture Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for Atlas (2D)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Cell Size:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Large Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Large Textures (2D)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Base Atlas Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Source Texture(s)" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for 2D" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures for 3D" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Textures" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "2D Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "3D Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Atlas Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "" +"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to " +"the project." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Crop empty space." +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Import Large Texture" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Load Source Image" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Slicing" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Inserting" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Saving" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save large texture:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Build Atlas For:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Loading Image:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't load image:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Converting Images" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Cropping Images" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Blitting Images" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save atlas image:" +msgstr "" + +#: tools/editor/io_plugins/editor_texture_import_plugin.cpp +msgid "Couldn't save converted texture:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Invalid source!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Invalid translation source!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Column" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +#: tools/editor/script_create_dialog.cpp +msgid "Language" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "No items to import!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "No target path!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Translations" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Couldn't import!" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Translation" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Source CSV:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Ignore First Row" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Compress" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Add to Project (engine.cfg)" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Import Languages:" +msgstr "" + +#: tools/editor/io_plugins/editor_translation_import_plugin.cpp +msgid "Translation" +msgstr "" + +#: tools/editor/multi_node_edit.cpp +msgid "MultiNode Set" +msgstr "" + +#: tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + +#: tools/editor/node_dock.cpp +msgid "Groups" +msgstr "" + +#: tools/editor/node_dock.cpp +msgid "Select a Node to edit Signals and Groups." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Toggle Autoplay" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "New Animation Name:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "New Anim" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Change Animation Name:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Remove Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: Invalid animation name!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: Animation name already exists!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Rename Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Blend Next Changed" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Change Blend Time" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Duplicate Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation to copy!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation resource on clipboard!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Pasted Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Paste Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "ERROR: No animation to edit!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation backwards from current pos. (A)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation backwards from end. (Shift+A)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Stop animation playback. (S)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation from start. (Shift+D)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Play selected animation from current pos. (D)" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation position (in seconds)." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Scale animation playback globally for the node." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Create new animation in player." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load animation from disk." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Load an animation from disk." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Save the current animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Save As" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Display list of animations in player." +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Autoplay on Load" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Edit Target Blend Times" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation Tools" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Copy Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Create New Animation" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Animation Name:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp +msgid "Error!" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Blend Times:" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Next (Auto Queue):" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +msgid "Cross-Animation Blend Times" +msgstr "" + +#: tools/editor/plugins/animation_player_editor_plugin.cpp +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Animation" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "New name:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Scale:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Fade In (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Fade Out (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Mix" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Auto Restart:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Restart (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Random Restart (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Start!" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Amount:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend 0:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend 1:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "X-Fade Time (s):" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Current:" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Add Input" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Clear Auto-Advance" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Set Auto-Advance" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Delete Input" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Rename" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation tree is valid." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation tree is invalid." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Animation Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "OneShot Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Mix Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend2 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend3 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Blend4 Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "TimeScale Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "TimeSeek Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Transition Node" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Import Animations.." +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Edit Node Filters" +msgstr "" + +#: tools/editor/plugins/animation_tree_editor_plugin.cpp +msgid "Filters.." +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Parsing %d Triangles:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Triangle #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Light Baker Setup:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Parsing Geometry" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Fixing Lights" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Making BVH" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Creating Light Octree" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Creating Octree Texture" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Transfer to Lightmaps:" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Allocating Texture #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Baking Triangle #" +msgstr "" + +#: tools/editor/plugins/baked_light_baker.cpp +msgid "Post-Processing Texture #" +msgstr "" + +#: tools/editor/plugins/baked_light_editor_plugin.cpp +msgid "Bake!" +msgstr "" + +#: tools/editor/plugins/baked_light_editor_plugin.cpp +msgid "Reset the lightmap octree baking process (start over)." +msgstr "" + +#: tools/editor/plugins/camera_editor_plugin.cpp +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Preview" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Configure Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Offset:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid Step:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation Offset:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation Step:" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Pivot" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Action" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Edit IK Chain" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Edit CanvasItem" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change Anchors" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom (%):" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Paste Pose" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Select Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Drag: Rotate" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Move" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+RMB: Depth list selection" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Move Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotate Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Show a list of all objects at the position clicked\n" +"(same as Alt+RMB in select mode)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Click to change object's rotation pivot." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Pan Mode" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Lock the selected object in place (can't be moved)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Unlock the selected object (can be moved)." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Makes sure the object's children are not selectable." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Restores the object's children's ability to be selected." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Show Grid" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Rotation Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap Relative" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Configure Snap.." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Pixel Snap" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Expand to Parent" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Skeleton.." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Make Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear Bones" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Make IK Chain" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear IK Chain" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Reset" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Zoom Set.." +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Center Selection" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Frame Selection" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Anchor" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Keys" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Key" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Insert Key (Existing Tracks)" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Copy Pose" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear Pose" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Set a Value" +msgstr "" + +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Snap (Pixels):" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Create Poly" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Edit Poly" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Edit Poly (Remove Point)" +msgstr "" + +#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Create a new polygon from scratch." +msgstr "" + +#: tools/editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Create Poly3D" +msgstr "" + +#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp +msgid "Set Handle" +msgstr "" + +#: tools/editor/plugins/color_ramp_editor_plugin.cpp +msgid "Add/Remove Color Ramp Point" +msgstr "" + +#: tools/editor/plugins/color_ramp_editor_plugin.cpp +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Modify Color Ramp" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Creating Mesh Library" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Thumbnail.." +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Remove item %d?" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Add Item" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Remove Selected Item" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Import from Scene" +msgstr "" + +#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +msgid "Update from Scene" +msgstr "" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Item %d" +msgstr "" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Items" +msgstr "" + +#: tools/editor/plugins/item_list_editor_plugin.cpp +msgid "Item List Editor" +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +msgid "Create Occluder Polygon" +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Edit existing polygon:" +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "LMB: Move Point." +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Ctrl+LMB: Split Segment." +msgstr "" + +#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "RMB: Erase Point." +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh is empty!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Static Trimesh Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Static Convex Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "This doesn't work on scene root!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Shape" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Shape" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Navigation Mesh" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "MeshInstance lacks a Mesh!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Mesh has not surface to create outlines from!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Could not create outline!" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Static Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Static Body" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Trimesh Collision Sibling" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Convex Collision Sibling" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline Mesh.." +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Create Outline Mesh" +msgstr "" + +#: tools/editor/plugins/mesh_instance_editor_plugin.cpp +msgid "Outline Size:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No mesh source specified (and no MultiMesh set in node)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No mesh source specified (and MultiMesh contains no Mesh)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (invalid path)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (not a MeshInstance)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh source is invalid (contains no Mesh resource)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "No surface source specified." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (invalid path)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (no geometry)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Surface source is invalid (no faces)." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Parent has no solid faces to populate." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Couldn't map area." +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Select a Source Mesh:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Select a Target Surface:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate Surface" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate MultiMesh" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Target Surface:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Source Mesh:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "X-Axis" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Y-Axis" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Z-Axis" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Mesh Up Axis:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Rotation:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Tilt:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Random Scale:" +msgstr "" + +#: tools/editor/plugins/multimesh_editor_plugin.cpp +msgid "Populate" +msgstr "" + +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Create Navigation Polygon" +msgstr "" + +#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp +msgid "Remove Poly And Point" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image.." +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Set Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: tools/editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Node does not contain geometry." +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Node does not contain geometry (faces)." +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Faces contain no area!" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "No faces!" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Generate AABB" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter From Mesh" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter From Node" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Clear Emitter" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Create Emitter" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Emission Positions:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Emission Fill:" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Surface" +msgstr "" + +#: tools/editor/plugins/particles_editor_plugin.cpp +msgid "Volume" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Remove Point from Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Add Point to Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move Point in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move In-Control in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Move Out-Control in Curve" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Select Points" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Shift+Drag: Select Control Points" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Click: Add Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Right Click: Delete Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +msgid "Select Control Points (Shift+Drag)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Add Point (in empty space)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Split Segment (in curve)" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Delete Point" +msgstr "" + +#: tools/editor/plugins/path_2d_editor_plugin.cpp +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Close Curve" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Curve Point #" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve Point Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve In Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Set Curve Out Pos" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Split Path" +msgstr "" + +#: tools/editor/plugins/path_editor_plugin.cpp +msgid "Remove Path Point" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Create UV Map" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Transform UV Map" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Polygon 2D UV Editor" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Move Point" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Ctrl: Rotate" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift: Move All" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Shift+Ctrl: Scale" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Move Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Rotate Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Scale Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Polygon->UV" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "UV->Polygon" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Clear UV" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Snap" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Enable Snap" +msgstr "" + +#: tools/editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "ERROR: Couldn't load resource!" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Add Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Rename Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Delete Resource" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +msgid "Resource clipboard is empty!" +msgstr "" + +#: tools/editor/plugins/resource_preloader_editor_plugin.cpp +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Load Resource" +msgstr "" + +#: tools/editor/plugins/rich_text_editor_plugin.cpp +msgid "Parse BBCode" +msgstr "" + +#: tools/editor/plugins/sample_editor_plugin.cpp +msgid "Length:" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Open Sample File(s)" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "ERROR: Couldn't load sample!" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Add Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Rename Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Delete Sample" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "16 Bits" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "8 Bits" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Stereo" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Mono" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Format" +msgstr "" + +#: tools/editor/plugins/sample_library_editor_plugin.cpp +msgid "Pitch" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error while saving theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error saving" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error importing theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Error importing" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Import Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme As.." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Next script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Previous script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/project_export.cpp +msgid "File" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/property_editor.cpp +msgid "New" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save All" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Soft Reload Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "History Prev" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "History Next" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Reload Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Save Theme As" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close Docs" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find.." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Next" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Debug" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Step Over" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Step Into" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Break" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Continue" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Keep Debugger Open" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Window" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Move Left" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Move Right" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Tutorials" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Open https://godotengine.org at tutorials section." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Classes" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Search the class hierarchy." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Search the reference documentation." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Go to previous edited document." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Go to next edited document." +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Create Script" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "" +"The following files are newer on disk.\n" +"What action should be taken?:" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Reload" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Resave" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Debugger" +msgstr "" + +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "" +"Built-in scripts can only be edited when the scene they belong to is loaded" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Up" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp +msgid "Move Down" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Left" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Indent Right" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Toggle Comment" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Clone Down" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Complete Symbol" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Trim Trailing Whitespace" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Remove All Breakpoints" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Next Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Previous Breakpoint" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Find Previous" +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Replace.