From 4a1c7de57c53af429a3523bdcbef65c8c791f09f Mon Sep 17 00:00:00 2001 From: clayjohn Date: Wed, 7 Sep 2022 17:44:36 -0700 Subject: Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). --- servers/rendering/rendering_server_globals.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'servers/rendering/rendering_server_globals.cpp') diff --git a/servers/rendering/rendering_server_globals.cpp b/servers/rendering/rendering_server_globals.cpp index ce7383a03f..ca24042ef9 100644 --- a/servers/rendering/rendering_server_globals.cpp +++ b/servers/rendering/rendering_server_globals.cpp @@ -46,4 +46,4 @@ RendererCompositor *RenderingServerGlobals::rasterizer = nullptr; RendererCanvasCull *RenderingServerGlobals::canvas = nullptr; RendererViewport *RenderingServerGlobals::viewport = nullptr; -RendererScene *RenderingServerGlobals::scene = nullptr; +RenderingMethod *RenderingServerGlobals::scene = nullptr; -- cgit v1.2.3