From 8b7c7f5a753b43cec10f72b274bb1d70c253652b Mon Sep 17 00:00:00 2001 From: reduz Date: Sun, 8 May 2022 10:09:19 +0200 Subject: Add a new HashMap implementation Adds a new, cleaned up, HashMap implementation. * Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing). * Keeps elements in a double linked list for simpler, ordered, iteration. * Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much for performance vs keeping the key, but helps replace old code). * Uses a more modern C++ iterator API, deprecates the old one. * Supports custom allocator (in case there is a wish to use a paged one). This class aims to unify all the associative template usage and replace it by this one: * Map<> (whereas key order does not matter, which is 99% of cases) * HashMap<> * OrderedHashMap<> * OAHashMap<> --- servers/rendering/rendering_server_default.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'servers/rendering/rendering_server_default.h') diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h index de4f8d9194..daf2f86a4c 100644 --- a/servers/rendering/rendering_server_default.h +++ b/servers/rendering/rendering_server_default.h @@ -33,7 +33,7 @@ #include "core/math/octree.h" #include "core/templates/command_queue_mt.h" -#include "core/templates/ordered_hash_map.h" +#include "core/templates/hash_map.h" #include "renderer_canvas_cull.h" #include "renderer_scene_cull.h" #include "renderer_viewport.h" @@ -69,7 +69,7 @@ class RenderingServerDefault : public RenderingServer { //for printing bool print_gpu_profile = false; - OrderedHashMap print_gpu_profile_task_time; + HashMap print_gpu_profile_task_time; uint64_t print_frame_profile_ticks_from = 0; uint32_t print_frame_profile_frame_count = 0; -- cgit v1.2.3