From 5dddf4377ae3c68a61e4a049be9e268e6f944226 Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Thu, 26 Nov 2020 22:50:05 -0500 Subject: Rename RD texture "type" to "texture_type" "type" isn't very descriptive for exposed code, and this variable is exposed via RD_SETGET. --- servers/rendering/renderer_rd/light_cluster_builder.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'servers/rendering/renderer_rd/light_cluster_builder.cpp') diff --git a/servers/rendering/renderer_rd/light_cluster_builder.cpp b/servers/rendering/renderer_rd/light_cluster_builder.cpp index efb48e6df7..b76b41ba26 100644 --- a/servers/rendering/renderer_rd/light_cluster_builder.cpp +++ b/servers/rendering/renderer_rd/light_cluster_builder.cpp @@ -190,7 +190,7 @@ void LightClusterBuilder::setup(uint32_t p_width, uint32_t p_height, uint32_t p_ { RD::TextureFormat tf; tf.format = RD::DATA_FORMAT_R32G32B32A32_UINT; - tf.type = RD::TEXTURE_TYPE_3D; + tf.texture_type = RD::TEXTURE_TYPE_3D; tf.width = width; tf.height = height; tf.depth = depth; -- cgit v1.2.3