From 8da3c739bff12a2c16ec2f7ff07336bd5d1c9035 Mon Sep 17 00:00:00 2001 From: clayjohn Date: Mon, 31 Aug 2020 23:04:45 -0700 Subject: Add high quality glow mode --- servers/rendering/rasterizer.h | 1 + 1 file changed, 1 insertion(+) (limited to 'servers/rendering/rasterizer.h') diff --git a/servers/rendering/rasterizer.h b/servers/rendering/rasterizer.h index e1282fdf71..78eb369672 100644 --- a/servers/rendering/rasterizer.h +++ b/servers/rendering/rasterizer.h @@ -86,6 +86,7 @@ public: virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) = 0; virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) = 0; + virtual void environment_glow_set_use_high_quality(bool p_enable) = 0; virtual void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_lenght, float p_detail_spread, float p_gi_inject, RS::EnvVolumetricFogShadowFilter p_shadow_filter) = 0; -- cgit v1.2.3