From fa8a1fc4201dc4c16b5eef844dde17c5bba92dc8 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 17 Dec 2017 12:04:35 -0300 Subject: Fixes how transform is applied to geometry in UV unwrap --- scene/resources/mesh.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'scene') diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index bb33962be6..bf5f7bf039 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -1111,13 +1111,14 @@ Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texe for (int j = 0; j < vc; j++) { Vector3 v = p_base_transform.xform(r[j]); + Vector3 n = p_base_transform.basis.xform(rn[j]).normalized(); vertices[(j + vertex_ofs) * 3 + 0] = v.x; vertices[(j + vertex_ofs) * 3 + 1] = v.y; vertices[(j + vertex_ofs) * 3 + 2] = v.z; - normals[(j + vertex_ofs) * 3 + 0] = rn[j].x; - normals[(j + vertex_ofs) * 3 + 1] = rn[j].y; - normals[(j + vertex_ofs) * 3 + 2] = rn[j].z; + normals[(j + vertex_ofs) * 3 + 0] = n.x; + normals[(j + vertex_ofs) * 3 + 1] = n.y; + normals[(j + vertex_ofs) * 3 + 2] = n.z; uv_index[j + vertex_ofs] = Pair(i, j); } -- cgit v1.2.3