From e12c89e8c9896b2e5cdd70dbd2d2acb449ff4b94 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Sat, 13 Jan 2018 14:01:53 +0100 Subject: bullet: Streamline bundling, remove extraneous src/ folder Document version and how to extract sources in thirdparty/README.md. Drop unnecessary CMake and Premake files. Simplify SCsub, drop unused one. --- .../NarrowPhaseCollision/shared/b3BvhTraversal.h | 126 +++++++++++++++++++++ 1 file changed, 126 insertions(+) create mode 100644 thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3BvhTraversal.h (limited to 'thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3BvhTraversal.h') diff --git a/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3BvhTraversal.h b/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3BvhTraversal.h new file mode 100644 index 0000000000..2618da24bc --- /dev/null +++ b/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3BvhTraversal.h @@ -0,0 +1,126 @@ + + +#include "Bullet3Common/shared/b3Int4.h" +#include "Bullet3Collision/NarrowPhaseCollision/shared/b3RigidBodyData.h" +#include "Bullet3Collision/NarrowPhaseCollision/shared/b3Collidable.h" +#include "Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h" +#include "Bullet3Collision/NarrowPhaseCollision/shared/b3BvhSubtreeInfoData.h" +#include "Bullet3Collision/NarrowPhaseCollision/shared/b3QuantizedBvhNodeData.h" + + + +// work-in-progress +void b3BvhTraversal( __global const b3Int4* pairs, + __global const b3RigidBodyData* rigidBodies, + __global const b3Collidable* collidables, + __global b3Aabb* aabbs, + __global b3Int4* concavePairsOut, + __global volatile int* numConcavePairsOut, + __global const b3BvhSubtreeInfo* subtreeHeadersRoot, + __global const b3QuantizedBvhNode* quantizedNodesRoot, + __global const b3BvhInfo* bvhInfos, + int numPairs, + int maxNumConcavePairsCapacity, + int id) +{ + + int bodyIndexA = pairs[id].x; + int bodyIndexB = pairs[id].y; + int collidableIndexA = rigidBodies[bodyIndexA].m_collidableIdx; + int collidableIndexB = rigidBodies[bodyIndexB].m_collidableIdx; + + //once the broadphase avoids static-static pairs, we can remove this test + if ((rigidBodies[bodyIndexA].m_invMass==0) &&(rigidBodies[bodyIndexB].m_invMass==0)) + { + return; + } + + if (collidables[collidableIndexA].m_shapeType!=SHAPE_CONCAVE_TRIMESH) + return; + + int shapeTypeB = collidables[collidableIndexB].m_shapeType; + + if (shapeTypeB!=SHAPE_CONVEX_HULL && + shapeTypeB!=SHAPE_SPHERE && + shapeTypeB!=SHAPE_COMPOUND_OF_CONVEX_HULLS + ) + return; + + b3BvhInfo bvhInfo = bvhInfos[collidables[collidableIndexA].m_numChildShapes]; + + b3Float4 bvhAabbMin = bvhInfo.m_aabbMin; + b3Float4 bvhAabbMax = bvhInfo.m_aabbMax; + b3Float4 bvhQuantization = bvhInfo.m_quantization; + int numSubtreeHeaders = bvhInfo.m_numSubTrees; + __global const b3BvhSubtreeInfoData* subtreeHeaders = &subtreeHeadersRoot[bvhInfo.m_subTreeOffset]; + __global const b3QuantizedBvhNodeData* quantizedNodes = &quantizedNodesRoot[bvhInfo.m_nodeOffset]; + + + unsigned short int quantizedQueryAabbMin[3]; + unsigned short int quantizedQueryAabbMax[3]; + b3QuantizeWithClamp(quantizedQueryAabbMin,aabbs[bodyIndexB].m_minVec,false,bvhAabbMin, bvhAabbMax,bvhQuantization); + b3QuantizeWithClamp(quantizedQueryAabbMax,aabbs[bodyIndexB].m_maxVec,true ,bvhAabbMin, bvhAabbMax,bvhQuantization); + + for (int i=0;i