From 921f99f9e31ffbe7b2dd6e2e2839b9122bcefd59 Mon Sep 17 00:00:00 2001 From: clayjohn Date: Fri, 20 Jan 2023 12:48:13 -0800 Subject: Decrement texture_binding count when using screen textures --- servers/rendering/shader_language.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'servers') diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 5ecc38a63b..a18fce3d24 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -8697,14 +8697,17 @@ Error ShaderLanguage::_parse_shader(const HashMap &p_f case TK_HINT_SCREEN_TEXTURE: { new_hint = ShaderNode::Uniform::HINT_SCREEN_TEXTURE; --texture_uniforms; + --texture_binding; } break; case TK_HINT_NORMAL_ROUGHNESS_TEXTURE: { new_hint = ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE; --texture_uniforms; + --texture_binding; } break; case TK_HINT_DEPTH_TEXTURE: { new_hint = ShaderNode::Uniform::HINT_DEPTH_TEXTURE; --texture_uniforms; + --texture_binding; } break; case TK_FILTER_NEAREST: { new_filter = FILTER_NEAREST; -- cgit v1.2.3