From 3890256fc57eafb2db83d328b8caf772188e21d4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 16 Jan 2017 08:04:19 +0100 Subject: Style: Cleanups, added headers, renamed files Made sure files in core/ and tools/ have a proper Godot license header when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h} to rect3.{cpp,h} and class_db.{cpp,h} respectively. Also added a proper header to core/io/base64.{c,h} after clarifying the licensing with the original author (public domain). --- tools/editor/editor_log.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'tools/editor/editor_log.cpp') diff --git a/tools/editor/editor_log.cpp b/tools/editor/editor_log.cpp index fd2da2e4c0..6b6a1b9988 100644 --- a/tools/editor/editor_log.cpp +++ b/tools/editor/editor_log.cpp @@ -26,8 +26,9 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "version.h" #include "editor_log.h" + +#include "version.h" #include "scene/gui/center_container.h" #include "editor_node.h" -- cgit v1.2.3