From 7d1a159ba1d799875a9b886f1689724c897057d5 Mon Sep 17 00:00:00 2001 From: Mark Riedesel Date: Mon, 31 Oct 2022 09:13:47 -0500 Subject: Add safety check for at least 2 nodes and 1 link to GodotSoftBody3D.reoptimize_link_order() before proceeding. Fixes #61474 --- servers/physics_3d/godot_soft_body_3d.cpp | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'servers') diff --git a/servers/physics_3d/godot_soft_body_3d.cpp b/servers/physics_3d/godot_soft_body_3d.cpp index 173843072a..77110c5fbc 100644 --- a/servers/physics_3d/godot_soft_body_3d.cpp +++ b/servers/physics_3d/godot_soft_body_3d.cpp @@ -722,7 +722,14 @@ void GodotSoftBody3D::reoptimize_link_order() { const int reop_not_dependent = -1; const int reop_node_complete = -2; - uint32_t i, link_count = links.size(), node_count = nodes.size(); + uint32_t link_count = links.size(); + uint32_t node_count = nodes.size(); + + if (link_count < 1 || node_count < 2) { + return; + } + + uint32_t i; Link *lr; int ar, br; Node *node0 = &(nodes[0]); -- cgit v1.2.3