From d06f8ef75a2f19e9e46959c84454bed663ee35a3 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Fri, 10 Apr 2020 14:18:42 -0300 Subject: Shows proper scene render time in editor info Also fixed GPU profiler, which was not working on nvidia hardware. --- servers/rendering/rendering_server_raster.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'servers/rendering/rendering_server_raster.h') diff --git a/servers/rendering/rendering_server_raster.h b/servers/rendering/rendering_server_raster.h index 1b9755397a..7ea7d0a4dc 100644 --- a/servers/rendering/rendering_server_raster.h +++ b/servers/rendering/rendering_server_raster.h @@ -493,6 +493,10 @@ public: BIND2R(int, viewport_get_render_info, RID, ViewportRenderInfo) BIND2(viewport_set_debug_draw, RID, ViewportDebugDraw) + BIND2(viewport_set_measure_render_time, RID, bool) + BIND1RC(float, viewport_get_measured_render_time_cpu, RID) + BIND1RC(float, viewport_get_measured_render_time_gpu, RID) + /* ENVIRONMENT API */ #undef BINDBASE -- cgit v1.2.3