From 2cea42cc7faf12ad56b12c113bbb70521264c8e8 Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Tue, 4 Oct 2022 11:44:48 -0500 Subject: Rename Projection `matrix` to `columns` --- servers/rendering/renderer_rd/environment/gi.cpp | 12 ++++++------ servers/rendering/renderer_rd/environment/sky.cpp | 8 ++++---- 2 files changed, 10 insertions(+), 10 deletions(-) (limited to 'servers/rendering/renderer_rd/environment') diff --git a/servers/rendering/renderer_rd/environment/gi.cpp b/servers/rendering/renderer_rd/environment/gi.cpp index 0853460861..0bcaf5b8f9 100644 --- a/servers/rendering/renderer_rd/environment/gi.cpp +++ b/servers/rendering/renderer_rd/environment/gi.cpp @@ -1634,7 +1634,7 @@ void GI::SDFGI::debug_draw(uint32_t p_view_count, const Projection *p_projection Projection inv_projection = p_projections[v].inverse(); for (int i = 0; i < 4; i++) { for (int j = 0; j < 3; j++) { - push_constant.inv_projection[j][i] = inv_projection.matrix[i][j]; + push_constant.inv_projection[j][i] = inv_projection.columns[i][j]; } } @@ -3285,7 +3285,7 @@ void GI::VoxelGIInstance::debug(RD::DrawListID p_draw_list, RID p_framebuffer, c for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { - push_constant.projection[i * 4 + j] = cam_transform.matrix[i][j]; + push_constant.projection[i * 4 + j] = cam_transform.columns[i][j]; } } @@ -3820,10 +3820,10 @@ void GI::process_gi(Ref p_render_buffers, const RID *p_nor push_constant.z_far = p_projections[0].get_z_far(); // these are only used if we have 1 view, else we use the projections in our scene data - push_constant.proj_info[0] = -2.0f / (internal_size.x * p_projections[0].matrix[0][0]); - push_constant.proj_info[1] = -2.0f / (internal_size.y * p_projections[0].matrix[1][1]); - push_constant.proj_info[2] = (1.0f - p_projections[0].matrix[0][2]) / p_projections[0].matrix[0][0]; - push_constant.proj_info[3] = (1.0f + p_projections[0].matrix[1][2]) / p_projections[0].matrix[1][1]; + push_constant.proj_info[0] = -2.0f / (internal_size.x * p_projections[0].columns[0][0]); + push_constant.proj_info[1] = -2.0f / (internal_size.y * p_projections[0].columns[1][1]); + push_constant.proj_info[2] = (1.0f - p_projections[0].columns[0][2]) / p_projections[0].columns[0][0]; + push_constant.proj_info[3] = (1.0f + p_projections[0].columns[1][2]) / p_projections[0].columns[1][1]; bool use_sdfgi = p_render_buffers->has_custom_data(RB_SCOPE_SDFGI); bool use_voxel_gi_instances = push_constant.max_voxel_gi_instances > 0; diff --git a/servers/rendering/renderer_rd/environment/sky.cpp b/servers/rendering/renderer_rd/environment/sky.cpp index 21a15ed475..84130f9504 100644 --- a/servers/rendering/renderer_rd/environment/sky.cpp +++ b/servers/rendering/renderer_rd/environment/sky.cpp @@ -300,10 +300,10 @@ void SkyRD::_render_sky(RD::DrawListID p_list, float p_time, RID p_fb, PipelineC for (uint32_t v = 0; v < p_view_count; v++) { // We only need key components of our projection matrix - sky_push_constant.projections[v][0] = p_projections[v].matrix[2][0]; - sky_push_constant.projections[v][1] = p_projections[v].matrix[0][0]; - sky_push_constant.projections[v][2] = p_projections[v].matrix[2][1]; - sky_push_constant.projections[v][3] = p_projections[v].matrix[1][1]; + sky_push_constant.projections[v][0] = p_projections[v].columns[2][0]; + sky_push_constant.projections[v][1] = p_projections[v].columns[0][0]; + sky_push_constant.projections[v][2] = p_projections[v].columns[2][1]; + sky_push_constant.projections[v][3] = p_projections[v].columns[1][1]; } sky_push_constant.position[0] = p_position.x; sky_push_constant.position[1] = p_position.y; -- cgit v1.2.3