From 3d28cb3cd349f9a90f95cd301476179a837ff688 Mon Sep 17 00:00:00 2001 From: clayjohn Date: Tue, 25 Oct 2022 12:05:40 -0700 Subject: Correctly set number of particle dispatches when setting view axis --- servers/rendering/renderer_rd/storage_rd/particles_storage.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'servers') diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp index 240f743387..7fa0bb64a3 100644 --- a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp @@ -1220,7 +1220,9 @@ void ParticlesStorage::particles_set_view_axis(RID p_particles, const Vector3 &p RendererCompositorRD::singleton->get_effects()->sort_buffer(particles->particles_sort_uniform_set, particles->amount); } - copy_push_constant.total_particles *= copy_push_constant.total_particles; + if (particles->trails_enabled && particles->trail_bind_poses.size() > 1) { + copy_push_constant.total_particles *= particles->trail_bind_poses.size(); + } RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin(); uint32_t copy_pipeline = do_sort ? ParticlesShader::COPY_MODE_FILL_INSTANCES_WITH_SORT_BUFFER : ParticlesShader::COPY_MODE_FILL_INSTANCES; -- cgit v1.2.3