From 3013324a4ee24eecc379c5381c5e6304070edec6 Mon Sep 17 00:00:00 2001 From: Yuri Roubinsky Date: Mon, 26 Jul 2021 13:43:37 +0300 Subject: Fix compilation of `shader_language.cpp` --- servers/rendering/shader_language.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'servers') diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 47d10f91a7..8f4f248276 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -3373,7 +3373,7 @@ bool ShaderLanguage::_validate_varying_using(ShaderNode::Varying &p_varying, Str bool ShaderLanguage::_check_varying_usages(int *r_error_line, String *r_error_message) const { for (const List::Element *E = unknown_varying_usages.front(); E; E = E->next()) { ShaderNode::Varying::Stage stage = E->get().var->stage; - if (stage != ShaderNode::Varying::STAGE_UNKNOWN && stage != ShaderNode::Varying::STAGE_VERTEX && stage != ShaderNode::Varying::STAGE_VERTEX_TO_FRAGMENT && stage != ShaderNode::Varying::STAGE_VERTEX_TO_LIGHT) { + if (stage != ShaderNode::Varying::STAGE_UNKNOWN && stage != ShaderNode::Varying::STAGE_VERTEX && stage != ShaderNode::Varying::STAGE_VERTEX_TO_FRAGMENT_LIGHT) { *r_error_line = E->get().line; *r_error_message = RTR("Fragment-stage varying could not been accessed in custom function!"); return false; -- cgit v1.2.3