From 3890256fc57eafb2db83d328b8caf772188e21d4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 16 Jan 2017 08:04:19 +0100 Subject: Style: Cleanups, added headers, renamed files Made sure files in core/ and tools/ have a proper Godot license header when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h} to rect3.{cpp,h} and class_db.{cpp,h} respectively. Also added a proper header to core/io/base64.{c,h} after clarifying the licensing with the original author (public domain). --- tools/editor/quick_open.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tools/editor/quick_open.cpp') diff --git a/tools/editor/quick_open.cpp b/tools/editor/quick_open.cpp index ff5ecdf01b..615b42b411 100644 --- a/tools/editor/quick_open.cpp +++ b/tools/editor/quick_open.cpp @@ -27,8 +27,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "quick_open.h" -#include "os/keyboard.h" +#include "os/keyboard.h" void EditorQuickOpen::popup(const StringName &p_base, bool p_enable_multi, bool p_add_dirs, bool p_dontclear) { -- cgit v1.2.3