From deb22e2381122cbd528f7deb01b6ea72d88d2d5e Mon Sep 17 00:00:00 2001 From: Ricardo Buring Date: Sat, 8 Apr 2023 20:37:12 +0200 Subject: Fix typo bug in convex-convex separating axis test (cherry picked from commit d7aed57b60a06a46a8495b5c605c078fe72a220b) --- servers/physics_3d/godot_collision_solver_3d_sat.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'servers') diff --git a/servers/physics_3d/godot_collision_solver_3d_sat.cpp b/servers/physics_3d/godot_collision_solver_3d_sat.cpp index 2cb29b3dd0..92a4d47cd3 100644 --- a/servers/physics_3d/godot_collision_solver_3d_sat.cpp +++ b/servers/physics_3d/godot_collision_solver_3d_sat.cpp @@ -2065,7 +2065,7 @@ static void _collision_convex_polygon_convex_polygon(const GodotShape3D *p_a, co int vertex_count_B = mesh_B.vertices.size(); // Precalculating this makes the transforms faster. - Basis a_xform_normal = p_transform_b.basis.inverse().transposed(); + Basis a_xform_normal = p_transform_a.basis.inverse().transposed(); // faces of A for (int i = 0; i < face_count_A; i++) { -- cgit v1.2.3