From 52308aba68516d4b4ca29a176d6053cf3f623ce4 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 24 Jun 2015 18:15:43 -0300 Subject: ability to change shadow color in light2d --- servers/visual_server.h | 1 + 1 file changed, 1 insertion(+) (limited to 'servers/visual_server.h') diff --git a/servers/visual_server.h b/servers/visual_server.h index ef63907e34..8108030e0d 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -1032,6 +1032,7 @@ public: virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled)=0; virtual void canvas_light_set_shadow_buffer_size(RID p_light, int p_size)=0; virtual void canvas_light_set_shadow_esm_multiplier(RID p_light, float p_multiplier)=0; + virtual void canvas_light_set_shadow_color(RID p_light, const Color& p_color)=0; -- cgit v1.2.3 From 85e49d4e75eea3f32253704d41621b83409b7898 Mon Sep 17 00:00:00 2001 From: romulox_x Date: Thu, 25 Jun 2015 14:51:21 -0700 Subject: added support for mirrored repeat texture wrapping --- servers/visual_server.h | 1 + 1 file changed, 1 insertion(+) (limited to 'servers/visual_server.h') diff --git a/servers/visual_server.h b/servers/visual_server.h index 8108030e0d..dd71650801 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -104,6 +104,7 @@ public: TEXTURE_FLAG_FILTER=4, /// Create texure with linear (or available) filter TEXTURE_FLAG_ANISOTROPIC_FILTER=8, TEXTURE_FLAG_CONVERT_TO_LINEAR=16, + TEXTURE_FLAG_MIRRORED_REPEAT=32, /// Repeat texture, with alternate sections mirrored TEXTURE_FLAG_CUBEMAP=2048, TEXTURE_FLAG_VIDEO_SURFACE=4096, TEXTURE_FLAGS_DEFAULT=TEXTURE_FLAG_REPEAT|TEXTURE_FLAG_MIPMAPS|TEXTURE_FLAG_FILTER -- cgit v1.2.3