From cdb216f4e4096dd45973cb9fd3b9b00d50789e35 Mon Sep 17 00:00:00 2001 From: reduz Date: Tue, 5 Jan 2021 20:01:50 -0300 Subject: Added ability to visualize native shaders --- servers/rendering/renderer_rd/renderer_storage_rd.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'servers/rendering/renderer_rd/renderer_storage_rd.h') diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.h b/servers/rendering/renderer_rd/renderer_storage_rd.h index bd27936e38..5ef73f0db8 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.h +++ b/servers/rendering/renderer_rd/renderer_storage_rd.h @@ -127,6 +127,8 @@ public: virtual bool is_animated() const = 0; virtual bool casts_shadows() const = 0; virtual Variant get_default_parameter(const StringName &p_parameter) const = 0; + virtual RS::ShaderNativeSourceCode get_native_source_code() const { return RS::ShaderNativeSourceCode(); } + virtual ~ShaderData() {} }; @@ -840,6 +842,8 @@ private: virtual bool is_animated() const; virtual bool casts_shadows() const; virtual Variant get_default_parameter(const StringName &p_parameter) const; + virtual RS::ShaderNativeSourceCode get_native_source_code() const; + ParticlesShaderData(); virtual ~ParticlesShaderData(); }; @@ -1339,6 +1343,8 @@ public: Variant shader_get_param_default(RID p_shader, const StringName &p_param) const; void shader_set_data_request_function(ShaderType p_shader_type, ShaderDataRequestFunction p_function); + virtual RS::ShaderNativeSourceCode shader_get_native_source_code(RID p_shader) const; + /* COMMON MATERIAL API */ RID material_create(); -- cgit v1.2.3