From c62f8f93198543dcc7f94152c84179a492d3713f Mon Sep 17 00:00:00 2001 From: smix8 <52464204+smix8@users.noreply.github.com> Date: Fri, 7 Apr 2023 17:44:39 +0200 Subject: Fix AudioStreamPlayer2D crash when PhysicsServer2D runs on thread Fixes AudioStreamPlayer2D crash when PhysicsServer2D runs on thread due to empty PhysicsSpace (cherry picked from commit a5351086b0eafa659c4f4c88471d183cd991b45e) --- scene/2d/audio_stream_player_2d.cpp | 6 +++++- scene/2d/audio_stream_player_2d.h | 3 ++- 2 files changed, 7 insertions(+), 2 deletions(-) (limited to 'scene') diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index c175edb6cb..466ffad951 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -68,7 +68,8 @@ void AudioStreamPlayer2D::_notification(int p_what) { case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { // Update anything related to position first, if possible of course. - if (setplay.get() > 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count())) { + if (setplay.get() > 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count()) || force_update_panning) { + force_update_panning = false; _update_panning(); } @@ -109,6 +110,7 @@ void AudioStreamPlayer2D::_notification(int p_what) { } } +// Interacts with PhysicsServer2D, so can only be called during _physics_process StringName AudioStreamPlayer2D::_get_actual_bus() { Vector2 global_pos = get_global_position(); @@ -117,6 +119,7 @@ StringName AudioStreamPlayer2D::_get_actual_bus() { ERR_FAIL_COND_V(world_2d.is_null(), SNAME("Master")); PhysicsDirectSpaceState2D *space_state = PhysicsServer2D::get_singleton()->space_get_direct_state(world_2d->get_space()); + ERR_FAIL_COND_V(space_state == nullptr, SNAME("Master")); PhysicsDirectSpaceState2D::ShapeResult sr[MAX_INTERSECT_AREAS]; PhysicsDirectSpaceState2D::PointParameters point_params; @@ -142,6 +145,7 @@ StringName AudioStreamPlayer2D::_get_actual_bus() { return default_bus; } +// Interacts with PhysicsServer2D, so can only be called during _physics_process void AudioStreamPlayer2D::_update_panning() { if (!active.is_set() || stream.is_null()) { return; diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h index 79a026fed2..9b23fd3943 100644 --- a/scene/2d/audio_stream_player_2d.h +++ b/scene/2d/audio_stream_player_2d.h @@ -61,6 +61,7 @@ private: Vector volume_vector; uint64_t last_mix_count = -1; + bool force_update_panning = false; float volume_db = 0.0; float pitch_scale = 1.0; @@ -75,7 +76,7 @@ private: void _update_panning(); void _bus_layout_changed(); - static void _listener_changed_cb(void *self) { reinterpret_cast(self)->_update_panning(); } + static void _listener_changed_cb(void *self) { reinterpret_cast(self)->force_update_panning = true; } uint32_t area_mask = 1; -- cgit v1.2.3