From 099dee35f47db3e293cb8e60287ffe6a44f3d5d4 Mon Sep 17 00:00:00 2001 From: reduz Date: Sun, 17 Jan 2021 13:25:38 -0300 Subject: Added GPU based cluster builder Clustering is now GPU based, uses an implementation based on the Activision algorithm. --- servers/rendering/renderer_rd/shaders/SCsub | 3 +++ 1 file changed, 3 insertions(+) (limited to 'servers/rendering/renderer_rd/shaders/SCsub') diff --git a/servers/rendering/renderer_rd/shaders/SCsub b/servers/rendering/renderer_rd/shaders/SCsub index deaa9668df..1b0197c1c1 100644 --- a/servers/rendering/renderer_rd/shaders/SCsub +++ b/servers/rendering/renderer_rd/shaders/SCsub @@ -44,3 +44,6 @@ if "RD_GLSL" in env["BUILDERS"]: env.RD_GLSL("particles_copy.glsl") env.RD_GLSL("sort.glsl") env.RD_GLSL("skeleton.glsl") + env.RD_GLSL("cluster_render.glsl") + env.RD_GLSL("cluster_store.glsl") + env.RD_GLSL("cluster_debug.glsl") -- cgit v1.2.3