From aea104deb720e22e11d4ead8253c9717eb99db2e Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Tue, 8 Jun 2021 23:20:09 +0200 Subject: Remove unused `shadow_color` property from Light3D This shadow color property was no longer effective since the shaders were optimized to improve occupancy. --- servers/rendering/rasterizer_dummy.h | 1 - 1 file changed, 1 deletion(-) (limited to 'servers/rendering/rasterizer_dummy.h') diff --git a/servers/rendering/rasterizer_dummy.h b/servers/rendering/rasterizer_dummy.h index 987f2f4342..8f82356d11 100644 --- a/servers/rendering/rasterizer_dummy.h +++ b/servers/rendering/rasterizer_dummy.h @@ -408,7 +408,6 @@ public: void light_set_color(RID p_light, const Color &p_color) override {} void light_set_param(RID p_light, RS::LightParam p_param, float p_value) override {} void light_set_shadow(RID p_light, bool p_enabled) override {} - void light_set_shadow_color(RID p_light, const Color &p_color) override {} void light_set_projector(RID p_light, RID p_texture) override {} void light_set_negative(RID p_light, bool p_enable) override {} void light_set_cull_mask(RID p_light, uint32_t p_mask) override {} -- cgit v1.2.3