From e4eafb254aa873fedcbb6712bf98bba74d8556b3 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Fri, 4 Feb 2022 16:41:08 +0100 Subject: Enable 16-bit shadow atlas by default in the RenderingServer methods 16-bit shadow atlases are already the default in the project settings, but low-level methods used 24-bit shadows by default. This makes low-level methods more consistent with the default project settings to avoid accidental performance issues when users change the shadow size at run-time. --- servers/rendering/renderer_rd/renderer_scene_render_rd.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'servers/rendering/renderer_rd') diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.h b/servers/rendering/renderer_rd/renderer_scene_render_rd.h index 899d2d763d..09c828ba37 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.h +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.h @@ -293,7 +293,7 @@ private: uint32_t smallest_subdiv = 0; int size = 0; - bool use_16_bits = false; + bool use_16_bits = true; RID depth; RID fb; //for copying @@ -333,7 +333,7 @@ private: int light_count = 0; int size = 0; - bool use_16_bits = false; + bool use_16_bits = true; int current_light = 0; } directional_shadow; @@ -981,7 +981,7 @@ public: /* SHADOW ATLAS API */ virtual RID shadow_atlas_create() override; - virtual void shadow_atlas_set_size(RID p_atlas, int p_size, bool p_16_bits = false) override; + virtual void shadow_atlas_set_size(RID p_atlas, int p_size, bool p_16_bits = true) override; virtual void shadow_atlas_set_quadrant_subdivision(RID p_atlas, int p_quadrant, int p_subdivision) override; virtual bool shadow_atlas_update_light(RID p_atlas, RID p_light_instance, float p_coverage, uint64_t p_light_version) override; _FORCE_INLINE_ bool shadow_atlas_owns_light_instance(RID p_atlas, RID p_light_intance) { @@ -1002,7 +1002,7 @@ public: return Size2(atlas->size, atlas->size); } - virtual void directional_shadow_atlas_set_size(int p_size, bool p_16_bits = false) override; + virtual void directional_shadow_atlas_set_size(int p_size, bool p_16_bits = true) override; virtual int get_directional_light_shadow_size(RID p_light_intance) override; virtual void set_directional_shadow_count(int p_count) override; -- cgit v1.2.3