From 4ecb6fba8002533f266d03e13ccba7cee4216421 Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Fri, 21 May 2021 01:23:35 -0400 Subject: Use doubles for time everywhere in Timer/SceneTree --- tests/test_render.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'tests/test_render.cpp') diff --git a/tests/test_render.cpp b/tests/test_render.cpp index 00ce187847..beff86dd83 100644 --- a/tests/test_render.cpp +++ b/tests/test_render.cpp @@ -199,7 +199,7 @@ public: ofs = 0; quit = false; } - virtual bool iteration(float p_time) { + virtual bool iteration(double p_time) { RenderingServer *vs = RenderingServer::get_singleton(); //Transform3D t; //t.rotate(Vector3(0, 1, 0), ofs); @@ -223,7 +223,7 @@ public: return quit; } - virtual bool idle(float p_time) { + virtual bool idle(double p_time) { return quit; } -- cgit v1.2.3