From 1e74f27f8fe962f51e6b1786f861c89863492745 Mon Sep 17 00:00:00 2001 From: Ignacio Etcheverry Date: Wed, 9 Aug 2017 13:19:08 +0200 Subject: Adds missing type information to virtual method binds --- scene/gui/control.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene') diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 339b4e079e..b2747720d5 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2597,7 +2597,7 @@ void Control::_bind_methods() { ADD_SIGNAL(MethodInfo("minimum_size_changed")); ADD_SIGNAL(MethodInfo("modal_closed")); - BIND_VMETHOD(MethodInfo("has_point", PropertyInfo(Variant::VECTOR2, "point"))); + BIND_VMETHOD(MethodInfo("has_point:bool", PropertyInfo(Variant::VECTOR2, "point"))); } Control::Control() { -- cgit v1.2.3 From 2f290038d63b55e6ce40296602f36bc98ab26015 Mon Sep 17 00:00:00 2001 From: Ignacio Etcheverry Date: Wed, 9 Aug 2017 13:19:41 +0200 Subject: Removes type information from method binds --- scene/2d/animated_sprite.cpp | 10 +++---- scene/2d/audio_stream_player_2d.cpp | 2 +- scene/2d/camera_2d.cpp | 4 +-- scene/2d/canvas_item.cpp | 28 ++++++++++---------- scene/2d/collision_object_2d.cpp | 6 ++--- scene/2d/collision_shape_2d.cpp | 4 +-- scene/2d/light_2d.cpp | 4 +-- scene/2d/light_occluder_2d.cpp | 4 +-- scene/2d/line_2d.cpp | 8 +++--- scene/2d/navigation2d.cpp | 2 +- scene/2d/navigation_polygon.cpp | 4 +-- scene/2d/node_2d.cpp | 2 +- scene/2d/particles_2d.cpp | 12 ++++----- scene/2d/path_2d.cpp | 4 +-- scene/2d/physics_body_2d.cpp | 6 ++--- scene/2d/polygon_2d.cpp | 4 +-- scene/2d/screen_button.cpp | 16 +++++------ scene/2d/sprite.cpp | 8 +++--- scene/2d/tile_map.cpp | 4 +-- scene/3d/audio_stream_player_3d.cpp | 2 +- scene/3d/camera.cpp | 4 +-- scene/3d/collision_object.cpp | 6 ++--- scene/3d/collision_shape.cpp | 6 ++--- scene/3d/gi_probe.cpp | 6 ++--- scene/3d/immediate_geometry.cpp | 2 +- scene/3d/interpolated_camera.cpp | 2 +- scene/3d/mesh_instance.cpp | 12 ++++----- scene/3d/multimesh_instance.cpp | 4 +-- scene/3d/navigation.cpp | 2 +- scene/3d/navigation_mesh.cpp | 4 +-- scene/3d/particles.cpp | 32 +++++++++++----------- scene/3d/path.cpp | 4 +-- scene/3d/physics_body.cpp | 4 +-- scene/3d/room_instance.cpp | 4 +-- scene/3d/scenario_fx.cpp | 4 +-- scene/3d/skeleton.cpp | 4 +-- scene/3d/spatial.cpp | 8 +++--- scene/3d/sprite_3d.cpp | 12 ++++----- scene/animation/animation_player.cpp | 6 ++--- scene/animation/animation_tree_player.cpp | 4 +-- scene/audio/audio_player.cpp | 4 +-- scene/gui/base_button.cpp | 10 +++---- scene/gui/button.cpp | 4 +-- scene/gui/button_group.cpp | 6 ++--- scene/gui/color_picker.cpp | 2 +- scene/gui/container.cpp | 2 +- scene/gui/control.cpp | 28 ++++++++++---------- scene/gui/dialogs.cpp | 10 +++---- scene/gui/file_dialog.cpp | 8 +++--- scene/gui/graph_edit.cpp | 4 +-- scene/gui/input_action.cpp | 6 ++--- scene/gui/item_list.cpp | 12 ++++----- scene/gui/line_edit.cpp | 2 +- scene/gui/menu_button.cpp | 2 +- scene/gui/option_button.cpp | 10 +++---- scene/gui/patch_9_rect.cpp | 4 +-- scene/gui/popup_menu.cpp | 22 ++++++++-------- scene/gui/range.cpp | 2 +- scene/gui/rich_text_label.cpp | 6 ++--- scene/gui/spin_box.cpp | 2 +- scene/gui/tab_container.cpp | 12 ++++----- scene/gui/tabs.cpp | 6 ++--- scene/gui/text_edit.cpp | 2 +- scene/gui/texture_button.cpp | 24 ++++++++--------- scene/gui/texture_progress.cpp | 12 ++++----- scene/gui/texture_rect.cpp | 4 +-- scene/gui/tree.cpp | 36 ++++++++++++------------- scene/gui/video_player.cpp | 6 ++--- scene/main/canvas_layer.cpp | 6 ++--- scene/main/instance_placeholder.cpp | 2 +- scene/main/node.cpp | 44 +++++++++++++++---------------- scene/main/resource_preloader.cpp | 4 +-- scene/main/scene_tree.cpp | 16 +++++------ scene/main/viewport.cpp | 22 ++++++++-------- scene/resources/bit_mask.cpp | 2 +- scene/resources/dynamic_font.cpp | 10 +++---- scene/resources/dynamic_font_stb.cpp | 4 +-- scene/resources/environment.cpp | 8 +++--- scene/resources/font.cpp | 8 +++--- scene/resources/material.cpp | 14 +++++----- scene/resources/mesh.cpp | 12 ++++----- scene/resources/mesh_data_tool.cpp | 14 +++++----- scene/resources/mesh_library.cpp | 12 ++++----- scene/resources/multimesh.cpp | 4 +-- scene/resources/packed_scene.cpp | 10 +++---- scene/resources/primitive_meshes.cpp | 4 +-- scene/resources/shader.cpp | 4 +-- scene/resources/shader_graph.cpp | 12 ++++----- scene/resources/shape_2d.cpp | 8 +++--- scene/resources/sky_box.cpp | 4 +-- scene/resources/style_box.cpp | 8 +++--- scene/resources/surface_tool.cpp | 8 +++--- scene/resources/texture.cpp | 34 ++++++++++++------------ scene/resources/theme.cpp | 16 +++++------ scene/resources/tile_set.cpp | 26 +++++++++--------- scene/resources/world.cpp | 10 +++---- scene/resources/world_2d.cpp | 2 +- 97 files changed, 420 insertions(+), 420 deletions(-) (limited to 'scene') diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index b10ee85da5..366c3a8bd8 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -223,10 +223,10 @@ void SpriteFrames::_bind_methods() { ClassDB::bind_method(D_METHOD("set_animation_loop", "anim", "loop"), &SpriteFrames::set_animation_loop); ClassDB::bind_method(D_METHOD("get_animation_loop", "anim"), &SpriteFrames::get_animation_loop); - ClassDB::bind_method(D_METHOD("add_frame", "anim", "frame:Texture", "atpos"), &SpriteFrames::add_frame, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("add_frame", "anim", "frame", "atpos"), &SpriteFrames::add_frame, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_frame_count", "anim"), &SpriteFrames::get_frame_count); - ClassDB::bind_method(D_METHOD("get_frame:Texture", "anim", "idx"), &SpriteFrames::get_frame); - ClassDB::bind_method(D_METHOD("set_frame", "anim", "idx", "txt:Texture"), &SpriteFrames::set_frame); + ClassDB::bind_method(D_METHOD("get_frame", "anim", "idx"), &SpriteFrames::get_frame); + ClassDB::bind_method(D_METHOD("set_frame", "anim", "idx", "txt"), &SpriteFrames::set_frame); ClassDB::bind_method(D_METHOD("remove_frame", "anim", "idx"), &SpriteFrames::remove_frame); ClassDB::bind_method(D_METHOD("clear", "anim"), &SpriteFrames::clear); ClassDB::bind_method(D_METHOD("clear_all"), &SpriteFrames::clear_all); @@ -617,8 +617,8 @@ String AnimatedSprite::get_configuration_warning() const { void AnimatedSprite::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_sprite_frames", "sprite_frames:SpriteFrames"), &AnimatedSprite::set_sprite_frames); - ClassDB::bind_method(D_METHOD("get_sprite_frames:SpriteFrames"), &AnimatedSprite::get_sprite_frames); + ClassDB::bind_method(D_METHOD("set_sprite_frames", "sprite_frames"), &AnimatedSprite::set_sprite_frames); + ClassDB::bind_method(D_METHOD("get_sprite_frames"), &AnimatedSprite::get_sprite_frames); ClassDB::bind_method(D_METHOD("set_animation", "animation"), &AnimatedSprite::set_animation); ClassDB::bind_method(D_METHOD("get_animation"), &AnimatedSprite::get_animation); diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index cef473dcdf..1423a804ff 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -400,7 +400,7 @@ uint32_t AudioStreamPlayer2D::get_area_mask() const { void AudioStreamPlayer2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_stream", "stream:AudioStream"), &AudioStreamPlayer2D::set_stream); + ClassDB::bind_method(D_METHOD("set_stream", "stream"), &AudioStreamPlayer2D::set_stream); ClassDB::bind_method(D_METHOD("get_stream"), &AudioStreamPlayer2D::get_stream); ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer2D::set_volume_db); diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 93bfc6f705..b11c1dd642 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -679,8 +679,8 @@ void Camera2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_zoom", "zoom"), &Camera2D::set_zoom); ClassDB::bind_method(D_METHOD("get_zoom"), &Camera2D::get_zoom); - ClassDB::bind_method(D_METHOD("set_custom_viewport", "viewport:Viewport"), &Camera2D::set_custom_viewport); - ClassDB::bind_method(D_METHOD("get_custom_viewport:Viewport"), &Camera2D::get_custom_viewport); + ClassDB::bind_method(D_METHOD("set_custom_viewport", "viewport"), &Camera2D::set_custom_viewport); + ClassDB::bind_method(D_METHOD("get_custom_viewport"), &Camera2D::get_custom_viewport); ClassDB::bind_method(D_METHOD("set_follow_smoothing", "follow_smoothing"), &Camera2D::set_follow_smoothing); ClassDB::bind_method(D_METHOD("get_follow_smoothing"), &Camera2D::get_follow_smoothing); diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 40c25c8bf6..3d0b5047ae 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -939,7 +939,7 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("_update_callback"), &CanvasItem::_update_callback); ClassDB::bind_method(D_METHOD("edit_set_state", "state"), &CanvasItem::edit_set_state); - ClassDB::bind_method(D_METHOD("edit_get_state:Variant"), &CanvasItem::edit_get_state); + ClassDB::bind_method(D_METHOD("edit_get_state"), &CanvasItem::edit_get_state); ClassDB::bind_method(D_METHOD("edit_set_rect", "rect"), &CanvasItem::edit_set_rect); ClassDB::bind_method(D_METHOD("edit_rotate", "degrees"), &CanvasItem::edit_rotate); @@ -980,15 +980,15 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("draw_polyline_colors", "points", "colors", "width", "antialiased"), &CanvasItem::draw_polyline_colors, DEFVAL(1.0), DEFVAL(false)); ClassDB::bind_method(D_METHOD("draw_rect", "rect", "color", "filled"), &CanvasItem::draw_rect, DEFVAL(true)); ClassDB::bind_method(D_METHOD("draw_circle", "pos", "radius", "color"), &CanvasItem::draw_circle); - ClassDB::bind_method(D_METHOD("draw_texture", "texture:Texture", "pos", "modulate", "normal_map:Texture"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(Variant())); - ClassDB::bind_method(D_METHOD("draw_texture_rect", "texture:Texture", "rect", "tile", "modulate", "transpose", "normal_map:Texture"), &CanvasItem::draw_texture_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant())); - ClassDB::bind_method(D_METHOD("draw_texture_rect_region", "texture:Texture", "rect", "src_rect", "modulate", "transpose", "normal_map:Texture", "clip_uv"), &CanvasItem::draw_texture_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true)); - ClassDB::bind_method(D_METHOD("draw_style_box", "style_box:StyleBox", "rect"), &CanvasItem::draw_style_box); - ClassDB::bind_method(D_METHOD("draw_primitive", "points", "colors", "uvs", "texture:Texture", "width", "normal_map:Texture"), &CanvasItem::draw_primitive, DEFVAL(Variant()), DEFVAL(1.0), DEFVAL(Variant())); - ClassDB::bind_method(D_METHOD("draw_polygon", "points", "colors", "uvs", "texture:Texture", "normal_map:Texture"), &CanvasItem::draw_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()), DEFVAL(Variant())); - ClassDB::bind_method(D_METHOD("draw_colored_polygon", "points", "color", "uvs", "texture:Texture", "normal_map:Texture"), &CanvasItem::draw_colored_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()), DEFVAL(Variant())); - ClassDB::bind_method(D_METHOD("draw_string", "font:Font", "pos", "text", "modulate", "clip_w"), &CanvasItem::draw_string, DEFVAL(Color(1, 1, 1)), DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("draw_char", "font:Font", "pos", "char", "next", "modulate"), &CanvasItem::draw_char, DEFVAL(Color(1, 1, 1))); + ClassDB::bind_method(D_METHOD("draw_texture", "texture", "pos", "modulate", "normal_map"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("draw_texture_rect", "texture", "rect", "tile", "modulate", "transpose", "normal_map"), &CanvasItem::draw_texture_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("draw_texture_rect_region", "texture", "rect", "src_rect", "modulate", "transpose", "normal_map", "clip_uv"), &CanvasItem::draw_texture_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("draw_style_box", "style_box", "rect"), &CanvasItem::draw_style_box); + ClassDB::bind_method(D_METHOD("draw_primitive", "points", "colors", "uvs", "texture", "width", "normal_map"), &CanvasItem::draw_primitive, DEFVAL(Variant()), DEFVAL(1.0), DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("draw_polygon", "points", "colors", "uvs", "texture", "normal_map"), &CanvasItem::draw_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()), DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("draw_colored_polygon", "points", "color", "uvs", "texture", "normal_map"), &CanvasItem::draw_colored_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()), DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("draw_string", "font", "pos", "text", "modulate", "clip_w"), &CanvasItem::draw_string, DEFVAL(Color(1, 1, 1)), DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("draw_char", "font", "pos", "char", "next", "modulate"), &CanvasItem::draw_char, DEFVAL(Color(1, 1, 1))); ClassDB::bind_method(D_METHOD("draw_set_transform", "pos", "rot", "scale"), &CanvasItem::draw_set_transform); ClassDB::bind_method(D_METHOD("draw_set_transform_matrix", "xform"), &CanvasItem::draw_set_transform_matrix); @@ -1001,11 +1001,11 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("get_local_mouse_pos"), &CanvasItem::get_local_mouse_pos); ClassDB::bind_method(D_METHOD("get_global_mouse_position"), &CanvasItem::get_global_mouse_position); ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasItem::get_canvas); - ClassDB::bind_method(D_METHOD("get_world_2d:World2D"), &CanvasItem::get_world_2d); + ClassDB::bind_method(D_METHOD("get_world_2d"), &CanvasItem::get_world_2d); //ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasItem::get_viewport); - ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &CanvasItem::set_material); - ClassDB::bind_method(D_METHOD("get_material:Material"), &CanvasItem::get_material); + ClassDB::bind_method(D_METHOD("set_material", "material"), &CanvasItem::set_material); + ClassDB::bind_method(D_METHOD("get_material"), &CanvasItem::get_material); ClassDB::bind_method(D_METHOD("set_use_parent_material", "enable"), &CanvasItem::set_use_parent_material); ClassDB::bind_method(D_METHOD("get_use_parent_material"), &CanvasItem::get_use_parent_material); @@ -1018,7 +1018,7 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("make_canvas_pos_local", "screen_point"), &CanvasItem::make_canvas_pos_local); - ClassDB::bind_method(D_METHOD("make_input_local:InputEvent", "event:InputEvent"), &CanvasItem::make_input_local); + ClassDB::bind_method(D_METHOD("make_input_local", "event"), &CanvasItem::make_input_local); BIND_VMETHOD(MethodInfo("_draw")); diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index 45f956ea97..d3bb5a8d4e 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -333,17 +333,17 @@ void CollisionObject2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_pickable", "enabled"), &CollisionObject2D::set_pickable); ClassDB::bind_method(D_METHOD("is_pickable"), &CollisionObject2D::is_pickable); - ClassDB::bind_method(D_METHOD("create_shape_owner", "owner:Object"), &CollisionObject2D::create_shape_owner); + ClassDB::bind_method(D_METHOD("create_shape_owner", "owner"), &CollisionObject2D::create_shape_owner); ClassDB::bind_method(D_METHOD("remove_shape_owner", "owner_id"), &CollisionObject2D::remove_shape_owner); ClassDB::bind_method(D_METHOD("get_shape_owners"), &CollisionObject2D::_get_shape_owners); - ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform:Transform2D"), &CollisionObject2D::shape_owner_set_transform); + ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform"), &CollisionObject2D::shape_owner_set_transform); ClassDB::bind_method(D_METHOD("shape_owner_get_transform", "owner_id"), &CollisionObject2D::shape_owner_get_transform); ClassDB::bind_method(D_METHOD("shape_owner_get_owner", "owner_id"), &CollisionObject2D::shape_owner_get_owner); ClassDB::bind_method(D_METHOD("shape_owner_set_disabled", "owner_id", "disabled"), &CollisionObject2D::shape_owner_set_disabled); ClassDB::bind_method(D_METHOD("is_shape_owner_disabled", "owner_id"), &CollisionObject2D::is_shape_owner_disabled); ClassDB::bind_method(D_METHOD("shape_owner_set_one_way_collision", "owner_id", "enable"), &CollisionObject2D::shape_owner_set_one_way_collision); ClassDB::bind_method(D_METHOD("is_shape_owner_one_way_collision_enabled", "owner_id"), &CollisionObject2D::is_shape_owner_one_way_collision_enabled); - ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape:Shape2D"), &CollisionObject2D::shape_owner_add_shape); + ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape"), &CollisionObject2D::shape_owner_add_shape); ClassDB::bind_method(D_METHOD("shape_owner_get_shape_count", "owner_id"), &CollisionObject2D::shape_owner_get_shape_count); ClassDB::bind_method(D_METHOD("shape_owner_get_shape", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_get_shape); ClassDB::bind_method(D_METHOD("shape_owner_get_shape_index", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_get_shape_index); diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index 890ac0c1f3..ff4aa245ec 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -201,8 +201,8 @@ bool CollisionShape2D::is_one_way_collision_enabled() const { void CollisionShape2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_shape", "shape:Shape2D"), &CollisionShape2D::set_shape); - ClassDB::bind_method(D_METHOD("get_shape:Shape2D"), &CollisionShape2D::get_shape); + ClassDB::bind_method(D_METHOD("set_shape", "shape"), &CollisionShape2D::set_shape); + ClassDB::bind_method(D_METHOD("get_shape"), &CollisionShape2D::get_shape); ClassDB::bind_method(D_METHOD("set_disabled", "disabled"), &CollisionShape2D::set_disabled); ClassDB::bind_method(D_METHOD("is_disabled"), &CollisionShape2D::is_disabled); ClassDB::bind_method(D_METHOD("set_one_way_collision", "enabled"), &CollisionShape2D::set_one_way_collision); diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 044cb06c02..e8c2122bd1 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -355,8 +355,8 @@ void