From 2bf145fa5d3efaea6d0e108da19c212ceeff6505 Mon Sep 17 00:00:00 2001 From: PouleyKetchoupp Date: Wed, 9 Jun 2021 17:33:17 -0700 Subject: Make LineShape2D normal point upwards by default Allows line shapes to collide with objects falling from the top by default, which makes more sense for the most common cases. --- scene/resources/line_shape_2d.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'scene') diff --git a/scene/resources/line_shape_2d.h b/scene/resources/line_shape_2d.h index 9f0405ad29..210a1aa9e6 100644 --- a/scene/resources/line_shape_2d.h +++ b/scene/resources/line_shape_2d.h @@ -36,7 +36,8 @@ class LineShape2D : public Shape2D { GDCLASS(LineShape2D, Shape2D); - Vector2 normal = Vector2(0, 1); + // LineShape2D is often used for one-way platforms, where the normal pointing up makes sense. + Vector2 normal = Vector2(0, -1); real_t distance = 0.0; void _update_shape(); -- cgit v1.2.3