From 8c25bcdb8484e1cfd0a2d14398a3423d2df9b4c5 Mon Sep 17 00:00:00 2001 From: bitsawer Date: Wed, 25 Jan 2023 23:17:53 +0200 Subject: Fix range loop iteration regressions --- servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'servers/rendering/renderer_rd') diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp index 46a0d85ba8..2015a2fca0 100644 --- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp @@ -842,7 +842,7 @@ void MeshStorage::mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int } void MeshStorage::_mesh_instance_clear(MeshInstance *mi) { - for (const RendererRD::MeshStorage::MeshInstance::Surface surface : mi->surfaces) { + for (const RendererRD::MeshStorage::MeshInstance::Surface &surface : mi->surfaces) { if (surface.versions) { for (uint32_t j = 0; j < surface.version_count; j++) { RD::get_singleton()->free(surface.versions[j].vertex_array); -- cgit v1.2.3