Light2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_editor_only", "editor_only"), &Light2D::set_editor_only); ClassDB::bind_method(D_METHOD("is_editor_only"), &Light2D::is_editor_only); - ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Light2D::set_texture); - ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Light2D::get_texture); + ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Light2D::set_texture); + ClassDB::bind_method(D_METHOD("get_texture"), &Light2D::get_texture); ClassDB::bind_method(D_METHOD("set_texture_offset", "texture_offset"), &Light2D::set_texture_offset); ClassDB::bind_method(D_METHOD("get_texture_offset"), &Light2D::get_texture_offset); diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp index f1df2b0daf..a1a8e7d9c4 100644 --- a/scene/2d/light_occluder_2d.cpp +++ b/scene/2d/light_occluder_2d.cpp @@ -212,8 +212,8 @@ String LightOccluder2D::get_configuration_warning() const { void LightOccluder2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_occluder_polygon", "polygon:OccluderPolygon2D"), &LightOccluder2D::set_occluder_polygon); - ClassDB::bind_method(D_METHOD("get_occluder_polygon:OccluderPolygon2D"), &LightOccluder2D::get_occluder_polygon); + ClassDB::bind_method(D_METHOD("set_occluder_polygon", "polygon"), &LightOccluder2D::set_occluder_polygon); + ClassDB::bind_method(D_METHOD("get_occluder_polygon"), &LightOccluder2D::get_occluder_polygon); ClassDB::bind_method(D_METHOD("set_occluder_light_mask", "mask"), &LightOccluder2D::set_occluder_light_mask); ClassDB::bind_method(D_METHOD("get_occluder_light_mask"), &LightOccluder2D::get_occluder_light_mask); diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp index 22e54cfb54..5438557d0b 100644 --- a/scene/2d/line_2d.cpp +++ b/scene/2d/line_2d.cpp @@ -283,11 +283,11 @@ void Line2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_default_color", "color"), &Line2D::set_default_color); ClassDB::bind_method(D_METHOD("get_default_color"), &Line2D::get_default_color); - ClassDB::bind_method(D_METHOD("set_gradient", "color:Gradient"), &Line2D::set_gradient); - ClassDB::bind_method(D_METHOD("get_gradient:Gradient"), &Line2D::get_gradient); + ClassDB::bind_method(D_METHOD("set_gradient", "color"), &Line2D::set_gradient); + ClassDB::bind_method(D_METHOD("get_gradient"), &Line2D::get_gradient); - ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Line2D::set_texture); - ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Line2D::get_texture); + ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Line2D::set_texture); + ClassDB::bind_method(D_METHOD("get_texture"), &Line2D::get_texture); ClassDB::bind_method(D_METHOD("set_texture_mode", "mode"), &Line2D::set_texture_mode); ClassDB::bind_method(D_METHOD("get_texture_mode"), &Line2D::get_texture_mode); diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp index bfe5a359f7..e579838903 100644 --- a/scene/2d/navigation2d.cpp +++ b/scene/2d/navigation2d.cpp @@ -763,7 +763,7 @@ Object *Navigation2D::get_closest_point_owner(const Vector2 &p_point) { void Navigation2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("navpoly_create", "mesh:NavigationPolygon", "xform", "owner"), &Navigation2D::navpoly_create, DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("navpoly_create", "mesh", "xform", "owner"), &Navigation2D::navpoly_create, DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("navpoly_set_transform", "id", "xform"), &Navigation2D::navpoly_set_transform); ClassDB::bind_method(D_METHOD("navpoly_remove", "id"), &Navigation2D::navpoly_remove); diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp index 807f72e81f..779751c1c5 100644 --- a/scene/2d/navigation_polygon.cpp +++ b/scene/2d/navigation_polygon.cpp @@ -459,8 +459,8 @@ String NavigationPolygonInstance::get_configuration_warning() const { void NavigationPolygonInstance::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navpoly:NavigationPolygon"), &NavigationPolygonInstance::set_navigation_polygon); - ClassDB::bind_method(D_METHOD("get_navigation_polygon:NavigationPolygon"), &NavigationPolygonInstance::get_navigation_polygon); + ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navpoly"), &NavigationPolygonInstance::set_navigation_polygon); + ClassDB::bind_method(D_METHOD("get_navigation_polygon"), &NavigationPolygonInstance::get_navigation_polygon); ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationPolygonInstance::set_enabled); ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationPolygonInstance::is_enabled); diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 82efe1d7fb..98d6a467b1 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -457,7 +457,7 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("edit_set_pivot", "pivot"), &Node2D::edit_set_pivot); - ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent:Node"), &Node2D::get_relative_transform_to_parent); + ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent"), &Node2D::get_relative_transform_to_parent); ADD_GROUP("Transform", ""); ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index 572195b570..4aa841131a 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -327,7 +327,7 @@ void Particles2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_use_local_coordinates", "enable"), &Particles2D::set_use_local_coordinates); ClassDB::bind_method(D_METHOD("set_fixed_fps", "fps"), &Particles2D::set_fixed_fps); ClassDB::bind_method(D_METHOD("set_fractional_delta", "enable"), &Particles2D::set_fractional_delta); - ClassDB::bind_method(D_METHOD("set_process_material", "material:Material"), &Particles2D::set_process_material); + ClassDB::bind_method(D_METHOD("set_process_material", "material"), &Particles2D::set_process_material); ClassDB::bind_method(D_METHOD("set_speed_scale", "scale"), &Particles2D::set_speed_scale); ClassDB::bind_method(D_METHOD("is_emitting"), &Particles2D::is_emitting); @@ -341,17 +341,17 @@ void Particles2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_use_local_coordinates"), &Particles2D::get_use_local_coordinates); ClassDB::bind_method(D_METHOD("get_fixed_fps"), &Particles2D::get_fixed_fps); ClassDB::bind_method(D_METHOD("get_fractional_delta"), &Particles2D::get_fractional_delta); - ClassDB::bind_method(D_METHOD("get_process_material:Material"), &Particles2D::get_process_material); + ClassDB::bind_method(D_METHOD("get_process_material"), &Particles2D::get_process_material); ClassDB::bind_method(D_METHOD("get_speed_scale"), &Particles2D::get_speed_scale); ClassDB::bind_method(D_METHOD("set_draw_order", "order"), &Particles2D::set_draw_order); ClassDB::bind_method(D_METHOD("get_draw_order"), &Particles2D::get_draw_order); - ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Particles2D::set_texture); - ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Particles2D::get_texture); + ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Particles2D::set_texture); + ClassDB::bind_method(D_METHOD("get_texture"), &Particles2D::get_texture); - ClassDB::bind_method(D_METHOD("set_normal_map", "texture:Texture"), &Particles2D::set_normal_map); - ClassDB::bind_method(D_METHOD("get_normal_map:Texture"), &Particles2D::get_normal_map); + ClassDB::bind_method(D_METHOD("set_normal_map", "texture"), &Particles2D::set_normal_map); + ClassDB::bind_method(D_METHOD("get_normal_map"), &Particles2D::get_normal_map); ClassDB::bind_method(D_METHOD("capture_rect"), &Particles2D::capture_rect); diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index 0b486bd821..35e0d66d08 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -82,8 +82,8 @@ Ref Path2D::get_curve() const { void Path2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_curve", "curve:Curve2D"), &Path2D::set_curve); - ClassDB::bind_method(D_METHOD("get_curve:Curve2D", "curve"), &Path2D::get_curve); + ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path2D::set_curve); + ClassDB::bind_method(D_METHOD("get_curve", "curve"), &Path2D::get_curve); ClassDB::bind_method(D_METHOD("_curve_changed"), &Path2D::_curve_changed); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve2D"), "set_curve", "get_curve"); diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index d5527fc9ca..b90ac36008 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -70,8 +70,8 @@ void PhysicsBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_layers", "mask"), &PhysicsBody2D::_set_layers); ClassDB::bind_method(D_METHOD("_get_layers"), &PhysicsBody2D::_get_layers); - ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body:PhysicsBody2D"), &PhysicsBody2D::add_collision_exception_with); - ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body:PhysicsBody2D"), &PhysicsBody2D::remove_collision_exception_with); + ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody2D::add_collision_exception_with); + ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody2D::remove_collision_exception_with); ADD_PROPERTY(PropertyInfo(Variant::INT, "layers", PROPERTY_HINT_LAYERS_2D_PHYSICS, "", 0), "_set_layers", "_get_layers"); //for backwards compat ADD_GROUP("Collision", "collision_"); @@ -896,7 +896,7 @@ void RigidBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_can_sleep", "able_to_sleep"), &RigidBody2D::set_can_sleep); ClassDB::bind_method(D_METHOD("is_able_to_sleep"), &RigidBody2D::is_able_to_sleep); - ClassDB::bind_method(D_METHOD("test_motion", "motion", "margin", "result:Physics2DTestMotionResult"), &RigidBody2D::_test_motion, DEFVAL(0.08), DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("test_motion", "motion", "margin", "result"), &RigidBody2D::_test_motion, DEFVAL(0.08), DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("_direct_state_changed"), &RigidBody2D::_direct_state_changed); ClassDB::bind_method(D_METHOD("_body_enter_tree"), &RigidBody2D::_body_enter_tree); diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index 4a68df5706..5c1c953a37 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -330,8 +330,8 @@ void Polygon2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_vertex_colors", "vertex_colors"), &Polygon2D::set_vertex_colors); ClassDB::bind_method(D_METHOD("get_vertex_colors"), &Polygon2D::get_vertex_colors); - ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Polygon2D::set_texture); - ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Polygon2D::get_texture); + ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Polygon2D::set_texture); + ClassDB::bind_method(D_METHOD("get_texture"), &Polygon2D::get_texture); ClassDB::bind_method(D_METHOD("set_texture_offset", "texture_offset"), &Polygon2D::set_texture_offset); ClassDB::bind_method(D_METHOD("get_texture_offset"), &Polygon2D::get_texture_offset); diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index 24c9137807..37139b2b93 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -356,17 +356,17 @@ bool TouchScreenButton::is_passby_press_enabled() const { void TouchScreenButton::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &TouchScreenButton::set_texture); - ClassDB::bind_method(D_METHOD("get_texture:Texture"), &TouchScreenButton::get_texture); + ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TouchScreenButton::set_texture); + ClassDB::bind_method(D_METHOD("get_texture"), &TouchScreenButton::get_texture); - ClassDB::bind_method(D_METHOD("set_texture_pressed", "texture_pressed:Texture"), &TouchScreenButton::set_texture_pressed); - ClassDB::bind_method(D_METHOD("get_texture_pressed:Texture"), &TouchScreenButton::get_texture_pressed); + ClassDB::bind_method(D_METHOD("set_texture_pressed", "texture_pressed"), &TouchScreenButton::set_texture_pressed); + ClassDB::bind_method(D_METHOD("get_texture_pressed"), &TouchScreenButton::get_texture_pressed); - ClassDB::bind_method(D_METHOD("set_bitmask", "bitmask:BitMap"), &TouchScreenButton::set_bitmask); - ClassDB::bind_method(D_METHOD("get_bitmask:BitMap"), &TouchScreenButton::get_bitmask); + ClassDB::bind_method(D_METHOD("set_bitmask", "bitmask"), &TouchScreenButton::set_bitmask); + ClassDB::bind_method(D_METHOD("get_bitmask"), &TouchScreenButton::get_bitmask); - ClassDB::bind_method(D_METHOD("set_shape", "shape:Shape2D"), &TouchScreenButton::set_shape); - ClassDB::bind_method(D_METHOD("get_shape:Shape2D"), &TouchScreenButton::get_shape); + ClassDB::bind_method(D_METHOD("set_shape", "shape"), &TouchScreenButton::set_shape); + ClassDB::bind_method(D_METHOD("get_shape"), &TouchScreenButton::get_shape); ClassDB::bind_method(D_METHOD("set_shape_centered", "bool"), &TouchScreenButton::set_shape_centered); ClassDB::bind_method(D_METHOD("is_shape_centered"), &TouchScreenButton::is_shape_centered); diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index 01d101a89c..2ec529a166 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -298,11 +298,11 @@ void Sprite::_validate_property(PropertyInfo &property) const { void Sprite::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Sprite::set_texture); - ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Sprite::get_texture); + ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Sprite::set_texture); + ClassDB::bind_method(D_METHOD("get_texture"), &Sprite::get_texture); - ClassDB::bind_method(D_METHOD("set_normal_map", "normal_map:Texture"), &Sprite::set_normal_map); - ClassDB::bind_method(D_METHOD("get_normal_map:Texture"), &Sprite::get_normal_map); + ClassDB::bind_method(D_METHOD("set_normal_map", "normal_map"), &Sprite::set_normal_map); + ClassDB::bind_method(D_METHOD("get_normal_map"), &Sprite::get_normal_map); ClassDB::bind_method(D_METHOD("set_centered", "centered"), &Sprite::set_centered); ClassDB::bind_method(D_METHOD("is_centered"), &Sprite::is_centered); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index f8bf3edb99..e4494742a1 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1208,8 +1208,8 @@ void TileMap::set_light_mask(int p_light_mask) { void TileMap::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_tileset", "tileset:TileSet"), &TileMap::set_tileset); - ClassDB::bind_method(D_METHOD("get_tileset:TileSet"), &TileMap::get_tileset); + ClassDB::bind_method(D_METHOD("set_tileset", "tileset"), &TileMap::set_tileset); + ClassDB::bind_method(D_METHOD("get_tileset"), &TileMap::get_tileset); ClassDB::bind_method(D_METHOD("set_mode", "mode"), &TileMap::set_mode); ClassDB::bind_method(D_METHOD("get_mode"), &TileMap::get_mode); diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 87ea018425..6abc2caac8 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -807,7 +807,7 @@ AudioStreamPlayer3D::DopplerTracking AudioStreamPlayer3D::get_doppler_tracking() void AudioStreamPlayer3D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_stream", "stream:AudioStream"), &AudioStreamPlayer3D::set_stream); + ClassDB::bind_method(D_METHOD("set_stream", "stream"), &AudioStreamPlayer3D::set_stream); ClassDB::bind_method(D_METHOD("get_stream"), &AudioStreamPlayer3D::get_stream); ClassDB::bind_method(D_METHOD("set_unit_db", "unit_db"), &AudioStreamPlayer3D::set_unit_db); diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index 697d91c863..3c5eb21d38 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -556,8 +556,8 @@ void Camera::_bind_methods() { ClassDB::bind_method(D_METHOD("get_v_offset"), &Camera::get_v_offset); ClassDB::bind_method(D_METHOD("set_cull_mask", "mask"), &Camera::set_cull_mask); ClassDB::bind_method(D_METHOD("get_cull_mask"), &Camera::get_cull_mask); - ClassDB::bind_method(D_METHOD("set_environment", "env:Environment"), &Camera::set_environment); - ClassDB::bind_method(D_METHOD("get_environment:Environment"), &Camera::get_environment); + ClassDB::bind_method(D_METHOD("set_environment", "env"), &Camera::set_environment); + ClassDB::bind_method(D_METHOD("get_environment"), &Camera::get_environment); ClassDB::bind_method(D_METHOD("set_keep_aspect_mode", "mode"), &Camera::set_keep_aspect_mode); ClassDB::bind_method(D_METHOD("get_keep_aspect_mode"), &Camera::get_keep_aspect_mode); ClassDB::bind_method(D_METHOD("set_doppler_tracking", "mode"), &Camera::set_doppler_tracking); diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp index 2686cd81df..1aba26673c 100644 --- a/scene/3d/collision_object.cpp +++ b/scene/3d/collision_object.cpp @@ -128,15 +128,15 @@ void CollisionObject::_bind_methods() { ClassDB::bind_method(D_METHOD("set_capture_input_on_drag", "enable"), &CollisionObject::set_capture_input_on_drag); ClassDB::bind_method(D_METHOD("get_capture_input_on_drag"), &CollisionObject::get_capture_input_on_drag); ClassDB::bind_method(D_METHOD("get_rid"), &CollisionObject::get_rid); - ClassDB::bind_method(D_METHOD("create_shape_owner", "owner:Object"), &CollisionObject::create_shape_owner); + ClassDB::bind_method(D_METHOD("create_shape_owner", "owner"), &CollisionObject::create_shape_owner); ClassDB::bind_method(D_METHOD("remove_shape_owner", "owner_id"), &CollisionObject::remove_shape_owner); ClassDB::bind_method(D_METHOD("get_shape_owners"), &CollisionObject::_get_shape_owners); - ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform:Transform"), &CollisionObject::shape_owner_set_transform); + ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform"), &CollisionObject::shape_owner_set_transform); ClassDB::bind_method(D_METHOD("shape_owner_get_transform", "owner_id"), &CollisionObject::shape_owner_get_transform); ClassDB::bind_method(D_METHOD("shape_owner_get_owner", "owner_id"), &CollisionObject::shape_owner_get_owner); ClassDB::bind_method(D_METHOD("shape_owner_set_disabled", "owner_id", "disabled"), &CollisionObject::shape_owner_set_disabled); ClassDB::bind_method(D_METHOD("is_shape_owner_disabled", "owner_id"), &CollisionObject::is_shape_owner_disabled); - ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape:Shape"), &CollisionObject::shape_owner_add_shape); + ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape"), &CollisionObject::shape_owner_add_shape); ClassDB::bind_method(D_METHOD("shape_owner_get_shape_count", "owner_id"), &CollisionObject::shape_owner_get_shape_count); ClassDB::bind_method(D_METHOD("shape_owner_get_shape", "owner_id", "shape_id"), &CollisionObject::shape_owner_get_shape); ClassDB::bind_method(D_METHOD("shape_owner_get_shape_index", "owner_id", "shape_id"), &CollisionObject::shape_owner_get_shape_index); diff --git a/scene/3d/collision_shape.cpp b/scene/3d/collision_shape.cpp index a7cfc6fef2..4fd215bd1a 100644 --- a/scene/3d/collision_shape.cpp +++ b/scene/3d/collision_shape.cpp @@ -127,9 +127,9 @@ String CollisionShape::get_configuration_warning() const { void CollisionShape::_bind_methods() { //not sure if this should do anything - ClassDB::bind_method(D_METHOD("resource_changed", "resource:Resource"), &CollisionShape::resource_changed); - ClassDB::bind_method(D_METHOD("set_shape", "shape:Shape"), &CollisionShape::set_shape); - ClassDB::bind_method(D_METHOD("get_shape:Shape"), &CollisionShape::get_shape); + ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &CollisionShape::resource_changed); + ClassDB::bind_method(D_METHOD("set_shape", "shape"), &CollisionShape::set_shape); + ClassDB::bind_method(D_METHOD("get_shape"), &CollisionShape::get_shape); ClassDB::bind_method(D_METHOD("set_disabled", "enable"), &CollisionShape::set_disabled); ClassDB::bind_method(D_METHOD("is_disabled"), &CollisionShape::is_disabled); ClassDB::bind_method(D_METHOD("make_convex_from_brothers"), &CollisionShape::make_convex_from_brothers); diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp index 7aaf4a6e3d..2174f924ac 100644 --- a/scene/3d/gi_probe.cpp +++ b/scene/3d/gi_probe.cpp @@ -1443,8 +1443,8 @@ PoolVector GIProbe::get_faces(uint32_t p_usage_flags) const { void GIProbe::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_probe_data", "data:GIProbeData"), &GIProbe::set_probe_data); - ClassDB::bind_method(D_METHOD("get_probe_data:GIProbeData"), &GIProbe::get_probe_data); + ClassDB::bind_method(D_METHOD("set_probe_data", "data"), &GIProbe::set_probe_data); + ClassDB::bind_method(D_METHOD("get_probe_data"), &GIProbe::get_probe_data); ClassDB::bind_method(D_METHOD("set_subdiv", "subdiv"), &GIProbe::set_subdiv); ClassDB::bind_method(D_METHOD("get_subdiv"), &GIProbe::get_subdiv); @@ -1473,7 +1473,7 @@ void GIProbe::_bind_methods() { ClassDB::bind_method(D_METHOD("set_compress", "enable"), &GIProbe::set_compress); ClassDB::bind_method(D_METHOD("is_compressed"), &GIProbe::is_compressed); - ClassDB::bind_method(D_METHOD("bake", "from_node:Node", "create_visual_debug"), &GIProbe::bake, DEFVAL(Variant()), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("bake", "from_node", "create_visual_debug"), &GIProbe::bake, DEFVAL(Variant()), DEFVAL(false)); ClassDB::bind_method(D_METHOD("debug_bake"), &GIProbe::_debug_bake); ClassDB::set_method_flags(get_class_static(), _scs_create("debug_bake"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); diff --git a/scene/3d/immediate_geometry.cpp b/scene/3d/immediate_geometry.cpp index 128c8b44c3..060e088750 100644 --- a/scene/3d/immediate_geometry.cpp +++ b/scene/3d/immediate_geometry.cpp @@ -143,7 +143,7 @@ void ImmediateGeometry::add_sphere(int p_lats, int p_lons, float p_radius, bool void ImmediateGeometry::_bind_methods() { - ClassDB::bind_method(D_METHOD("begin", "primitive", "texture:Texture"), &ImmediateGeometry::begin, DEFVAL(Ref())); + ClassDB::bind_method(D_METHOD("begin", "primitive", "texture"), &ImmediateGeometry::begin, DEFVAL(Ref())); ClassDB::bind_method(D_METHOD("set_normal", "normal"), &ImmediateGeometry::set_normal); ClassDB::bind_method(D_METHOD("set_tangent", "tangent"), &ImmediateGeometry::set_tangent); ClassDB::bind_method(D_METHOD("set_color", "color"), &ImmediateGeometry::set_color); diff --git a/scene/3d/interpolated_camera.cpp b/scene/3d/interpolated_camera.cpp index 3855244787..36a6660bf9 100644 --- a/scene/3d/interpolated_camera.cpp +++ b/scene/3d/interpolated_camera.cpp @@ -132,7 +132,7 @@ void InterpolatedCamera::_bind_methods() { ClassDB::bind_method(D_METHOD("set_target_path", "target_path"), &InterpolatedCamera::set_target_path); ClassDB::bind_method(D_METHOD("get_target_path"), &InterpolatedCamera::get_target_path); - ClassDB::bind_method(D_METHOD("set_target", "target:Camera"), &InterpolatedCamera::_set_target); + ClassDB::bind_method(D_METHOD("set_target", "target"), &InterpolatedCamera::_set_target); ClassDB::bind_method(D_METHOD("set_speed", "speed"), &InterpolatedCamera::set_speed); ClassDB::bind_method(D_METHOD("get_speed"), &InterpolatedCamera::get_speed); diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp index 51237c0bc3..da25afbf57 100644 --- a/scene/3d/mesh_instance.cpp +++ b/scene/3d/mesh_instance.cpp @@ -352,13 +352,13 @@ void MeshInstance::create_debug_tangents() { void MeshInstance::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_mesh", "mesh:Mesh"), &MeshInstance::set_mesh); - ClassDB::bind_method(D_METHOD("get_mesh:Mesh"), &MeshInstance::get_mesh); - ClassDB::bind_method(D_METHOD("set_skeleton_path", "skeleton_path:NodePath"), &MeshInstance::set_skeleton_path); - ClassDB::bind_method(D_METHOD("get_skeleton_path:NodePath"), &MeshInstance::get_skeleton_path); + ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &MeshInstance::set_mesh); + ClassDB::bind_method(D_METHOD("get_mesh"), &MeshInstance::get_mesh); + ClassDB::bind_method(D_METHOD("set_skeleton_path", "skeleton_path"), &MeshInstance::set_skeleton_path); + ClassDB::bind_method(D_METHOD("get_skeleton_path"), &MeshInstance::get_skeleton_path); - ClassDB::bind_method(D_METHOD("set_surface_material", "surface", "material:Material"), &MeshInstance::set_surface_material); - ClassDB::bind_method(D_METHOD("get_surface_material:Material", "surface"), &MeshInstance::get_surface_material); + ClassDB::bind_method(D_METHOD("set_surface_material", "surface", "material"), &MeshInstance::set_surface_material); + ClassDB::bind_method(D_METHOD("get_surface_material", "surface"), &MeshInstance::get_surface_material); ClassDB::bind_method(D_METHOD("create_trimesh_collision"), &MeshInstance::create_trimesh_collision); ClassDB::set_method_flags("MeshInstance", "create_trimesh_collision", METHOD_FLAGS_DEFAULT); diff --git a/scene/3d/multimesh_instance.cpp b/scene/3d/multimesh_instance.cpp index b4558698cc..b51953f27c 100644 --- a/scene/3d/multimesh_instance.cpp +++ b/scene/3d/multimesh_instance.cpp @@ -31,8 +31,8 @@ void MultiMeshInstance::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_multimesh", "multimesh:MultiMesh"), &MultiMeshInstance::set_multimesh); - ClassDB::bind_method(D_METHOD("get_multimesh:MultiMesh"), &MultiMeshInstance::get_multimesh); + ClassDB::bind_method(D_METHOD("set_multimesh", "multimesh"), &MultiMeshInstance::set_multimesh); + ClassDB::bind_method(D_METHOD("get_multimesh"), &MultiMeshInstance::get_multimesh); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "multimesh", PROPERTY_HINT_RESOURCE_TYPE, "MultiMesh"), "set_multimesh", "get_multimesh"); } diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp index de6b242bfe..a1183326d7 100644 --- a/scene/3d/navigation.cpp +++ b/scene/3d/navigation.cpp @@ -690,7 +690,7 @@ Vector3 Navigation::get_up_vector() const { void Navigation::_bind_methods() { - ClassDB::bind_method(D_METHOD("navmesh_create", "mesh:NavigationMesh", "xform", "owner"), &Navigation::navmesh_create, DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("navmesh_create", "mesh", "xform", "owner"), &Navigation::navmesh_create, DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("navmesh_set_transform", "id", "xform"), &Navigation::navmesh_set_transform); ClassDB::bind_method(D_METHOD("navmesh_remove", "id"), &Navigation::navmesh_remove); diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp index 7392998d57..4c93bcfb5e 100644 --- a/scene/3d/navigation_mesh.cpp +++ b/scene/3d/navigation_mesh.cpp @@ -374,8 +374,8 @@ String NavigationMeshInstance::get_configuration_warning() const { void NavigationMeshInstance::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_navigation_mesh", "navmesh:NavigationMesh"), &NavigationMeshInstance::set_navigation_mesh); - ClassDB::bind_method(D_METHOD("get_navigation_mesh:NavigationMesh"), &NavigationMeshInstance::get_navigation_mesh); + ClassDB::bind_method(D_METHOD("set_navigation_mesh", "navmesh"), &NavigationMeshInstance::set_navigation_mesh); + ClassDB::bind_method(D_METHOD("get_navigation_mesh"), &NavigationMeshInstance::get_navigation_mesh); ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationMeshInstance::set_enabled); ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationMeshInstance::is_enabled); diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index bab23d013b..081caf4419 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -291,7 +291,7 @@ void Particles::_bind_methods() { ClassDB::bind_method(D_METHOD("set_use_local_coordinates", "enable"), &Particles::set_use_local_coordinates); ClassDB::bind_method(D_METHOD("set_fixed_fps", "fps"), &Particles::set_fixed_fps); ClassDB::bind_method(D_METHOD("set_fractional_delta", "enable"), &Particles::set_fractional_delta); - ClassDB::bind_method(D_METHOD("set_process_material", "material:Material"), &Particles::set_process_material); + ClassDB::bind_method(D_METHOD("set_process_material", "material"), &Particles::set_process_material); ClassDB::bind_method(D_METHOD("set_speed_scale", "scale"), &Particles::set_speed_scale); ClassDB::bind_method(D_METHOD("is_emitting"), &Particles::is_emitting); @@ -305,7 +305,7 @@ void Particles::_bind_methods() { ClassDB::bind_method(D_METHOD("get_use_local_coordinates"), &Particles::get_use_local_coordinates); ClassDB::bind_method(D_METHOD("get_fixed_fps"), &Particles::get_fixed_fps); ClassDB::bind_method(D_METHOD("get_fractional_delta"), &Particles::get_fractional_delta); - ClassDB::bind_method(D_METHOD("get_process_material:Material"), &Particles::get_process_material); + ClassDB::bind_method(D_METHOD("get_process_material"), &Particles::get_process_material); ClassDB::bind_method(D_METHOD("get_speed_scale"), &Particles::get_speed_scale); ClassDB::bind_method(D_METHOD("set_draw_order", "order"), &Particles::set_draw_order); @@ -313,10 +313,10 @@ void Particles::_bind_methods() { ClassDB::bind_method(D_METHOD("get_draw_order"), &Particles::get_draw_order); ClassDB::bind_method(D_METHOD("set_draw_passes", "passes"), &Particles::set_draw_passes); - ClassDB::bind_method(D_METHOD("set_draw_pass_mesh", "pass", "mesh:Mesh"), &Particles::set_draw_pass_mesh); + ClassDB::bind_method(D_METHOD("set_draw_pass_mesh", "pass", "mesh"), &Particles::set_draw_pass_mesh); ClassDB::bind_method(D_METHOD("get_draw_passes"), &Particles::get_draw_passes); - ClassDB::bind_method(D_METHOD("get_draw_pass_mesh:Mesh", "pass"), &Particles::get_draw_pass_mesh); + ClassDB::bind_method(D_METHOD("get_draw_pass_mesh", "pass"), &Particles::get_draw_pass_mesh); ClassDB::bind_method(D_METHOD("restart"), &Particles::restart); ClassDB::bind_method(D_METHOD("capture_aabb"), &Particles::capture_aabb); @@ -1372,8 +1372,8 @@ void ParticlesMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("set_color", "color"), &ParticlesMaterial::set_color); ClassDB::bind_method(D_METHOD("get_color"), &ParticlesMaterial::get_color); - ClassDB::bind_method(D_METHOD("set_color_ramp", "ramp:Texture"), &ParticlesMaterial::set_color_ramp); - ClassDB::bind_method(D_METHOD("get_color_ramp:Texture"), &ParticlesMaterial::get_color_ramp); + ClassDB::bind_method(D_METHOD("set_color_ramp", "ramp"), &ParticlesMaterial::set_color_ramp); + ClassDB::bind_method(D_METHOD("get_color_ramp"), &ParticlesMaterial::get_color_ramp); ClassDB::bind_method(D_METHOD("set_flag", "flag", "enable"), &ParticlesMaterial::set_flag); ClassDB::bind_method(D_METHOD("get_flag", "flag"), &ParticlesMaterial::get_flag); @@ -1387,14 +1387,14 @@ void ParticlesMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("set_emission_box_extents", "extents"), &ParticlesMaterial::set_emission_box_extents); ClassDB::bind_method(D_METHOD("get_emission_box_extents"), &ParticlesMaterial::get_emission_box_extents); - ClassDB::bind_method(D_METHOD("set_emission_point_texture", "texture:Texture"), &ParticlesMaterial::set_emission_point_texture); - ClassDB::bind_method(D_METHOD("get_emission_point_texture:Texture"), &ParticlesMaterial::get_emission_point_texture); + ClassDB::bind_method(D_METHOD("set_emission_point_texture", "texture"), &ParticlesMaterial::set_emission_point_texture); + ClassDB::bind_method(D_METHOD("get_emission_point_texture"), &ParticlesMaterial::get_emission_point_texture); - ClassDB::bind_method(D_METHOD("set_emission_normal_texture", "texture:Texture"), &ParticlesMaterial::set_emission_normal_texture); - ClassDB::bind_method(D_METHOD("get_emission_normal_texture:Texture"), &ParticlesMaterial::get_emission_normal_texture); + ClassDB::bind_method(D_METHOD("set_emission_normal_texture", "texture"), &ParticlesMaterial::set_emission_normal_texture); + ClassDB::bind_method(D_METHOD("get_emission_normal_texture"), &ParticlesMaterial::get_emission_normal_texture); - ClassDB::bind_method(D_METHOD("set_emission_color_texture", "texture:Texture"), &ParticlesMaterial::set_emission_color_texture); - ClassDB::bind_method(D_METHOD("get_emission_color_texture:Texture"), &ParticlesMaterial::get_emission_color_texture); + ClassDB::bind_method(D_METHOD("set_emission_color_texture", "texture"), &ParticlesMaterial::set_emission_color_texture); + ClassDB::bind_method(D_METHOD("get_emission_color_texture"), &ParticlesMaterial::get_emission_color_texture); ClassDB::bind_method(D_METHOD("set_emission_point_count", "point_count"), &ParticlesMaterial::set_emission_point_count); ClassDB::bind_method(D_METHOD("get_emission_point_count"), &ParticlesMaterial::get_emission_point_count); @@ -1402,11 +1402,11 @@ void ParticlesMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("set_trail_divisor", "divisor"), &ParticlesMaterial::set_trail_divisor); ClassDB::bind_method(D_METHOD("get_trail_divisor"), &ParticlesMaterial::get_trail_divisor); - ClassDB::bind_method(D_METHOD("set_trail_size_modifier", "texture:CurveTexture"), &ParticlesMaterial::set_trail_size_modifier); - ClassDB::bind_method(D_METHOD("get_trail_size_modifier:CurveTexture"), &ParticlesMaterial::get_trail_size_modifier); + ClassDB::bind_method(D_METHOD("set_trail_size_modifier", "texture"), &ParticlesMaterial::set_trail_size_modifier); + ClassDB::bind_method(D_METHOD("get_trail_size_modifier"), &ParticlesMaterial::get_trail_size_modifier); - ClassDB::bind_method(D_METHOD("set_trail_color_modifier", "texture:GradientTexture"), &ParticlesMaterial::set_trail_color_modifier); - ClassDB::bind_method(D_METHOD("get_trail_color_modifier:GradientTexture"), &ParticlesMaterial::get_trail_color_modifier); + ClassDB::bind_method(D_METHOD("set_trail_color_modifier", "texture"), &ParticlesMaterial::set_trail_color_modifier); + ClassDB::bind_method(D_METHOD("get_trail_color_modifier"), &ParticlesMaterial::get_trail_color_modifier); ClassDB::bind_method(D_METHOD("get_gravity"), &ParticlesMaterial::get_gravity); ClassDB::bind_method(D_METHOD("set_gravity", "accel_vec"), &ParticlesMaterial::set_gravity); diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp index 5c29918118..18b5758d47 100644 --- a/scene/3d/path.cpp +++ b/scene/3d/path.cpp @@ -78,8 +78,8 @@ Ref Path::get_curve() const { void Path::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_curve", "curve:Curve3D"), &Path::set_curve); - ClassDB::bind_method(D_METHOD("get_curve:Curve3D", "curve"), &Path::get_curve); + ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path::set_curve); + ClassDB::bind_method(D_METHOD("get_curve", "curve"), &Path::get_curve); ClassDB::bind_method(D_METHOD("_curve_changed"), &Path::_curve_changed); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve3D"), "set_curve", "get_curve"); diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 9feed2fe7b..1ccca02b01 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -229,8 +229,8 @@ void StaticBody::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &StaticBody::set_bounce); ClassDB::bind_method(D_METHOD("get_bounce"), &StaticBody::get_bounce); - ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body:PhysicsBody"), &PhysicsBody::add_collision_exception_with); - ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body:PhysicsBody"), &PhysicsBody::remove_collision_exception_with); + ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody::add_collision_exception_with); + ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody::remove_collision_exception_with); ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp index 7827768c09..c5ea6c54da 100644 --- a/scene/3d/room_instance.cpp +++ b/scene/3d/room_instance.cpp @@ -143,8 +143,8 @@ void Room::_bounds_changed() { void Room::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_room", "room:Room"), &Room::set_room); - ClassDB::bind_method(D_METHOD("get_room:Room"), &Room::get_room); + ClassDB::bind_method(D_METHOD("set_room", "room"), &Room::set_room); + ClassDB::bind_method(D_METHOD("get_room"), &Room::get_room); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "room/room", PROPERTY_HINT_RESOURCE_TYPE, "Area"), "set_room", "get_room"); } diff --git a/scene/3d/scenario_fx.cpp b/scene/3d/scenario_fx.cpp index abc7766ecb..0780ce22ff 100644 --- a/scene/3d/scenario_fx.cpp +++ b/scene/3d/scenario_fx.cpp @@ -93,8 +93,8 @@ String WorldEnvironment::get_configuration_warning() const { void