From cbcf40bd31649d18b24952aec0051cdfbfa78606 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Fri, 18 Aug 2017 18:19:12 -0300 Subject: -Volume sliders, mute, solo and fx bypass are functional, closes #9021 -Fixed tree reselect, makes reselecting an audio bux FX work --- servers/audio_server.cpp | 74 +++++++++++++++++++++++++++++++++++++++--------- servers/audio_server.h | 2 ++ 2 files changed, 63 insertions(+), 13 deletions(-) (limited to 'servers') diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index 3547f86eb3..f9fdd9432d 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -159,6 +159,8 @@ void AudioServer::_driver_process(int p_frames, int32_t *p_buffer) { void AudioServer::_mix_step() { + bool solo_mode = false; + for (int i = 0; i < buses.size(); i++) { Bus *bus = buses[i]; bus->index_cache = i; //might be moved around by editor, so.. @@ -166,6 +168,33 @@ void AudioServer::_mix_step() { bus->channels[k].used = false; } + + if (bus->solo) { + //solo chain + solo_mode = true; + bus->soloed = true; + do { + + if (bus != buses[0]) { + //everything has a send save for master bus + if (!bus_map.has(bus->send)) { + bus = buses[0]; //send to master + } else { + bus = bus_map[bus->send]; + if (bus->index_cache >= bus->index_cache) { //invalid, send to master + bus = buses[0]; + } + } + + bus->soloed = true; + } else { + bus = NULL; + } + + } while (bus); + } else { + bus->soloed = false; + } } //make callbacks for mixing the audio @@ -192,24 +221,26 @@ void AudioServer::_mix_step() { } //process effects - for (int j = 0; j < bus->effects.size(); j++) { + if (!bus->bypass) { + for (int j = 0; j < bus->effects.size(); j++) { - if (!bus->effects[j].enabled) - continue; + if (!bus->effects[j].enabled) + continue; - for (int k = 0; k < bus->channels.size(); k++) { + for (int k = 0; k < bus->channels.size(); k++) { - if (!bus->channels[k].active) - continue; - bus->channels[k].effect_instances[j]->process(bus->channels[k].buffer.ptr(), temp_buffer[k].ptr(), buffer_size); - } + if (!bus->channels[k].active) + continue; + bus->channels[k].effect_instances[j]->process(bus->channels[k].buffer.ptr(), temp_buffer[k].ptr(), buffer_size); + } - //swap buffers, so internal buffer always has the right data - for (int k = 0; k < bus->channels.size(); k++) { + //swap buffers, so internal buffer always has the right data + for (int k = 0; k < bus->channels.size(); k++) { - if (!buses[i]->channels[k].active) - continue; - SWAP(bus->channels[k].buffer, temp_buffer[k]); + if (!buses[i]->channels[k].active) + continue; + SWAP(bus->channels[k].buffer, temp_buffer[k]); + } } } @@ -237,7 +268,24 @@ void AudioServer::_mix_step() { AudioFrame *buf = bus->channels[k].buffer.ptr(); AudioFrame peak = AudioFrame(0, 0); + + float volume = Math::db2linear(bus->volume_db); + + if (solo_mode) { + if (!bus->soloed) { + volume = 0.0; + } + } else { + if (bus->mute) { + volume = 0.0; + } + } + + //apply volume and compute peak for (uint32_t j = 0; j < buffer_size; j++) { + + buf[j] *= volume; + float l = ABS(buf[j].l); if (l > peak.l) { peak.l = l; diff --git a/servers/audio_server.h b/servers/audio_server.h index caa07891f7..c92ff6d3a0 100644 --- a/servers/audio_server.h +++ b/servers/audio_server.h @@ -125,6 +125,8 @@ private: bool mute; bool bypass; + bool soloed; + //Each channel is a stereo pair. struct Channel { bool used; -- cgit v1.2.3