From 4b3b5eba86d89e65e751b9e9b8e901a17f8e35ef Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Thu, 19 Mar 2015 23:53:54 +0000 Subject: Use Vector for storing areas --- servers/physics/body_sw.h | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'servers/physics') diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h index ee3c76e455..021245fe50 100644 --- a/servers/physics/body_sw.h +++ b/servers/physics/body_sw.h @@ -84,13 +84,13 @@ class BodySW : public CollisionObjectSW { struct AreaCMP { AreaSW *area; - _FORCE_INLINE_ bool operator<(const AreaCMP& p_cmp) const { return area->get_self() < p_cmp.area->get_self() ; } + _FORCE_INLINE_ bool operator==(const AreaCMP& p_cmp) const { return area->get_self() == p_cmp.area->get_self();} + _FORCE_INLINE_ bool operator<(const AreaCMP a) const { return area->get_priority() < a.area->get_priority();} _FORCE_INLINE_ AreaCMP() {} _FORCE_INLINE_ AreaCMP(AreaSW *p_area) { area=p_area;} }; - - VSet areas; + Vector areas; struct Contact { @@ -134,8 +134,7 @@ public: void set_force_integration_callback(ObjectID p_id,const StringName& p_method,const Variant& p_udata=Variant()); - - _FORCE_INLINE_ void add_area(AreaSW *p_area) { areas.insert(AreaCMP(p_area)); } + _FORCE_INLINE_ void add_area(AreaSW *p_area) { areas.ordered_insert(AreaCMP(p_area)); } _FORCE_INLINE_ void remove_area(AreaSW *p_area) { areas.erase(AreaCMP(p_area)); } _FORCE_INLINE_ void set_max_contacts_reported(int p_size) { contacts.resize(p_size); contact_count=0; if (mode==PhysicsServer::BODY_MODE_KINEMATIC && p_size) set_active(true);} -- cgit v1.2.3