From bd40474bd6ee850d3f86d0da290e320bd0264fc3 Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Wed, 28 Apr 2021 21:14:12 -0400 Subject: Add is_position_in_frustum to Camera3D --- scene/3d/camera_3d.cpp | 11 +++++++++++ scene/3d/camera_3d.h | 1 + 2 files changed, 12 insertions(+) (limited to 'scene') diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp index 1c9418ae83..6b8851b4f8 100644 --- a/scene/3d/camera_3d.cpp +++ b/scene/3d/camera_3d.cpp @@ -500,6 +500,7 @@ void Camera3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_doppler_tracking", "mode"), &Camera3D::set_doppler_tracking); ClassDB::bind_method(D_METHOD("get_doppler_tracking"), &Camera3D::get_doppler_tracking); ClassDB::bind_method(D_METHOD("get_frustum"), &Camera3D::get_frustum); + ClassDB::bind_method(D_METHOD("is_position_in_frustum", "world_point"), &Camera3D::is_position_in_frustum); ClassDB::bind_method(D_METHOD("get_camera_rid"), &Camera3D::get_camera); ClassDB::bind_method(D_METHOD("set_cull_mask_bit", "layer", "enable"), &Camera3D::set_cull_mask_bit); @@ -623,6 +624,16 @@ Vector Camera3D::get_frustum() const { return cm.get_projection_planes(get_camera_transform()); } +bool Camera3D::is_position_in_frustum(const Vector3 &p_position) const { + Vector frustum = get_frustum(); + for (int i = 0; i < frustum.size(); i++) { + if (frustum[i].is_point_over(p_position)) { + return false; + } + } + return true; +} + void Camera3D::set_v_offset(float p_offset) { v_offset = p_offset; _update_camera(); diff --git a/scene/3d/camera_3d.h b/scene/3d/camera_3d.h index d9ebe78f1a..c6efc8f9a9 100644 --- a/scene/3d/camera_3d.h +++ b/scene/3d/camera_3d.h @@ -153,6 +153,7 @@ public: bool get_cull_mask_bit(int p_layer) const; virtual Vector get_frustum() const; + bool is_position_in_frustum(const Vector3 &p_position) const; void set_environment(const Ref &p_environment); Ref get_environment() const; -- cgit v1.2.3