From be7c03779a95a742ead61d2cd3928d0d639b5992 Mon Sep 17 00:00:00 2001 From: Yuri Roubinsky Date: Tue, 30 Nov 2021 21:28:55 +0300 Subject: Fix shader crash when assigning array to non-array in global constant --- servers/rendering/shader_language.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'servers/rendering/shader_language.cpp') diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 50719ecfc3..b393f1a776 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -8452,7 +8452,7 @@ Error ShaderLanguage::_parse_shader(const Map &p_funct constant.initializer = static_cast(expr); - if (!_compare_datatypes(type, struct_name, 0, expr->get_datatype(), expr->get_datatype_name(), 0)) { + if (!_compare_datatypes(type, struct_name, 0, expr->get_datatype(), expr->get_datatype_name(), expr->get_array_size())) { return ERR_PARSE_ERROR; } } -- cgit v1.2.3