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Goto Function.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Goto Line.." +msgstr "" + +#: tools/editor/plugins/script_text_editor.cpp +msgid "Contextual Help" +msgstr "" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Vertex" +msgstr "" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Fragment" +msgstr "" + +#: tools/editor/plugins/shader_editor_plugin.cpp +msgid "Lighting" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Constant" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Constant" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Constant" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Scalar Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Operator" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Toggle Rot Only" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Function" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Function" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Scalar Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Vec Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change RGB Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Default Value" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change XForm Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Texture Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Cubemap Uniform" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Comment" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add/Remove to Color Ramp" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add/Remove to Curve Map" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Modify Curve Map" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Change Input Name" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Connect Graph Nodes" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Disconnect Graph Nodes" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Remove Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Move Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Duplicate Graph Node(s)" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Delete Shader Graph Node(s)" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Error: Cyclic Connection Link" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Error: Missing Input Connections" +msgstr "" + +#: tools/editor/plugins/shader_graph_editor_plugin.cpp +msgid "Add Shader Graph Node" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Orthogonal" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Perspective" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Aborted." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "X-Axis Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Y-Axis Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Z-Axis Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Plane Transform." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scaling to %s%%." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotating %s degrees." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right View." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Keying is disabled (no key inserted)." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Animation Key Inserted." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Align with view" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Environment" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Audio Listener" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Gizmos" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "XForm Dialog" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "No scene selected to instance!" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Instance at Cursor" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Could not instance scene!" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Move Mode (W)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Mode (E)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale Mode (R)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Bottom View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Top View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rear View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Front View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Left View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Right View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Switch Perspective/Orthogonal view" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Insert Animation Key" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Selection" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Align Selection With View" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Local Coords" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Dialog.." +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Default Light" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Use Default sRGB" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "1 Viewport" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "2 Viewports" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "2 Viewports (Alt)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "3 Viewports" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "3 Viewports (Alt)" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "4 Viewports" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Normal" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Wireframe" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Overdraw" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Display Shadeless" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Origin" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Grid" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Snap Settings" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Translate Snap:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate Snap (deg.):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale Snap (%):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Viewport Settings" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Default Light Normal:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Ambient Light Color:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Perspective FOV (deg.):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Z-Near:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "View Z-Far:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Change" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Translate:" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Rotate (deg.):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Scale (ratio):" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Transform Type" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Pre" +msgstr "" + +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Post" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "ERROR: Couldn't load frame resource!" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Frame" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Resource clipboard is empty or not a texture!" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Paste Frame" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Empty" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation Loop" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation FPS" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "(empty)" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Animations" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Speed (FPS):" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Animation Frames" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Insert Empty (Before)" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Insert Empty (After)" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Up" +msgstr "" + +#: tools/editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Down" +msgstr "" + +#: tools/editor/plugins/style_box_editor_plugin.cpp +msgid "StyleBox Preview:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Snap Mode:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Pixel Snap" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Grid Snap" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Auto Slice" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Offset:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Step:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Separation:" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Texture Region" +msgstr "" + +#: tools/editor/plugins/texture_region_editor_plugin.cpp +msgid "Texture Region Editor" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Can't save theme to file:" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add All Items" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add All" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Remove Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Add Class Items" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Remove Class Items" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Create Empty Template" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Create Empty Editor Template" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "CheckBox Radio1" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "CheckBox Radio2" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Check Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Checked Item" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Has" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Many" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp +msgid "Options" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Have,Many,Several,Options!" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 1" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 2" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Tab 3" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Type:" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Data Type:" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Icon" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Style" +msgstr "" + +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Color" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Paint TileMap" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +#: tools/editor/scene_tree_dock.cpp +msgid "Duplicate" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Erase TileMap" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Erase selection" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Find tile" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Transpose" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Mirror X" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Mirror Y" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Bucket" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Pick Tile" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Select" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 0 degrees" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 90 degrees" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 180 degrees" +msgstr "" + +#: tools/editor/plugins/tile_map_editor_plugin.cpp +msgid "Rotate 270 degrees" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Could not find tile:" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Item name or ID:" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Create from scene?" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Merge from scene?" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Create from Scene" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +msgid "Merge from Scene" +msgstr "" + +#: tools/editor/plugins/tile_set_editor_plugin.cpp +#: tools/editor/script_editor_debugger.cpp +msgid "Error" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Edit Script Options" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Please export outside the project folder!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Error exporting project!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Error writing the project PCK!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "No exporter for platform '%s' yet." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Include" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Change Image Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Group name can't be empty!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Invalid character in group name!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Group name already exists!" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Add Image Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Delete Image Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Atlas Preview" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Project Export Settings" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Target" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export to Platform" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Resources" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export selected resources (including dependencies)." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export all resources in the project." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export all files in the project directory." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export Mode:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Resources to Export:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Action" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "" +"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Convert text scenes to binary on export." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Images" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Keep Original" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress for Disk (Lossy, WebP)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress for RAM (BC/PVRTC/ETC)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Convert Images (*.png):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress for Disk (Lossy) Quality:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Shrink All Images:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress Formats:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Image Groups" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Groups:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress Disk" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress RAM" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress Mode:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Lossy Quality:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Atlas:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Shrink By:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Preview Atlas" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Image Filter:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Images:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Select None" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Group" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Samples" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Sample Conversion Mode: (.wav files):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Keep" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compress (RAM - IMA-ADPCM)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Sampling Rate Limit (Hz):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Trim" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Trailing Silence:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Script" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Script Export Mode:" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Text" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Compiled" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Encrypted (Provide Key Below)" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Script Encryption Key (256-bits as hex):" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export PCK/Zip" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export Project PCK" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export.." +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Project Export" +msgstr "" + +#: tools/editor/project_export.cpp +msgid "Export Preset:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, the path must exist!" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, engine.cfg must not exist." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path, engine.cfg must exist." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Imported Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Invalid project path (changed anything?)." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Couldn't create engine.cfg in project path." +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "The following files failed extraction from package:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Package Installed Successfully!" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Import Existing Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Path (Must Exist):" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Name:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Create New Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Path:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Install Project:" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Install" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Browse" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "New Game Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "That's a BINGO!" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Unnamed Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Are you sure to open more than one project?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Are you sure to run more than one project?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Remove project from the list? (Folder contents will not be modified)" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "" +"You are about the scan %s folders for existing Godot projects. Do you " +"confirm?" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project Manager" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Project List" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Run" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Scan" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Select a Folder to Scan" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "New Project" +msgstr "" + +#: tools/editor/project_manager.cpp +msgid "Exit" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Key " +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joy Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joy Axis" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Mouse Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Invalid action (anything goes but '/' or ':')." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Action '%s' already exists!" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Rename Input Action Event" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Input Action Event" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "Control+" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "Press a Key.." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Mouse Button Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Left Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Right Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Middle Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Wheel Up Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Wheel Down Button" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 6" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 7" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 8" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Button 9" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joystick Axis Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Joystick Button Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Input Action" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Erase Input Action Event" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Toggle Persisting" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Error saving settings." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Settings saved OK." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Translation" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remove Translation" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add Remapped Path" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Resource Remap Add Remap" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Change Resource Remap Language" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remove Resource Remap" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remove Resource Remap Option" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Project Settings (engine.cfg)" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp +msgid "General" +msgstr "" + +#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp +msgid "Property:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Del" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Copy To Platform.." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Input Map" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Action:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Device:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Index:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Localization" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Translations" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Translations:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Add.." +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remaps" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Resources:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Remaps by Locale:" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Locale" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "AutoLoad" +msgstr "" + +#: tools/editor/project_settings.cpp +msgid "Plugins" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Preset.." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Ease In" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Ease Out" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Zero" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Easing In-Out" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Easing Out-In" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "File.." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Dir.." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Load" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Assign" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Error loading file: Not a resource!" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Couldn't load image" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Bit %d, val %d." +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "On" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Properties:" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Global" +msgstr "" + +#: tools/editor/property_editor.cpp +msgid "Sections:" +msgstr "" + +#: tools/editor/property_selector.cpp +msgid "Select Property" +msgstr "" + +#: tools/editor/property_selector.cpp +msgid "Select Method" +msgstr "" + +#: tools/editor/pvrtc_compress.cpp +msgid "Could not execute PVRTC tool:" +msgstr "" + +#: tools/editor/pvrtc_compress.cpp +msgid "Can't load back converted image using PVRTC tool:" +msgstr "" + +#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp +msgid "Reparent Node" +msgstr "" + +#: tools/editor/reparent_dialog.cpp +msgid "Reparent Location (Select new Parent):" +msgstr "" + +#: tools/editor/reparent_dialog.cpp +msgid "Keep Global Transform" +msgstr "" + +#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp +msgid "Reparent" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Create New Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Open Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Save Resource" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Resource Tools" +msgstr "" + +#: tools/editor/resources_dock.cpp +msgid "Make Local" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Run Mode:" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Current Scene" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Main Scene" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Main Scene Arguments:" +msgstr "" + +#: tools/editor/run_settings_dialog.cpp +msgid "Scene Run Settings" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "OK :(" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance a child at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "No parent to instance the scenes at." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error loading scene from %s" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error instancing scene from %s" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Ok" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Cannot instance the scene '%s' because the current scene exists within one " +"of its nodes." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Instance Scene(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done on the tree root." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Move Node In Parent" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Move Nodes In Parent" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Duplicate Node(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete Node(s)?" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done without a scene." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation requires a single selected node." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "This operation can't be done on instanced scenes." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Save New Scene As.." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Makes Sense!" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Can't operate on nodes from a foreign scene!" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Can't operate on nodes the current scene inherits from!" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Remove Node(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Create Node" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Couldn't save new scene. Likely dependencies (instances) couldn't be " +"satisfied." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error saving scene." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Error duplicating scene to save it." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Edit Groups" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Edit Connections" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Add Child Node" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Instance Child Scene" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Change Type" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Add Script" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Merge From Scene" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Save Branch as Scene" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Delete (No Confirm)" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Add/Create a New Node" +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "" +"Instance a scene file as a Node. Creates an inherited scene if no root node " +"exists." +msgstr "" + +#: tools/editor/scene_tree_dock.cpp +msgid "Create a new script for the selected node." +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "" +"This item cannot be made visible because the parent is hidden. Unhide the " +"parent first." +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Toggle Spatial Visible" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Toggle CanvasItem Visible" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Instance:" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Invalid node name, the following characters are not allowed:" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Rename Node" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Scene Tree (Nodes):" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Editable Children" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Load As Placeholder" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Discard Instancing" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Open in Editor" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear Inheritance" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear Inheritance? (No Undo!)" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Clear!" +msgstr "" + +#: tools/editor/scene_tree_editor.cpp +msgid "Select a Node" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid parent class name" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Valid chars:" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid class name" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Valid name" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "N/A" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Class name is invalid!" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Parent class name is invalid!" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid path!" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Could not create script in filesystem." +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Path is empty" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Path is not local" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid base path" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "File exists" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Invalid extension" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Valid path" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Class Name:" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Built-In Script" +msgstr "" + +#: tools/editor/script_create_dialog.cpp +msgid "Create Node Script" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Bytes:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Warning" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Error:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Source:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Function:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Errors" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Child Process Connected" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Inspect Previous Instance" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Inspect Next Instance" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Stack Frames" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Variable" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Errors:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Stack Trace (if applicable):" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Remote Inspector" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Live Scene Tree:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Remote Object Properties: " +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Profiler" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Monitor" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Value" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Monitors" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "List of Video Memory Usage by Resource:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Total:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Video Mem" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Resource Path" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Type" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Usage" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Misc" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Clicked Control:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Clicked Control Type:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Live Edit Root:" +msgstr "" + +#: tools/editor/script_editor_debugger.cpp +msgid "Set From Tree" +msgstr "" + +#: tools/editor/settings_config_dialog.cpp +msgid "Shortcuts" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Light Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Camera FOV" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Camera Size" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Sphere Shape Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Box Shape Extents" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Capsule Shape Radius" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Capsule Shape Height" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Ray Shape Length" +msgstr "" + +#: tools/editor/spatial_editor_gizmos.cpp +msgid "Change Notifier Extents" +msgstr "" diff --git a/tools/translations/it.po b/tools/translations/it.po index 6f268298a7..d928ba4fe6 100644 --- a/tools/translations/it.po +++ b/tools/translations/it.po @@ -8,16 +8,16 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-08-29 11:05+0000\n" +"PO-Revision-Date: 2016-09-10 22:09+0000\n" "Last-Translator: Dario Bonfanti \n" -"Language-Team: Italian \n" +"Language-Team: Italian \n" "Language: it\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.8\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -171,31 +171,34 @@ msgstr "Aggiungi Nodo" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Mantieni premuto Meta per rilasciare un Getter. Mantieni premuto Shift per " +"rilasciare una firma generica." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Mantieni premuto Control per rilasciare un Getter. Mantieni premuto Shift " +"per rilasciare una firma generica." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." -msgstr "" +msgstr "Mantieni premuto Meta per rilasciare un riferimento semplice al nodo." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" +msgstr "Mantieni premuto Ctrl per rilasciare un riferimento semplice al nodo." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Variable Setter." -msgstr "" +msgstr "Mantieni premuto Meta per rilasciare un Setter Variabile." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" +msgstr "Mantieni premuto Ctrl per rilasciare un Setter Variabile." #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Preload Node" -msgstr "Aggiungi Nodo Figlio" +msgstr "Aggiungi Nodo Preload" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" @@ -269,24 +272,20 @@ msgid "Toggle Breakpoint" msgstr "Abilita Breakpoint" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Find Node Type" msgstr "Trova Tipo Nodo" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Copy Nodes" -msgstr "Copia Posa" +msgstr "Copia Nodi" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Cut Nodes" -msgstr "Crea Nodo" +msgstr "Taglia Nodi" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste Nodes" -msgstr "Incolla Posa" +msgstr "Incolla Nodi" #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " @@ -6155,14 +6154,12 @@ msgid "Sections:" msgstr "Sezioni:" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Property" -msgstr "Selezione Punti" +msgstr "Seleziona Proprietà" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Method" -msgstr "Modalità di Selezione" +msgstr "Seleziona Metodo" #: tools/editor/pvrtc_compress.cpp msgid "Could not execute PVRTC tool:" diff --git a/tools/translations/ko.po b/tools/translations/ko.po index 72d9fc1167..4f189820f2 100644 --- a/tools/translations/ko.po +++ b/tools/translations/ko.po @@ -8,16 +8,16 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-08-17 10:07+0000\n" +"PO-Revision-Date: 2016-09-26 13:04+0000\n" "Last-Translator: 박한얼 \n" -"Language-Team: Korean \n" +"Language-Team: Korean \n" "Language: ko\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -187,9 +187,8 @@ msgid "Hold Ctrl to drop a Variable Setter." msgstr "" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Preload Node" -msgstr "자식 노드 추가" +msgstr "Preload 노드 추가" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" @@ -263,24 +262,20 @@ msgid "Toggle Breakpoint" msgstr "중단점 토글" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Find Node Type" msgstr "노드 타입 찾기" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Copy Nodes" -msgstr "포즈 복사" +msgstr "노드 복사" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Cut Nodes" -msgstr "노드 생성" +msgstr "노드 잘라내기" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste Nodes" -msgstr "포즈 붙여넣기" +msgstr "노드 붙여넣기" #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " @@ -6097,14 +6092,12 @@ msgid "Sections:" msgstr "부문:" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Property" -msgstr "포인트 선택" +msgstr "속성 선택" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Method" -msgstr "선택 모드" +msgstr "메소드 선택" #: tools/editor/pvrtc_compress.cpp msgid "Could not execute PVRTC tool:" diff --git a/tools/translations/pt_BR.po b/tools/translations/pt_BR.po index 0b80ed2b0e..6454635791 100644 --- a/tools/translations/pt_BR.po +++ b/tools/translations/pt_BR.po @@ -5,26 +5,27 @@ # António Sarmento , 2016. # George Marques , 2016. # Joaquim Ferreira , 2016. +# Mailson Silva Marins , 2016. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: 2016-05-30\n" -"PO-Revision-Date: 2016-08-11 15:38+0000\n" -"Last-Translator: António Sarmento \n" -"Language-Team: Portuguese (Brazil) \n" +"PO-Revision-Date: 2016-09-02 21:07+0000\n" +"Last-Translator: Mailson Silva Marins \n" +"Language-Team: Portuguese (Brazil) \n" "Language: pt_BR\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.8\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." -msgstr "Argumento de tipo inválido para convert(), use constantes TYPE_*." +msgstr "Argumento de tipo inválido para converter(), use constantes TYPE_*." #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -120,9 +121,8 @@ msgid "Rename Function" msgstr "Renomear Função" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Rename Variable" -msgstr "Renomear Amostra" +msgstr "renomeie variável" #: modules/visual_script/visual_script_editor.cpp msgid "Rename Signal" @@ -216,9 +216,8 @@ msgid "Edit" msgstr "Editar" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Base Type:" -msgstr "Tipo de Dados:" +msgstr "Tipo de Base:" #: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp msgid "Members:" diff --git a/tools/translations/ru.po b/tools/translations/ru.po index 7b047d9a1e..a58eabc019 100644 --- a/tools/translations/ru.po +++ b/tools/translations/ru.po @@ -10,17 +10,17 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-08-17 20:35+0000\n" +"PO-Revision-Date: 2016-09-14 21:55+0000\n" "Last-Translator: DimOkGamer \n" -"Language-Team: Russian \n" +"Language-Team: Russian \n" "Language: ru\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" -"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" -"X-Generator: Weblate 2.8-dev\n" +"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=" +"4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" +"X-Generator: Weblate 2.8\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -172,31 +172,34 @@ msgstr "Добавить узел" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Зажмите Meta, чтобы добавить Getter. Зажмите Shift, чтобы добавить " +"универсальную подпись." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" +"Зажмите Ctrl, чтобы добавить Getter. Зажмите Shift, чтобы добавить " +"универсальную подпись." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." -msgstr "" +msgstr "Зажмите Meta, чтобы добавить простую ссылку на узел." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a simple reference to the node." -msgstr "" +msgstr "Зажмите Ctrl, чтобы добавить простую ссылку на узел." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a Variable Setter." -msgstr "" +msgstr "Зажмите Meta, чтобы добавить Variable Setter." #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" +msgstr "Зажмите Ctrl, чтобы добавить Variable Setter." #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Add Preload Node" -msgstr "Добавить дочерний узел" +msgstr "Добавить предзагрузочный узел" #: modules/visual_script/visual_script_editor.cpp msgid "Add Node(s) From Tree" @@ -270,24 +273,20 @@ msgid "Toggle Breakpoint" msgstr "Точка остановки" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Find Node Type" msgstr "Найти тип узла" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Copy Nodes" -msgstr "Копировать позу" +msgstr "Копировать узлы" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Cut Nodes" -msgstr "Создать узел" +msgstr "Вырезать узлы" #: modules/visual_script/visual_script_editor.cpp -#, fuzzy msgid "Paste Nodes" -msgstr "Вставить позу" +msgstr "Вставить узлы" #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " @@ -6145,14 +6144,12 @@ msgid "Sections:" msgstr "Разделы:" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Property" -msgstr "Выбрать точки" +msgstr "Выбрать свойство" #: tools/editor/property_selector.cpp -#, fuzzy msgid "Select Method" -msgstr "Режим выделения" +msgstr "Выбрать метод" #: tools/editor/pvrtc_compress.cpp msgid "Could not execute PVRTC tool:" @@ -6294,7 +6291,7 @@ msgstr "Сохранить новую Сцену как.." #: tools/editor/scene_tree_dock.cpp msgid "Makes Sense!" -msgstr "Уууу круто!" +msgstr "Имеет смысл!" #: tools/editor/scene_tree_dock.cpp msgid "Can't operate on nodes from a foreign scene!" diff --git a/tools/translations/zh_CN.po b/tools/translations/zh_CN.po index a53d4ba4ed..7892df67c4 100644 --- a/tools/translations/zh_CN.po +++ b/tools/translations/zh_CN.po @@ -4,16 +4,18 @@ # # 纯洁的坏蛋 , 2016. # 孤月蓝风 , 2016. +# Bruce Guo , 2016. # Geequlim , 2016. # Luo Jun , 2016. +# oberon-tonya <360119124@qq.com>, 2016. # wanfang liu , 2016. # msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2016-08-23 09:17+0000\n" -"Last-Translator: 孤月蓝风 \n" +"PO-Revision-Date: 2016-10-01 09:03+0000\n" +"Last-Translator: oberon-tonya <360119124@qq.com>\n" "Language-Team: Chinese (China) \n" "Language: zh_CN\n" @@ -21,7 +23,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.9-dev\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -47,7 +49,7 @@ msgstr "没有基于脚本" #: modules/gdscript/gd_functions.cpp msgid "Not based on a resource file" -msgstr "不是一个资源文件" +msgstr "没有基于一个资源文件" #: modules/gdscript/gd_functions.cpp msgid "Invalid instance dictionary format (missing @path)" @@ -178,8 +180,9 @@ msgid "Add Node" msgstr "添加子节点" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature." -msgstr "" +msgstr "按住Meta键放置一个访问器,按住Shift键放置一个通用签名" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." @@ -198,8 +201,9 @@ msgid "Hold Meta to drop a Variable Setter." msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "Hold Ctrl to drop a Variable Setter." -msgstr "" +msgstr "按住Ctrl键放置一个变量设定器。" #: modules/visual_script/visual_script_editor.cpp #, fuzzy @@ -350,8 +354,9 @@ msgid "VariableSet not found in script: " msgstr "脚本中未找到VariableSet: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy msgid "Custom node has no _step() method, can't process graph." -msgstr "" +msgstr "自定义节点具备no_step()方法,不能生成图像" #: modules/visual_script/visual_script_nodes.cpp msgid "" @@ -747,20 +752,18 @@ msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " "functions. Making them visible for editing is fine though, but they will " "hide upon running." -msgstr "" -"Popup对象在你调用popup()方法之前将保持隐藏,这里设置为可见并不代表执行场景时" -"它会出现。" +msgstr "Popup对象默认保持隐藏,除非你调用popup()方法。编辑时可以让它们保持可见,但运行时它们会自动隐藏。" #: scene/main/viewport.cpp +#, fuzzy msgid "" "This viewport is not set as render target. If you intend for it to display " "its contents directly to the screen, make it a child of a Control so it can " "obtain a size. Otherwise, make it a RenderTarget and assign its internal " "texture to some node for display." msgstr "" -"这个Viewport未设置render target。如果你刻意为之,直接在屏幕上显示其内容,使其" -"成为子控件的所以它可以获取大小。否则请设置render target,将其内部纹理分配给一" -"些节点显示。" +"这个Viewport未设置为render target。如果你刻意打算让其直接在屏幕上显示其内容,使其成为子控件的所以它可以有一个尺寸大小值。" +"否则请设置为Render target,并将其内部纹理分配给一些节点以显示。" #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -787,8 +790,9 @@ msgid "Disabled" msgstr "已禁用" #: tools/editor/animation_editor.cpp +#, fuzzy msgid "All Selection" -msgstr "所有选项" +msgstr "所有选中项" #: tools/editor/animation_editor.cpp msgid "Move Add Key" @@ -1794,7 +1798,7 @@ msgstr "正在分析" #: tools/editor/editor_node.cpp msgid "Creating Thumbnail" -msgstr "" +msgstr "创建缩略图" #: tools/editor/editor_node.cpp msgid "" @@ -1863,12 +1867,14 @@ msgid "Copy Resource" msgstr "拷贝资源" #: tools/editor/editor_node.cpp +#, fuzzy msgid "Make Built-In" -msgstr "" +msgstr "使之内置" #: tools/editor/editor_node.cpp +#, fuzzy msgid "Make Sub-Resources Unique" -msgstr "" +msgstr "使子资源唯一化" #: tools/editor/editor_node.cpp msgid "Open in Help" @@ -2056,8 +2062,9 @@ msgid "Fullscreen Mode" msgstr "全屏模式" #: tools/editor/editor_node.cpp +#, fuzzy msgid "Distraction Free Mode" -msgstr "" +msgstr "无干扰模式" #: tools/editor/editor_node.cpp msgid "Next tab" @@ -2161,8 +2168,9 @@ msgid "Import" msgstr "导入" #: tools/editor/editor_node.cpp +#, fuzzy msgid "Miscellaneous project or scene-wide tools." -msgstr "" +msgstr "其他工程或全场景工具" #: tools/editor/editor_node.cpp msgid "Tools" @@ -2472,12 +2480,14 @@ msgid "Time:" msgstr "时间:" #: tools/editor/editor_profiler.cpp +#, fuzzy msgid "Inclusive" -msgstr "" +msgstr "包含" #: tools/editor/editor_profiler.cpp +#, fuzzy msgid "Self" -msgstr "" +msgstr "自身" #: tools/editor/editor_profiler.cpp msgid "Frame #:" @@ -2706,10 +2716,13 @@ msgid "No target font resource!" msgstr "请设置目标字体资源!" #: tools/editor/io_plugins/editor_font_import_plugin.cpp +#, fuzzy msgid "" "Invalid file extension.\n" "Please use .fnt." msgstr "" +"文件扩展名不合法\n" +"请使用.fnt文件" #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Can't load/process source font." @@ -2809,8 +2822,9 @@ msgid "Audio Sample" msgstr "音效" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "New Clip" -msgstr "" +msgstr "新片段" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Animation Options" @@ -2829,28 +2843,34 @@ msgid "Optimizer" msgstr "优化" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Max Linear Error" -msgstr "" +msgstr "最大线性误差" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Max Angular Error" -msgstr "" +msgstr "最大角度误差" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Max Angle" -msgstr "" +msgstr "最大角度" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Clips" -msgstr "" +msgstr "剪辑" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Start(s)" -msgstr "" +msgstr "起点" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "End(s)" -msgstr "" +msgstr "终点" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp #: tools/editor/plugins/sprite_frames_editor_plugin.cpp @@ -2866,12 +2886,14 @@ msgid "Source path is empty." msgstr "源路径为空。" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Couldn't load post-import script." -msgstr "" +msgstr "无法载入后导入脚本" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Invalid/broken script for post-import." -msgstr "" +msgstr "后导入脚本被损坏或不合法" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Error importing scene." @@ -2898,8 +2920,9 @@ msgid "Target Texture Folder:" msgstr "目标贴图目录:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Post-Process Script:" -msgstr "" +msgstr "后处理脚本:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Custom Root Node Type:" @@ -2939,16 +2962,19 @@ msgid "Running Custom Script.." msgstr "执行自定义脚本.." #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Couldn't load post-import script:" -msgstr "" +msgstr "无法载入后导入脚本:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Invalid/broken script for post-import (check console):" -msgstr "" +msgstr "后处理脚本被损坏或不合法(查看控制台):" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp +#, fuzzy msgid "Error running post-import script:" -msgstr "" +msgstr "后处理脚本运行发生错误" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Import Image:" @@ -2960,7 +2986,7 @@ msgstr "不允许导入文件本身:" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Couldn't localize path: %s (already local)" -msgstr "" +msgstr "无法本地化路径:%s (已经是本地路径)" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Saving.." @@ -3095,11 +3121,11 @@ msgstr "加载源图片" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Slicing" -msgstr "" +msgstr "切片中" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Inserting" -msgstr "" +msgstr "插入中" #: tools/editor/io_plugins/editor_texture_import_plugin.cpp msgid "Saving" @@ -3203,8 +3229,9 @@ msgid "Translation" msgstr "语言" #: tools/editor/multi_node_edit.cpp +#, fuzzy msgid "MultiNode Set" -msgstr "" +msgstr "多节点组" #: tools/editor/node_dock.cpp msgid "Node" @@ -3384,7 +3411,7 @@ msgstr "混合时间:" #: tools/editor/plugins/animation_player_editor_plugin.cpp msgid "Next (Auto Queue):" -msgstr "" +msgstr "接下来(自动排列):" #: tools/editor/plugins/animation_player_editor_plugin.cpp msgid "Cross-Animation Blend Times" @@ -6621,8 +6648,9 @@ msgid "Change Capsule Shape Height" msgstr "更改胶囊高度" #: tools/editor/spatial_editor_gizmos.cpp +#, fuzzy msgid "Change Ray Shape Length" -msgstr "" +msgstr "更改射线形状长度" #: tools/editor/spatial_editor_gizmos.cpp #, fuzzy diff --git a/tools/translations/zh_HK.po b/tools/translations/zh_HK.po index 1d2ab3f8fb..3009a31878 100644 --- a/tools/translations/zh_HK.po +++ b/tools/translations/zh_HK.po @@ -7,16 +7,16 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2016-08-13 09:55+0000\n" +"PO-Revision-Date: 2016-09-05 13:21+0000\n" "Last-Translator: zx-wt \n" -"Language-Team: Chinese (Hong Kong) \n" +"Language-Team: Chinese (Hong Kong) \n" "Language: zh_HK\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 2.8-dev\n" +"X-Generator: Weblate 2.8\n" #: modules/gdscript/gd_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -517,7 +517,7 @@ msgstr "檔案已存在, 要覆蓋嗎?" