From 5ae78fdf6adf4b3ab417d2b6fd5a41bfa6d5cfe2 Mon Sep 17 00:00:00 2001 From: Indah Sylvia Date: Mon, 7 Aug 2017 17:17:31 +0700 Subject: Makes all Godot API's methods Lower Case --- servers/visual/visual_server_wrap_mt.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'servers/visual/visual_server_wrap_mt.h') diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index e6ce3f6a54..6c98082b98 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -430,7 +430,7 @@ public: FUNC2(instance_set_scenario, RID, RID) // from can be mesh, light, poly, area and portal so far. FUNC2(instance_set_layer_mask, RID, uint32_t) FUNC2(instance_set_transform, RID, const Transform &) - FUNC2(instance_attach_object_instance_ID, RID, ObjectID) + FUNC2(instance_attach_object_instance_id, RID, ObjectID) FUNC3(instance_set_blend_shape_weight, RID, int, float) FUNC3(instance_set_surface_material, RID, int, RID) FUNC2(instance_set_visible, RID, bool) -- cgit v1.2.3