From 358820c4b7130014910ad07ebf1694d4e0b5ca16 Mon Sep 17 00:00:00 2001 From: clayjohn Date: Tue, 16 Nov 2021 07:49:56 -0800 Subject: Fix SRGB conversions in Vulkan Renderer --- .../rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'servers/rendering/renderer_rd/forward_mobile') diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp index 16d650a540..016f2dbc14 100644 --- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp +++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp @@ -564,6 +564,7 @@ void SceneShaderForwardMobile::init(RendererStorageRD *p_storage, const String p actions.renames["CUSTOM1"] = "custom1_attrib"; actions.renames["CUSTOM2"] = "custom2_attrib"; actions.renames["CUSTOM3"] = "custom3_attrib"; + actions.renames["OUTPUT_IS_SRGB"] = "SHADER_IS_SRGB"; actions.renames["VIEW_INDEX"] = "ViewIndex"; actions.renames["VIEW_MONO_LEFT"] = "0"; -- cgit v1.2.3