WorldEnvironment::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_environment", "env:Environment"), &WorldEnvironment::set_environment); - ClassDB::bind_method(D_METHOD("get_environment:Environment"), &WorldEnvironment::get_environment); + ClassDB::bind_method(D_METHOD("set_environment", "env"), &WorldEnvironment::set_environment); + ClassDB::bind_method(D_METHOD("get_environment"), &WorldEnvironment::get_environment); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_environment", "get_environment"); } diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp index ea5d21cd4e..0d91014314 100644 --- a/scene/3d/skeleton.cpp +++ b/scene/3d/skeleton.cpp @@ -518,8 +518,8 @@ void Skeleton::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bone_disable_rest", "bone_idx", "disable"), &Skeleton::set_bone_disable_rest); ClassDB::bind_method(D_METHOD("is_bone_rest_disabled", "bone_idx"), &Skeleton::is_bone_rest_disabled); - ClassDB::bind_method(D_METHOD("bind_child_node_to_bone", "bone_idx", "node:Node"), &Skeleton::bind_child_node_to_bone); - ClassDB::bind_method(D_METHOD("unbind_child_node_from_bone", "bone_idx", "node:Node"), &Skeleton::unbind_child_node_from_bone); + ClassDB::bind_method(D_METHOD("bind_child_node_to_bone", "bone_idx", "node"), &Skeleton::bind_child_node_to_bone); + ClassDB::bind_method(D_METHOD("unbind_child_node_from_bone", "bone_idx", "node"), &Skeleton::unbind_child_node_from_bone); ClassDB::bind_method(D_METHOD("get_bound_child_nodes_to_bone", "bone_idx"), &Skeleton::_get_bound_child_nodes_to_bone); ClassDB::bind_method(D_METHOD("clear_bones"), &Skeleton::clear_bones); diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 6106b0904a..3348e3ba67 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -714,11 +714,11 @@ void Spatial::_bind_methods() { ClassDB::bind_method(D_METHOD("get_scale"), &Spatial::get_scale); ClassDB::bind_method(D_METHOD("set_global_transform", "global"), &Spatial::set_global_transform); ClassDB::bind_method(D_METHOD("get_global_transform"), &Spatial::get_global_transform); - ClassDB::bind_method(D_METHOD("get_parent_spatial:Spatial"), &Spatial::get_parent_spatial); + ClassDB::bind_method(D_METHOD("get_parent_spatial"), &Spatial::get_parent_spatial); ClassDB::bind_method(D_METHOD("set_ignore_transform_notification", "enabled"), &Spatial::set_ignore_transform_notification); ClassDB::bind_method(D_METHOD("set_as_toplevel", "enable"), &Spatial::set_as_toplevel); ClassDB::bind_method(D_METHOD("is_set_as_toplevel"), &Spatial::is_set_as_toplevel); - ClassDB::bind_method(D_METHOD("get_world:World"), &Spatial::get_world); + ClassDB::bind_method(D_METHOD("get_world"), &Spatial::get_world); // TODO: Obsolete those two methods (old name) properly (GH-4397) ClassDB::bind_method(D_METHOD("_set_rotation_deg", "rotation_deg"), &Spatial::_set_rotation_deg); @@ -729,8 +729,8 @@ void Spatial::_bind_methods() { #endif ClassDB::bind_method(D_METHOD("update_gizmo"), &Spatial::update_gizmo); - ClassDB::bind_method(D_METHOD("set_gizmo", "gizmo:SpatialGizmo"), &Spatial::set_gizmo); - ClassDB::bind_method(D_METHOD("get_gizmo:SpatialGizmo"), &Spatial::get_gizmo); + ClassDB::bind_method(D_METHOD("set_gizmo", "gizmo"), &Spatial::set_gizmo); + ClassDB::bind_method(D_METHOD("get_gizmo"), &Spatial::get_gizmo); ClassDB::bind_method(D_METHOD("set_visible", "visible"), &Spatial::set_visible); ClassDB::bind_method(D_METHOD("is_visible"), &Spatial::is_visible); diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index b4e045e43f..978662f7dc 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -562,8 +562,8 @@ void Sprite3D::_validate_property(PropertyInfo &property) const { void Sprite3D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Sprite3D::set_texture); - ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Sprite3D::get_texture); + ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Sprite3D::set_texture); + ClassDB::bind_method(D_METHOD("get_texture"), &Sprite3D::get_texture); ClassDB::bind_method(D_METHOD("set_region", "enabled"), &Sprite3D::set_region); ClassDB::bind_method(D_METHOD("is_region"), &Sprite3D::is_region); @@ -724,8 +724,8 @@ void AnimatedSprite3D::_draw() { void AnimatedSprite3D::_bind_methods(){ - ClassDB::bind_method(D_METHOD("set_sprite_frames","sprite_frames:SpriteFrames"),&AnimatedSprite3D::set_sprite_frames); - ClassDB::bind_method(D_METHOD("get_sprite_frames:Texture"),&AnimatedSprite3D::get_sprite_frames); + ClassDB::bind_method(D_METHOD("set_sprite_frames","sprite_frames"),&AnimatedSprite3D::set_sprite_frames); + ClassDB::bind_method(D_METHOD("get_sprite_frames"),&AnimatedSprite3D::get_sprite_frames); ClassDB::bind_method(D_METHOD("set_frame","frame"),&AnimatedSprite3D::set_frame); ClassDB::bind_method(D_METHOD("get_frame"),&AnimatedSprite3D::get_frame); @@ -1246,8 +1246,8 @@ String AnimatedSprite3D::get_configuration_warning() const { void AnimatedSprite3D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_sprite_frames", "sprite_frames:SpriteFrames"), &AnimatedSprite3D::set_sprite_frames); - ClassDB::bind_method(D_METHOD("get_sprite_frames:SpriteFrames"), &AnimatedSprite3D::get_sprite_frames); + ClassDB::bind_method(D_METHOD("set_sprite_frames", "sprite_frames"), &AnimatedSprite3D::set_sprite_frames); + ClassDB::bind_method(D_METHOD("get_sprite_frames"), &AnimatedSprite3D::get_sprite_frames); ClassDB::bind_method(D_METHOD("set_animation", "animation"), &AnimatedSprite3D::set_animation); ClassDB::bind_method(D_METHOD("get_animation"), &AnimatedSprite3D::get_animation); diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 7173a820b4..e2a0636466 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1215,11 +1215,11 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("_node_removed"), &AnimationPlayer::_node_removed); ClassDB::bind_method(D_METHOD("_animation_changed"), &AnimationPlayer::_animation_changed); - ClassDB::bind_method(D_METHOD("add_animation", "name", "animation:Animation"), &AnimationPlayer::add_animation); + ClassDB::bind_method(D_METHOD("add_animation", "name", "animation"), &AnimationPlayer::add_animation); ClassDB::bind_method(D_METHOD("remove_animation", "name"), &AnimationPlayer::remove_animation); ClassDB::bind_method(D_METHOD("rename_animation", "name", "newname"), &AnimationPlayer::rename_animation); ClassDB::bind_method(D_METHOD("has_animation", "name"), &AnimationPlayer::has_animation); - ClassDB::bind_method(D_METHOD("get_animation:Animation", "name"), &AnimationPlayer::get_animation); + ClassDB::bind_method(D_METHOD("get_animation", "name"), &AnimationPlayer::get_animation); ClassDB::bind_method(D_METHOD("get_animation_list"), &AnimationPlayer::_get_animation_list); ClassDB::bind_method(D_METHOD("animation_set_next", "anim_from", "anim_to"), &AnimationPlayer::animation_set_next); @@ -1256,7 +1256,7 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("seek", "pos_sec", "update"), &AnimationPlayer::seek, DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_pos"), &AnimationPlayer::get_current_animation_pos); - ClassDB::bind_method(D_METHOD("find_animation", "animation:Animation"), &AnimationPlayer::find_animation); + ClassDB::bind_method(D_METHOD("find_animation", "animation"), &AnimationPlayer::find_animation); ClassDB::bind_method(D_METHOD("clear_caches"), &AnimationPlayer::clear_caches); diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index 6a9c2587d5..c12e97c4a5 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -1709,8 +1709,8 @@ void AnimationTreePlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("node_get_input_count", "id"), &AnimationTreePlayer::node_get_input_count); ClassDB::bind_method(D_METHOD("node_get_input_source", "id", "idx"), &AnimationTreePlayer::node_get_input_source); - ClassDB::bind_method(D_METHOD("animation_node_set_animation", "id", "animation:Animation"), &AnimationTreePlayer::animation_node_set_animation); - ClassDB::bind_method(D_METHOD("animation_node_get_animation:Animation", "id"), &AnimationTreePlayer::animation_node_get_animation); + ClassDB::bind_method(D_METHOD("animation_node_set_animation", "id", "animation"), &AnimationTreePlayer::animation_node_set_animation); + ClassDB::bind_method(D_METHOD("animation_node_get_animation", "id"), &AnimationTreePlayer::animation_node_get_animation); ClassDB::bind_method(D_METHOD("animation_node_set_master_animation", "id", "source"), &AnimationTreePlayer::animation_node_set_master_animation); ClassDB::bind_method(D_METHOD("animation_node_get_master_animation", "id"), &AnimationTreePlayer::animation_node_get_master_animation); diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp index fdf61c40d8..a8ddcbbb45 100644 --- a/scene/audio/audio_player.cpp +++ b/scene/audio/audio_player.cpp @@ -262,8 +262,8 @@ void AudioStreamPlayer::_bus_layout_changed() { void AudioStreamPlayer::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_stream", "stream:AudioStream"), &AudioStreamPlayer::set_stream); - ClassDB::bind_method(D_METHOD("get_stream:AudioStream"), &AudioStreamPlayer::get_stream); + ClassDB::bind_method(D_METHOD("set_stream", "stream"), &AudioStreamPlayer::set_stream); + ClassDB::bind_method(D_METHOD("get_stream"), &AudioStreamPlayer::get_stream); ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer::set_volume_db); ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioStreamPlayer::get_volume_db); diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 4d55d8df75..9c20decef0 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -493,11 +493,11 @@ void BaseButton::_bind_methods() { ClassDB::bind_method(D_METHOD("set_enabled_focus_mode", "mode"), &BaseButton::set_enabled_focus_mode); ClassDB::bind_method(D_METHOD("get_enabled_focus_mode"), &BaseButton::get_enabled_focus_mode); - ClassDB::bind_method(D_METHOD("set_shortcut", "shortcut:ShortCut"), &BaseButton::set_shortcut); - ClassDB::bind_method(D_METHOD("get_shortcut:ShortCut"), &BaseButton::get_shortcut); + ClassDB::bind_method(D_METHOD("set_shortcut", "shortcut"), &BaseButton::set_shortcut); + ClassDB::bind_method(D_METHOD("get_shortcut"), &BaseButton::get_shortcut); - ClassDB::bind_method(D_METHOD("set_button_group", "button_group:ButtonGroup"), &BaseButton::set_button_group); - ClassDB::bind_method(D_METHOD("get_button_group:ButtonGroup"), &BaseButton::get_button_group); + ClassDB::bind_method(D_METHOD("set_button_group", "button_group"), &BaseButton::set_button_group); + ClassDB::bind_method(D_METHOD("get_button_group"), &BaseButton::get_button_group); BIND_VMETHOD(MethodInfo("_pressed")); BIND_VMETHOD(MethodInfo("_toggled", PropertyInfo(Variant::BOOL, "pressed"))); @@ -563,7 +563,7 @@ BaseButton *ButtonGroup::get_pressed_button() { void ButtonGroup::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_pressed_button:BaseButton"), &ButtonGroup::get_pressed_button); + ClassDB::bind_method(D_METHOD("get_pressed_button"), &ButtonGroup::get_pressed_button); } ButtonGroup::ButtonGroup() { diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp index 03798c01a2..9a0b3b3c89 100644 --- a/scene/gui/button.cpp +++ b/scene/gui/button.cpp @@ -236,8 +236,8 @@ void Button::_bind_methods() { ClassDB::bind_method(D_METHOD("set_text", "text"), &Button::set_text); ClassDB::bind_method(D_METHOD("get_text"), &Button::get_text); - ClassDB::bind_method(D_METHOD("set_button_icon", "texture:Texture"), &Button::set_icon); - ClassDB::bind_method(D_METHOD("get_button_icon:Texture"), &Button::get_icon); + ClassDB::bind_method(D_METHOD("set_button_icon", "texture"), &Button::set_icon); + ClassDB::bind_method(D_METHOD("get_button_icon"), &Button::get_icon); ClassDB::bind_method(D_METHOD("set_flat", "enabled"), &Button::set_flat); ClassDB::bind_method(D_METHOD("set_clip_text", "enabled"), &Button::set_clip_text); ClassDB::bind_method(D_METHOD("get_clip_text"), &Button::get_clip_text); diff --git a/scene/gui/button_group.cpp b/scene/gui/button_group.cpp index 75fe438448..e54e810d7d 100644 --- a/scene/gui/button_group.cpp +++ b/scene/gui/button_group.cpp @@ -152,12 +152,12 @@ int ButtonGroup::get_pressed_button_index() const { void ButtonGroup::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_pressed_button:BaseButton"),&ButtonGroup::get_pressed_button); + ClassDB::bind_method(D_METHOD("get_pressed_button"),&ButtonGroup::get_pressed_button); ClassDB::bind_method(D_METHOD("get_pressed_button_index"),&ButtonGroup::get_pressed_button_index); - ClassDB::bind_method(D_METHOD("get_focused_button:BaseButton"),&ButtonGroup::get_focused_button); + ClassDB::bind_method(D_METHOD("get_focused_button"),&ButtonGroup::get_focused_button); ClassDB::bind_method(D_METHOD("get_button_list"),&ButtonGroup::_get_button_list); ClassDB::bind_method(D_METHOD("_pressed"),&ButtonGroup::_pressed); - ClassDB::bind_method(D_METHOD("set_pressed_button","button:BaseButton"),&ButtonGroup::_pressed); + ClassDB::bind_method(D_METHOD("set_pressed_button","button"),&ButtonGroup::_pressed); ADD_SIGNAL( MethodInfo("button_selected",PropertyInfo(Variant::OBJECT,"button",PROPERTY_HINT_RESOURCE_TYPE,"BaseButton"))); } diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 48cac69956..dddd53dd95 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -674,7 +674,7 @@ void ColorPickerButton::_bind_methods() { ClassDB::bind_method(D_METHOD("set_pick_color", "color"), &ColorPickerButton::set_pick_color); ClassDB::bind_method(D_METHOD("get_pick_color"), &ColorPickerButton::get_pick_color); - ClassDB::bind_method(D_METHOD("get_picker:ColorPicker"), &ColorPickerButton::get_picker); + ClassDB::bind_method(D_METHOD("get_picker"), &ColorPickerButton::get_picker); ClassDB::bind_method(D_METHOD("set_edit_alpha", "show"), &ColorPickerButton::set_edit_alpha); ClassDB::bind_method(D_METHOD("is_editing_alpha"), &ColorPickerButton::is_editing_alpha); ClassDB::bind_method(D_METHOD("_color_changed"), &ColorPickerButton::_color_changed); diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp index 2a96f8260c..4bbe15ed7e 100644 --- a/scene/gui/container.cpp +++ b/scene/gui/container.cpp @@ -168,7 +168,7 @@ void Container::_bind_methods() { ClassDB::bind_method(D_METHOD("_child_minsize_changed"), &Container::_child_minsize_changed); ClassDB::bind_method(D_METHOD("queue_sort"), &Container::queue_sort); - ClassDB::bind_method(D_METHOD("fit_child_in_rect", "child:Control", "rect"), &Container::fit_child_in_rect); + ClassDB::bind_method(D_METHOD("fit_child_in_rect", "child", "rect"), &Container::fit_child_in_rect); BIND_CONSTANT(NOTIFICATION_SORT_CHILDREN); ADD_SIGNAL(MethodInfo("sort_children")); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index b2747720d5..01570e28c4 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2411,7 +2411,7 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("has_focus"), &Control::has_focus); ClassDB::bind_method(D_METHOD("grab_focus"), &Control::grab_focus); ClassDB::bind_method(D_METHOD("release_focus"), &Control::release_focus); - ClassDB::bind_method(D_METHOD("get_focus_owner:Control"), &Control::get_focus_owner); + ClassDB::bind_method(D_METHOD("get_focus_owner"), &Control::get_focus_owner); ClassDB::bind_method(D_METHOD("set_h_size_flags", "flags"), &Control::set_h_size_flags); ClassDB::bind_method(D_METHOD("get_h_size_flags"), &Control::get_h_size_flags); @@ -2422,19 +2422,19 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("set_v_size_flags", "flags"), &Control::set_v_size_flags); ClassDB::bind_method(D_METHOD("get_v_size_flags"), &Control::get_v_size_flags); - ClassDB::bind_method(D_METHOD("set_theme", "theme:Theme"), &Control::set_theme); - ClassDB::bind_method(D_METHOD("get_theme:Theme"), &Control::get_theme); + ClassDB::bind_method(D_METHOD("set_theme", "theme"), &Control::set_theme); + ClassDB::bind_method(D_METHOD("get_theme"), &Control::get_theme); - ClassDB::bind_method(D_METHOD("add_icon_override", "name", "texture:Texture"), &Control::add_icon_override); - ClassDB::bind_method(D_METHOD("add_shader_override", "name", "shader:Shader"), &Control::add_shader_override); - ClassDB::bind_method(D_METHOD("add_style_override", "name", "stylebox:StyleBox"), &Control::add_style_override); - ClassDB::bind_method(D_METHOD("add_font_override", "name", "font:Font"), &Control::add_font_override); + ClassDB::bind_method(D_METHOD("add_icon_override", "name", "texture"), &Control::add_icon_override); + ClassDB::bind_method(D_METHOD("add_shader_override", "name", "shader"), &Control::add_shader_override); + ClassDB::bind_method(D_METHOD("add_style_override", "name", "stylebox"), &Control::add_style_override); + ClassDB::bind_method(D_METHOD("add_font_override", "name", "font"), &Control::add_font_override); ClassDB::bind_method(D_METHOD("add_color_override", "name", "color"), &Control::add_color_override); ClassDB::bind_method(D_METHOD("add_constant_override", "name", "constant"), &Control::add_constant_override); - ClassDB::bind_method(D_METHOD("get_icon:Texture", "name", "type"), &Control::get_icon, DEFVAL("")); - ClassDB::bind_method(D_METHOD("get_stylebox:StyleBox", "name", "type"), &Control::get_stylebox, DEFVAL("")); - ClassDB::bind_method(D_METHOD("get_font:Font", "name", "type"), &Control::get_font, DEFVAL("")); + ClassDB::bind_method(D_METHOD("get_icon", "name", "type"), &Control::get_icon, DEFVAL("")); + ClassDB::bind_method(D_METHOD("get_stylebox", "name", "type"), &Control::get_stylebox, DEFVAL("")); + ClassDB::bind_method(D_METHOD("get_font", "name", "type"), &Control::get_font, DEFVAL("")); ClassDB::bind_method(D_METHOD("get_color", "name", "type"), &Control::get_color, DEFVAL("")); ClassDB::bind_method(D_METHOD("get_constant", "name", "type"), &Control::get_constant, DEFVAL("")); @@ -2450,7 +2450,7 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("has_color", "name", "type"), &Control::has_color, DEFVAL("")); ClassDB::bind_method(D_METHOD("has_constant", "name", "type"), &Control::has_constant, DEFVAL("")); - ClassDB::bind_method(D_METHOD("get_parent_control:Control"), &Control::get_parent_control); + ClassDB::bind_method(D_METHOD("get_parent_control"), &Control::get_parent_control); ClassDB::bind_method(D_METHOD("set_h_grow_direction", "direction"), &Control::set_h_grow_direction); ClassDB::bind_method(D_METHOD("get_h_grow_direction"), &Control::get_h_grow_direction); @@ -2469,7 +2469,7 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("set_focus_neighbour", "margin", "neighbour"), &Control::set_focus_neighbour); ClassDB::bind_method(D_METHOD("get_focus_neighbour", "margin"), &Control::get_focus_neighbour); - ClassDB::bind_method(D_METHOD("force_drag", "data", "preview:Control"), &Control::force_drag); + ClassDB::bind_method(D_METHOD("force_drag", "data", "preview"), &Control::force_drag); ClassDB::bind_method(D_METHOD("set_mouse_filter", "filter"), &Control::set_mouse_filter); ClassDB::bind_method(D_METHOD("get_mouse_filter"), &Control::get_mouse_filter); @@ -2479,8 +2479,8 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("grab_click_focus"), &Control::grab_click_focus); - ClassDB::bind_method(D_METHOD("set_drag_forwarding", "target:Control"), &Control::set_drag_forwarding); - ClassDB::bind_method(D_METHOD("set_drag_preview", "control:Control"), &Control::set_drag_preview); + ClassDB::bind_method(D_METHOD("set_drag_forwarding", "target"), &Control::set_drag_forwarding); + ClassDB::bind_method(D_METHOD("set_drag_preview", "control"), &Control::set_drag_preview); ClassDB::bind_method(D_METHOD("warp_mouse", "to_pos"), &Control::warp_mouse); diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 7d7c636bc2..dedf44d407 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -308,7 +308,7 @@ void WindowDialog::_bind_methods() { ClassDB::bind_method(D_METHOD("set_resizable", "resizable"), &WindowDialog::set_resizable); ClassDB::bind_method(D_METHOD("get_resizable"), &WindowDialog::get_resizable); ClassDB::bind_method(D_METHOD("_closed"), &WindowDialog::_closed); - ClassDB::bind_method(D_METHOD("get_close_button:TextureButton"), &WindowDialog::get_close_button); + ClassDB::bind_method(D_METHOD("get_close_button"), &WindowDialog::get_close_button); ADD_PROPERTY(PropertyInfo(Variant::STRING, "window_title", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT_INTL), "set_title", "get_title"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "resizable", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT_INTL), "set_resizable", "get_resizable"); @@ -515,10 +515,10 @@ void AcceptDialog::_bind_methods() { ClassDB::bind_method(D_METHOD("get_label"), &AcceptDialog::get_label); ClassDB::bind_method(D_METHOD("set_hide_on_ok", "enabled"), &AcceptDialog::set_hide_on_ok); ClassDB::bind_method(D_METHOD("get_hide_on_ok"), &AcceptDialog::get_hide_on_ok); - ClassDB::bind_method(D_METHOD("add_button:Button", "text", "right", "action"), &AcceptDialog::add_button, DEFVAL(false), DEFVAL("")); - ClassDB::bind_method(D_METHOD("add_cancel:Button", "name"), &AcceptDialog::add_cancel); + ClassDB::bind_method(D_METHOD("add_button", "text", "right", "action"), &AcceptDialog::add_button, DEFVAL(false), DEFVAL("")); + ClassDB::bind_method(D_METHOD("add_cancel", "name"), &AcceptDialog::add_cancel); ClassDB::bind_method(D_METHOD("_builtin_text_entered"), &AcceptDialog::_builtin_text_entered); - ClassDB::bind_method(D_METHOD("register_text_enter:LineEdit", "line_edit"), &AcceptDialog::register_text_enter); + ClassDB::bind_method(D_METHOD("register_text_enter", "line_edit"), &AcceptDialog::register_text_enter); ClassDB::bind_method(D_METHOD("_custom_action"), &AcceptDialog::_custom_action); ClassDB::bind_method(D_METHOD("set_text", "text"), &AcceptDialog::set_text); ClassDB::bind_method(D_METHOD("get_text"), &AcceptDialog::get_text); @@ -573,7 +573,7 @@ AcceptDialog::~AcceptDialog() { void ConfirmationDialog::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_cancel:Button"), &ConfirmationDialog::get_cancel); + ClassDB::bind_method(D_METHOD("get_cancel"), &ConfirmationDialog::get_cancel); } Button *ConfirmationDialog::get_cancel() { diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 3527b834c7..74255b38bf 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -701,7 +701,7 @@ void FileDialog::_bind_methods() { ClassDB::bind_method(D_METHOD("set_current_path", "path"), &FileDialog::set_current_path); ClassDB::bind_method(D_METHOD("set_mode", "mode"), &FileDialog::set_mode); ClassDB::bind_method(D_METHOD("get_mode"), &FileDialog::get_mode); - ClassDB::bind_method(D_METHOD("get_vbox:VBoxContainer"), &FileDialog::get_vbox); + ClassDB::bind_method(D_METHOD("get_vbox"), &FileDialog::get_vbox); ClassDB::bind_method(D_METHOD("set_access", "access"), &FileDialog::set_access); ClassDB::bind_method(D_METHOD("get_access"), &FileDialog::get_access); ClassDB::bind_method(D_METHOD("set_show_hidden_files", "show"), &FileDialog::set_show_hidden_files); @@ -850,9 +850,9 @@ void LineEditFileChooser::_bind_methods() { ClassDB::bind_method(D_METHOD("_browse"), &LineEditFileChooser::_browse); ClassDB::bind_method(D_METHOD("_chosen"), &LineEditFileChooser::_chosen); - ClassDB::bind_method(D_METHOD("get_button:Button"), &LineEditFileChooser::get_button); - ClassDB::bind_method(D_METHOD("get_line_edit:LineEdit"), &LineEditFileChooser::get_line_edit); - ClassDB::bind_method(D_METHOD("get_file_dialog:FileDialog"), &LineEditFileChooser::get_file_dialog); + ClassDB::bind_method(D_METHOD("get_button"), &LineEditFileChooser::get_button); + ClassDB::bind_method(D_METHOD("get_line_edit"), &LineEditFileChooser::get_line_edit); + ClassDB::bind_method(D_METHOD("get_file_dialog"), &LineEditFileChooser::get_file_dialog); } void LineEditFileChooser::_chosen(const String &p_text) { diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 32725ebb8c..e85ef73f4e 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -1157,7 +1157,7 @@ void GraphEdit::_snap_value_changed(double) { void GraphEdit::_bind_methods() { - ClassDB::bind_method(D_METHOD("connect_node:Error", "from", "from_port", "to", "to_port"), &GraphEdit::connect_node); + ClassDB::bind_method(D_METHOD("connect_node", "from", "from_port", "to", "to_port"), &GraphEdit::connect_node); ClassDB::bind_method(D_METHOD("is_node_connected", "from", "from_port", "to", "to_port"), &GraphEdit::is_node_connected); ClassDB::bind_method(D_METHOD("disconnect_node", "from", "from_port", "to", "to_port"), &GraphEdit::disconnect_node); ClassDB::bind_method(D_METHOD("get_connection_list"), &GraphEdit::_get_connection_list); @@ -1192,7 +1192,7 @@ void GraphEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("_update_scroll_offset"), &GraphEdit::_update_scroll_offset); ClassDB::bind_method(D_METHOD("_connections_layer_draw"), &GraphEdit::_connections_layer_draw); - ClassDB::bind_method(D_METHOD("set_selected", "node:Node"), &GraphEdit::set_selected); + ClassDB::bind_method(D_METHOD("set_selected", "node"), &GraphEdit::set_selected); ADD_SIGNAL(MethodInfo("connection_request", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot"))); ADD_SIGNAL(MethodInfo("disconnection_request", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot"))); diff --git a/scene/gui/input_action.cpp b/scene/gui/input_action.cpp index 3f80c31c8b..c08059a049 100644 --- a/scene/gui/input_action.cpp +++ b/scene/gui/input_action.cpp @@ -116,12 +116,12 @@ bool ShortCut::is_valid() const { void ShortCut::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_shortcut", "event:InputEvent"), &ShortCut::set_shortcut); - ClassDB::bind_method(D_METHOD("get_shortcut:InputEvent"), &ShortCut::get_shortcut); + ClassDB::bind_method(D_METHOD("set_shortcut", "event"), &ShortCut::set_shortcut); + ClassDB::bind_method(D_METHOD("get_shortcut"), &ShortCut::get_shortcut); ClassDB::bind_method(D_METHOD("is_valid"), &ShortCut::is_valid); - ClassDB::bind_method(D_METHOD("is_shortcut", "event:InputEvent"), &ShortCut::is_shortcut); + ClassDB::bind_method(D_METHOD("is_shortcut", "event"), &ShortCut::is_shortcut); ClassDB::bind_method(D_METHOD("get_as_text"), &ShortCut::get_as_text); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), "set_shortcut", "get_shortcut"); diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 34533375b2..484051f546 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -1277,14 +1277,14 @@ bool ItemList::has_auto_height() const { void ItemList::_bind_methods() { - ClassDB::bind_method(D_METHOD("add_item", "text", "icon:Texture", "selectable"), &ItemList::add_item, DEFVAL(Variant()), DEFVAL(true)); - ClassDB::bind_method(D_METHOD("add_icon_item", "icon:Texture", "selectable"), &ItemList::add_icon_item, DEFVAL(true)); + ClassDB::bind_method(D_METHOD("add_item", "text", "icon", "selectable"), &ItemList::add_item, DEFVAL(Variant()), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("add_icon_item", "icon", "selectable"), &ItemList::add_icon_item, DEFVAL(true)); ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &ItemList::set_item_text); ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &ItemList::get_item_text); - ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon:Texture"), &ItemList::set_item_icon); - ClassDB::bind_method(D_METHOD("get_item_icon:Texture", "idx"), &ItemList::get_item_icon); + ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon"), &ItemList::set_item_icon); + ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &ItemList::get_item_icon); ClassDB::bind_method(D_METHOD("set_item_icon_region", "idx", "rect"), &ItemList::set_item_icon_region); ClassDB::bind_method(D_METHOD("get_item_icon_region", "idx"), &ItemList::get_item_icon_region); @@ -1296,7 +1296,7 @@ void ItemList::_bind_methods() { ClassDB::bind_method(D_METHOD("is_item_disabled", "idx"), &ItemList::is_item_disabled); ClassDB::bind_method(D_METHOD("set_item_metadata", "idx", "metadata"), &ItemList::set_item_metadata); - ClassDB::bind_method(D_METHOD("get_item_metadata:Variant", "idx"), &ItemList::get_item_metadata); + ClassDB::bind_method(D_METHOD("get_item_metadata", "idx"), &ItemList::get_item_metadata); ClassDB::bind_method(D_METHOD("set_item_custom_bg_color", "idx", "custom_bg_color"), &ItemList::set_item_custom_bg_color); ClassDB::bind_method(D_METHOD("get_item_custom_bg_color", "idx"), &ItemList::get_item_custom_bg_color); @@ -1352,7 +1352,7 @@ void ItemList::_bind_methods() { ClassDB::bind_method(D_METHOD("ensure_current_is_visible"), &ItemList::ensure_current_is_visible); - ClassDB::bind_method(D_METHOD("get_v_scroll:VScrollBar"), &ItemList::get_v_scroll); + ClassDB::bind_method(D_METHOD("get_v_scroll"), &ItemList::get_v_scroll); ClassDB::bind_method(D_METHOD("_scroll_changed"), &ItemList::_scroll_changed); ClassDB::bind_method(D_METHOD("_gui_input"), &ItemList::_gui_input); diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 8556ce5db1..2e4f7d1730 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -1277,7 +1277,7 @@ void LineEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("is_secret"), &LineEdit::is_secret); ClassDB::bind_method(D_METHOD("select", "from", "to"), &LineEdit::select, DEFVAL(0), DEFVAL(-1)); ClassDB::bind_method(D_METHOD("menu_option", "option"), &LineEdit::menu_option); - ClassDB::bind_method(D_METHOD("get_menu:PopupMenu"), &LineEdit::get_menu); + ClassDB::bind_method(D_METHOD("get_menu"), &LineEdit::get_menu); ADD_SIGNAL(MethodInfo("text_changed", PropertyInfo(Variant::STRING, "text"))); ADD_SIGNAL(MethodInfo("text_entered", PropertyInfo(Variant::STRING, "text"))); diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp index 57aa72b7d0..93284f2b6c 100644 --- a/scene/gui/menu_button.cpp +++ b/scene/gui/menu_button.cpp @@ -94,7 +94,7 @@ void MenuButton::_set_items(const Array &p_items) { void MenuButton::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_popup:PopupMenu"), &MenuButton::get_popup); + ClassDB::bind_method(D_METHOD("get_popup"), &MenuButton::get_popup); ClassDB::bind_method(D_METHOD("_unhandled_key_input"), &MenuButton::_unhandled_key_input); ClassDB::bind_method(D_METHOD("_set_items"), &MenuButton::_set_items); ClassDB::bind_method(D_METHOD("_get_items"), &MenuButton::_get_items); diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index 60874edf38..25ac8d5259 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -289,16 +289,16 @@ void OptionButton::_bind_methods() { ClassDB::bind_method(D_METHOD("_selected"), &OptionButton::_selected); ClassDB::bind_method(D_METHOD("add_item", "label", "id"), &OptionButton::add_item, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("add_icon_item", "texture:Texture", "label", "id"), &OptionButton::add_icon_item); + ClassDB::bind_method(D_METHOD("add_icon_item", "texture", "label", "id"), &OptionButton::add_icon_item); ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &OptionButton::set_item_text); - ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "texture:Texture"), &OptionButton::set_item_icon); + ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "texture"), &OptionButton::set_item_icon); ClassDB::bind_method(D_METHOD("set_item_disabled", "idx", "disabled"), &OptionButton::set_item_disabled); ClassDB::bind_method(D_METHOD("set_item_id", "idx", "id"), &OptionButton::set_item_id); ClassDB::bind_method(D_METHOD("set_item_metadata", "idx", "metadata"), &OptionButton::set_item_metadata); ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &OptionButton::get_item_text); - ClassDB::bind_method(D_METHOD("get_item_icon:Texture", "idx"), &OptionButton::get_item_icon); + ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &OptionButton::get_item_icon); ClassDB::bind_method(D_METHOD("get_item_id", "idx"), &OptionButton::get_item_id); - ClassDB::bind_method(D_METHOD("get_item_metadata:Variant", "idx"), &OptionButton::get_item_metadata); + ClassDB::bind_method(D_METHOD("get_item_metadata", "idx"), &OptionButton::get_item_metadata); ClassDB::bind_method(D_METHOD("is_item_disabled", "idx"), &OptionButton::is_item_disabled); ClassDB::bind_method(D_METHOD("get_item_count"), &OptionButton::get_item_count); ClassDB::bind_method(D_METHOD("add_separator"), &OptionButton::add_separator); @@ -306,7 +306,7 @@ void OptionButton::_bind_methods() { ClassDB::bind_method(D_METHOD("select", "idx"), &OptionButton::select); ClassDB::bind_method(D_METHOD("get_selected"), &OptionButton::get_selected); ClassDB::bind_method(D_METHOD("get_selected_id"), &OptionButton::get_selected_id); - ClassDB::bind_method(D_METHOD("get_selected_metadata:Variant"), &OptionButton::get_selected_metadata); + ClassDB::bind_method(D_METHOD("get_selected_metadata"), &OptionButton::get_selected_metadata); ClassDB::bind_method(D_METHOD("remove_item", "idx"), &OptionButton::remove_item); ClassDB::bind_method(D_METHOD("_select_int"), &OptionButton::_select_int); diff --git a/scene/gui/patch_9_rect.cpp b/scene/gui/patch_9_rect.cpp index e577000f99..249090830d 100644 --- a/scene/gui/patch_9_rect.cpp +++ b/scene/gui/patch_9_rect.cpp @@ -54,8 +54,8 @@ Size2 NinePatchRect::get_minimum_size() const { } void NinePatchRect::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &NinePatchRect::set_texture); - ClassDB::bind_method(D_METHOD("get_texture:Texture"), &NinePatchRect::get_texture); + ClassDB::bind_method(D_METHOD("set_texture", "texture"), &NinePatchRect::set_texture); + ClassDB::bind_method(D_METHOD("get_texture"), &NinePatchRect::get_texture); ClassDB::bind_method(D_METHOD("set_patch_margin", "margin", "value"), &NinePatchRect::set_patch_margin); ClassDB::bind_method(D_METHOD("get_patch_margin", "margin"), &NinePatchRect::get_patch_margin); ClassDB::bind_method(D_METHOD("set_region_rect", "rect"), &NinePatchRect::set_region_rect); diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index e3f9a09db3..46aa0e5054 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -1075,19 +1075,19 @@ void PopupMenu::clear_autohide_areas() { void PopupMenu::_bind_methods() { ClassDB::bind_method(D_METHOD("_gui_input"), &PopupMenu::_gui_input); - ClassDB::bind_method(D_METHOD("add_icon_item", "texture:Texture", "label", "id", "accel"), &PopupMenu::add_icon_item, DEFVAL(-1), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("add_icon_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_item, DEFVAL(-1), DEFVAL(0)); ClassDB::bind_method(D_METHOD("add_item", "label", "id", "accel"), &PopupMenu::add_item, DEFVAL(-1), DEFVAL(0)); - ClassDB::bind_method(D_METHOD("add_icon_check_item", "texture:Texture", "label", "id", "accel"), &PopupMenu::add_icon_check_item, DEFVAL(-1), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("add_icon_check_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_check_item, DEFVAL(-1), DEFVAL(0)); ClassDB::bind_method(D_METHOD("add_check_item", "label", "id", "accel"), &PopupMenu::add_check_item, DEFVAL(-1), DEFVAL(0)); ClassDB::bind_method(D_METHOD("add_submenu_item", "label", "submenu", "id"), &PopupMenu::add_submenu_item, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("add_icon_shortcut", "texture:Texture", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_icon_shortcut, DEFVAL(-1), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("add_shortcut", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_shortcut, DEFVAL(-1), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("add_icon_check_shortcut", "texture:Texture", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_icon_check_shortcut, DEFVAL(-1), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("add_check_shortcut", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_check_shortcut, DEFVAL(-1), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("add_icon_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_shortcut, DEFVAL(-1), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("add_shortcut", "shortcut", "id", "global"), &PopupMenu::add_shortcut, DEFVAL(-1), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("add_icon_check_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_check_shortcut, DEFVAL(-1), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("add_check_shortcut", "shortcut", "id", "global"), &PopupMenu::add_check_shortcut, DEFVAL(-1), DEFVAL(false)); ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &PopupMenu::set_item_text); - ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon:Texture"), &PopupMenu::set_item_icon); + ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon"), &PopupMenu::set_item_icon); ClassDB::bind_method(D_METHOD("set_item_checked", "idx", "checked"), &PopupMenu::set_item_checked); ClassDB::bind_method(D_METHOD("set_item_id", "idx", "id"), &PopupMenu::set_item_id); ClassDB::bind_method(D_METHOD("set_item_accelerator", "idx", "accel"), &PopupMenu::set_item_accelerator); @@ -1097,23 +1097,23 @@ void PopupMenu::_bind_methods() { ClassDB::bind_method(D_METHOD("set_item_as_separator", "idx", "enable"), &PopupMenu::set_item_as_separator); ClassDB::bind_method(D_METHOD("set_item_as_checkable", "idx", "enable"), &PopupMenu::set_item_as_checkable); ClassDB::bind_method(D_METHOD("set_item_tooltip", "idx", "tooltip"), &PopupMenu::set_item_tooltip); - ClassDB::bind_method(D_METHOD("set_item_shortcut", "idx", "shortcut:ShortCut", "global"), &PopupMenu::set_item_shortcut, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("set_item_shortcut", "idx", "shortcut", "global"), &PopupMenu::set_item_shortcut, DEFVAL(false)); ClassDB::bind_method(D_METHOD("toggle_item_checked", "idx"), &PopupMenu::toggle_item_checked); ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &PopupMenu::get_item_text); - ClassDB::bind_method(D_METHOD("get_item_icon:Texture", "idx"), &PopupMenu::get_item_icon); + ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &PopupMenu::get_item_icon); ClassDB::bind_method(D_METHOD("is_item_checked", "idx"), &PopupMenu::is_item_checked); ClassDB::bind_method(D_METHOD("get_item_id", "idx"), &PopupMenu::get_item_id); ClassDB::bind_method(D_METHOD("get_item_index", "id"), &PopupMenu::get_item_index); ClassDB::bind_method(D_METHOD("get_item_accelerator", "idx"), &PopupMenu::get_item_accelerator); - ClassDB::bind_method(D_METHOD("get_item_metadata:Variant", "idx"), &PopupMenu::get_item_metadata); + ClassDB::bind_method(D_METHOD("get_item_metadata", "idx"), &PopupMenu::get_item_metadata); ClassDB::bind_method(D_METHOD("is_item_disabled", "idx"), &PopupMenu::is_item_disabled); ClassDB::bind_method(D_METHOD("get_item_submenu", "idx"), &PopupMenu::get_item_submenu); ClassDB::bind_method(D_METHOD("is_item_separator", "idx"), &PopupMenu::is_item_separator); ClassDB::bind_method(D_METHOD("is_item_checkable", "idx"), &PopupMenu::is_item_checkable); ClassDB::bind_method(D_METHOD("get_item_tooltip", "idx"), &PopupMenu::get_item_tooltip); - ClassDB::bind_method(D_METHOD("get_item_shortcut:ShortCut", "idx"), &PopupMenu::get_item_shortcut); + ClassDB::bind_method(D_METHOD("get_item_shortcut", "idx"), &PopupMenu::get_item_shortcut); ClassDB::bind_method(D_METHOD("get_item_count"), &PopupMenu::get_item_count); diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp index 6bec365dcf..68afe8150a 100644 --- a/scene/gui/range.cpp +++ b/scene/gui/range.cpp @@ -234,7 +234,7 @@ void Range::_bind_methods() { ClassDB::bind_method(D_METHOD("set_exp_ratio", "enabled"), &Range::set_exp_ratio); ClassDB::bind_method(D_METHOD("is_ratio_exp"), &Range::is_ratio_exp); - ClassDB::bind_method(D_METHOD("share", "with:Node"), &Range::_share); + ClassDB::bind_method(D_METHOD("share", "with"), &Range::_share); ClassDB::bind_method(D_METHOD("unshare"), &Range::unshare); ADD_SIGNAL(MethodInfo("value_changed", PropertyInfo(Variant::REAL, "value"))); diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 9f71fa070c..0e4004c27b 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -1853,10 +1853,10 @@ void RichTextLabel::_bind_methods() { ClassDB::bind_method(D_METHOD("get_text"), &RichTextLabel::get_text); ClassDB::bind_method(D_METHOD("add_text", "text"), &RichTextLabel::add_text); ClassDB::bind_method(D_METHOD("set_text", "text"), &RichTextLabel::set_text); - ClassDB::bind_method(D_METHOD("add_image", "image:Texture"), &RichTextLabel::add_image); + ClassDB::bind_method(D_METHOD("add_image", "image"), &RichTextLabel::add_image); ClassDB::bind_method(D_METHOD("newline"), &RichTextLabel::add_newline); ClassDB::bind_method(D_METHOD("remove_line", "line"), &RichTextLabel::remove_line); - ClassDB::bind_method(D_METHOD("push_font", "font:Font"), &RichTextLabel::push_font); + ClassDB::bind_method(D_METHOD("push_font", "font"), &RichTextLabel::push_font); ClassDB::bind_method(D_METHOD("push_color", "color"), &RichTextLabel::push_color); ClassDB::bind_method(D_METHOD("push_align", "align"), &RichTextLabel::push_align); ClassDB::bind_method(D_METHOD("push_indent", "level"), &RichTextLabel::push_indent); @@ -1879,7 +1879,7 @@ void RichTextLabel::_bind_methods() { ClassDB::bind_method(D_METHOD("set_scroll_follow", "follow"), &RichTextLabel::set_scroll_follow); ClassDB::bind_method(D_METHOD("is_scroll_following"), &RichTextLabel::is_scroll_following); - ClassDB::bind_method(D_METHOD("get_v_scroll:VScrollBar"), &RichTextLabel::get_v_scroll); + ClassDB::bind_method(D_METHOD("get_v_scroll"), &RichTextLabel::get_v_scroll); ClassDB::bind_method(D_METHOD("scroll_to_line", "line"), &RichTextLabel::scroll_to_line); diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index 1ba6e6e4bd..c5b9df15b9 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -253,7 +253,7 @@ void SpinBox::_bind_methods() { ClassDB::bind_method(D_METHOD("set_editable", "editable"), &SpinBox::set_editable); ClassDB::bind_method(D_METHOD("is_editable"), &SpinBox::is_editable); ClassDB::bind_method(D_METHOD("_line_edit_focus_exit"), &SpinBox::_line_edit_focus_exit); - ClassDB::bind_method(D_METHOD("get_line_edit:LineEdit"), &SpinBox::get_line_edit); + ClassDB::bind_method(D_METHOD("get_line_edit"), &SpinBox::get_line_edit); ClassDB::bind_method(D_METHOD("_line_edit_input"), &SpinBox::_line_edit_input); ClassDB::bind_method(D_METHOD("_range_click_timeout"), &SpinBox::_range_click_timeout); diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 5ebcef3e8d..4b8b180b0e 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -627,20 +627,20 @@ void TabContainer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_current_tab", "tab_idx"), &TabContainer::set_current_tab); ClassDB::bind_method(D_METHOD("get_current_tab"), &TabContainer::get_current_tab); ClassDB::bind_method(D_METHOD("get_previous_tab"), &TabContainer::get_previous_tab); - ClassDB::bind_method(D_METHOD("get_current_tab_control:Control"), &TabContainer::get_current_tab_control); - ClassDB::bind_method(D_METHOD("get_tab_control:Control", "idx"), &TabContainer::get_tab_control); + ClassDB::bind_method(D_METHOD("get_current_tab_control"), &TabContainer::get_current_tab_control); + ClassDB::bind_method(D_METHOD("get_tab_control", "idx"), &TabContainer::get_tab_control); ClassDB::bind_method(D_METHOD("set_tab_align", "align"), &TabContainer::set_tab_align); ClassDB::bind_method(D_METHOD("get_tab_align"), &TabContainer::get_tab_align); ClassDB::bind_method(D_METHOD("set_tabs_visible", "visible"), &TabContainer::set_tabs_visible); ClassDB::bind_method(D_METHOD("are_tabs_visible"), &TabContainer::are_tabs_visible); ClassDB::bind_method(D_METHOD("set_tab_title", "tab_idx", "title"), &TabContainer::set_tab_title); ClassDB::bind_method(D_METHOD("get_tab_title", "tab_idx"), &TabContainer::get_tab_title); - ClassDB::bind_method(D_METHOD("set_tab_icon", "tab_idx", "icon:Texture"), &TabContainer::set_tab_icon); - ClassDB::bind_method(D_METHOD("get_tab_icon:Texture", "tab_idx"), &TabContainer::get_tab_icon); + ClassDB::bind_method(D_METHOD("set_tab_icon", "tab_idx", "icon"), &TabContainer::set_tab_icon); + ClassDB::bind_method(D_METHOD("get_tab_icon", "tab_idx"), &TabContainer::get_tab_icon); ClassDB::bind_method(D_METHOD("set_tab_disabled", "tab_idx", "disabled"), &TabContainer::set_tab_disabled); ClassDB::bind_method(D_METHOD("get_tab_disabled", "tab_idx"), &TabContainer::get_tab_disabled); - ClassDB::bind_method(D_METHOD("set_popup", "popup:Popup"), &TabContainer::set_popup); - ClassDB::bind_method(D_METHOD("get_popup:Popup"), &TabContainer::get_popup); + ClassDB::bind_method(D_METHOD("set_popup", "popup"), &TabContainer::set_popup); + ClassDB::bind_method(D_METHOD("get_popup"), &TabContainer::get_popup); ClassDB::bind_method(D_METHOD("_child_renamed_callback"), &TabContainer::_child_renamed_callback); diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index a2deef4eea..155b03fddf 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -790,12 +790,12 @@ void Tabs::_bind_methods() { ClassDB::bind_method(D_METHOD("get_current_tab"), &Tabs::get_current_tab); ClassDB::bind_method(D_METHOD("set_tab_title", "tab_idx", "title"), &Tabs::set_tab_title); ClassDB::bind_method(D_METHOD("get_tab_title", "tab_idx"), &Tabs::get_tab_title); - ClassDB::bind_method(D_METHOD("set_tab_icon", "tab_idx", "icon:Texture"), &Tabs::set_tab_icon); - ClassDB::bind_method(D_METHOD("get_tab_icon:Texture", "tab_idx"), &Tabs::get_tab_icon); + ClassDB::bind_method(D_METHOD("set_tab_icon", "tab_idx", "icon"), &Tabs::set_tab_icon); + ClassDB::bind_method(D_METHOD("get_tab_icon", "tab_idx"), &Tabs::get_tab_icon); ClassDB::bind_method(D_METHOD("set_tab_disabled", "tab_idx", "disabled"), &Tabs::set_tab_disabled); ClassDB::bind_method(D_METHOD("get_tab_disabled", "tab_idx"), &Tabs::get_tab_disabled); ClassDB::bind_method(D_METHOD("remove_tab", "tab_idx"), &Tabs::remove_tab); - ClassDB::bind_method(D_METHOD("add_tab", "title", "icon:Texture"), &Tabs::add_tab, DEFVAL(""), DEFVAL(Ref())); + ClassDB::bind_method(D_METHOD("add_tab", "title", "icon"), &Tabs::add_tab, DEFVAL(""), DEFVAL(Ref())); ClassDB::bind_method(D_METHOD("set_tab_align", "align"), &Tabs::set_tab_align); ClassDB::bind_method(D_METHOD("get_tab_align"), &Tabs::get_tab_align); ClassDB::bind_method(D_METHOD("ensure_tab_visible", "idx"), &Tabs::ensure_tab_visible); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index a7c31361e8..9bb539eb1e 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -4615,7 +4615,7 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("add_color_region", "begin_key", "end_key", "color", "line_only"), &TextEdit::add_color_region, DEFVAL(false)); ClassDB::bind_method(D_METHOD("clear_colors"), &TextEdit::clear_colors); ClassDB::bind_method(D_METHOD("menu_option", "option"), &TextEdit::menu_option); - ClassDB::bind_method(D_METHOD("get_menu:PopupMenu"), &TextEdit::get_menu); + ClassDB::bind_method(D_METHOD("get_menu"), &TextEdit::get_menu); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "syntax_highlighting"), "set_syntax_coloring", "is_syntax_coloring_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_line_numbers"), "set_show_line_numbers", "is_show_line_numbers_enabled"); diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index 2912aa82fc..00849c4e5a 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -180,21 +180,21 @@ void TextureButton::_notification(int p_what) { void TextureButton::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_normal_texture", "texture:Texture"), &TextureButton::set_normal_texture); - ClassDB::bind_method(D_METHOD("set_pressed_texture", "texture:Texture"), &TextureButton::set_pressed_texture); - ClassDB::bind_method(D_METHOD("set_hover_texture", "texture:Texture"), &TextureButton::set_hover_texture); - ClassDB::bind_method(D_METHOD("set_disabled_texture", "texture:Texture"), &TextureButton::set_disabled_texture); - ClassDB::bind_method(D_METHOD("set_focused_texture", "texture:Texture"), &TextureButton::set_focused_texture); - ClassDB::bind_method(D_METHOD("set_click_mask", "mask:BitMap"), &TextureButton::set_click_mask); + ClassDB::bind_method(D_METHOD("set_normal_texture", "texture"), &TextureButton::set_normal_texture); + ClassDB::bind_method(D_METHOD("set_pressed_texture", "texture"), &TextureButton::set_pressed_texture); + ClassDB::bind_method(D_METHOD("set_hover_texture", "texture"), &TextureButton::set_hover_texture); + ClassDB::bind_method(D_METHOD("set_disabled_texture", "texture"), &TextureButton::set_disabled_texture); + ClassDB::bind_method(D_METHOD("set_focused_texture", "texture"), &TextureButton::set_focused_texture); + ClassDB::bind_method(D_METHOD("set_click_mask", "mask"), &TextureButton::set_click_mask); ClassDB::bind_method(D_METHOD("set_expand", "p_expand"), &TextureButton::set_expand); ClassDB::bind_method(D_METHOD("set_stretch_mode", "p_mode"), &TextureButton::set_stretch_mode); - ClassDB::bind_method(D_METHOD("get_normal_texture:Texture"), &TextureButton::get_normal_texture); - ClassDB::bind_method(D_METHOD("get_pressed_texture:Texture"), &TextureButton::get_pressed_texture); - ClassDB::bind_method(D_METHOD("get_hover_texture:Texture"), &TextureButton::get_hover_texture); - ClassDB::bind_method(D_METHOD("get_disabled_texture:Texture"), &TextureButton::get_disabled_texture); - ClassDB::bind_method(D_METHOD("get_focused_texture:Texture"), &TextureButton::get_focused_texture); - ClassDB::bind_method(D_METHOD("get_click_mask:BitMap"), &TextureButton::get_click_mask); + ClassDB::bind_method(D_METHOD("get_normal_texture"), &TextureButton::get_normal_texture); + ClassDB::bind_method(D_METHOD("get_pressed_texture"), &TextureButton::get_pressed_texture); + ClassDB::bind_method(D_METHOD("get_hover_texture"), &TextureButton::get_hover_texture); + ClassDB::bind_method(D_METHOD("get_disabled_texture"), &TextureButton::get_disabled_texture); + ClassDB::bind_method(D_METHOD("get_focused_texture"), &TextureButton::get_focused_texture); + ClassDB::bind_method(D_METHOD("get_click_mask"), &TextureButton::get_click_mask); ClassDB::bind_method(D_METHOD("get_expand"), &TextureButton::get_expand); ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureButton::get_stretch_mode); diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp index 40995b19fa..081c7ddb73 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress.cpp @@ -242,14 +242,14 @@ Point2 TextureProgress::get_radial_center_offset() { void TextureProgress::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_under_texture", "tex:Texture"), &TextureProgress::set_under_texture); - ClassDB::bind_method(D_METHOD("get_under_texture:Texture"), &TextureProgress::get_under_texture); + ClassDB::bind_method(D_METHOD("set_under_texture", "tex"), &TextureProgress::set_under_texture); + ClassDB::bind_method(D_METHOD("get_under_texture"), &TextureProgress::get_under_texture); - ClassDB::bind_method(D_METHOD("set_progress_texture", "tex:Texture"), &TextureProgress::set_progress_texture); - ClassDB::bind_method(D_METHOD("get_progress_texture:Texture"), &TextureProgress::get_progress_texture); + ClassDB::bind_method(D_METHOD("set_progress_texture", "tex"), &TextureProgress::set_progress_texture); + ClassDB::bind_method(D_METHOD("get_progress_texture"), &TextureProgress::get_progress_texture); - ClassDB::bind_method(D_METHOD("set_over_texture", "tex:Texture"), &TextureProgress::set_over_texture); - ClassDB::bind_method(D_METHOD("get_over_texture:Texture"), &TextureProgress::get_over_texture); + ClassDB::bind_method(D_METHOD("set_over_texture", "tex"), &TextureProgress::set_over_texture); + ClassDB::bind_method(D_METHOD("get_over_texture"), &TextureProgress::get_over_texture); ClassDB::bind_method(D_METHOD("set_fill_mode", "mode"), &TextureProgress::set_fill_mode); ClassDB::bind_method(D_METHOD("get_fill_mode"), &TextureProgress::get_fill_mode); diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp index 9459002bc0..92a3db6a74 100644 --- a/scene/gui/texture_rect.cpp +++ b/scene/gui/texture_rect.cpp @@ -101,8 +101,8 @@ Size2 TextureRect::get_minimum_size() const { } void TextureRect::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &TextureRect::set_texture); - ClassDB::bind_method(D_METHOD("get_texture:Texture"), &TextureRect::get_texture); + ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TextureRect::set_texture); + ClassDB::bind_method(D_METHOD("get_texture"), &TextureRect::get_texture); ClassDB::bind_method(D_METHOD("set_expand", "enable"), &TextureRect::set_expand); ClassDB::bind_method(D_METHOD("has_expand"), &TextureRect::has_expand); ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 0ce29b7472..93757304aa 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -680,8 +680,8 @@ void TreeItem::_bind_methods() { ClassDB::bind_method(D_METHOD("set_text", "column", "text"), &TreeItem::set_text); ClassDB::bind_method(D_METHOD("get_text", "column"), &TreeItem::get_text); - ClassDB::bind_method(D_METHOD("set_icon", "column", "texture:Texture"), &TreeItem::set_icon); - ClassDB::bind_method(D_METHOD("get_icon:Texture", "column"), &TreeItem::get_icon); + ClassDB::bind_method(D_METHOD("set_icon", "column", "texture"), &TreeItem::set_icon); + ClassDB::bind_method(D_METHOD("get_icon", "column"), &TreeItem::get_icon); ClassDB::bind_method(D_METHOD("set_icon_region", "column", "region"), &TreeItem::set_icon_region); ClassDB::bind_method(D_METHOD("get_icon_region", "column"), &TreeItem::get_icon_region); @@ -702,13 +702,13 @@ void TreeItem::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collapsed", "enable"), &TreeItem::set_collapsed); ClassDB::bind_method(D_METHOD("is_collapsed"), &TreeItem::is_collapsed); - ClassDB::bind_method(D_METHOD("get_next:TreeItem"), &TreeItem::get_next); - ClassDB::bind_method(D_METHOD("get_prev:TreeItem"), &TreeItem::get_prev); - ClassDB::bind_method(D_METHOD("get_parent:TreeItem"), &TreeItem::get_parent); - ClassDB::bind_method(D_METHOD("get_children:TreeItem"), &TreeItem::get_children); + ClassDB::bind_method(D_METHOD("get_next"), &TreeItem::get_next); + ClassDB::bind_method(D_METHOD("get_prev"), &TreeItem::get_prev); + ClassDB::bind_method(D_METHOD("get_parent"), &TreeItem::get_parent); + ClassDB::bind_method(D_METHOD("get_children"), &TreeItem::get_children); - ClassDB::bind_method(D_METHOD("get_next_visible:TreeItem"), &TreeItem::get_next_visible); - ClassDB::bind_method(D_METHOD("get_prev_visible:TreeItem"), &TreeItem::get_prev_visible); + ClassDB::bind_method(D_METHOD("get_next_visible"), &TreeItem::get_next_visible); + ClassDB::bind_method(D_METHOD("get_prev_visible"), &TreeItem::get_prev_visible); ClassDB::bind_method(D_METHOD("remove_child", "child"), &TreeItem::_remove_child); @@ -732,10 +732,10 @@ void TreeItem::_bind_methods() { ClassDB::bind_method(D_METHOD("set_custom_as_button", "column", "enable"), &TreeItem::set_custom_as_button); ClassDB::bind_method(D_METHOD("is_custom_set_as_button", "column"), &TreeItem::is_custom_set_as_button); - ClassDB::bind_method(D_METHOD("add_button", "column", "button:Texture", "button_idx", "disabled", "tooltip"), &TreeItem::add_button, DEFVAL(-1), DEFVAL(false), DEFVAL("")); + ClassDB::bind_method(D_METHOD("add_button", "column", "button", "button_idx", "disabled", "tooltip"), &TreeItem::add_button, DEFVAL(-1), DEFVAL(false), DEFVAL("")); ClassDB::bind_method(D_METHOD("get_button_count", "column"), &TreeItem::get_button_count); - ClassDB::bind_method(D_METHOD("get_button:Texture", "column", "button_idx"), &TreeItem::get_button); - ClassDB::bind_method(D_METHOD("set_button", "column", "button_idx", "button:Texture"), &TreeItem::set_button); + ClassDB::bind_method(D_METHOD("get_button", "column", "button_idx"), &TreeItem::get_button); + ClassDB::bind_method(D_METHOD("set_button", "column", "button_idx", "button"), &TreeItem::set_button); ClassDB::bind_method(D_METHOD("erase_button", "column", "button_idx"), &TreeItem::erase_button); ClassDB::bind_method(D_METHOD("is_button_disabled", "column", "button_idx"), &TreeItem::is_button_disabled); @@ -3594,16 +3594,16 @@ void Tree::_bind_methods() { ClassDB::bind_method(D_METHOD("_scroll_moved"), &Tree::_scroll_moved); ClassDB::bind_method(D_METHOD("clear"), &Tree::clear); - ClassDB::bind_method(D_METHOD("create_item:TreeItem", "parent:TreeItem"), &Tree::_create_item, DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("create_item", "parent"), &Tree::_create_item, DEFVAL(Variant())); - ClassDB::bind_method(D_METHOD("get_root:TreeItem"), &Tree::get_root); + ClassDB::bind_method(D_METHOD("get_root"), &Tree::get_root); ClassDB::bind_method(D_METHOD("set_column_min_width", "column", "min_width"), &Tree::set_column_min_width); ClassDB::bind_method(D_METHOD("set_column_expand", "column", "expand"), &Tree::set_column_expand); ClassDB::bind_method(D_METHOD("get_column_width", "column"), &Tree::get_column_width); ClassDB::bind_method(D_METHOD("set_hide_root", "enable"), &Tree::set_hide_root); - ClassDB::bind_method(D_METHOD("get_next_selected:TreeItem", "from:TreeItem"), &Tree::_get_next_selected); - ClassDB::bind_method(D_METHOD("get_selected:TreeItem"), &Tree::get_selected); + ClassDB::bind_method(D_METHOD("get_next_selected", "from"), &Tree::_get_next_selected); + ClassDB::bind_method(D_METHOD("get_selected"), &Tree::get_selected); ClassDB::bind_method(D_METHOD("get_selected_column"), &Tree::get_selected_column); ClassDB::bind_method(D_METHOD("get_pressed_button"), &Tree::get_pressed_button); ClassDB::bind_method(D_METHOD("set_select_mode", "mode"), &Tree::set_select_mode); @@ -3611,11 +3611,11 @@ void Tree::_bind_methods() { ClassDB::bind_method(D_METHOD("set_columns", "amount"), &Tree::set_columns); ClassDB::bind_method(D_METHOD("get_columns"), &Tree::get_columns); - ClassDB::bind_method(D_METHOD("get_edited:TreeItem"), &Tree::get_edited); + ClassDB::bind_method(D_METHOD("get_edited"), &Tree::get_edited); ClassDB::bind_method(D_METHOD("get_edited_column"), &Tree::get_edited_column); ClassDB::bind_method(D_METHOD("get_custom_popup_rect"), &Tree::get_custom_popup_rect); - ClassDB::bind_method(D_METHOD("get_item_area_rect", "item:TreeItem", "column"), &Tree::_get_item_rect, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("get_item_at_pos:TreeItem", "pos"), &Tree::get_item_at_pos); + ClassDB::bind_method(D_METHOD("get_item_area_rect", "item", "column"), &Tree::_get_item_rect, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("get_item_at_pos", "pos"), &Tree::get_item_at_pos); ClassDB::bind_method(D_METHOD("get_column_at_pos", "pos"), &Tree::get_column_at_pos); ClassDB::bind_method(D_METHOD("ensure_cursor_is_visible"), &Tree::ensure_cursor_is_visible); diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp index e1a149d801..9c018a4e7c 100644 --- a/scene/gui/video_player.cpp +++ b/scene/gui/video_player.cpp @@ -348,8 +348,8 @@ bool VideoPlayer::has_autoplay() const { void VideoPlayer::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_stream", "stream:VideoStream"), &VideoPlayer::set_stream); - ClassDB::bind_method(D_METHOD("get_stream:VideoStream"), &VideoPlayer::get_stream); + ClassDB::bind_method(D_METHOD("set_stream", "stream"), &VideoPlayer::set_stream); + ClassDB::bind_method(D_METHOD("get_stream"), &VideoPlayer::get_stream); ClassDB::bind_method(D_METHOD("play"), &VideoPlayer::play); ClassDB::bind_method(D_METHOD("stop"), &VideoPlayer::stop); @@ -381,7 +381,7 @@ void VideoPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_buffering_msec", "msec"), &VideoPlayer::set_buffering_msec); ClassDB::bind_method(D_METHOD("get_buffering_msec"), &VideoPlayer::get_buffering_msec); - ClassDB::bind_method(D_METHOD("get_video_texture:Texture"), &VideoPlayer::get_video_texture); + ClassDB::bind_method(D_METHOD("get_video_texture"), &VideoPlayer::get_video_texture); ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_track", PROPERTY_HINT_RANGE, "0,128,1"), "set_audio_track", "get_audio_track"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "VideoStream"), "set_stream", "get_stream"); diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index 0ee57bd794..77407fdde7 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -262,10 +262,10 @@ void CanvasLayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_scale", "scale"), &CanvasLayer::set_scale); ClassDB::bind_method(D_METHOD("get_scale"), &CanvasLayer::get_scale); - ClassDB::bind_method(D_METHOD("set_custom_viewport", "viewport:Viewport"), &CanvasLayer::set_custom_viewport); - ClassDB::bind_method(D_METHOD("get_custom_viewport:Viewport"), &CanvasLayer::get_custom_viewport); + ClassDB::bind_method(D_METHOD("set_custom_viewport", "viewport"), &CanvasLayer::set_custom_viewport); + ClassDB::bind_method(D_METHOD("get_custom_viewport"), &CanvasLayer::get_custom_viewport); - ClassDB::bind_method(D_METHOD("get_world_2d:World2D"), &CanvasLayer::get_world_2d); + ClassDB::bind_method(D_METHOD("get_world_2d"), &CanvasLayer::get_world_2d); //ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasLayer::get_viewport); ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer"); diff --git a/scene/main/instance_placeholder.cpp b/scene/main/instance_placeholder.cpp index 8668020b2c..5580ef486e 100644 --- a/scene/main/instance_placeholder.cpp +++ b/scene/main/instance_placeholder.cpp @@ -123,7 +123,7 @@ Dictionary InstancePlaceholder::get_stored_values(bool p_with_order) { void InstancePlaceholder::_bind_methods() { ClassDB::bind_method(D_METHOD("get_stored_values", "with_order"), &InstancePlaceholder::get_stored_values, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("replace_by_instance", "custom_scene:PackedScene"), &InstancePlaceholder::replace_by_instance, DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("replace_by_instance", "custom_scene"), &InstancePlaceholder::replace_by_instance, DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("get_instance_path"), &InstancePlaceholder::get_instance_path); } diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 6999091609..0d872d906e 100755 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2724,36 +2724,36 @@ void Node::_bind_methods() { GLOBAL_DEF("node/name_casing", NAME_CASING_PASCAL_CASE); ProjectSettings::get_singleton()->set_custom_property_info("node/name_casing", PropertyInfo(Variant::INT, "node/name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case")); - ClassDB::bind_method(D_METHOD("_add_child_below_node", "node:Node", "child_node:Node", "legible_unique_name"), &Node::add_child_below_node, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("_add_child_below_node", "node", "child_node", "legible_unique_name"), &Node::add_child_below_node, DEFVAL(false)); ClassDB::bind_method(D_METHOD("set_name", "name"), &Node::set_name); ClassDB::bind_method(D_METHOD("get_name"), &Node::get_name); - ClassDB::bind_method(D_METHOD("add_child", "node:Node", "legible_unique_name"), &Node::add_child, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("remove_child", "node:Node"), &Node::remove_child); - //ClassDB::bind_method(D_METHOD("remove_and_delete_child","node:Node"),&Node::remove_and_delete_child); + ClassDB::bind_method(D_METHOD("add_child", "node", "legible_unique_name"), &Node::add_child, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("remove_child", "node"), &Node::remove_child); + //ClassDB::bind_method(D_METHOD("remove_and_delete_child","node"),&Node::remove_and_delete_child); ClassDB::bind_method(D_METHOD("get_child_count"), &Node::get_child_count); ClassDB::bind_method(D_METHOD("get_children"), &Node::_get_children); - ClassDB::bind_method(D_METHOD("get_child:Node", "idx"), &Node::get_child); + ClassDB::bind_method(D_METHOD("get_child", "idx"), &Node::get_child); ClassDB::bind_method(D_METHOD("has_node", "path"), &Node::has_node); - ClassDB::bind_method(D_METHOD("get_node:Node", "path"), &Node::get_node); - ClassDB::bind_method(D_METHOD("get_parent:Node"), &Node::get_parent); - ClassDB::bind_method(D_METHOD("find_node:Node", "mask", "recursive", "owned"), &Node::find_node, DEFVAL(true), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("get_node", "path"), &Node::get_node); + ClassDB::bind_method(D_METHOD("get_parent"), &Node::get_parent); + ClassDB::bind_method(D_METHOD("find_node", "mask", "recursive", "owned"), &Node::find_node, DEFVAL(true), DEFVAL(true)); ClassDB::bind_method(D_METHOD("has_node_and_resource", "path"), &Node::has_node_and_resource); ClassDB::bind_method(D_METHOD("get_node_and_resource", "path"), &Node::_get_node_and_resource); ClassDB::bind_method(D_METHOD("is_inside_tree"), &Node::is_inside_tree); - ClassDB::bind_method(D_METHOD("is_a_parent_of", "node:Node"), &Node::is_a_parent_of); - ClassDB::bind_method(D_METHOD("is_greater_than", "node:Node"), &Node::is_greater_than); + ClassDB::bind_method(D_METHOD("is_a_parent_of", "node"), &Node::is_a_parent_of); + ClassDB::bind_method(D_METHOD("is_greater_than", "node"), &Node::is_greater_than); ClassDB::bind_method(D_METHOD("get_path"), &Node::get_path); - ClassDB::bind_method(D_METHOD("get_path_to", "node:Node"), &Node::get_path_to); + ClassDB::bind_method(D_METHOD("get_path_to", "node"), &Node::get_path_to); ClassDB::bind_method(D_METHOD("add_to_group", "group", "persistent"), &Node::add_to_group, DEFVAL(false)); ClassDB::bind_method(D_METHOD("remove_from_group", "group"), &Node::remove_from_group); ClassDB::bind_method(D_METHOD("is_in_group", "group"), &Node::is_in_group); - ClassDB::bind_method(D_METHOD("move_child", "child_node:Node", "to_pos"), &Node::move_child); + ClassDB::bind_method(D_METHOD("move_child", "child_node", "to_pos"), &Node::move_child); ClassDB::bind_method(D_METHOD("get_groups"), &Node::_get_groups); ClassDB::bind_method(D_METHOD("raise"), &Node::raise); - ClassDB::bind_method(D_METHOD("set_owner", "owner:Node"), &Node::set_owner); - ClassDB::bind_method(D_METHOD("get_owner:Node"), &Node::get_owner); + ClassDB::bind_method(D_METHOD("set_owner", "owner"), &Node::set_owner); + ClassDB::bind_method(D_METHOD("get_owner"), &Node::get_owner); ClassDB::bind_method(D_METHOD("remove_and_skip"), &Node::remove_and_skip); ClassDB::bind_method(D_METHOD("get_index"), &Node::get_index); ClassDB::bind_method(D_METHOD("print_tree"), &Node::print_tree); @@ -2786,15 +2786,15 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("set_fixed_process_internal", "enable"), &Node::set_fixed_process_internal); ClassDB::bind_method(D_METHOD("is_fixed_processing_internal"), &Node::is_fixed_processing_internal); - ClassDB::bind_method(D_METHOD("get_tree:SceneTree"), &Node::get_tree); + ClassDB::bind_method(D_METHOD("get_tree"), &Node::get_tree); - ClassDB::bind_method(D_METHOD("duplicate:Node", "flags"), &Node::duplicate, DEFVAL(DUPLICATE_USE_INSTANCING | DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS)); - ClassDB::bind_method(D_METHOD("replace_by", "node:Node", "keep_data"), &Node::replace_by, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("duplicate", "flags"), &Node::duplicate, DEFVAL(DUPLICATE_USE_INSTANCING | DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS)); + ClassDB::bind_method(D_METHOD("replace_by", "node", "keep_data"), &Node::replace_by, DEFVAL(false)); ClassDB::bind_method(D_METHOD("set_scene_instance_load_placeholder", "load_placeholder"), &Node::set_scene_instance_load_placeholder); ClassDB::bind_method(D_METHOD("get_scene_instance_load_placeholder"), &Node::get_scene_instance_load_placeholder); - ClassDB::bind_method(D_METHOD("get_viewport:Viewport"), &Node::get_viewport); + ClassDB::bind_method(D_METHOD("get_viewport"), &Node::get_viewport); ClassDB::bind_method(D_METHOD("queue_free"), &Node::queue_delete); @@ -2833,10 +2833,10 @@ void Node::_bind_methods() { ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "rpc_unreliable_id", &Node::_rpc_unreliable_id_bind, mi); } - ClassDB::bind_method(D_METHOD("rset", "property", "value:Variant"), &Node::rset); - ClassDB::bind_method(D_METHOD("rset_id", "peer_id", "property", "value:Variant"), &Node::rset_id); - ClassDB::bind_method(D_METHOD("rset_unreliable", "property", "value:Variant"), &Node::rset_unreliable); - ClassDB::bind_method(D_METHOD("rset_unreliable_id", "peer_id", "property", "value:Variant"), &Node::rset_unreliable_id); + ClassDB::bind_method(D_METHOD("rset", "property", "value"), &Node::rset); + ClassDB::bind_method(D_METHOD("rset_id", "peer_id", "property", "value"), &Node::rset_id); + ClassDB::bind_method(D_METHOD("rset_unreliable", "property", "value"), &Node::rset_unreliable); + ClassDB::bind_method(D_METHOD("rset_unreliable_id", "peer_id", "property", "value"), &Node::rset_unreliable_id); BIND_CONSTANT(NOTIFICATION_ENTER_TREE); BIND_CONSTANT(NOTIFICATION_EXIT_TREE); diff --git a/scene/main/resource_preloader.cpp b/scene/main/resource_preloader.cpp index febb95a181..ae323ba021 100644 --- a/scene/main/resource_preloader.cpp +++ b/scene/main/resource_preloader.cpp @@ -153,11 +153,11 @@ void ResourcePreloader::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_resources"), &ResourcePreloader::_set_resources); ClassDB::bind_method(D_METHOD("_get_resources"), &ResourcePreloader::_get_resources); - ClassDB::bind_method(D_METHOD("add_resource", "name", "resource:Resource"), &ResourcePreloader::add_resource); + ClassDB::bind_method(D_METHOD("add_resource", "name", "resource"), &ResourcePreloader::add_resource); ClassDB::bind_method(D_METHOD("remove_resource", "name"), &ResourcePreloader::remove_resource); ClassDB::bind_method(D_METHOD("rename_resource", "name", "newname"), &ResourcePreloader::rename_resource); ClassDB::bind_method(D_METHOD("has_resource", "name"), &ResourcePreloader::has_resource); - ClassDB::bind_method(D_METHOD("get_resource:Resource", "name"), &ResourcePreloader::get_resource); + ClassDB::bind_method(D_METHOD("get_resource", "name"), &ResourcePreloader::get_resource); ClassDB::bind_method(D_METHOD("get_resource_list"), &ResourcePreloader::_get_resource_list); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "resources", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_resources", "_get_resources"); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index d800c24e10..a99399203a 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -2184,7 +2184,7 @@ void SceneTree::_bind_methods() { //ClassDB::bind_method(D_METHOD("call_group","call_flags","group","method","arg1","arg2"),&SceneMainLoop::_call_group,DEFVAL(Variant()),DEFVAL(Variant())); - ClassDB::bind_method(D_METHOD("get_root:Viewport"), &SceneTree::get_root); + ClassDB::bind_method(D_METHOD("get_root"), &SceneTree::get_root); ClassDB::bind_method(D_METHOD("has_group", "name"), &SceneTree::has_group); ClassDB::bind_method(D_METHOD("set_auto_accept_quit", "enabled"), &SceneTree::set_auto_accept_quit); @@ -2197,8 +2197,8 @@ void SceneTree::_bind_methods() { ClassDB::bind_method(D_METHOD("is_debugging_navigation_hint"), &SceneTree::is_debugging_navigation_hint); #ifdef TOOLS_ENABLED - ClassDB::bind_method(D_METHOD("set_edited_scene_root", "scene:Node"), &SceneTree::set_edited_scene_root); - ClassDB::bind_method(D_METHOD("get_edited_scene_root:Node"), &SceneTree::get_edited_scene_root); + ClassDB::bind_method(D_METHOD("set_edited_scene_root", "scene"), &SceneTree::set_edited_scene_root); + ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &SceneTree::get_edited_scene_root); #endif ClassDB::bind_method(D_METHOD("set_pause", "enable"), &SceneTree::set_pause); @@ -2206,7 +2206,7 @@ void SceneTree::_bind_methods() { ClassDB::bind_method(D_METHOD("set_input_as_handled"), &SceneTree::set_input_as_handled); ClassDB::bind_method(D_METHOD("is_input_handled"), &SceneTree::is_input_handled); - ClassDB::bind_method(D_METHOD("create_timer:SceneTreeTimer", "time_sec", "pause_mode_process"), &SceneTree::create_timer, DEFVAL(true)); + ClassDB::bind_method(D_METHOD("create_timer", "time_sec", "pause_mode_process"), &SceneTree::create_timer, DEFVAL(true)); ClassDB::bind_method(D_METHOD("get_node_count"), &SceneTree::get_node_count); ClassDB::bind_method(D_METHOD("get_frame"), &SceneTree::get_frame); @@ -2239,17 +2239,17 @@ void