From 56e2c6c7043ca14159284b7b1f07e95d6fcf9a9e Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Fri, 24 Jul 2020 14:07:57 -0400 Subject: Make all String float conversion methods be 64-bit --- servers/rendering/shader_language.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'servers') diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 535011710d..d6acad83f7 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -645,7 +645,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { if (hexa_found) { tk.constant = (double)str.hex_to_int(true); } else { - tk.constant = str.to_double(); + tk.constant = str.to_float(); } tk.line = tk_line; -- cgit v1.2.3