From f45af437847e2ddeb47d87f0792cbace75a3b018 Mon Sep 17 00:00:00 2001 From: fabriceci Date: Mon, 26 Jul 2021 19:14:41 +0200 Subject: Allow to have multiple collision direction at the same time --- scene/2d/physics_body_2d.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'scene') diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 561207c24c..9b4da2a77a 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -1187,9 +1187,6 @@ void CharacterBody2D::move_and_slide() { } void CharacterBody2D::_set_collision_direction(const PhysicsServer2D::MotionResult &p_result) { - on_floor = false; - on_ceiling = false; - on_wall = false; if (up_direction == Vector2()) { //all is a wall on_wall = true; -- cgit v1.2.3