From 0a8d6de0c336dfc2029da276c80371d3bf4c9792 Mon Sep 17 00:00:00 2001 From: Andrii Skrynnyk Date: Tue, 5 Jul 2016 11:40:22 -0700 Subject: Respect frame property when converting to TileSet. --- tools/editor/plugins/tile_set_editor_plugin.cpp | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) (limited to 'tools/editor/plugins') diff --git a/tools/editor/plugins/tile_set_editor_plugin.cpp b/tools/editor/plugins/tile_set_editor_plugin.cpp index a2c7147bf3..39a15189e7 100644 --- a/tools/editor/plugins/tile_set_editor_plugin.cpp +++ b/tools/editor/plugins/tile_set_editor_plugin.cpp @@ -73,24 +73,24 @@ void TileSetEditor::_import_scene(Node *scene, Ref p_library, bool p_me p_library->tile_set_name(id,mi->get_name()); } - - p_library->tile_set_texture(id,texture); p_library->tile_set_material(id,material); Vector2 phys_offset; + Size2 s; - if (mi->is_centered()) { - Size2 s; - if (mi->is_region()) { - s=mi->get_region_rect().size; - } else { - s=texture->get_size(); - } - phys_offset+=-s/2; - } if (mi->is_region()) { + s=mi->get_region_rect().size; p_library->tile_set_region(id,mi->get_region_rect()); + } else { + const int frame = mi->get_frame(); + const int hframes = mi->get_hframes(); + s=texture->get_size()/Size2(hframes,mi->get_vframes()); + p_library->tile_set_region(id,Rect2(Vector2(frame%hframes,frame/hframes)*s,s)); + } + + if (mi->is_centered()) { + phys_offset+=-s/2; } Vector >collisions; -- cgit v1.2.3