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp msgid "All Recognized" -msgstr "" +msgstr "所有類型" #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp msgid "All Files (*)" @@ -601,21 +601,21 @@ msgstr "請用有效的副檔名" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp #: tools/editor/settings_config_dialog.cpp msgid "Shift+" -msgstr "" +msgstr "Shift+" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp #: tools/editor/settings_config_dialog.cpp msgid "Alt+" -msgstr "" +msgstr "Alt+" #: scene/gui/input_action.cpp msgid "Ctrl+" -msgstr "" +msgstr "Ctrl+" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp #: tools/editor/settings_config_dialog.cpp msgid "Meta+" -msgstr "" +msgstr "Meta+" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp msgid "Device" @@ -623,7 +623,7 @@ msgstr "設備" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp msgid "Button" -msgstr "" +msgstr "按鍵" #: scene/gui/input_action.cpp tools/editor/project_settings.cpp msgid "Left Button." @@ -715,7 +715,7 @@ msgstr "" #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp msgid "Unknown font format." -msgstr "不明字形格式" +msgstr "字形格式不明" #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -733,11 +733,12 @@ msgstr "已停用" #: tools/editor/animation_editor.cpp msgid "All Selection" -msgstr "" +msgstr "所有選項" #: tools/editor/animation_editor.cpp +#, fuzzy msgid "Move Add Key" -msgstr "" +msgstr "移動" #: tools/editor/animation_editor.cpp msgid "Anim Change Transition" @@ -772,8 +773,9 @@ msgid "Move Anim Track Down" msgstr "" #: tools/editor/animation_editor.cpp +#, fuzzy msgid "Remove Anim Track" -msgstr "" +msgstr "移除動畫" #: tools/editor/animation_editor.cpp msgid "Set Transitions to:" @@ -1082,7 +1084,7 @@ msgstr "" #: tools/editor/asset_library_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Category:" -msgstr "" +msgstr "分類:" #: tools/editor/asset_library_editor_plugin.cpp msgid "All" @@ -1090,7 +1092,7 @@ msgstr "全部" #: tools/editor/asset_library_editor_plugin.cpp msgid "Site:" -msgstr "" +msgstr "地址:" #: tools/editor/asset_library_editor_plugin.cpp msgid "Support.." @@ -1098,11 +1100,11 @@ msgstr "" #: tools/editor/asset_library_editor_plugin.cpp msgid "Official" -msgstr "" +msgstr "官方" #: tools/editor/asset_library_editor_plugin.cpp msgid "Community" -msgstr "" +msgstr "社群" #: tools/editor/asset_library_editor_plugin.cpp msgid "Testing" @@ -1158,11 +1160,11 @@ msgstr "全部替換" #: tools/editor/code_editor.cpp msgid "Match Case" -msgstr "" +msgstr "符合大小寫" #: tools/editor/code_editor.cpp msgid "Whole Words" -msgstr "" +msgstr "完整詞語" #: tools/editor/code_editor.cpp msgid "Selection Only" @@ -1174,7 +1176,7 @@ msgstr "只限選中" #: tools/editor/plugins/shader_editor_plugin.cpp #: tools/editor/project_settings.cpp msgid "Search" -msgstr "" +msgstr "搜尋" #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp msgid "Find" @@ -1227,12 +1229,13 @@ msgid "Reset Zoom" msgstr "重設縮放比例" #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp +#, fuzzy msgid "Line:" -msgstr "" +msgstr "行:" #: tools/editor/code_editor.cpp msgid "Col:" -msgstr "" +msgstr "列:" #: tools/editor/connections_dialog.cpp msgid "Method in target Node must be specified!" @@ -1318,8 +1321,9 @@ msgstr "新增" #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp +#, fuzzy msgid "Matches:" -msgstr "" +msgstr "吻合" #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp @@ -1443,11 +1447,12 @@ msgstr "刪除" #: tools/editor/editor_autoload_settings.cpp msgid "Invalid name." -msgstr "" +msgstr "無效名稱" #: tools/editor/editor_autoload_settings.cpp +#, fuzzy msgid "Valid characters:" -msgstr "" +msgstr "有效字符:" #: tools/editor/editor_autoload_settings.cpp msgid "Invalid name. Must not collide with an existing engine class name." @@ -1498,8 +1503,9 @@ msgid "Remove Autoload" msgstr "" #: tools/editor/editor_autoload_settings.cpp +#, fuzzy msgid "Enable" -msgstr "" +msgstr "啟用" #: tools/editor/editor_autoload_settings.cpp msgid "Rearrange Autoloads" @@ -1514,7 +1520,7 @@ msgstr "" #: tools/editor/plugins/sample_library_editor_plugin.cpp #: tools/editor/project_manager.cpp msgid "Name" -msgstr "" +msgstr "名稱" #: tools/editor/editor_autoload_settings.cpp msgid "Singleton" @@ -1534,7 +1540,7 @@ msgstr "" #: tools/editor/editor_data.cpp msgid "Updating scene.." -msgstr "" +msgstr "正在更新場景..." #: tools/editor/editor_dir_dialog.cpp msgid "Choose a Directory" @@ -1558,7 +1564,7 @@ msgstr "" #: tools/editor/editor_file_dialog.cpp msgid "Refresh" -msgstr "" +msgstr "重新整理" #: tools/editor/editor_file_dialog.cpp msgid "Toggle Hidden Files" @@ -1709,7 +1715,7 @@ msgstr "" #: tools/editor/plugins/animation_player_editor_plugin.cpp #: tools/editor/resources_dock.cpp msgid "Save Resource As.." -msgstr "" +msgstr "把資源另存為..." #: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp msgid "I see.." @@ -1736,8 +1742,9 @@ msgid "Analyzing" msgstr "分析中" #: tools/editor/editor_node.cpp +#, fuzzy msgid "Creating Thumbnail" -msgstr "" +msgstr "正在建立縮圖" #: tools/editor/editor_node.cpp msgid "" @@ -1745,8 +1752,9 @@ msgid "" msgstr "" #: tools/editor/editor_node.cpp +#, fuzzy msgid "Failed to load resource." -msgstr "" +msgstr "資源加載失敗" #: tools/editor/editor_node.cpp msgid "Can't load MeshLibrary for merging!" -- cgit v1.2.3 From 2fb5a0030527ac04f1026d80bd8cf12ca3b3f38b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Sun, 9 Oct 2016 18:11:55 +0200 Subject: i18n: Fix string that broke msgmerge --- tools/translations/extract.py | 1 + 1 file changed, 1 insertion(+) (limited to 'tools/translations') diff --git a/tools/translations/extract.py b/tools/translations/extract.py index 97bb7494a7..61b07b5799 100755 --- a/tools/translations/extract.py +++ b/tools/translations/extract.py @@ -107,6 +107,7 @@ f.write(main_po) f.close() if (os.name == "posix"): + print("Wrapping template at 79 characters for compatibility with Weblate.") os.system("msgmerge -w79 tools.pot tools.pot > tools.pot.wrap") shutil.move("tools.pot.wrap", "tools.pot") -- cgit v1.2.3 From 616ddbdf1d207b0de397ffbb0d03d6389e998db5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Sun, 9 Oct 2016 18:12:42 +0200 Subject: i18n: Sync template and translations with current code --- tools/translations/ar.po | 213 +++++++++++++++++++++++++++++++++----- tools/translations/bg.po | 220 ++++++++++++++++++++++++++++++++++----- tools/translations/bn.po | 230 +++++++++++++++++++++++++++++++++++------ tools/translations/ca.po | 239 +++++++++++++++++++++++++++++++++++------- tools/translations/cs.po | 222 ++++++++++++++++++++++++++++++++++----- tools/translations/da.po | 220 ++++++++++++++++++++++++++++++++++----- tools/translations/de.po | 235 +++++++++++++++++++++++++++++++++++------ tools/translations/de_CH.po | 217 +++++++++++++++++++++++++++++++++----- tools/translations/es.po | 236 ++++++++++++++++++++++++++++++++++++------ tools/translations/es_AR.po | 236 ++++++++++++++++++++++++++++++++++++------ tools/translations/fa.po | 222 ++++++++++++++++++++++++++++++++++----- tools/translations/fr.po | 237 ++++++++++++++++++++++++++++++++++++------ tools/translations/id.po | 224 +++++++++++++++++++++++++++++++++++----- tools/translations/is.po | 213 +++++++++++++++++++++++++++++++++----- tools/translations/it.po | 237 ++++++++++++++++++++++++++++++++++++------ tools/translations/ja.po | 221 ++++++++++++++++++++++++++++++++++----- tools/translations/ko.po | 235 +++++++++++++++++++++++++++++++++++------ tools/translations/nb.po | 213 +++++++++++++++++++++++++++++++++----- tools/translations/pl.po | 231 ++++++++++++++++++++++++++++++++++++----- tools/translations/pt_BR.po | 235 +++++++++++++++++++++++++++++++++++------ tools/translations/pt_PT.po | 215 +++++++++++++++++++++++++++++++++----- tools/translations/ro.po | 213 +++++++++++++++++++++++++++++++++----- tools/translations/ru.po | 241 +++++++++++++++++++++++++++++++++++++------ tools/translations/sk.po | 214 +++++++++++++++++++++++++++++++++----- tools/translations/sl.po | 215 +++++++++++++++++++++++++++++++++----- tools/translations/tools.pot | 213 +++++++++++++++++++++++++++++++++----- tools/translations/tr.po | 219 ++++++++++++++++++++++++++++++++++----- tools/translations/ur_PK.po | 214 +++++++++++++++++++++++++++++++++----- tools/translations/zh_CN.po | 241 +++++++++++++++++++++++++++++++++++++------ tools/translations/zh_HK.po | 221 +++++++++++++++++++++++++++++++++------ tools/translations/zh_TW.po | 213 +++++++++++++++++++++++++++++++++----- 31 files changed, 6050 insertions(+), 905 deletions(-) (limited to 'tools/translations') diff --git a/tools/translations/ar.po b/tools/translations/ar.po index 74393ad4f4..de03046e16 100644 --- a/tools/translations/ar.po +++ b/tools/translations/ar.po @@ -32,6 +32,12 @@ msgstr "" msgid "step argument is zero!" msgstr "" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "" @@ -155,6 +161,10 @@ msgstr "" msgid "Editing Signal:" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -199,6 +209,43 @@ msgstr "" msgid "Add Setter Property" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "نداء" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -328,6 +375,85 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -474,6 +600,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1110,10 +1240,6 @@ msgstr "ملف اصول مضغوطة" msgid "Method List For '%s':" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "نداء" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1232,6 +1358,12 @@ msgstr "" msgid "Method in target Node must be specified!" msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1308,6 +1440,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1577,14 +1718,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1978,14 +2111,6 @@ msgstr "" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2071,6 +2196,10 @@ msgstr "" msgid "Quit to Project List" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2229,6 +2358,10 @@ msgstr "" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2253,6 +2386,10 @@ msgstr "" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2293,6 +2430,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3121,10 +3262,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3665,6 +3802,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4403,6 +4544,10 @@ msgstr "" msgid "Close Docs" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4511,6 +4656,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4886,6 +5035,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5151,6 +5304,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5962,6 +6119,10 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5978,10 +6139,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/bg.po b/tools/translations/bg.po index 9117731250..f1fdc9086a 100644 --- a/tools/translations/bg.po +++ b/tools/translations/bg.po @@ -34,6 +34,12 @@ msgstr "Недостатъчно байтове за разкодиране ил msgid "step argument is zero!" msgstr "Стъпката на range() е нула!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp #, fuzzy msgid "Not a script with an instance" @@ -164,6 +170,10 @@ msgstr "" msgid "Editing Signal:" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -208,6 +218,44 @@ msgstr "" msgid "Add Setter Property" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Преходи" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -339,6 +387,86 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "Имаше грешка при изнасяне на проекта!" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -511,6 +639,13 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"Параметърът 'Path' трябва да сочи към действителен възел Particles2D, за да " +"работи." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1147,10 +1282,6 @@ msgstr "" msgid "Method List For '%s':" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1269,6 +1400,12 @@ msgstr "" msgid "Method in target Node must be specified!" msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1345,6 +1482,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Любими:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1615,14 +1761,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Любими:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -2016,14 +2154,6 @@ msgstr "Сцена" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2109,6 +2239,10 @@ msgstr "" msgid "Quit to Project List" msgstr "Изход до списъка с проекти" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Внасяне на обекти в проекта." @@ -2267,6 +2401,10 @@ msgstr "Настройки на редактора" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2291,6 +2429,10 @@ msgstr "" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2331,6 +2473,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Възел" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3160,10 +3306,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Възел" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3704,6 +3846,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4442,6 +4588,11 @@ msgstr "" msgid "Close Docs" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Избиране на всичко" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4550,6 +4701,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4925,6 +5080,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5190,6 +5349,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -6001,6 +6164,11 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Нова сцена" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6017,10 +6185,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/bn.po b/tools/translations/bn.po index 3d01de3386..19861e2158 100644 --- a/tools/translations/bn.po +++ b/tools/translations/bn.po @@ -10,8 +10,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-09-02 13:47+0000\n" "Last-Translator: ABU MD. MARUF SARKER \n" -"Language-Team: Bengali \n" +"Language-Team: Bengali \n" "Language: bn\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -32,6 +32,12 @@ msgstr "বিন্যাস জানার জন্য যথেষ্ট msgid "step argument is zero!" msgstr "ধাপ মান শূন্য!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "ইনস্ট্যান্স বিহীন স্ক্রিপ্ট" @@ -114,8 +120,7 @@ msgstr "নামটি কার্যকর সনাক্তকারী ন #: modules/visual_script/visual_script_editor.cpp msgid "Name already in use by another func/var/signal:" -msgstr "" -"নামটি ইতিমধ্যেই অপর ফাংশন/চলক(ভেরিয়েবল)/সংকেত(সিগন্যাল)-এ ব্যবহৃত হয়েছে:" +msgstr "নামটি ইতিমধ্যেই অপর ফাংশন/চলক(ভেরিয়েবল)/সংকেত(সিগন্যাল)-এ ব্যবহৃত হয়েছে:" #: modules/visual_script/visual_script_editor.cpp msgid "Rename Function" @@ -161,6 +166,11 @@ msgstr "সংকেত (Signal) অপসারণ করুন" msgid "Editing Signal:" msgstr "সংকেত/সিগন্যাল সম্পাদন:" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "অ্যানিমেশনের (Anim) ট্র্যানজিশন/স্থানান্তরণ পরিবর্তন করুন" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "নোড সংযোজন করুন" @@ -174,8 +184,8 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature." msgstr "" -"গেটার (Getter) ফেলতে/নামাতে কন্ট্রোল কী (Ctrl) চাপুন। জেনেরিক সিগনেচার (" -"generic signature) ফেলতে/নামাতে শিফট কী (Shift) চাপুন।" +"গেটার (Getter) ফেলতে/নামাতে কন্ট্রোল কী (Ctrl) চাপুন। জেনেরিক সিগনেচার (generic " +"signature) ফেলতে/নামাতে শিফট কী (Shift) চাপুন।" #: modules/visual_script/visual_script_editor.cpp msgid "Hold Meta to drop a simple reference to the node." @@ -209,6 +219,44 @@ msgstr "" msgid "Add Setter Property" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "অনুবাদসমূহ" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -338,6 +386,87 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "ফন্টের আকার অগ্র্যহনযোগ্য।" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "ফন্টের আকার অগ্র্যহনযোগ্য।" + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -519,6 +648,11 @@ msgstr "" "NavigationMeshInstance-কে অবশ্যই Navigation-এর অংশ অথবা অংশের অংশ হতে হবে। " "এটা শুধুমাত্র ন্যাভিগেশনের তথ্য প্রদান করে।" +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "Path এর দিক অবশ্যই একটি কার্যকর Particles2D এর দিকে নির্দেশ করাতে হবে।" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1168,10 +1302,6 @@ msgstr "" msgid "Method List For '%s':" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1290,6 +1420,12 @@ msgstr "" msgid "Method in target Node must be specified!" msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1366,6 +1502,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1638,14 +1783,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -2039,14 +2176,6 @@ msgstr "" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2132,6 +2261,10 @@ msgstr "" msgid "Quit to Project List" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2290,6 +2423,10 @@ msgstr "" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2314,6 +2451,10 @@ msgstr "" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2354,6 +2495,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3182,10 +3327,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3725,6 +3866,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4463,6 +4608,11 @@ msgstr "" msgid "Close Docs" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "সবগুলি বাছাই করুন" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4571,6 +4721,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4946,6 +5100,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5211,6 +5369,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -6022,6 +6184,10 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6038,10 +6204,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/ca.po b/tools/translations/ca.po index 3b45dd8517..9922663465 100644 --- a/tools/translations/ca.po +++ b/tools/translations/ca.po @@ -9,8 +9,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-09-11 09:26+0000\n" "Last-Translator: Roger BR \n" -"Language-Team: Catalan \n" +"Language-Team: Catalan \n" "Language: ca\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" @@ -33,6 +33,12 @@ msgstr "" msgid "step argument is zero!" msgstr "L'argument pas (step) és zero!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "Script sense instància" @@ -165,6 +171,11 @@ msgstr "Treu Senyal" msgid "Editing Signal:" msgstr "Editant Senyal:" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Canvia Transició" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Afegeix Node" @@ -213,6 +224,45 @@ msgstr "Afegeix Propietat d'Accés (Getter)" msgid "Add Setter Property" msgstr "Afegeix Propietat d'Actualització (Setter)" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Transició" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Retorn:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Crida" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -347,6 +397,88 @@ msgstr "" "Valor de retorn de _step() invàlid. Ha de ser un nombre enter (seq out), o " "una cadena de text (error)." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Nom no vàlid." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "La mida de la lletra no és vàlida." + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Lletra personalitzada no vàlida." + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -467,8 +599,8 @@ msgid "" "must be set to 'render target' mode." msgstr "" "Cal que la propietat Camí (Path) assenyali un node de Vista (Viewport) " -"vàlid. Aquest ha de ser especificat en el mode \"destinació de " -"renderització\" (render target)." +"vàlid. Aquest ha de ser especificat en el mode \"destinació de renderització" +"\" (render target)." #: scene/2d/sprite.cpp msgid "" @@ -537,6 +669,12 @@ msgstr "" "NavigationMeshInstance ha de ser fill o nét d'un node Navigation. Només " "proporciona dades de navegació." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"Cal que la propietat Camí (Path) assenyali cap a un node Particles2D vàlid." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1188,10 +1326,6 @@ msgstr "Arxiu ZIP d'Actius" msgid "Method List For '%s':" msgstr "Llista de mètodes de '%s':" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Crida" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Llista de mètodes:" @@ -1310,6 +1444,12 @@ msgstr "Col:" msgid "Method in target Node must be specified!" msgstr "Cal especificar un mètode per al Node objectiu!" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Connecta al Node:" @@ -1387,6 +1527,15 @@ msgstr "Senyals" msgid "Create New" msgstr "Crea Nou" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Favorits:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Recents:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1665,14 +1814,6 @@ msgstr "Mou Favorit Amunt" msgid "Move Favorite Down" msgstr "Mou Favorit Avall" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Favorits:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Recents:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Previsualització:" @@ -2084,14 +2225,6 @@ msgstr "Escena" msgid "Go to previously opened scene." msgstr "Vés a l'escena oberta anteriorment." -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Mode Pantalla completa" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Mode Lliure de Distraccions" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Pestanya Següent" @@ -2177,6 +2310,10 @@ msgstr "Reverteix Escena" msgid "Quit to Project List" msgstr "Surt a la Llista de Projectes" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Mode Lliure de Distraccions" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Importa actius al projecte." @@ -2296,8 +2433,8 @@ msgid "" "Collision shapes and raycast nodes (for 2D and 3D) will be visible on the " "running game if this option is turned on." msgstr "" -"Les formes de col·lisió i nodes de difusió de raigs (raycast) (per a 2D i 3D)" -", son visibles durant l'execució del joc quan s'activa aquesta opció." +"Les formes de col·lisió i nodes de difusió de raigs (raycast) (per a 2D i " +"3D), son visibles durant l'execució del joc quan s'activa aquesta opció." #: tools/editor/editor_node.cpp msgid "Visible Navigation" @@ -2355,6 +2492,11 @@ msgstr "Configuració de l'Editor" msgid "Editor Layout" msgstr "Disposició de l'Editor" +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "Mode Pantalla completa" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "Instal·la Plantilles d'Exportació" @@ -2379,6 +2521,10 @@ msgstr "Actualitza Sempre" msgid "Update Changes" msgstr "Actualitza Canvis" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "Inspector" @@ -2419,6 +2565,10 @@ msgstr "Propietats de l'objecte." msgid "FileSystem" msgstr "SistemaDeFitxers" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "Sortida" @@ -2976,7 +3126,8 @@ msgstr "Importa i Obre" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp msgid "Edited scene has not been saved, open imported scene anyway?" -msgstr "No s'ha desat l'escena editada. Vol obrir l'escena importada igualment?" +msgstr "" +"No s'ha desat l'escena editada. Vol obrir l'escena importada igualment?" #: tools/editor/io_plugins/editor_scene_import_plugin.cpp #: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp @@ -3258,10 +3409,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3801,6 +3948,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4539,6 +4690,11 @@ msgstr "" msgid "Close Docs" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Tanca" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4647,6 +4803,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -5022,6 +5182,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5287,6 +5451,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -6098,6 +6266,11 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Executa Script" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6114,10 +6287,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/cs.po b/tools/translations/cs.po index bbe2142bcb..0975e3c550 100644 --- a/tools/translations/cs.po +++ b/tools/translations/cs.po @@ -32,6 +32,12 @@ msgstr "" msgid "step argument is zero!" msgstr "" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "Skript nemá instanci" @@ -161,6 +167,11 @@ msgstr "Odstranit signál" msgid "Editing Signal:" msgstr "Úprava signálu:" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Animace: změna přechodu" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Přidat uzel" @@ -206,6 +217,45 @@ msgstr "Přidat vlastnost getter" msgid "Add Setter Property" msgstr "Přidat vlastnost setter" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Přechod" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Vrátit:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Volat" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -337,6 +387,87 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Neplatný název." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Neplatná velikost fontu." + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -514,6 +645,13 @@ msgstr "" "NavigationMeshInstance musí být dítětem nebo vnoučetem uzlu Navigation. " "Poskytuje pouze data pro navigaci." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"Aby ParticleAttractor2D fungoval, musí vlastnost path ukazovat na platný " +"uzel Particles2D." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1163,10 +1301,6 @@ msgstr "ZIP soubor asetů" msgid "Method List For '%s':" msgstr "Seznam metod '%s':" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Volat" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Seznam metod:" @@ -1285,6 +1419,12 @@ msgstr "Sloupec:" msgid "Method in target Node must be specified!" msgstr "Je nutné zadat metodu v cílovém uzlu!" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Připojit k uzlu:" @@ -1361,6 +1501,15 @@ msgstr "Signály" msgid "Create New" msgstr "Vytvořit nový" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1638,14 +1787,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -2039,14 +2180,6 @@ msgstr "" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2132,6 +2265,10 @@ msgstr "" msgid "Quit to Project List" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2290,6 +2427,10 @@ msgstr "" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2314,6 +2455,10 @@ msgstr "" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2354,6 +2499,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3182,10 +3331,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3726,6 +3871,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4464,6 +4613,11 @@ msgstr "" msgid "Close Docs" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Zavřít" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4572,6 +4726,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4947,6 +5105,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5212,6 +5374,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -6023,6 +6189,10 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6039,10 +6209,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/da.po b/tools/translations/da.po index 640babcf07..3294ca2105 100644 --- a/tools/translations/da.po +++ b/tools/translations/da.po @@ -31,6 +31,12 @@ msgstr "Ikke nok bytes til afkodning af bytes, eller ugyldigt format." msgid "step argument is zero!" msgstr "trin argument er nul!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "Ikke et script med en instans" @@ -159,6 +165,11 @@ msgstr "Fjern Signal" msgid "Editing Signal:" msgstr "Redigerer Signal:" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Anim Skift Overgang" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Tilføj Node" @@ -204,6 +215,45 @@ msgstr "Tilføj Getter Egenskab" msgid "Add Setter Property" msgstr "Tilføj Setter Egenskab" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Overgang" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Tilbage:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Kald" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -338,6 +388,87 @@ msgstr "" "Ugyldig retur værdi fra _step(), skal være heltal (seq ud), eller en streng " "(fejl)." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Ugyldigt index egenskabsnavn." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Ugyldig skriftstørrelse." + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -522,6 +653,11 @@ msgstr "" "NavigationMeshInstance skal være et barn eller barnebarn til en Navigation " "node. Det giver kun navigationsdata." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "Egenskaben Path skal pege på en gyldig Particles2D node for at virke." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1171,10 +1307,6 @@ msgstr "Assets zipfil" msgid "Method List For '%s':" msgstr "Metode liste For '%s':" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Kald" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Metode liste:" @@ -1293,6 +1425,12 @@ msgstr "Kol:" msgid "Method in target Node must be specified!" msgstr "Metode i target Node skal angives!" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Opret forbindelse til Node:" @@ -1369,6 +1507,15 @@ msgstr "Signaler" msgid "Create New" msgstr "Opret en ny" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1642,14 +1789,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -2043,14 +2182,6 @@ msgstr "" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2136,6 +2267,10 @@ msgstr "" msgid "Quit to Project List" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2294,6 +2429,10 @@ msgstr "" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2318,6 +2457,10 @@ msgstr "" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2358,6 +2501,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3186,10 +3333,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3729,6 +3872,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4467,6 +4614,11 @@ msgstr "" msgid "Close Docs" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Luk" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4575,6 +4727,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4950,6 +5106,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5215,6 +5375,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -6026,6 +6190,10 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6042,10 +6210,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/de.po b/tools/translations/de.po index 0f3e43f899..12351973d5 100644 --- a/tools/translations/de.po +++ b/tools/translations/de.po @@ -24,8 +24,8 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-09-30 03:13+0000\n" "Last-Translator: So Wieso \n" -"Language-Team: German \n" +"Language-Team: German \n" "Language: de\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -49,6 +49,12 @@ msgstr "" msgid "step argument is zero!" msgstr "Schrittargument ist null!