From 4083d0c78463643de75a566dcceefce527db3632 Mon Sep 17 00:00:00 2001 From: Chaosus Date: Tue, 9 Jul 2019 15:55:00 +0300 Subject: Fix "not" shader function return type --- servers/visual/shader_language.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'servers') diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 63b5f206f2..393c065b7d 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -1918,9 +1918,9 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = { { "all", TYPE_BOOL, { TYPE_BVEC3, TYPE_VOID } }, { "all", TYPE_BOOL, { TYPE_BVEC4, TYPE_VOID } }, - { "not", TYPE_BOOL, { TYPE_BVEC2, TYPE_VOID } }, - { "not", TYPE_BOOL, { TYPE_BVEC3, TYPE_VOID } }, - { "not", TYPE_BOOL, { TYPE_BVEC4, TYPE_VOID } }, + { "not", TYPE_BVEC2, { TYPE_BVEC2, TYPE_VOID } }, + { "not", TYPE_BVEC3, { TYPE_BVEC3, TYPE_VOID } }, + { "not", TYPE_BVEC4, { TYPE_BVEC4, TYPE_VOID } }, //builtins - texture { "textureSize", TYPE_IVEC2, { TYPE_SAMPLER2D, TYPE_INT, TYPE_VOID } }, -- cgit v1.2.3