From 4da0de00859f980f6b57bfde622d4b04c999efd9 Mon Sep 17 00:00:00 2001 From: Yuri Roubinsky Date: Fri, 29 Oct 2021 23:11:52 +0300 Subject: Fix error spammed to output if `FogVolume` is setted to scene --- servers/rendering/renderer_rd/renderer_scene_render_rd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'servers/rendering/renderer_rd') diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp index 3d8ae4c944..517a9b93c3 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp @@ -4167,7 +4167,7 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 19; RID radiance_texture = storage->texture_rd_get_default(is_using_radiance_cubemap_array() ? RendererStorageRD::DEFAULT_RD_TEXTURE_CUBEMAP_ARRAY_BLACK : RendererStorageRD::DEFAULT_RD_TEXTURE_CUBEMAP_BLACK); - RID sky_texture = sky.sky_get_radiance_texture_rd(env->sky); + RID sky_texture = env->sky.is_valid() ? sky.sky_get_radiance_texture_rd(env->sky) : RID(); u.ids.push_back(sky_texture.is_valid() ? sky_texture : radiance_texture); uniforms.push_back(u); } -- cgit v1.2.3