From 99fe462452be44efa618e83ad9bbecd722ae6ecd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Pedro=20J=2E=20Est=C3=A9banez?= Date: Tue, 19 Jan 2021 13:29:41 +0100 Subject: Modernize Thread - Based on C++11's `thread` and `thread_local` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed (except for the few cases of non-portable functions) - Simpler for `NO_THREADS` - Thread ids are now the same across platforms (main is 1; others follow) --- servers/rendering/rendering_server_wrap_mt.cpp | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) (limited to 'servers/rendering/rendering_server_wrap_mt.cpp') diff --git a/servers/rendering/rendering_server_wrap_mt.cpp b/servers/rendering/rendering_server_wrap_mt.cpp index 3572c4dc78..9b8d35e5b3 100644 --- a/servers/rendering/rendering_server_wrap_mt.cpp +++ b/servers/rendering/rendering_server_wrap_mt.cpp @@ -97,7 +97,7 @@ void RenderingServerWrapMT::init() { print_verbose("RenderingServerWrapMT: Creating render thread"); DisplayServer::get_singleton()->release_rendering_thread(); if (create_thread) { - thread = Thread::create(_thread_callback, this); + thread.start(_thread_callback, this); print_verbose("RenderingServerWrapMT: Starting render thread"); } while (!draw_thread_up) { @@ -136,12 +136,9 @@ void RenderingServerWrapMT::finish() { canvas_light_occluder_free_cached_ids(); canvas_occluder_polygon_free_cached_ids(); - if (thread) { + if (create_thread) { command_queue.push(this, &RenderingServerWrapMT::thread_exit); - Thread::wait_to_finish(thread); - memdelete(thread); - - thread = nullptr; + thread.wait_to_finish(); } else { rendering_server->finish(); } @@ -160,7 +157,6 @@ RenderingServerWrapMT::RenderingServerWrapMT(RenderingServer *p_contained, bool rendering_server = p_contained; create_thread = p_create_thread; - thread = nullptr; draw_pending = 0; draw_thread_up = false; pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); -- cgit v1.2.3