From 099dee35f47db3e293cb8e60287ffe6a44f3d5d4 Mon Sep 17 00:00:00 2001 From: reduz Date: Sun, 17 Jan 2021 13:25:38 -0300 Subject: Added GPU based cluster builder Clustering is now GPU based, uses an implementation based on the Activision algorithm. --- servers/rendering_server.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'servers/rendering_server.h') diff --git a/servers/rendering_server.h b/servers/rendering_server.h index 74bdb344bd..1d83f1ae48 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -856,7 +856,10 @@ public: VIEWPORT_DEBUG_DRAW_SDFGI_PROBES, VIEWPORT_DEBUG_DRAW_GI_BUFFER, VIEWPORT_DEBUG_DRAW_DISABLE_LOD, - + VIEWPORT_DEBUG_DRAW_CLUSTER_OMNI_LIGHTS, + VIEWPORT_DEBUG_DRAW_CLUSTER_SPOT_LIGHTS, + VIEWPORT_DEBUG_DRAW_CLUSTER_DECALS, + VIEWPORT_DEBUG_DRAW_CLUSTER_REFLECTION_PROBES, }; virtual void viewport_set_debug_draw(RID p_viewport, ViewportDebugDraw p_draw) = 0; -- cgit v1.2.3