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "Skript hat keine Instanz" @@ -181,6 +187,11 @@ msgstr "Signal entfernen" msgid "Editing Signal:" msgstr "bearbeite Signal:" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Typ ändern" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Node hinzufügen" @@ -229,6 +240,47 @@ msgstr "Getter-Eigenschaft hinzufügen" msgid "Add Setter Property" msgstr "Setter-Eigenschaft hinzufügen" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Animation kopieren" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Switch" +msgstr "Tonhöhe" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Rückgabe:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Aufruf" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Get" +msgstr "Setzen" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Setzen" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -363,6 +415,90 @@ msgstr "" "Ungültiger Rückgabewert von _step(), muss Integer (für Sequenzausgabe) oder " "String (für Fehler) sein." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "Fehler beim Schreiben des Projekt-PCK!" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Ungültiger Name." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Ungültige Schriftgröße." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Ungültiger Pfad" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Eigene Schriftart-Quelle ist ungültig." + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -557,6 +693,11 @@ msgstr "" "Eine NavigationMesh-Instanz muss ein Unterobjekt erster oder höherer Ordnung " "eines Navigation-Nodes sein. Es liefert nur Navigationsdaten." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "Die Pfad-Eigenschaft muss auf ein gültiges Particles2D-Node verweisen." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1209,10 +1350,6 @@ msgstr "Projektdaten als ZIP-Datei" msgid "Method List For '%s':" msgstr "Methodenliste für '%s':" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Aufruf" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Methodenliste:" @@ -1331,6 +1468,12 @@ msgstr "Spalte:" msgid "Method in target Node must be specified!" msgstr "Methode in Ziel-Node muss angegeben werden!" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Verbinde mit Node:" @@ -1407,6 +1550,15 @@ msgstr "Signale" msgid "Create New" msgstr "Neu erstellen" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Favoriten:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Kürzlich:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1689,14 +1841,6 @@ msgstr "Favorit nach oben schieben" msgid "Move Favorite Down" msgstr "Favorit nach unten schieben" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Favoriten:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Kürzlich:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Vorschau:" @@ -2109,14 +2253,6 @@ msgstr "Szene" msgid "Go to previously opened scene." msgstr "Gehe zu vorher geöffneter Szene." -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Vollbildmodus" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Ablenkungsfreier Modus" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Nächster Tab" @@ -2202,6 +2338,10 @@ msgstr "Szene zurücksetzen" msgid "Quit to Project List" msgstr "Verlasse zur Projektverwaltung" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Ablenkungsfreier Modus" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Importiere Medieninhalte ins Projekt." @@ -2380,6 +2520,11 @@ msgstr "Editoreinstellungen" msgid "Editor Layout" msgstr "Editorlayout" +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "Vollbildmodus" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "Exportvorlagen installieren" @@ -2404,6 +2549,10 @@ msgstr "Immer aktualisieren" msgid "Update Changes" msgstr "Änderungen aktualisieren" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "Inspektor" @@ -2444,6 +2593,10 @@ msgstr "Objekteigenschaften." msgid "FileSystem" msgstr "Dateisystem" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Node" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "Ausgabe" @@ -3281,10 +3434,6 @@ msgstr "Übersetzung" msgid "MultiNode Set" msgstr "MultiNode setzen" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Node" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "Gruppen" @@ -3830,6 +3979,11 @@ msgstr "Knochen erstellen" msgid "Clear Bones" msgstr "Knochen entfernen" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Show Bones" +msgstr "Knochen erstellen" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "IK-Kette erzeugen" @@ -4569,6 +4723,11 @@ msgstr "Motiv speichern als" msgid "Close Docs" msgstr "Dokumentation schließen" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Schließen" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4681,6 +4840,11 @@ msgstr "" "Eingebettete Skripte können nur bearbeitet werden wenn die entsprechende " "Szene geladen ist" +#: tools/editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Pick Color" +msgstr "Farbe" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "Schiebe hoch" @@ -5056,6 +5220,11 @@ msgstr "Wechsle zwischen perspektivischer und orthogonaler Sicht" msgid "Insert Animation Key" msgstr "Animations-Schlüsselbild einfügen" +#: tools/editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Focus Origin" +msgstr "Zeige Ursprung" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "Auswahl fokussieren" @@ -5321,6 +5490,11 @@ msgstr "Alle hinzufügen" msgid "Remove Item" msgstr "Entferne Element" +#: tools/editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme" +msgstr "Motiv speichern" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "Füge Klassen-Element hinzu" @@ -6139,6 +6313,11 @@ msgstr "Lade" msgid "Assign" msgstr "Zuweisen" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Nächstes Skript" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "Fehler beim Laden der Datei: Keine Ressource!" @@ -6155,10 +6334,6 @@ msgstr "Bit %d, Wert %d." msgid "On" msgstr "An" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "Setzen" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "Eigenschaften:" diff --git a/tools/translations/de_CH.po b/tools/translations/de_CH.po index bc64a20805..6c5e6b65c3 100644 --- a/tools/translations/de_CH.po +++ b/tools/translations/de_CH.po @@ -31,6 +31,12 @@ msgstr "" msgid "step argument is zero!" msgstr "" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "" @@ -156,6 +162,11 @@ msgstr "Ungültige Bilder löschen" msgid "Editing Signal:" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Typ ändern" + #: modules/visual_script/visual_script_editor.cpp #, fuzzy msgid "Add Node" @@ -203,6 +214,43 @@ msgstr "" msgid "Add Setter Property" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -337,6 +385,86 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "Fehler beim Schreiben des Projekts PCK!" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -502,6 +630,11 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "Die Pfad-Variable muss auf einen gültigen Particles2D Node verweisen." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1142,10 +1275,6 @@ msgstr "" msgid "Method List For '%s':" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1264,6 +1393,12 @@ msgstr "" msgid "Method in target Node must be specified!" msgstr "Die Methode muss im Ziel Node definiert werden!" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp #, fuzzy msgid "Connect To Node:" @@ -1341,6 +1476,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1610,14 +1754,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -2011,14 +2147,6 @@ msgstr "" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2105,6 +2233,10 @@ msgstr "" msgid "Quit to Project List" msgstr "Zurück zur Projektliste" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Assets zum Projekt importieren." @@ -2267,6 +2399,10 @@ msgstr "" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2291,6 +2427,10 @@ msgstr "" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2331,6 +2471,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Node" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3163,10 +3307,6 @@ msgstr "" msgid "MultiNode Set" msgstr "MultiNode Set" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Node" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3713,6 +3853,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4454,6 +4598,10 @@ msgstr "" msgid "Close Docs" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4562,6 +4710,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4938,6 +5090,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "Bild einfügen" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5203,6 +5359,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -6015,6 +6175,11 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Script hinzufügen" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6031,10 +6196,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/es.po b/tools/translations/es.po index debaad014c..c02a679529 100644 --- a/tools/translations/es.po +++ b/tools/translations/es.po @@ -15,8 +15,8 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-09-01 19:29+0000\n" "Last-Translator: Swyter \n" -"Language-Team: Spanish \n" +"Language-Team: Spanish \n" "Language: es\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -42,6 +42,12 @@ msgstr "" msgid "step argument is zero!" msgstr "¡El argumento «step» es cero!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "No es un script con una instancia" @@ -176,6 +182,11 @@ msgstr "Quitar señal" msgid "Editing Signal:" msgstr "Editando señal:" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Cambiar tipo" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Añadir nodo" @@ -224,6 +235,47 @@ msgstr "Añadir propiedad «Getter»" msgid "Add Setter Property" msgstr "Añadir propiedad «Setter»" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Copiar animación" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Switch" +msgstr "Altura" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Devuelve:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Llamada" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Get" +msgstr "Establecer" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Establecer" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -361,6 +413,90 @@ msgstr "" "El valor devuelto por _step() no es correcto, debe ser un entero (seq out), " "o string/cadena (error)." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "¡Error al escribir el PCK de proyecto!" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "El nombre no es correcto." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Tamaño de tipografía incorrecto." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Ruta base incorrecta" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "El origen personalizado de tipografía no es correcto." + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -547,6 +683,12 @@ msgstr "" "NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Ya " "que sólo proporciona los datos de navegación." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"La propiedad Path debe apuntar a un nodo Particles2D valido para funcionar." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1199,10 +1341,6 @@ msgstr "Archivo ZIP de elementos" msgid "Method List For '%s':" msgstr "Lista de métodos Para '%s':" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Llamada" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista de métodos:" @@ -1321,6 +1459,12 @@ msgstr "Columna:" msgid "Method in target Node must be specified!" msgstr "¡Debes establecer un método en el nodo seleccionado!" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Conectar a nodo:" @@ -1398,6 +1542,15 @@ msgstr "Señales" msgid "Create New" msgstr "Crear nuevo" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Favoritos:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Recientes:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1682,14 +1835,6 @@ msgstr "Subir favorito" msgid "Move Favorite Down" msgstr "Bajar favorito" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Favoritos:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Recientes:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Vista previa:" @@ -2102,14 +2247,6 @@ msgstr "Escena" msgid "Go to previously opened scene." msgstr "Ir a la escena abierta previamente." -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Modo pantalla completa" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Modo sin distracciones" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Pestaña siguiente" @@ -2195,6 +2332,10 @@ msgstr "Revertir escena" msgid "Quit to Project List" msgstr "Salir al listado del proyecto" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Modo sin distracciones" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Importar elementos al proyecto." @@ -2372,6 +2513,11 @@ msgstr "Ajustes del editor" msgid "Editor Layout" msgstr "Ajustes de diseño del editor" +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "Modo pantalla completa" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "Instalar plantillas de exportación" @@ -2396,6 +2542,10 @@ msgstr "Actualizar siempre" msgid "Update Changes" msgstr "Actualizar cambios" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "Inspector" @@ -2436,6 +2586,10 @@ msgstr "Propiedades del objeto." msgid "FileSystem" msgstr "SistDeArchivos" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Nodo" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "Salida" @@ -3278,10 +3432,6 @@ msgstr "Traducción" msgid "MultiNode Set" msgstr "Establecer multinodo" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Nodo" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "Grupos" @@ -3829,6 +3979,11 @@ msgstr "Crear huesos" msgid "Clear Bones" msgstr "Reestablecer huesos" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Show Bones" +msgstr "Crear huesos" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "Crear cadena IK" @@ -4575,6 +4730,11 @@ msgstr "Guardar tema como" msgid "Close Docs" msgstr "Cerrar documentación" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Cerrar" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4687,6 +4847,11 @@ msgstr "" "Los scripts integrados sólo se pueden editar cuando la escena a la que " "pertenecen está cargada" +#: tools/editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Pick Color" +msgstr "Color" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "Subir" @@ -5064,6 +5229,11 @@ msgstr "Intercambiar entre vista de perspectiva y ortogonal" msgid "Insert Animation Key" msgstr "Insertar clave de animación" +#: tools/editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Focus Origin" +msgstr "Ver origen" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "Seleccionar" @@ -5329,6 +5499,11 @@ msgstr "Añadir todos" msgid "Remove Item" msgstr "Remover Item" +#: tools/editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme" +msgstr "Guardar tema" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "Añadir elementos de clase" @@ -6148,6 +6323,11 @@ msgstr "Cargar" msgid "Assign" msgstr "Asignar" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Script siguiente" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "Error al cargar el archivo: ¡No es un recurso!" @@ -6164,10 +6344,6 @@ msgstr "Bit %d, valor %d." msgid "On" msgstr "Activado" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "Establecer" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "Propiedades:" diff --git a/tools/translations/es_AR.po b/tools/translations/es_AR.po index 2fa71f189f..6c266e74a7 100644 --- a/tools/translations/es_AR.po +++ b/tools/translations/es_AR.po @@ -12,8 +12,8 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-09-04 12:31+0000\n" "Last-Translator: Roger BR \n" -"Language-Team: Spanish (Argentina) \n" +"Language-Team: Spanish (Argentina) \n" "Language: es_AR\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -36,6 +36,12 @@ msgstr "" msgid "step argument is zero!" msgstr "el argumento step es cero!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "No es un script con una instancia" @@ -168,6 +174,11 @@ msgstr "Quitar Señal" msgid "Editing Signal:" msgstr "Editando Señal:" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Cambiar Tipo" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Agregar Nodo" @@ -216,6 +227,47 @@ msgstr "Agregar Propiedad Getter" msgid "Add Setter Property" msgstr "Agregar Propiedad Setter" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Copiar Animación" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Switch" +msgstr "Altura" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Retornar:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Llamar" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Get" +msgstr "Setear" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Setear" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -349,6 +401,90 @@ msgstr "" "Valor de retorno inválido de _step(), debe ser un entero (seq out), o string " "(error)." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "Error al escribir el PCK de proyecto!" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Nombre inválido." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Tamaño de tipografía inválido." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Ruta base inválida" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Origen personalizado de tipografía inválido." + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -534,6 +670,12 @@ msgstr "" "NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Solo " "provee datos de navegación." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"La propiedad Path debe apuntar a un nodo Particles2D valido para funcionar." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1184,10 +1326,6 @@ msgstr "Archivo ZIP de Assets" msgid "Method List For '%s':" msgstr "Lista de Métodos Para '%s':" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Llamar" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista de Métodos:" @@ -1306,6 +1444,12 @@ msgstr "Col:" msgid "Method in target Node must be specified!" msgstr "El método en el Nodo objetivo debe ser especificado!" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Conectar a Nodo:" @@ -1382,6 +1526,15 @@ msgstr "Señales" msgid "Create New" msgstr "Crear Nuevo" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Favoritos:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Recientes:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1663,14 +1816,6 @@ msgstr "Subir Favorito" msgid "Move Favorite Down" msgstr "Bajar Favorito" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Favoritos:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Recientes:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Vista Previa:" @@ -2080,14 +2225,6 @@ msgstr "Escena" msgid "Go to previously opened scene." msgstr "Ir a la escena abierta previamente." -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Modo Pantalla Completa" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Modo Sin Distracciones" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Pestaña siguiente" @@ -2173,6 +2310,10 @@ msgstr "Revertir Escena" msgid "Quit to Project List" msgstr "Salir a Listado de Proyecto" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Modo Sin Distracciones" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Importar assets al proyecto." @@ -2351,6 +2492,11 @@ msgstr "Configuración del Editor" msgid "Editor Layout" msgstr "Layout del Editor" +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "Modo Pantalla Completa" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "Instalar Templates de Exportación" @@ -2375,6 +2521,10 @@ msgstr "Siempre Actualizar" msgid "Update Changes" msgstr "Actualizar Cambios" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "Inspector" @@ -2415,6 +2565,10 @@ msgstr "Propiedades del objeto." msgid "FileSystem" msgstr "FileSystem" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Nodo" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "Salida" @@ -3254,10 +3408,6 @@ msgstr "Traducción" msgid "MultiNode Set" msgstr "Setear MultiNodo" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Nodo" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "Grupos" @@ -3804,6 +3954,11 @@ msgstr "Crear Huesos" msgid "Clear Bones" msgstr "Reestablecer Huesos" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Show Bones" +msgstr "Crear Huesos" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "Crear Cadena IK" @@ -4543,6 +4698,11 @@ msgstr "Guardar Tema Como" msgid "Close Docs" msgstr "Cerrar Docs" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Cerrar" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4655,6 +4815,11 @@ msgstr "" "Los scripts built-in solo pueden ser editados cuando la escena a la que " "pertenecen esta cargada" +#: tools/editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Pick Color" +msgstr "Color" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "Subir" @@ -5030,6 +5195,11 @@ msgstr "Intercambiar entre vista Perspectiva/Orthogonal" msgid "Insert Animation Key" msgstr "Insertar Clave de Animación" +#: tools/editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Focus Origin" +msgstr "Ver Origen" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "Foco en Selección" @@ -5295,6 +5465,11 @@ msgstr "Agregar Todos" msgid "Remove Item" msgstr "Remover Item" +#: tools/editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme" +msgstr "Guardar Tema" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "Agregar Items de Clases" @@ -6114,6 +6289,11 @@ msgstr "Cargar" msgid "Assign" msgstr "Asignar" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Script siguiente" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "Error al cargar el archivo: No es un recurso!" @@ -6130,10 +6310,6 @@ msgstr "Bit %d, val %d." msgid "On" msgstr "On" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "Setear" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "Propiedades:" diff --git a/tools/translations/fa.po b/tools/translations/fa.po index dcc29135af..290c4a6309 100644 --- a/tools/translations/fa.po +++ b/tools/translations/fa.po @@ -37,6 +37,12 @@ msgstr "" msgid "step argument is zero!" msgstr "آرگومان step صفر است!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp #, fuzzy msgid "Not a script with an instance" @@ -170,6 +176,11 @@ msgstr "برداشتن موج" msgid "Editing Signal:" msgstr "ویرایش سیگنال:" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "انتقال را در انیمیشن تغییر بده" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "افزودن گره" @@ -215,6 +226,45 @@ msgstr "دارایی Getter را اضافه کن" msgid "Add Setter Property" msgstr "دارایی Setter را اضافه کن" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "انتقال" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "بازگشت:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "فراخوانی" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -351,6 +401,87 @@ msgstr "" "مقدار بازگشتی نامعتبر از ()step_ ، باید integer (seq out) ، یا string " "(error) باشد." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "نام نامعتبر." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "اندازه‌ی قلم نامعتبر." + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -538,6 +669,11 @@ msgstr "" "NavigationMeshInstance باید یک فرزند یا نوه‌ی یک گره Navigation باشد. این " "تنها داده‌ی پیمایش را فراهم می‌کند." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "دارایی Path باید به یک گره Particles2D معتبر اشاره کند تا کار کند." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1189,10 +1325,6 @@ msgstr "فایل های ZIP‌ منابع بازی" msgid "Method List For '%s':" msgstr "لیست متد برای 's%' :" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "فراخوانی" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "فهرست متدها:" @@ -1311,6 +1443,12 @@ msgstr "ستون:" msgid "Method in target Node must be specified!" msgstr "متد در گره مقصد باید مشخص شده باشد!" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "اتصال به گره:" @@ -1388,6 +1526,15 @@ msgstr "سیگنال‌ها" msgid "Create New" msgstr "جدید ایجاد کن" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1666,14 +1813,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -2067,14 +2206,6 @@ msgstr "صحنه" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "حالت تمام صفحه" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "زبانه بعدی" @@ -2160,6 +2291,10 @@ msgstr "" msgid "Quit to Project List" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2318,6 +2453,11 @@ msgstr "ویرایشگر ترجیحات" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "حالت تمام صفحه" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2342,6 +2482,10 @@ msgstr "به روز رسانی دامی" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2382,6 +2526,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "خروجی" @@ -3212,10 +3360,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3755,6 +3899,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4493,6 +4641,11 @@ msgstr "" msgid "Close Docs" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "بستن" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4601,6 +4754,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4976,6 +5133,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5241,6 +5402,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -6054,6 +6219,11 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "صحنه جدید" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6070,10 +6240,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/fr.po b/tools/translations/fr.po index c59ae33630..94d43d12ba 100644 --- a/tools/translations/fr.po +++ b/tools/translations/fr.po @@ -19,8 +19,8 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-09-03 09:11+0000\n" "Last-Translator: Thomas Baijot \n" -"Language-Team: French \n" +"Language-Team: French \n" "Language: fr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -42,6 +42,12 @@ msgstr "Pas assez d'octets pour les octets de décodage, ou format non valide." msgid "step argument is zero!" msgstr "L'argument du pas est zéro!