From cd0b82fd56bdba5a4f1a057fd2d50854c1f503ef Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Thu, 13 Sep 2018 22:54:35 +0200 Subject: Mark AnimatedTexture frame_* properties as internal This way they no longer appear in the documentation, and the related setters and getters do. --- scene/resources/texture.cpp | 6 +++--- scene/resources/texture.h | 3 ++- 2 files changed, 5 insertions(+), 4 deletions(-) (limited to 'scene') diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 9875c7b130..4fa20e7ad0 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -30,11 +30,11 @@ #include "texture.h" -#include "bit_mask.h" #include "core/core_string_names.h" #include "core/io/image_loader.h" #include "core/method_bind_ext.gen.inc" #include "core/os/os.h" +#include "scene/resources/bit_mask.h" Size2 Texture::get_size() const { @@ -1945,8 +1945,8 @@ void AnimatedTexture::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps"); for (int i = 0; i < MAX_FRAMES; i++) { - ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "frame_" + itos(i) + "/texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_frame_texture", "get_frame_texture", i); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01"), "set_frame_delay", "get_frame_delay", i); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "frame_" + itos(i) + "/texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_frame_texture", "get_frame_texture", i); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_frame_delay", "get_frame_delay", i); } } diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 4865f7b507..cb759c63da 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -37,9 +37,10 @@ #include "core/os/rw_lock.h" #include "core/os/thread_safe.h" #include "core/resource.h" -#include "curve.h" #include "scene/resources/color_ramp.h" +#include "scene/resources/curve.h" #include "servers/visual_server.h" + /** @author Juan Linietsky */ -- cgit v1.2.3