From 8191b3c110260f086de390ff38ccc980474ef755 Mon Sep 17 00:00:00 2001 From: Yuri Rubinsky Date: Sat, 27 Aug 2022 12:22:43 +0300 Subject: Rename `uniform` to `parameter` across the engine --- servers/rendering/shader_compiler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'servers/rendering/shader_compiler.cpp') diff --git a/servers/rendering/shader_compiler.cpp b/servers/rendering/shader_compiler.cpp index f14350305a..12a3a6530e 100644 --- a/servers/rendering/shader_compiler.cpp +++ b/servers/rendering/shader_compiler.cpp @@ -1349,7 +1349,7 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene } ShaderLanguage::DataType ShaderCompiler::_get_variable_type(const StringName &p_type) { - RS::GlobalShaderUniformType gvt = RS::get_singleton()->global_shader_uniform_get_type(p_type); + RS::GlobalShaderParameterType gvt = RS::get_singleton()->global_shader_parameter_get_type(p_type); return (ShaderLanguage::DataType)RS::global_shader_uniform_type_get_shader_datatype(gvt); } -- cgit v1.2.3