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "N'est pas un script avec une instance" @@ -171,6 +177,11 @@ msgstr "Supprimer le signal" msgid "Editing Signal:" msgstr "Connecter un signal :" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Changer le type" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Ajouter un nœud" @@ -216,6 +227,47 @@ msgstr "" msgid "Add Setter Property" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Copier l'animation" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Switch" +msgstr "Hauteur" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Retourne :" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Appel" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Get" +msgstr "Définir" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Définir" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -351,6 +403,90 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "Erreur d'écriture du PCK du projet !" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Nom invalide." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Taille de police invalide." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Chemin de base invalide" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Source personnalisée de police invalide." + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -542,6 +678,13 @@ msgstr "" "Un NavigationMeshInstance doit être enfant ou sous-enfant d'un nœud de type " "Navigation. Il fournit uniquement des données de navigation." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"La propriété Path doit pointer à un nœud de type Particles2D valide pour " +"fonctionner." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1192,10 +1335,6 @@ msgstr "Fichier ZIP de données" msgid "Method List For '%s':" msgstr "Liste des méthodes pour « %s » :" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Appel" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Liste des méthodes :" @@ -1314,6 +1453,12 @@ msgstr "Colonne :" msgid "Method in target Node must be specified!" msgstr "La méthode du nœud cible doit être spécifiée !" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Connecter au nœud :" @@ -1390,6 +1535,15 @@ msgstr "Signaux" msgid "Create New" msgstr "Créer un nouveau" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Favoris :" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Récents :" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1676,14 +1830,6 @@ msgstr "Déplacer le favori vers le haut" msgid "Move Favorite Down" msgstr "Déplacer le favori vers le bas" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Favoris :" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Récents :" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Aperçu :" @@ -2098,14 +2244,6 @@ msgstr "Scène" msgid "Go to previously opened scene." msgstr "Aller à la scène ouverte précédemment." -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Mode plein écran" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Mode sans distraction" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Onglet suivant" @@ -2191,6 +2329,10 @@ msgstr "Réinitialiser la scène" msgid "Quit to Project List" msgstr "Quitter vers la liste des projets" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Mode sans distraction" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Importer des ressources dans le projet." @@ -2376,6 +2518,11 @@ msgstr "Paramètres de l'éditeur" msgid "Editor Layout" msgstr "Disposition de l'éditeur" +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "Mode plein écran" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "Installer les modèles d'exportation" @@ -2400,6 +2547,10 @@ msgstr "Toujours repeindre" msgid "Update Changes" msgstr "Repeindre quand modifié" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "Inspecteur" @@ -2440,6 +2591,10 @@ msgstr "Propriétés de l'objet." msgid "FileSystem" msgstr "Système de fichiers" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Nœud" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "Sortie" @@ -3287,10 +3442,6 @@ msgstr "Traduction" msgid "MultiNode Set" msgstr "Réglage multi-nœuds" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Nœud" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "Groupes" @@ -3848,6 +3999,11 @@ msgstr "Créer les os" msgid "Clear Bones" msgstr "Effacer les os" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Show Bones" +msgstr "Créer les os" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "Créer une chaîne IK" @@ -4597,6 +4753,11 @@ msgstr "Enregistrer le thème sous" msgid "Close Docs" msgstr "Cloner en dessous" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Fermer" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4709,6 +4870,11 @@ msgstr "" "Les scripts intégrés ne peuvent être modifiés uniquement lorsque la scène à " "qui ils appartiennent est ouverte" +#: tools/editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Pick Color" +msgstr "Couleur" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "Déplacer vers le haut" @@ -5091,6 +5257,11 @@ msgstr "Basculer entre la vue perspective et orthogonale" msgid "Insert Animation Key" msgstr "Coller l'animation" +#: tools/editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Focus Origin" +msgstr "Afficher l'origine" + #: tools/editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Focus Selection" @@ -5365,6 +5536,11 @@ msgstr "Tout ajouter" msgid "Remove Item" msgstr "Supprimer l'item" +#: tools/editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme" +msgstr "Enregistrer le thème" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "Ajouter des items de classe" @@ -6191,6 +6367,11 @@ msgstr "Charger" msgid "Assign" msgstr "Assigner" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Créer un script" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "Erreur de chargement du fichier : ce n'est pas une ressource !" @@ -6207,10 +6388,6 @@ msgstr "Bit %d, valeur %d." msgid "On" msgstr "Activé" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "Définir" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "Propriétés :" diff --git a/tools/translations/id.po b/tools/translations/id.po index 0478612745..3f2ef7861f 100644 --- a/tools/translations/id.po +++ b/tools/translations/id.po @@ -35,6 +35,12 @@ msgstr "Tidak cukup bytes untuk menerjemahkan, atau format tidak sah." msgid "step argument is zero!" msgstr "Langkah argumen adalah nol!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp #, fuzzy msgid "Not a script with an instance" @@ -166,6 +172,11 @@ msgstr "Hapus Sinyal" msgid "Editing Signal:" msgstr "Mengedit Sinyal:" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Ubah Transisi Anim" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Tambahkan Node" @@ -211,6 +222,45 @@ msgstr "Tambahkan Properti Getter" msgid "Add Setter Property" msgstr "Tambahkan Properti Setter" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Transisi" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Kembali:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Panggil" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -346,6 +396,87 @@ msgstr "" "Nilai kembali dari _step() tidak sah, seharusnya integer (seq out), atau " "string (error)." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Nama tidak sah." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Ukuran font tidak sah." + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -541,6 +672,13 @@ msgstr "" "NavigationMeshInstance harus menjadi child atau grandchild untuk sebuah node " "Navigation. Ini hanya menyediakan data navigasi." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"Properti path harus menunjuk ke sebuah node Particles2D yang sah agar " +"bekerja." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1213,10 +1351,6 @@ msgstr "Aset-aset File ZIP" msgid "Method List For '%s':" msgstr "Daftar Fungsi Untuk '%s':" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Panggil" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Daftar Fungsi:" @@ -1340,6 +1474,12 @@ msgstr "Kolom:" msgid "Method in target Node must be specified!" msgstr "Method dalam Node target harus spesifik!" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Sambungkan Ke Node:" @@ -1416,6 +1556,15 @@ msgstr "Sinyal-sinyal" msgid "Create New" msgstr "Buat Baru" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Favorit:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Saat ini:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1705,14 +1854,6 @@ msgstr "Pindahkan Favorit Keatas" msgid "Move Favorite Down" msgstr "Pindahkan Favorit Kebawah" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Favorit:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Saat ini:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Pratinjau:" @@ -2125,14 +2266,6 @@ msgstr "Suasana" msgid "Go to previously opened scene." msgstr "Pergi ke scene yang dibuka sebelumnya." -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Mode Layar Penuh" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Mode Tanpa Gangguan" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Tab selanjutnya" @@ -2218,6 +2351,10 @@ msgstr "" msgid "Quit to Project List" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Mode Tanpa Gangguan" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2376,6 +2513,11 @@ msgstr "" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "Mode Layar Penuh" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2400,6 +2542,10 @@ msgstr "" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2440,6 +2586,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3268,10 +3418,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3811,6 +3957,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4549,6 +4699,11 @@ msgstr "" msgid "Close Docs" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Tutup" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4657,6 +4812,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -5032,6 +5191,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5297,6 +5460,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -6108,6 +6275,11 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Scene Baru" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6124,10 +6296,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/is.po b/tools/translations/is.po index e11fc32e6f..2a2abb8df4 100644 --- a/tools/translations/is.po +++ b/tools/translations/is.po @@ -25,6 +25,12 @@ msgstr "" msgid "step argument is zero!" msgstr "" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "" @@ -147,6 +153,10 @@ msgstr "" msgid "Editing Signal:" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -191,6 +201,43 @@ msgstr "" msgid "Add Setter Property" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -320,6 +367,85 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -462,6 +588,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1098,10 +1228,6 @@ msgstr "" msgid "Method List For '%s':" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1220,6 +1346,12 @@ msgstr "" msgid "Method in target Node must be specified!" msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1296,6 +1428,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1565,14 +1706,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1966,14 +2099,6 @@ msgstr "" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2059,6 +2184,10 @@ msgstr "" msgid "Quit to Project List" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2217,6 +2346,10 @@ msgstr "" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2241,6 +2374,10 @@ msgstr "" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2281,6 +2418,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3109,10 +3250,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3652,6 +3789,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4390,6 +4531,10 @@ msgstr "" msgid "Close Docs" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4498,6 +4643,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4873,6 +5022,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5138,6 +5291,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5949,6 +6106,10 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5965,10 +6126,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/it.po b/tools/translations/it.po index d928ba4fe6..1fa6a89605 100644 --- a/tools/translations/it.po +++ b/tools/translations/it.po @@ -10,8 +10,8 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-09-10 22:09+0000\n" "Last-Translator: Dario Bonfanti \n" -"Language-Team: Italian \n" +"Language-Team: Italian \n" "Language: it\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -35,6 +35,12 @@ msgstr "" msgid "step argument is zero!" msgstr "step argument è zero!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "Non è uno script con un istanza" @@ -164,6 +170,11 @@ msgstr "Rimuovi Segnale" msgid "Editing Signal:" msgstr "Modifica Segnale:" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Cambia Tipo" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Aggiungi Nodo" @@ -212,6 +223,47 @@ msgstr "Aggiungi Proprietà Getter" msgid "Add Setter Property" msgstr "Aggiungi Proprietà Setter" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Copia Animazione" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Switch" +msgstr "Pitch" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Ritorna:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Chiama" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Get" +msgstr "Set" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Set" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -345,6 +397,90 @@ msgstr "" "Valore di return invalido da _step(), deve esere intero (seq out), oppure " "stringa (errore)." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "Errore di scrittura del PCK del progetto!" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Nome Invalido." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Dimensione font Invalida." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Percorso di base invalido" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Sorgente font personalizzato invalido." + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -541,6 +677,13 @@ msgstr "" "NavigationMeshInstance deve essere un figlio o nipote di un nodo Navigation. " "Fornisce solamente dati per la navigazione." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"La proprietà path deve puntare a un nodo Particles2D valido per poter " +"funzionare." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1191,10 +1334,6 @@ msgstr "ZIP File degli Asset" msgid "Method List For '%s':" msgstr "Lista Metodi Per '%s':" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Chiama" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista Metodi:" @@ -1313,6 +1452,12 @@ msgstr "Col:" msgid "Method in target Node must be specified!" msgstr "Il Metodo nel nodo di target deve essere specificato!" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Connetti A Nodo:" @@ -1389,6 +1534,15 @@ msgstr "Segnali" msgid "Create New" msgstr "Crea Nuovo" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Preferiti:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Recenti:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1671,14 +1825,6 @@ msgstr "Sposta Preferito Su" msgid "Move Favorite Down" msgstr "Sposta Preferito Giù" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Preferiti:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Recenti:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Anteprima:" @@ -2090,14 +2236,6 @@ msgstr "Scena" msgid "Go to previously opened scene." msgstr "Vai alla scena precedentemente aperta." -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Modalità Fullscreen" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Modalità Senza Distrazioni" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Scheda successiva" @@ -2183,6 +2321,10 @@ msgstr "Ripristina Scena" msgid "Quit to Project List" msgstr "Esci alla Lista Progetti" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Modalità Senza Distrazioni" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Importa asset nel progetto." @@ -2360,6 +2502,11 @@ msgstr "Impostazioni Editor" msgid "Editor Layout" msgstr "Layout dell'Editor" +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "Modalità Fullscreen" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "Installa Template di Esportazione" @@ -2384,6 +2531,10 @@ msgstr "Aggiorna Sempre" msgid "Update Changes" msgstr "Aggiorna Cambiamenti" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "Inspector" @@ -2424,6 +2575,10 @@ msgstr "Proprietà oggetto." msgid "FileSystem" msgstr "FileSystem" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Nodo" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "Output" @@ -3264,10 +3419,6 @@ msgstr "Traduzione" msgid "MultiNode Set" msgstr "MultiNode Set" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Nodo" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "Gruppi" @@ -3812,6 +3963,11 @@ msgstr "Crea Ossa" msgid "Clear Bones" msgstr "Elimina Ossa" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Show Bones" +msgstr "Crea Ossa" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "Crea Catena IK" @@ -4552,6 +4708,11 @@ msgstr "Salva Tema Come" msgid "Close Docs" msgstr "Chiudi Documentazione" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Chiudi" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4664,6 +4825,11 @@ msgstr "" "Gli script built-in possono essere modificati solamente quando la scena a " "cui appartengono è caricata" +#: tools/editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Pick Color" +msgstr "Colore" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "Sposta Su" @@ -5039,6 +5205,11 @@ msgstr "Cambia Vista Prospettiva/Ortogonale" msgid "Insert Animation Key" msgstr "Inserisci Key Animazione" +#: tools/editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Focus Origin" +msgstr "Visualizza Origine" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "Centra a Selezione" @@ -5304,6 +5475,11 @@ msgstr "Aggiungi Tutti" msgid "Remove Item" msgstr "Rimuovi Elemento" +#: tools/editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme" +msgstr "Salva Tema" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "Aggiungi Elementi di Classe" @@ -6121,6 +6297,11 @@ msgstr "Carica" msgid "Assign" msgstr "Assegna" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Script successivo" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "Errore caricamento file: Non è una risorsa!" @@ -6137,10 +6318,6 @@ msgstr "Bit %d, val %d." msgid "On" msgstr "On" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "Set" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "Proprietà:" diff --git a/tools/translations/ja.po b/tools/translations/ja.po index 1f0c073082..25003026c1 100644 --- a/tools/translations/ja.po +++ b/tools/translations/ja.po @@ -33,6 +33,12 @@ msgstr "デコードバイトのバイトは十分ではありません。また msgid "step argument is zero!" msgstr "ステップ引数はゼロです!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "インスタンスを使用していないスクリプトです" @@ -166,6 +172,10 @@ msgstr "選択しているものを削除" msgid "Editing Signal:" msgstr "信号を接続:" +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -211,6 +221,45 @@ msgstr "" msgid "Add Setter Property" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "遷移" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "戻り値:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "呼び出し" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -343,6 +392,87 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "無効なフォント サイズです。" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "無効なフォント サイズです。" + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -533,6 +663,13 @@ msgstr "" "NavigationMeshInstance は、ナビゲーションノードの子や孫である必要があります。" "これはナビゲーションデータのみ提供します。" +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"Path プロパティは、動作するように有効な Particles2D ノードを示す必要がありま" +"す。" + #: scene/3d/scenario_fx.cpp #, fuzzy msgid "" @@ -1183,10 +1320,6 @@ msgstr "" msgid "Method List For '%s':" msgstr "'%s' のメソッド一覧:" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "呼び出し" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "メソッド一覧:" @@ -1305,6 +1438,12 @@ msgstr "" msgid "Method in target Node must be specified!" msgstr "対象となるノードのメソッドを指定する必要があります!" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "ノードに接続します。" @@ -1382,6 +1521,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1653,14 +1801,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -2065,14 +2205,6 @@ msgstr "" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2159,6 +2291,10 @@ msgstr "" msgid "Quit to Project List" msgstr "終了してプロジェクトリストを開く" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2317,6 +2453,10 @@ msgstr "" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2341,6 +2481,10 @@ msgstr "" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2381,6 +2525,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3209,10 +3357,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3754,6 +3898,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4493,6 +4641,11 @@ msgstr "" msgid "Close Docs" msgstr "閉じる" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "閉じる" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4601,6 +4754,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4976,6 +5133,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5241,6 +5402,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -6052,6 +6217,10 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -6068,10 +6237,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/ko.po b/tools/translations/ko.po index 4f189820f2..a4d24d8b52 100644 --- a/tools/translations/ko.po +++ b/tools/translations/ko.po @@ -10,8 +10,8 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-09-26 13:04+0000\n" "Last-Translator: 박한얼 \n" -"Language-Team: Korean \n" +"Language-Team: Korean \n" "Language: ko\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -34,6 +34,12 @@ msgstr "디코딩할 바이트가 모자라거나, 유효하지 않은 형식입 msgid "step argument is zero!" msgstr "스텝 인자가 제로입니다!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "스크립트의 인스턴스가 아님" @@ -158,6 +164,11 @@ msgstr "시그널 제거" msgid "Editing Signal:" msgstr "시그널 편집:" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "타입 변경" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "노드 추가" @@ -202,6 +213,47 @@ msgstr "" msgid "Add Setter Property" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "애니메이션 복사" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Switch" +msgstr "피치" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "리턴:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "호출" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Get" +msgstr "설정" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "설정" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -331,6 +383,90 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "프로젝트 PCK 작성중 에러!" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "유효하지 않은 이름." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "유요하지 않은 폰트 사이즈." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "기본 경로가 유요하지 않음" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "사용자 지정 폰트 소스가 유효하지 않습니다." + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -511,6 +647,11 @@ msgstr "" "NavigationMeshInstance은 Navigation 노드의 하위에 있어야 합니다. 이것은 네비" "게이션 데이타만을 제공합니다." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "Path 속성은 유효한 Particles2D 노드를 가리켜야 합니다." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1157,10 +1298,6 @@ msgstr "에셋 ZIP 파일" msgid "Method List For '%s':" msgstr "'%s' 함수 목록:" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "호출" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "함수 목록:" @@ -1279,6 +1416,12 @@ msgstr "칼럼:" msgid "Method in target Node must be specified!" msgstr "대상 노드의 함수를 명시해야합니다!" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "연결할 노드:" @@ -1355,6 +1498,15 @@ msgstr "시그널" msgid "Create New" msgstr "새로 만들기" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "즐겨찾기:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "최근:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1632,14 +1784,6 @@ msgstr "즐겨찾기 위로 이동" msgid "Move Favorite Down" msgstr "즐겨찾기 아래로 이동" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "즐겨찾기:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "최근:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "미리보기:" @@ -2044,14 +2188,6 @@ msgstr "씬" msgid "Go to previously opened scene." msgstr "이전에 열었던 씬으로 가기." -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "전체화면 모드" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "초집중 모드" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "다음 탭" @@ -2137,6 +2273,10 @@ msgstr "씬 되돌리기" msgid "Quit to Project List" msgstr "종료하고 프로젝트 목록으로 돌아가기" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "초집중 모드" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "프로젝트로 에셋 가져오기." @@ -2315,6 +2455,11 @@ msgstr "편집기 설정" msgid "Editor Layout" msgstr "에디터 레이아웃" +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "전체화면 모드" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "내보내기 템플릿 설치" @@ -2339,6 +2484,10 @@ msgstr "항상 갱신" msgid "Update Changes" msgstr "변경사항만 갱신" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "인스펙터" @@ -2379,6 +2528,10 @@ msgstr "오브젝트 속성." msgid "FileSystem" msgstr "파일 시스템" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "노드" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "출력" @@ -3214,10 +3367,6 @@ msgstr "번역" msgid "MultiNode Set" msgstr "다중 노드 설정" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "노드" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "그룹" @@ -3759,6 +3908,11 @@ msgstr "Bones 만들기" msgid "Clear Bones" msgstr "Bones 없애기" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Show Bones" +msgstr "Bones 만들기" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "IK 체인 만들기" @@ -4497,6 +4651,11 @@ msgstr "테마 다른 이름으로 저장" msgid "Close Docs" msgstr "문서 닫기" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "닫기" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4607,6 +4766,11 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "내장 스크립트는 종속된 씬이 열린 상태에서만 편집이 가능합니다" +#: tools/editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Pick Color" +msgstr "색깔" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "위로 이동" @@ -4982,6 +5146,11 @@ msgstr "원근/직교 뷰 전환" msgid "Insert Animation Key" msgstr "애니메이션 키 삽입" +#: tools/editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Focus Origin" +msgstr "원점 보기" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "선택 포커스" @@ -5247,6 +5416,11 @@ msgstr "모두 추가" msgid "Remove Item" msgstr "아이템 삭제" +#: tools/editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme" +msgstr "테마 저장" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "클래스 아이템 추가" @@ -6059,6 +6233,11 @@ msgstr "로드" msgid "Assign" msgstr "할당" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "다음 스크립트" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "파일 로드 에러: 리소스가 아닙니다!" @@ -6075,10 +6254,6 @@ msgstr "비트 %d, 값 %d." msgid "On" msgstr "사용" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "설정" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "속성:" diff --git a/tools/translations/nb.po b/tools/translations/nb.po index 41903096cf..d8d1a2771b 100644 --- a/tools/translations/nb.po +++ b/tools/translations/nb.po @@ -31,6 +31,12 @@ msgstr "" msgid "step argument is zero!" msgstr "" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "" @@ -153,6 +159,10 @@ msgstr "" msgid "Editing Signal:" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -197,6 +207,43 @@ msgstr "" msgid "Add Setter Property" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -326,6 +373,85 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -468,6 +594,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1104,10 +1234,6 @@ msgstr "" msgid "Method List For '%s':" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1226,6 +1352,12 @@ msgstr "" msgid "Method in target Node must be specified!" msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1302,6 +1434,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1571,14 +1712,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1972,14 +2105,6 @@ msgstr "" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2065,6 +2190,10 @@ msgstr "" msgid "Quit to Project List" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2223,6 +2352,10 @@ msgstr "" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2247,6 +2380,10 @@ msgstr "" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2287,6 +2424,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3115,10 +3256,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3658,6 +3795,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4396,6 +4537,10 @@ msgstr "" msgid "Close Docs" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4504,6 +4649,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4879,6 +5028,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5144,6 +5297,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5955,6 +6112,10 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5971,10 +6132,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/pl.po b/tools/translations/pl.po index 23966ce78c..78b1964fad 100644 --- a/tools/translations/pl.po +++ b/tools/translations/pl.po @@ -38,6 +38,12 @@ msgstr "Brak miejsca dla bajtów dekodujących, lub zły format." msgid "step argument is zero!" msgstr "argument kroku jest zerowy!