From 45af29da8095af16729955117a165d23e77cd740 Mon Sep 17 00:00:00 2001 From: reduz Date: Thu, 19 May 2022 17:00:06 +0200 Subject: Add a new HashSet template * Intended to replace RBSet in most cases. * Optimized for iteration speed --- .../renderer_rd/forward_clustered/scene_shader_forward_clustered.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'servers/rendering/renderer_rd/forward_clustered') diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h index c22b2f243d..a4eb0656b7 100644 --- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h +++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h @@ -239,7 +239,7 @@ public: ShaderData *overdraw_material_shader_ptr = nullptr; Vector default_specialization_constants; - RBSet valid_color_pass_pipelines; + HashSet valid_color_pass_pipelines; SceneShaderForwardClustered(); ~SceneShaderForwardClustered(); -- cgit v1.2.3