From 10395f5df2a1cac6ed83e674c084e62a88fcdde9 Mon Sep 17 00:00:00 2001 From: fabriceci Date: Mon, 22 Aug 2022 13:38:57 +0200 Subject: Turn on recovery as collisions only for floor snapping as this leads to unwanted behaviour for other surface than the floor. --- servers/physics_server_2d.h | 2 +- servers/physics_server_3d.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'servers') diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h index d5b4dc05e6..d9572e6594 100644 --- a/servers/physics_server_2d.h +++ b/servers/physics_server_2d.h @@ -490,7 +490,7 @@ public: bool collide_separation_ray = false; HashSet exclude_bodies; HashSet exclude_objects; - bool recovery_as_collision = false; + bool recovery_as_collision = false; // Don't report margin recovery as collision by default, only used for floor snapping. MotionParameters() {} diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h index 1308e4cd36..6ad5e26815 100644 --- a/servers/physics_server_3d.h +++ b/servers/physics_server_3d.h @@ -527,7 +527,7 @@ public: bool collide_separation_ray = false; HashSet exclude_bodies; HashSet exclude_objects; - bool recovery_as_collision = false; + bool recovery_as_collision = false; // Don't report margin recovery as collision by default, only used for floor snapping. MotionParameters() {} -- cgit v1.2.3