From 99acec63f175fecd7172c927263ed3787cb082d6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Tue, 11 Jun 2019 13:18:05 +0200 Subject: bullet: Sync with current upstream master branch This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc. We need a recent master commit for some new features that we use in Godot (see #25543 and #28909). To avoid warnings generated by Bullet headers included in our own module, we include those headers with -isystem on GCC and Clang. Fixes #29503. --- .../bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h | 1 + 1 file changed, 1 insertion(+) (limited to 'thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h') diff --git a/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h b/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h index 2b2dfabec2..2d0df718a2 100644 --- a/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +++ b/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h @@ -37,6 +37,7 @@ public: ///SubSimplexConvexCastRaytest is the default, even if kF_None is set. kF_UseSubSimplexConvexCastRaytest = 1 << 2, // Uses an approximate but faster ray versus convex intersection algorithm kF_UseGjkConvexCastRaytest = 1 << 3, + kF_DisableHeightfieldAccelerator = 1 << 4, //don't use the heightfield raycast accelerator. See https://github.com/bulletphysics/bullet3/pull/2062 kF_Terminator = 0xFFFFFFFF }; unsigned int m_flags; -- cgit v1.2.3