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "Nie jest to skrypt z instancją" @@ -163,6 +169,11 @@ msgstr "Usuń sygnał" msgid "Editing Signal:" msgstr "Edytuj sygnał:" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Zmień typ" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Dodaj węzeł" @@ -208,6 +219,47 @@ msgstr "" msgid "Add Setter Property" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Skopiuj animacje" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Switch" +msgstr "Wysokość" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Zwraca:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Wywołanie" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Get" +msgstr "Ustaw" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Ustaw" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -342,6 +394,90 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "Błąd przy eksporcie projektu!" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Niewłaściwa nazwa." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Niepoprawny rozmiar fonta." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Niepoprawna ścieżka bazowa" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Nie rozpoznano typu czcionki." + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -529,6 +665,12 @@ msgstr "" "NavigationMeshInstance musi być dzieckiem lub wnukiem węzła typu Navigation. " "Udostępnia on tylko dane nawigacyjne." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"Żeby zadziałało, pole Path musi wskazywać na istniejący węzeł Particles2D." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1180,10 +1322,6 @@ msgstr "" msgid "Method List For '%s':" msgstr "Lista metod '%s':" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Wywołanie" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista metod:" @@ -1302,6 +1440,12 @@ msgstr "Kolumna:" msgid "Method in target Node must be specified!" msgstr "Wybierz metodę w wybranym węźle!" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Podłączanie Do Węzła:" @@ -1379,6 +1523,15 @@ msgstr "Sygnały" msgid "Create New" msgstr "Utwórz nowy" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Ulubione:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Ostatnie:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1651,14 +1804,6 @@ msgstr "Przesuń Ulubiony w górę" msgid "Move Favorite Down" msgstr "Przesuń Ulubiony w dół" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Ulubione:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Ostatnie:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Podgląd:" @@ -2069,14 +2214,6 @@ msgstr "Scena" msgid "Go to previously opened scene." msgstr "Idź do poprzednio otwartej sceny." -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Pełny ekran" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Tryb bez rozproszeń" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Następna zakładka" @@ -2162,6 +2299,10 @@ msgstr "Resetuj scenę" msgid "Quit to Project List" msgstr "Wyjdź do Listy Projektów" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Tryb bez rozproszeń" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Importuj zasoby do projektu." @@ -2336,6 +2477,11 @@ msgstr "Ustawienia edytora" msgid "Editor Layout" msgstr "Layout edytora" +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "Pełny ekran" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "Zainstaluj Szablony Eksportu" @@ -2360,6 +2506,10 @@ msgstr "Zawsze Odświeżaj" msgid "Update Changes" msgstr "Odśwież Zmiany" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "Inspektor" @@ -2400,6 +2550,10 @@ msgstr "Właściwości obiektu." msgid "FileSystem" msgstr "System plików" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Węzeł" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "Konsola" @@ -3240,10 +3394,6 @@ msgstr "Tłumaczenie" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Węzeł" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "Grupy" @@ -3786,6 +3936,11 @@ msgstr "Utwórz Kości" msgid "Clear Bones" msgstr "Wyczyść Kości" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Show Bones" +msgstr "Utwórz Kości" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "Utwórz Łańcuch IK" @@ -4524,6 +4679,11 @@ msgstr "Zapisz motyw jako" msgid "Close Docs" msgstr "Zamknij pliki pomocy" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Zamknij" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4632,6 +4792,11 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Pick Color" +msgstr "Kolor" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "Przesuń w górę" @@ -5007,6 +5172,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "Wstaw klucz animacji" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5272,6 +5441,11 @@ msgstr "Dodaj wszystko" msgid "Remove Item" msgstr "Usuń element" +#: tools/editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme" +msgstr "Zapisz motyw" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -6083,6 +6257,11 @@ msgstr "Wczytaj" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Następny skrypt" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "Błąd wczytania pliku: Brak zasobu!" @@ -6099,10 +6278,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "Ustaw" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "Właściwości:" diff --git a/tools/translations/pt_BR.po b/tools/translations/pt_BR.po index 6454635791..de8b9920a5 100644 --- a/tools/translations/pt_BR.po +++ b/tools/translations/pt_BR.po @@ -13,8 +13,8 @@ msgstr "" "POT-Creation-Date: 2016-05-30\n" "PO-Revision-Date: 2016-09-02 21:07+0000\n" "Last-Translator: Mailson Silva Marins \n" -"Language-Team: Portuguese (Brazil) \n" +"Language-Team: Portuguese (Brazil) \n" "Language: pt_BR\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -36,6 +36,12 @@ msgstr "Não há bytes suficientes para decodificar, ou o formato é inválido." msgid "step argument is zero!" msgstr "o argumento step é zero!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "Não é um script com uma instância" @@ -160,6 +166,11 @@ msgstr "Remover Sinal" msgid "Editing Signal:" msgstr "Editando Sinal:" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Alterar Tipo" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Adicionar Nó" @@ -206,6 +217,47 @@ msgstr "" msgid "Add Setter Property" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Copiar Animação" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Switch" +msgstr "Pitch" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Retornar:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Chamar" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Get" +msgstr "Definir" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Definir" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -342,6 +394,90 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "Erro ao escrever o PCK do projeto!" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Nome Inválido." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Tamanho de fonte inválido." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Caminho base inválido" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Origem personalizada da fonte inválida." + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -530,6 +666,11 @@ msgstr "" "NavigationMeshInstance deve ser filho ou neto de um nó Navigation. Ele " "apenas fornece dados de navegação." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "A propriedade Caminho deve apontar a um nó Particles2D para funcionar." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1179,10 +1320,6 @@ msgstr "Arquivo ZIP de Assets" msgid "Method List For '%s':" msgstr "Lista de Métodos para \"%s\":" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Chamar" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Lista de Métodos:" @@ -1301,6 +1438,12 @@ msgstr "Coluna:" msgid "Method in target Node must be specified!" msgstr "O método no Nó destino precisa ser especificado!" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Conectar ao Nó:" @@ -1377,6 +1520,15 @@ msgstr "Sinais" msgid "Create New" msgstr "Criar Novo" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Favoritos:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Recente:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1656,14 +1808,6 @@ msgstr "Mover Favorito Acima" msgid "Move Favorite Down" msgstr "Mover Favorito Abaixo" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Favoritos:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Recente:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Previsualização:" @@ -2072,14 +2216,6 @@ msgstr "Cena" msgid "Go to previously opened scene." msgstr "Ir para cena aberta anteriormente." -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Modo Tela-Cheia" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Modo Sem Distrações" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Próxima guia" @@ -2165,6 +2301,10 @@ msgstr "Reverter Cena" msgid "Quit to Project List" msgstr "Sair para a Lista de Projetos" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Modo Sem Distrações" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Importar assets ao projeto." @@ -2342,6 +2482,11 @@ msgstr "Configurações do Editor" msgid "Editor Layout" msgstr "Layout do Editor" +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "Modo Tela-Cheia" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "Instalar Models de Exportação" @@ -2366,6 +2511,10 @@ msgstr "Atualizar Sempre" msgid "Update Changes" msgstr "Atualizar nas Mudanças" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "Inspetor" @@ -2406,6 +2555,10 @@ msgstr "Propriedades do objeto." msgid "FileSystem" msgstr "Arquivos" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Nó" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "Saída" @@ -3244,10 +3397,6 @@ msgstr "Tradução" msgid "MultiNode Set" msgstr "Múltiplos Nós definidos" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Nó" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "Grupos" @@ -3797,6 +3946,11 @@ msgstr "Fazer Ossos" msgid "Clear Bones" msgstr "Limpar Ossos" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Show Bones" +msgstr "Fazer Ossos" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "Fazer Cadeia de IK" @@ -4536,6 +4690,11 @@ msgstr "Salvar Tema Como" msgid "Close Docs" msgstr "Fechar Docs" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Fechar" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4648,6 +4807,11 @@ msgstr "" "Scripts embutidos só podem ser editados quando a cena a qual pertencem está " "carregada" +#: tools/editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Pick Color" +msgstr "Cor" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "Mover para Cima" @@ -5023,6 +5187,11 @@ msgstr "Alternar visão Perspectiva/Ortogonal" msgid "Insert Animation Key" msgstr "Inserir Chanve de Animação" +#: tools/editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Focus Origin" +msgstr "Ver Origem" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "Focar Seleção" @@ -5288,6 +5457,11 @@ msgstr "Adicionar Todos" msgid "Remove Item" msgstr "Remover Item" +#: tools/editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme" +msgstr "Salvar Tema" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "Adicionar Itens de Classe" @@ -6106,6 +6280,11 @@ msgstr "Carregar" msgid "Assign" msgstr "Atribuir" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Próximo Script" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "Erro ao carregar arquivo: Não é um recurso!" @@ -6122,10 +6301,6 @@ msgstr "Bit %d, val %d." msgid "On" msgstr "Ativo" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "Definir" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "Propriedades:" diff --git a/tools/translations/pt_PT.po b/tools/translations/pt_PT.po index 21792d3857..21727ce186 100644 --- a/tools/translations/pt_PT.po +++ b/tools/translations/pt_PT.po @@ -32,6 +32,12 @@ msgstr "" msgid "step argument is zero!" msgstr "o argumento \"step\" é zero!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "Não é um script com uma instância" @@ -163,6 +169,10 @@ msgstr "Remover Sinal" msgid "Editing Signal:" msgstr "A editar Sinal:" +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Adicionar Nó" @@ -208,6 +218,43 @@ msgstr "Adicionar propriedade Getter" msgid "Add Setter Property" msgstr "Adicionar propriedade Setter" +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -338,6 +385,86 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Nome de índice propriedade inválido." + +#: platform/winrt/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -480,6 +607,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1116,10 +1247,6 @@ msgstr "" msgid "Method List For '%s':" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1238,6 +1365,12 @@ msgstr "" msgid "Method in target Node must be specified!" msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1314,6 +1447,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1583,14 +1725,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1984,14 +2118,6 @@ msgstr "" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2077,6 +2203,10 @@ msgstr "" msgid "Quit to Project List" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2235,6 +2365,10 @@ msgstr "" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2259,6 +2393,10 @@ msgstr "" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2299,6 +2437,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3127,10 +3269,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3670,6 +3808,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4408,6 +4550,11 @@ msgstr "" msgid "Close Docs" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Fechar" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4516,6 +4663,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4891,6 +5042,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5156,6 +5311,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5967,6 +6126,10 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5983,10 +6146,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/ro.po b/tools/translations/ro.po index 8e0dc574be..e4782fec64 100644 --- a/tools/translations/ro.po +++ b/tools/translations/ro.po @@ -25,6 +25,12 @@ msgstr "" msgid "step argument is zero!" msgstr "" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "" @@ -147,6 +153,10 @@ msgstr "" msgid "Editing Signal:" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -191,6 +201,43 @@ msgstr "" msgid "Add Setter Property" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -320,6 +367,85 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -462,6 +588,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1098,10 +1228,6 @@ msgstr "" msgid "Method List For '%s':" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1220,6 +1346,12 @@ msgstr "" msgid "Method in target Node must be specified!" msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1296,6 +1428,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1565,14 +1706,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1966,14 +2099,6 @@ msgstr "" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2059,6 +2184,10 @@ msgstr "" msgid "Quit to Project List" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2217,6 +2346,10 @@ msgstr "" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2241,6 +2374,10 @@ msgstr "" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2281,6 +2418,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3109,10 +3250,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3652,6 +3789,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4390,6 +4531,10 @@ msgstr "" msgid "Close Docs" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4498,6 +4643,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4873,6 +5022,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5138,6 +5291,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5949,6 +6106,10 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5965,10 +6126,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/ru.po b/tools/translations/ru.po index a58eabc019..b8288d07a4 100644 --- a/tools/translations/ru.po +++ b/tools/translations/ru.po @@ -12,14 +12,14 @@ msgstr "" "POT-Creation-Date: \n" "PO-Revision-Date: 2016-09-14 21:55+0000\n" "Last-Translator: DimOkGamer \n" -"Language-Team: Russian \n" +"Language-Team: Russian \n" "Language: ru\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=" -"4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" +"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" +"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" "X-Generator: Weblate 2.8\n" #: modules/gdscript/gd_functions.cpp @@ -36,6 +36,12 @@ msgstr "Не хватает байтов для декодирования ба msgid "step argument is zero!" msgstr "Аргумент шага равен нулю!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "Скрипт без экземпляра" @@ -165,6 +171,11 @@ msgstr "Удалить сигнал" msgid "Editing Signal:" msgstr "Редактирование сигнала:" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "Изменить тип" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Добавить узел" @@ -213,6 +224,47 @@ msgstr "Добавить получающее свойство" msgid "Add Setter Property" msgstr "Добавить устанавливающее свойство" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Копировать анимацию" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Switch" +msgstr "Высота" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "Возвращение:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "Вызов" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Get" +msgstr "Задан" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "Задан" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -345,6 +397,90 @@ msgstr "" "Недопустимое значение, возвращаемое _step(), должно быть целое число(seq " "out) или строка (error)." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "Ошибка записи PCK файла!" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Недопустимое имя." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Недопустимый размер шрифта." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Недопустимый базовый путь" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Недопустимый шрифт пользовательского источника." + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -536,6 +672,13 @@ msgstr "" "NavigationMeshInstance должен быть дочерним или под-дочерним узлом " "Navigation. Он предоставляет только навигационные данные." +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "" +"Для корректной работы свойство Path должно указывать на действующий узел " +"Particles2D." + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1186,10 +1329,6 @@ msgstr "ZIP файл ассетов" msgid "Method List For '%s':" msgstr "Список способ для '%s':" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "Вызов" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "Список методов:" @@ -1308,6 +1447,12 @@ msgstr "Стлб:" msgid "Method in target Node must be specified!" msgstr "Метод должен быть указан в целевом Узле!" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Присоединить к узлу:" @@ -1384,6 +1529,15 @@ msgstr "Сигналы" msgid "Create New" msgstr "Создать новый" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Избранное:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Недавнее:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1665,14 +1819,6 @@ msgstr "Переместить избранное вверх" msgid "Move Favorite Down" msgstr "Переместить избранное вниз" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Избранное:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Недавнее:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Предпросмотр:" @@ -2082,14 +2228,6 @@ msgstr "Сцена" msgid "Go to previously opened scene." msgstr "Перейти к предыдущей открытой сцене." -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "Полноэкранный режим" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "Свободный режим" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "Следующая вкладка" @@ -2175,6 +2313,10 @@ msgstr "Восстановить сцену" msgid "Quit to Project List" msgstr "Выйти в список проектов" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "Свободный режим" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "Импортировать ассеты в проект." @@ -2352,6 +2494,11 @@ msgstr "Настройки редактора" msgid "Editor Layout" msgstr "Макет редактора" +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "Полноэкранный режим" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "Установить шаблоны экспорта" @@ -2376,6 +2523,10 @@ msgstr "Обновлять всегда" msgid "Update Changes" msgstr "Обновлять при изменениях" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "Инспектор" @@ -2416,6 +2567,10 @@ msgstr "Свойства объекта." msgid "FileSystem" msgstr "Файловая система" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "Узел" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "Вывод" @@ -3256,10 +3411,6 @@ msgstr "Перевод" msgid "MultiNode Set" msgstr "Мульти-узловый набор" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "Узел" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "Группы" @@ -3806,6 +3957,11 @@ msgstr "Создать кости" msgid "Clear Bones" msgstr "Очистить кости" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Show Bones" +msgstr "Создать кости" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "Создать цепь ИК" @@ -4544,6 +4700,11 @@ msgstr "Сохранить тему как" msgid "Close Docs" msgstr "Закрыть документацию" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Закрыть" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4656,6 +4817,11 @@ msgstr "" "Встроенные скрипты могут быть изменены только, когда сцена, которой они " "принадлежат, загружена" +#: tools/editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Pick Color" +msgstr "Цвет" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "Переместить вверх" @@ -5031,6 +5197,11 @@ msgstr "Переключить перспективный/ортогональн msgid "Insert Animation Key" msgstr "Вставить ключ анимации" +#: tools/editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Focus Origin" +msgstr "Отображать начало координат" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "Показать выбранное" @@ -5296,6 +5467,11 @@ msgstr "Добавить все" msgid "Remove Item" msgstr "Удалить элемент" +#: tools/editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme" +msgstr "Сохранить тему" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "Добавить элемент класса" @@ -6111,6 +6287,11 @@ msgstr "Загрузить" msgid "Assign" msgstr "Назначить" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Следующий скрипт" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "Ошибка загрузки файла: Это не ресурс!" @@ -6127,10 +6308,6 @@ msgstr "Бит %d, значение %d." msgid "On" msgstr "Вкл" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "Задан" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "Свойства:" diff --git a/tools/translations/sk.po b/tools/translations/sk.po index 4f3175ddd8..0e21e5a94f 100644 --- a/tools/translations/sk.po +++ b/tools/translations/sk.po @@ -31,6 +31,12 @@ msgstr "Nedostatok bajtov na dekódovanie, možný chybný formát." msgid "step argument is zero!" msgstr "argument \"step\"/krok je nulový!