From 27c47e09a183359706ef2497da9278b46f9190b6 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sat, 2 Jan 2016 13:28:18 -0300 Subject: skip the first integration in physics bodies, fixes #2213 --- servers/physics_2d/body_2d_sw.cpp | 5 ++++- servers/physics_2d/body_2d_sw.h | 1 + 2 files changed, 5 insertions(+), 1 deletion(-) (limited to 'servers/physics_2d') diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp index 129ce708d7..6721e188d2 100644 --- a/servers/physics_2d/body_2d_sw.cpp +++ b/servers/physics_2d/body_2d_sw.cpp @@ -378,6 +378,7 @@ void Body2DSW::set_space(Space2DSW *p_space){ } + first_integration=false; } void Body2DSW::_compute_area_gravity_and_dampenings(const Area2DSW *p_area) { @@ -471,7 +472,7 @@ void Body2DSW::integrate_forces(real_t p_step) { //} } else { - if (!omit_force_integration) { + if (!omit_force_integration && !first_integration) { //overriden by direct state query Vector2 force=gravity*mass; @@ -506,6 +507,7 @@ void Body2DSW::integrate_forces(real_t p_step) { //motion=linear_velocity*p_step; + first_integration=false; biased_angular_velocity=0; biased_linear_velocity=Vector2(); @@ -681,6 +683,7 @@ Body2DSW::Body2DSW() : CollisionObject2DSW(TYPE_BODY), active_list(this), inerti gravity_scale=1.0; using_one_way_cache=false; one_way_collision_max_depth=0.1; + first_integration=false; still_time=0; continuous_cd_mode=Physics2DServer::CCD_MODE_DISABLED; diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h index ae64875567..97a0a312e7 100644 --- a/servers/physics_2d/body_2d_sw.h +++ b/servers/physics_2d/body_2d_sw.h @@ -81,6 +81,7 @@ class Body2DSW : public CollisionObject2DSW { bool active; bool can_sleep; bool first_time_kinematic; + bool first_integration; bool using_one_way_cache; void _update_inertia(); virtual void _shapes_changed(); -- cgit v1.2.3