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "" @@ -158,6 +164,10 @@ msgstr "Všetky vybrané" msgid "Editing Signal:" msgstr "Signály:" +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -202,6 +212,43 @@ msgstr "" msgid "Add Setter Property" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -332,6 +379,85 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -481,6 +607,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1118,10 +1248,6 @@ msgstr "" msgid "Method List For '%s':" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1240,6 +1366,12 @@ msgstr "" msgid "Method in target Node must be specified!" msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1316,6 +1448,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1585,14 +1726,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1986,14 +2119,6 @@ msgstr "" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2080,6 +2205,10 @@ msgstr "" msgid "Quit to Project List" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2238,6 +2367,10 @@ msgstr "" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2262,6 +2395,10 @@ msgstr "" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2302,6 +2439,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3130,10 +3271,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3673,6 +3810,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4412,6 +4553,10 @@ msgstr "" msgid "Close Docs" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4520,6 +4665,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4895,6 +5044,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Focus Selection" @@ -5163,6 +5316,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5974,6 +6131,11 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Popis:" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5990,10 +6152,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/sl.po b/tools/translations/sl.po index 33a9bc3e23..41ebecad54 100644 --- a/tools/translations/sl.po +++ b/tools/translations/sl.po @@ -32,6 +32,12 @@ msgstr "Ni dovolj pomnilnika za dekodiranje bajtov, ali neveljaven format." msgid "step argument is zero!" msgstr "stopnja argumenta je nič!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "To ni skripta z instanco" @@ -161,6 +167,10 @@ msgstr "Odstrani Signal" msgid "Editing Signal:" msgstr "Urejanje Signala:" +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Dodaj Node" @@ -206,6 +216,43 @@ msgstr "Dodaj Getter Lastnost" msgid "Add Setter Property" msgstr "Dodaj Setter Lastnost" +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -338,6 +385,86 @@ msgstr "" "Neveljavna vrnitev vrednosti od _step(), mora biti število (seq out), ali " "string (error)." +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Neveljaven indeks lastnosti imena." + +#: platform/winrt/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -492,6 +619,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1128,10 +1259,6 @@ msgstr "" msgid "Method List For '%s':" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1250,6 +1377,12 @@ msgstr "" msgid "Method in target Node must be specified!" msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1326,6 +1459,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1595,14 +1737,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1996,14 +2130,6 @@ msgstr "" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2089,6 +2215,10 @@ msgstr "" msgid "Quit to Project List" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2247,6 +2377,10 @@ msgstr "" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2271,6 +2405,10 @@ msgstr "" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2311,6 +2449,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3139,10 +3281,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3682,6 +3820,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4420,6 +4562,11 @@ msgstr "" msgid "Close Docs" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Zapri" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4528,6 +4675,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4903,6 +5054,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5168,6 +5323,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5979,6 +6138,10 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5995,10 +6158,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/tools.pot b/tools/translations/tools.pot index c86586a055..5453c5d9e2 100644 --- a/tools/translations/tools.pot +++ b/tools/translations/tools.pot @@ -25,6 +25,12 @@ msgstr "" msgid "step argument is zero!" msgstr "" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "" @@ -147,6 +153,10 @@ msgstr "" msgid "Editing Signal:" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -191,6 +201,43 @@ msgstr "" msgid "Add Setter Property" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -320,6 +367,85 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -462,6 +588,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1098,10 +1228,6 @@ msgstr "" msgid "Method List For '%s':" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1220,6 +1346,12 @@ msgstr "" msgid "Method in target Node must be specified!" msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1296,6 +1428,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1565,14 +1706,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1966,14 +2099,6 @@ msgstr "" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2059,6 +2184,10 @@ msgstr "" msgid "Quit to Project List" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2217,6 +2346,10 @@ msgstr "" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2241,6 +2374,10 @@ msgstr "" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2281,6 +2418,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3109,10 +3250,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3652,6 +3789,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4390,6 +4531,10 @@ msgstr "" msgid "Close Docs" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4498,6 +4643,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4873,6 +5022,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5138,6 +5291,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5949,6 +6106,10 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5965,10 +6126,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/tr.po b/tools/translations/tr.po index 0c27abe7c5..823082ef17 100644 --- a/tools/translations/tr.po +++ b/tools/translations/tr.po @@ -32,6 +32,12 @@ msgstr "" msgid "step argument is zero!" msgstr "" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "" @@ -154,6 +160,10 @@ msgstr "Sinyali Kaldır" msgid "Editing Signal:" msgstr "Sinyal Düzenleniyor:" +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "Düğüm Ekle" @@ -199,6 +209,44 @@ msgstr "Alıcı Özellik Ekle" msgid "Add Setter Property" msgstr "Düzenleyici Özellik Ekle" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "Animasyon Yükle" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -333,6 +381,88 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "Geçersiz isim." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Geçersiz yazı tipi boyutu." + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Geçersiz üst yol" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -475,6 +605,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1111,10 +1245,6 @@ msgstr "" msgid "Method List For '%s':" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1233,6 +1363,12 @@ msgstr "" msgid "Method in target Node must be specified!" msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "Düğüme bağlan:" @@ -1309,6 +1445,15 @@ msgstr "" msgid "Create New" msgstr "Yeni oluştur" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "Favoriler:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "Yakın zamanda:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1584,14 +1729,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "Favoriler:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "Yakın zamanda:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "Ön izleme:" @@ -1986,14 +2123,6 @@ msgstr "" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2080,6 +2209,10 @@ msgstr "" msgid "Quit to Project List" msgstr "Proje Listesine Git" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2238,6 +2371,10 @@ msgstr "Editör Ayarları" msgid "Editor Layout" msgstr "Editör Düzeni" +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2262,6 +2399,10 @@ msgstr "Sürekli Güncelle" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2302,6 +2443,10 @@ msgstr "Nesne özellikleri." msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3131,10 +3276,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3676,6 +3817,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4415,6 +4560,11 @@ msgstr "" msgid "Close Docs" msgstr "Kapat" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "Kapat" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4523,6 +4673,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4898,6 +5052,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5163,6 +5321,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5975,6 +6137,11 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "Betiği Çalıştır" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5991,10 +6158,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/ur_PK.po b/tools/translations/ur_PK.po index 0ac56d847b..188d2bb4c2 100644 --- a/tools/translations/ur_PK.po +++ b/tools/translations/ur_PK.po @@ -32,6 +32,12 @@ msgstr "یا تو ڈیکوڈ کرنے کے لئے بائیٹس کم ہیں یا msgid "step argument is zero!" msgstr "سٹیپ کے ارگمنٹس سفر ہیں!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr ".یہ انسٹینس کے بغیر سکرپٹ نہی ہوتی" @@ -157,6 +163,10 @@ msgstr ".تمام کا انتخاب" msgid "Editing Signal:" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -201,6 +211,43 @@ msgstr "" msgid "Add Setter Property" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -330,6 +377,85 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -472,6 +598,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1109,10 +1239,6 @@ msgstr "اثاثہ کی زپ فائل" msgid "Method List For '%s':" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1231,6 +1357,12 @@ msgstr "" msgid "Method in target Node must be specified!" msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1307,6 +1439,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1579,14 +1720,6 @@ msgstr "پسندیدہ اوپر منتقل کریں" msgid "Move Favorite Down" msgstr "پسندیدہ نیچے منتقل کریں" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1981,14 +2114,6 @@ msgstr "" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2074,6 +2199,10 @@ msgstr "" msgid "Quit to Project List" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2232,6 +2361,10 @@ msgstr "" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2256,6 +2389,10 @@ msgstr "" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2296,6 +2433,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3124,10 +3265,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3668,6 +3805,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4407,6 +4548,10 @@ msgstr "" msgid "Close Docs" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4515,6 +4660,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4890,6 +5039,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Focus Selection" @@ -5157,6 +5310,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5968,6 +6125,11 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "سب سکریپشن بنائیں" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5984,10 +6146,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/zh_CN.po b/tools/translations/zh_CN.po index 7892df67c4..318d4186f3 100644 --- a/tools/translations/zh_CN.po +++ b/tools/translations/zh_CN.po @@ -39,6 +39,12 @@ msgstr "没有足够的字节来解码或格式不正确。" msgid "step argument is zero!" msgstr "step参数为0!" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "脚本没有实例化" @@ -174,6 +180,11 @@ msgstr "移除信号" msgid "Editing Signal:" msgstr "连接事件:" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Expression" +msgstr "更改类型" + #: modules/visual_script/visual_script_editor.cpp #, fuzzy msgid "Add Node" @@ -223,6 +234,46 @@ msgstr "添加访问器属性" msgid "Add Setter Property" msgstr "添加设置器" +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Condition" +msgstr "拷贝动画" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Return" +msgstr "返回:" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "调用" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Get" +msgstr "设置" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "设置" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -364,6 +415,90 @@ msgid "" "(error)." msgstr "_step()的返回值无效,必须是整形(seq out),或字符串(error)。" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Error creating the signature object." +msgstr "写入项目PCK文件出错!" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "名称非法:" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "字体大小非法。" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "父路径非法" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "自定义字体文件非法。" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -530,6 +665,11 @@ msgid "" msgstr "" "NavigationMeshInstance类型节点必须作为Navigation节点的子孙才能提供导航数据。" +#: scene/3d/remote_transform.cpp +#, fuzzy +msgid "Path property must point to a valid Spatial node to work." +msgstr "path属性必须指向一个合法的Particles2D节点才能正常工作。" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -752,7 +892,9 @@ msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " "functions. Making them visible for editing is fine though, but they will " "hide upon running." -msgstr "Popup对象默认保持隐藏,除非你调用popup()方法。编辑时可以让它们保持可见,但运行时它们会自动隐藏。" +msgstr "" +"Popup对象默认保持隐藏,除非你调用popup()方法。编辑时可以让它们保持可见,但运" +"行时它们会自动隐藏。" #: scene/main/viewport.cpp #, fuzzy @@ -762,8 +904,9 @@ msgid "" "obtain a size. Otherwise, make it a RenderTarget and assign its internal " "texture to some node for display." msgstr "" -"这个Viewport未设置为render target。如果你刻意打算让其直接在屏幕上显示其内容,使其成为子控件的所以它可以有一个尺寸大小值。" -"否则请设置为Render target,并将其内部纹理分配给一些节点以显示。" +"这个Viewport未设置为render target。如果你刻意打算让其直接在屏幕上显示其内容," +"使其成为子控件的所以它可以有一个尺寸大小值。否则请设置为Render target,并将其" +"内部纹理分配给一些节点以显示。" #: scene/resources/dynamic_font.cpp #: tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -1178,10 +1321,6 @@ msgstr "ZIP资源包" msgid "Method List For '%s':" msgstr "%s的方法列表" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "调用" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "方法列表:" @@ -1300,6 +1439,12 @@ msgstr "列:" msgid "Method in target Node must be specified!" msgstr "必须设置方法的对象节点!" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "连接到节点:" @@ -1378,6 +1523,15 @@ msgstr "信号" msgid "Create New" msgstr "新建" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "收藏:" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "最近文件:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1647,14 +1801,6 @@ msgstr "向上移动收藏" msgid "Move Favorite Down" msgstr "向下移动收藏" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "收藏:" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "最近文件:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "预览" @@ -2057,15 +2203,6 @@ msgstr "场景" msgid "Go to previously opened scene." msgstr "前往上一个打开的场景。" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "全屏模式" - -#: tools/editor/editor_node.cpp -#, fuzzy -msgid "Distraction Free Mode" -msgstr "无干扰模式" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "下一项" @@ -2151,6 +2288,11 @@ msgstr "恢复场景" msgid "Quit to Project List" msgstr "退出到项目列表" +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Distraction Free Mode" +msgstr "无干扰模式" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "导入资源" @@ -2319,6 +2461,11 @@ msgstr "编辑器设置" msgid "Editor Layout" msgstr "编辑器布局" +#: tools/editor/editor_node.cpp +#, fuzzy +msgid "Toggle Fullscreen" +msgstr "全屏模式" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "安装导出模板" @@ -2343,6 +2490,10 @@ msgstr "持续更新UI" msgid "Update Changes" msgstr "有更改时更新UI" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "属性面板" @@ -2383,6 +2534,10 @@ msgstr "对象属性。" msgid "FileSystem" msgstr "文件系统" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "节点" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "输出" @@ -3233,10 +3388,6 @@ msgstr "语言" msgid "MultiNode Set" msgstr "多节点组" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "节点" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "分组:" @@ -3780,6 +3931,11 @@ msgstr "添加骨骼" msgid "Clear Bones" msgstr "清除骨骼" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Show Bones" +msgstr "添加骨骼" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "添加IK链" @@ -4519,6 +4675,11 @@ msgstr "主题另存为" msgid "Close Docs" msgstr "拷贝到下一行" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "关闭" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4629,6 +4790,11 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Pick Color" +msgstr "颜色" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "向上移动" @@ -5007,6 +5173,11 @@ msgstr "" msgid "Insert Animation Key" msgstr "插入动画帧" +#: tools/editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Focus Origin" +msgstr "显示原点" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "选中选中项" @@ -5272,6 +5443,11 @@ msgstr "添加所有" msgid "Remove Item" msgstr "移除项目" +#: tools/editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme" +msgstr "保存主题" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "添加类项目" @@ -6090,6 +6266,11 @@ msgstr "加载" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "下一个脚本" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "加载文件出错:不是资源文件!" @@ -6106,10 +6287,6 @@ msgstr "" msgid "On" msgstr "启用" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "设置" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "属性:" diff --git a/tools/translations/zh_HK.po b/tools/translations/zh_HK.po index 3009a31878..9f6d7786ac 100644 --- a/tools/translations/zh_HK.po +++ b/tools/translations/zh_HK.po @@ -9,8 +9,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "PO-Revision-Date: 2016-09-05 13:21+0000\n" "Last-Translator: zx-wt \n" -"Language-Team: Chinese (Hong Kong) \n" +"Language-Team: Chinese (Hong Kong) \n" "Language: zh_HK\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -32,6 +32,12 @@ msgstr "" msgid "step argument is zero!" msgstr "" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "" @@ -160,6 +166,10 @@ msgstr "只限選中" msgid "Editing Signal:" msgstr "連接" +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "新增節點" @@ -205,6 +215,43 @@ msgstr "" msgid "Add Setter Property" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -336,6 +383,87 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid unique name." +msgstr "無效名稱" + +#: platform/winrt/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "無效字型" + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -478,6 +606,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1118,10 +1250,6 @@ msgstr "" msgid "Method List For '%s':" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1241,6 +1369,12 @@ msgstr "列:" msgid "Method in target Node must be specified!" msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp #, fuzzy msgid "Connect To Node:" @@ -1318,6 +1452,15 @@ msgstr "訊號" msgid "Create New" msgstr "新增" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "最近:" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1592,14 +1735,6 @@ msgstr "上移" msgid "Move Favorite Down" msgstr "下移" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "最近:" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "預覽:" @@ -1996,14 +2131,6 @@ msgstr "場景" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp #, fuzzy msgid "Next tab" @@ -2090,6 +2217,10 @@ msgstr "" msgid "Quit to Project List" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2248,6 +2379,10 @@ msgstr "編輯器設定" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2272,6 +2407,10 @@ msgstr "不停更新" msgid "Update Changes" msgstr "當改變時更新" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "監視器" @@ -2312,6 +2451,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3140,10 +3283,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3683,6 +3822,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4422,6 +4565,11 @@ msgstr "" msgid "Close Docs" msgstr "關閉場景" +#: tools/editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Close All" +msgstr "關閉" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4530,6 +4678,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "上移" @@ -4905,6 +5057,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Focus Selection" @@ -5171,6 +5327,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5982,6 +6142,11 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +#, fuzzy +msgid "New Script" +msgstr "下一個腳本" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5998,10 +6163,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" diff --git a/tools/translations/zh_TW.po b/tools/translations/zh_TW.po index 9be46b18e8..af66795003 100644 --- a/tools/translations/zh_TW.po +++ b/tools/translations/zh_TW.po @@ -31,6 +31,12 @@ msgstr "" msgid "step argument is zero!" msgstr "" +#: modules/gdscript/gd_functions.cpp +msgid "" +"Paths cannot start with '/', absolute paths must start with 'res://', " +"'user://', or 'local://'" +msgstr "" + #: modules/gdscript/gd_functions.cpp msgid "Not a script with an instance" msgstr "" @@ -153,6 +159,10 @@ msgstr "" msgid "Editing Signal:" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Change Expression" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" msgstr "" @@ -197,6 +207,43 @@ msgstr "" msgid "Add Setter Property" msgstr "" +#: modules/visual_script/visual_script_editor.cpp +msgid "Condition" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp +msgid "Call" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Get" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +#: tools/editor/property_editor.cpp +msgid "Set" +msgstr "" + #: modules/visual_script/visual_script_editor.cpp #: tools/editor/plugins/canvas_item_editor_plugin.cpp #: tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -326,6 +373,85 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +msgid "just pressed" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "just released" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"Couldn't read the certficate file. Are the path and password both correct?" +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the signature object." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Error creating the package signature." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "" +"No export templates found.\n" +"Download and install export templates." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom debug package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Custom release package not found." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid unique name." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid product GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid publisher GUID." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid background color." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/winrt/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -474,6 +600,10 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/remote_transform.cpp +msgid "Path property must point to a valid Spatial node to work." +msgstr "" + #: scene/3d/scenario_fx.cpp msgid "" "Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." @@ -1110,10 +1240,6 @@ msgstr "" msgid "Method List For '%s':" msgstr "" -#: tools/editor/call_dialog.cpp -msgid "Call" -msgstr "" - #: tools/editor/call_dialog.cpp msgid "Method List:" msgstr "" @@ -1232,6 +1358,12 @@ msgstr "" msgid "Method in target Node must be specified!" msgstr "" +#: tools/editor/connections_dialog.cpp +msgid "" +"Target method not found! Specify a valid method or attach a script to target " +"Node." +msgstr "" + #: tools/editor/connections_dialog.cpp msgid "Connect To Node:" msgstr "" @@ -1308,6 +1440,15 @@ msgstr "" msgid "Create New" msgstr "" +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +#: tools/editor/filesystem_dock.cpp +msgid "Favorites:" +msgstr "" + +#: tools/editor/create_dialog.cpp tools/editor/editor_file_dialog.cpp +msgid "Recent:" +msgstr "" + #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp @@ -1577,14 +1718,6 @@ msgstr "" msgid "Move Favorite Down" msgstr "" -#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp -msgid "Favorites:" -msgstr "" - -#: tools/editor/editor_file_dialog.cpp -msgid "Recent:" -msgstr "" - #: tools/editor/editor_file_dialog.cpp msgid "Preview:" msgstr "" @@ -1978,14 +2111,6 @@ msgstr "" msgid "Go to previously opened scene." msgstr "" -#: tools/editor/editor_node.cpp -msgid "Fullscreen Mode" -msgstr "" - -#: tools/editor/editor_node.cpp -msgid "Distraction Free Mode" -msgstr "" - #: tools/editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2071,6 +2196,10 @@ msgstr "" msgid "Quit to Project List" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Distraction Free Mode" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Import assets to the project." msgstr "" @@ -2229,6 +2358,10 @@ msgstr "" msgid "Editor Layout" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Toggle Fullscreen" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Install Export Templates" msgstr "" @@ -2253,6 +2386,10 @@ msgstr "" msgid "Update Changes" msgstr "" +#: tools/editor/editor_node.cpp +msgid "Disable Update Spinner" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Inspector" msgstr "" @@ -2293,6 +2430,10 @@ msgstr "" msgid "FileSystem" msgstr "" +#: tools/editor/editor_node.cpp tools/editor/node_dock.cpp +msgid "Node" +msgstr "" + #: tools/editor/editor_node.cpp msgid "Output" msgstr "" @@ -3121,10 +3262,6 @@ msgstr "" msgid "MultiNode Set" msgstr "" -#: tools/editor/node_dock.cpp -msgid "Node" -msgstr "" - #: tools/editor/node_dock.cpp msgid "Groups" msgstr "" @@ -3664,6 +3801,10 @@ msgstr "" msgid "Clear Bones" msgstr "" +#: tools/editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Bones" +msgstr "" + #: tools/editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" msgstr "" @@ -4402,6 +4543,10 @@ msgstr "" msgid "Close Docs" msgstr "" +#: tools/editor/plugins/script_editor_plugin.cpp +msgid "Close All" +msgstr "" + #: tools/editor/plugins/script_editor_plugin.cpp #: tools/editor/plugins/script_text_editor.cpp #: tools/editor/plugins/shader_editor_plugin.cpp @@ -4510,6 +4655,10 @@ msgid "" "Built-in scripts can only be edited when the scene they belong to is loaded" msgstr "" +#: tools/editor/plugins/script_text_editor.cpp +msgid "Pick Color" +msgstr "" + #: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp msgid "Move Up" msgstr "" @@ -4885,6 +5034,10 @@ msgstr "" msgid "Insert Animation Key" msgstr "" +#: tools/editor/plugins/spatial_editor_plugin.cpp +msgid "Focus Origin" +msgstr "" + #: tools/editor/plugins/spatial_editor_plugin.cpp msgid "Focus Selection" msgstr "" @@ -5150,6 +5303,10 @@ msgstr "" msgid "Remove Item" msgstr "" +#: tools/editor/plugins/theme_editor_plugin.cpp +msgid "Theme" +msgstr "" + #: tools/editor/plugins/theme_editor_plugin.cpp msgid "Add Class Items" msgstr "" @@ -5961,6 +6118,10 @@ msgstr "" msgid "Assign" msgstr "" +#: tools/editor/property_editor.cpp +msgid "New Script" +msgstr "" + #: tools/editor/property_editor.cpp msgid "Error loading file: Not a resource!" msgstr "" @@ -5977,10 +6138,6 @@ msgstr "" msgid "On" msgstr "" -#: tools/editor/property_editor.cpp -msgid "Set" -msgstr "" - #: tools/editor/property_editor.cpp msgid "Properties:" msgstr "" -- cgit v1.2.3