SceneTree::_bind_methods() { ClassDB::bind_method(D_METHOD("get_nodes_in_group", "group"), &SceneTree::_get_nodes_in_group); - ClassDB::bind_method(D_METHOD("set_current_scene", "child_node:Node"), &SceneTree::set_current_scene); - ClassDB::bind_method(D_METHOD("get_current_scene:Node"), &SceneTree::get_current_scene); + ClassDB::bind_method(D_METHOD("set_current_scene", "child_node"), &SceneTree::set_current_scene); + ClassDB::bind_method(D_METHOD("get_current_scene"), &SceneTree::get_current_scene); ClassDB::bind_method(D_METHOD("change_scene", "path"), &SceneTree::change_scene); - ClassDB::bind_method(D_METHOD("change_scene_to", "packed_scene:PackedScene"), &SceneTree::change_scene_to); + ClassDB::bind_method(D_METHOD("change_scene_to", "packed_scene"), &SceneTree::change_scene_to); ClassDB::bind_method(D_METHOD("reload_current_scene"), &SceneTree::reload_current_scene); ClassDB::bind_method(D_METHOD("_change_scene"), &SceneTree::_change_scene); - ClassDB::bind_method(D_METHOD("set_network_peer", "peer:NetworkedMultiplayerPeer"), &SceneTree::set_network_peer); + ClassDB::bind_method(D_METHOD("set_network_peer", "peer"), &SceneTree::set_network_peer); ClassDB::bind_method(D_METHOD("is_network_server"), &SceneTree::is_network_server); ClassDB::bind_method(D_METHOD("has_network_peer"), &SceneTree::has_network_peer); ClassDB::bind_method(D_METHOD("get_network_connected_peers"), &SceneTree::get_network_connected_peers); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index ee9323ca1d..9aec84e866 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -2641,12 +2641,12 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_size", "size"), &Viewport::set_size); ClassDB::bind_method(D_METHOD("get_size"), &Viewport::get_size); - ClassDB::bind_method(D_METHOD("set_world_2d", "world_2d:World2D"), &Viewport::set_world_2d); - ClassDB::bind_method(D_METHOD("get_world_2d:World2D"), &Viewport::get_world_2d); - ClassDB::bind_method(D_METHOD("find_world_2d:World2D"), &Viewport::find_world_2d); - ClassDB::bind_method(D_METHOD("set_world", "world:World"), &Viewport::set_world); - ClassDB::bind_method(D_METHOD("get_world:World"), &Viewport::get_world); - ClassDB::bind_method(D_METHOD("find_world:World"), &Viewport::find_world); + ClassDB::bind_method(D_METHOD("set_world_2d", "world_2d"), &Viewport::set_world_2d); + ClassDB::bind_method(D_METHOD("get_world_2d"), &Viewport::get_world_2d); + ClassDB::bind_method(D_METHOD("find_world_2d"), &Viewport::find_world_2d); + ClassDB::bind_method(D_METHOD("set_world", "world"), &Viewport::set_world); + ClassDB::bind_method(D_METHOD("get_world"), &Viewport::get_world); + ClassDB::bind_method(D_METHOD("find_world"), &Viewport::find_world); ClassDB::bind_method(D_METHOD("set_canvas_transform", "xform"), &Viewport::set_canvas_transform); ClassDB::bind_method(D_METHOD("get_canvas_transform"), &Viewport::get_canvas_transform); @@ -2696,21 +2696,21 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("get_render_info", "info"), &Viewport::get_render_info); - ClassDB::bind_method(D_METHOD("get_texture:ViewportTexture"), &Viewport::get_texture); + ClassDB::bind_method(D_METHOD("get_texture"), &Viewport::get_texture); ClassDB::bind_method(D_METHOD("set_physics_object_picking", "enable"), &Viewport::set_physics_object_picking); ClassDB::bind_method(D_METHOD("get_physics_object_picking"), &Viewport::get_physics_object_picking); ClassDB::bind_method(D_METHOD("get_viewport_rid"), &Viewport::get_viewport_rid); - ClassDB::bind_method(D_METHOD("input", "local_event:InputEvent"), &Viewport::input); - ClassDB::bind_method(D_METHOD("unhandled_input", "local_event:InputEvent"), &Viewport::unhandled_input); + ClassDB::bind_method(D_METHOD("input", "local_event"), &Viewport::input); + ClassDB::bind_method(D_METHOD("unhandled_input", "local_event"), &Viewport::unhandled_input); ClassDB::bind_method(D_METHOD("update_worlds"), &Viewport::update_worlds); ClassDB::bind_method(D_METHOD("set_use_own_world", "enable"), &Viewport::set_use_own_world); ClassDB::bind_method(D_METHOD("is_using_own_world"), &Viewport::is_using_own_world); - ClassDB::bind_method(D_METHOD("get_camera:Camera"), &Viewport::get_camera); + ClassDB::bind_method(D_METHOD("get_camera"), &Viewport::get_camera); ClassDB::bind_method(D_METHOD("set_as_audio_listener", "enable"), &Viewport::set_as_audio_listener); ClassDB::bind_method(D_METHOD("is_audio_listener", "enable"), &Viewport::is_audio_listener); @@ -2723,7 +2723,7 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("warp_mouse", "to_pos"), &Viewport::warp_mouse); ClassDB::bind_method(D_METHOD("gui_has_modal_stack"), &Viewport::gui_has_modal_stack); - ClassDB::bind_method(D_METHOD("gui_get_drag_data:Variant"), &Viewport::gui_get_drag_data); + ClassDB::bind_method(D_METHOD("gui_get_drag_data"), &Viewport::gui_get_drag_data); ClassDB::bind_method(D_METHOD("set_disable_input", "disable"), &Viewport::set_disable_input); ClassDB::bind_method(D_METHOD("is_input_disabled"), &Viewport::is_input_disabled); diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp index 73a759278b..a473067937 100644 --- a/scene/resources/bit_mask.cpp +++ b/scene/resources/bit_mask.cpp @@ -170,7 +170,7 @@ Dictionary BitMap::_get_data() const { void BitMap::_bind_methods() { ClassDB::bind_method(D_METHOD("create", "size"), &BitMap::create); - ClassDB::bind_method(D_METHOD("create_from_image_alpha", "image:Image"), &BitMap::create_from_image_alpha); + ClassDB::bind_method(D_METHOD("create_from_image_alpha", "image"), &BitMap::create_from_image_alpha); ClassDB::bind_method(D_METHOD("set_bit", "pos", "bit"), &BitMap::set_bit); ClassDB::bind_method(D_METHOD("get_bit", "pos"), &BitMap::get_bit); diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp index 2fdc4c9e24..23bf6be68c 100644 --- a/scene/resources/dynamic_font.cpp +++ b/scene/resources/dynamic_font.cpp @@ -861,8 +861,8 @@ void DynamicFont::_get_property_list(List *p_list) const { void DynamicFont::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_font_data", "data:DynamicFontData"), &DynamicFont::set_font_data); - ClassDB::bind_method(D_METHOD("get_font_data:DynamicFontData"), &DynamicFont::get_font_data); + ClassDB::bind_method(D_METHOD("set_font_data", "data"), &DynamicFont::set_font_data); + ClassDB::bind_method(D_METHOD("get_font_data"), &DynamicFont::get_font_data); ClassDB::bind_method(D_METHOD("set_size", "data"), &DynamicFont::set_size); ClassDB::bind_method(D_METHOD("get_size"), &DynamicFont::get_size); @@ -874,9 +874,9 @@ void DynamicFont::_bind_methods() { ClassDB::bind_method(D_METHOD("set_spacing", "type", "value"), &DynamicFont::set_spacing); ClassDB::bind_method(D_METHOD("get_spacing", "type"), &DynamicFont::get_spacing); - ClassDB::bind_method(D_METHOD("add_fallback", "data:DynamicFontData"), &DynamicFont::add_fallback); - ClassDB::bind_method(D_METHOD("set_fallback", "idx", "data:DynamicFontData"), &DynamicFont::set_fallback); - ClassDB::bind_method(D_METHOD("get_fallback:DynamicFontData", "idx"), &DynamicFont::get_fallback); + ClassDB::bind_method(D_METHOD("add_fallback", "data"), &DynamicFont::add_fallback); + ClassDB::bind_method(D_METHOD("set_fallback", "idx", "data"), &DynamicFont::set_fallback); + ClassDB::bind_method(D_METHOD("get_fallback", "idx"), &DynamicFont::get_fallback); ClassDB::bind_method(D_METHOD("remove_fallback", "idx"), &DynamicFont::remove_fallback); ClassDB::bind_method(D_METHOD("get_fallback_count"), &DynamicFont::get_fallback_count); diff --git a/scene/resources/dynamic_font_stb.cpp b/scene/resources/dynamic_font_stb.cpp index 397349bbf9..8efad94b9a 100644 --- a/scene/resources/dynamic_font_stb.cpp +++ b/scene/resources/dynamic_font_stb.cpp @@ -386,8 +386,8 @@ DynamicFontAtSize::~DynamicFontAtSize() { void DynamicFont::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_font_data", "data:DynamicFontData"), &DynamicFont::set_font_data); - ClassDB::bind_method(D_METHOD("get_font_data:DynamicFontData"), &DynamicFont::get_font_data); + ClassDB::bind_method(D_METHOD("set_font_data", "data"), &DynamicFont::set_font_data); + ClassDB::bind_method(D_METHOD("get_font_data"), &DynamicFont::get_font_data); ClassDB::bind_method(D_METHOD("set_size", "data"), &DynamicFont::set_size); ClassDB::bind_method(D_METHOD("get_size"), &DynamicFont::get_size); diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index accced404b..3245c3cf03 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -819,7 +819,7 @@ float Environment::get_fog_height_curve() const { void Environment::_bind_methods() { ClassDB::bind_method(D_METHOD("set_background", "mode"), &Environment::set_background); - ClassDB::bind_method(D_METHOD("set_sky", "sky:Sky"), &Environment::set_sky); + ClassDB::bind_method(D_METHOD("set_sky", "sky"), &Environment::set_sky); ClassDB::bind_method(D_METHOD("set_sky_scale", "scale"), &Environment::set_sky_scale); ClassDB::bind_method(D_METHOD("set_bg_color", "color"), &Environment::set_bg_color); ClassDB::bind_method(D_METHOD("set_bg_energy", "energy"), &Environment::set_bg_energy); @@ -829,7 +829,7 @@ void Environment::_bind_methods() { ClassDB::bind_method(D_METHOD("set_ambient_light_sky_contribution", "energy"), &Environment::set_ambient_light_sky_contribution); ClassDB::bind_method(D_METHOD("get_background"), &Environment::get_background); - ClassDB::bind_method(D_METHOD("get_sky:CubeMap"), &Environment::get_sky); + ClassDB::bind_method(D_METHOD("get_sky"), &Environment::get_sky); ClassDB::bind_method(D_METHOD("get_sky_scale"), &Environment::get_sky_scale); ClassDB::bind_method(D_METHOD("get_bg_color"), &Environment::get_bg_color); ClassDB::bind_method(D_METHOD("get_bg_energy"), &Environment::get_bg_energy); @@ -1104,8 +1104,8 @@ void Environment::_bind_methods() { ClassDB::bind_method(D_METHOD("set_adjustment_saturation", "saturation"), &Environment::set_adjustment_saturation); ClassDB::bind_method(D_METHOD("get_adjustment_saturation"), &Environment::get_adjustment_saturation); - ClassDB::bind_method(D_METHOD("set_adjustment_color_correction", "color_correction:Texture"), &Environment::set_adjustment_color_correction); - ClassDB::bind_method(D_METHOD("get_adjustment_color_correction:Texture"), &Environment::get_adjustment_color_correction); + ClassDB::bind_method(D_METHOD("set_adjustment_color_correction", "color_correction"), &Environment::set_adjustment_color_correction); + ClassDB::bind_method(D_METHOD("get_adjustment_color_correction"), &Environment::get_adjustment_color_correction); ADD_GROUP("Adjustments", "adjustment_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "adjustment_enabled"), "set_adjustment_enable", "is_adjustment_enabled"); diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index a6a70d775f..d1431176d6 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -549,11 +549,11 @@ void BitmapFont::_bind_methods() { ClassDB::bind_method(D_METHOD("add_kerning_pair", "char_a", "char_b", "kerning"), &BitmapFont::add_kerning_pair); ClassDB::bind_method(D_METHOD("get_kerning_pair", "char_a", "char_b"), &BitmapFont::get_kerning_pair); - ClassDB::bind_method(D_METHOD("add_texture", "texture:Texture"), &BitmapFont::add_texture); + ClassDB::bind_method(D_METHOD("add_texture", "texture"), &BitmapFont::add_texture); ClassDB::bind_method(D_METHOD("add_char", "character", "texture", "rect", "align", "advance"), &BitmapFont::add_char, DEFVAL(Point2()), DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_texture_count"), &BitmapFont::get_texture_count); - ClassDB::bind_method(D_METHOD("get_texture:Texture", "idx"), &BitmapFont::get_texture); + ClassDB::bind_method(D_METHOD("get_texture", "idx"), &BitmapFont::get_texture); ClassDB::bind_method(D_METHOD("get_char_size", "char", "next"), &BitmapFont::get_char_size, DEFVAL(0)); @@ -570,8 +570,8 @@ void BitmapFont::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_textures"), &BitmapFont::_set_textures); ClassDB::bind_method(D_METHOD("_get_textures"), &BitmapFont::_get_textures); - ClassDB::bind_method(D_METHOD("set_fallback", "fallback:BitmapFont"), &BitmapFont::set_fallback); - ClassDB::bind_method(D_METHOD("get_fallback:BitmapFont"), &BitmapFont::get_fallback); + ClassDB::bind_method(D_METHOD("set_fallback", "fallback"), &BitmapFont::set_fallback); + ClassDB::bind_method(D_METHOD("get_fallback"), &BitmapFont::get_fallback); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "textures", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_textures", "_get_textures"); ADD_PROPERTY(PropertyInfo(Variant::POOL_INT_ARRAY, "chars", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_chars", "_get_chars"); diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index d869e72f53..a88f7cc049 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -54,8 +54,8 @@ RID Material::get_rid() const { void Material::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_next_pass", "next_pass:Material"), &Material::set_next_pass); - ClassDB::bind_method(D_METHOD("get_next_pass:Material"), &Material::get_next_pass); + ClassDB::bind_method(D_METHOD("set_next_pass", "next_pass"), &Material::set_next_pass); + ClassDB::bind_method(D_METHOD("get_next_pass"), &Material::get_next_pass); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "next_pass", PROPERTY_HINT_RESOURCE_TYPE, "Material"), "set_next_pass", "get_next_pass"); } @@ -160,10 +160,10 @@ Variant ShaderMaterial::get_shader_param(const StringName &p_param) const { void ShaderMaterial::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_shader", "shader:Shader"), &ShaderMaterial::set_shader); - ClassDB::bind_method(D_METHOD("get_shader:Shader"), &ShaderMaterial::get_shader); + ClassDB::bind_method(D_METHOD("set_shader", "shader"), &ShaderMaterial::set_shader); + ClassDB::bind_method(D_METHOD("get_shader"), &ShaderMaterial::get_shader); ClassDB::bind_method(D_METHOD("set_shader_param", "param", "value"), &ShaderMaterial::set_shader_param); - ClassDB::bind_method(D_METHOD("get_shader_param:Variant", "param"), &ShaderMaterial::get_shader_param); + ClassDB::bind_method(D_METHOD("get_shader_param", "param"), &ShaderMaterial::get_shader_param); } void ShaderMaterial::get_argument_options(const StringName &p_function, int p_idx, List *r_options) const { @@ -1534,8 +1534,8 @@ void SpatialMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("set_feature", "feature", "enable"), &SpatialMaterial::set_feature); ClassDB::bind_method(D_METHOD("get_feature", "feature"), &SpatialMaterial::get_feature); - ClassDB::bind_method(D_METHOD("set_texture", "param", "texture:Texture"), &SpatialMaterial::set_texture); - ClassDB::bind_method(D_METHOD("get_texture:Texture", "param"), &SpatialMaterial::get_texture); + ClassDB::bind_method(D_METHOD("set_texture", "param", "texture"), &SpatialMaterial::set_texture); + ClassDB::bind_method(D_METHOD("get_texture", "param"), &SpatialMaterial::get_texture); ClassDB::bind_method(D_METHOD("set_detail_blend_mode", "detail_blend_mode"), &SpatialMaterial::set_detail_blend_mode); ClassDB::bind_method(D_METHOD("get_detail_blend_mode"), &SpatialMaterial::get_detail_blend_mode); diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 310ab5e371..af30e75aed 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -1006,19 +1006,19 @@ void ArrayMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("surface_get_array_index_len", "surf_idx"), &ArrayMesh::surface_get_array_index_len); ClassDB::bind_method(D_METHOD("surface_get_format", "surf_idx"), &ArrayMesh::surface_get_format); ClassDB::bind_method(D_METHOD("surface_get_primitive_type", "surf_idx"), &ArrayMesh::surface_get_primitive_type); - ClassDB::bind_method(D_METHOD("surface_set_material", "surf_idx", "material:Material"), &ArrayMesh::surface_set_material); - ClassDB::bind_method(D_METHOD("surface_get_material:Material", "surf_idx"), &ArrayMesh::surface_get_material); + ClassDB::bind_method(D_METHOD("surface_set_material", "surf_idx", "material"), &ArrayMesh::surface_set_material); + ClassDB::bind_method(D_METHOD("surface_get_material", "surf_idx"), &ArrayMesh::surface_get_material); ClassDB::bind_method(D_METHOD("surface_set_name", "surf_idx", "name"), &ArrayMesh::surface_set_name); ClassDB::bind_method(D_METHOD("surface_get_name", "surf_idx"), &ArrayMesh::surface_get_name); - ClassDB::bind_method(D_METHOD("create_trimesh_shape:Shape"), &ArrayMesh::create_trimesh_shape); - ClassDB::bind_method(D_METHOD("create_convex_shape:Shape"), &ArrayMesh::create_convex_shape); - ClassDB::bind_method(D_METHOD("create_outline:ArrayMesh", "margin"), &ArrayMesh::create_outline); + ClassDB::bind_method(D_METHOD("create_trimesh_shape"), &ArrayMesh::create_trimesh_shape); + ClassDB::bind_method(D_METHOD("create_convex_shape"), &ArrayMesh::create_convex_shape); + ClassDB::bind_method(D_METHOD("create_outline", "margin"), &ArrayMesh::create_outline); ClassDB::bind_method(D_METHOD("center_geometry"), &ArrayMesh::center_geometry); ClassDB::set_method_flags(get_class_static(), _scs_create("center_geometry"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); ClassDB::bind_method(D_METHOD("regen_normalmaps"), &ArrayMesh::regen_normalmaps); ClassDB::set_method_flags(get_class_static(), _scs_create("regen_normalmaps"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); ClassDB::bind_method(D_METHOD("get_faces"), &ArrayMesh::get_faces); - ClassDB::bind_method(D_METHOD("generate_triangle_mesh:TriangleMesh"), &ArrayMesh::generate_triangle_mesh); + ClassDB::bind_method(D_METHOD("generate_triangle_mesh"), &ArrayMesh::generate_triangle_mesh); ClassDB::bind_method(D_METHOD("set_custom_aabb", "aabb"), &ArrayMesh::set_custom_aabb); ClassDB::bind_method(D_METHOD("get_custom_aabb"), &ArrayMesh::get_custom_aabb); diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp index 5dc596abff..669353eb1f 100644 --- a/scene/resources/mesh_data_tool.cpp +++ b/scene/resources/mesh_data_tool.cpp @@ -520,8 +520,8 @@ void MeshDataTool::set_material(const Ref &p_material) { void MeshDataTool::_bind_methods() { ClassDB::bind_method(D_METHOD("clear"), &MeshDataTool::clear); - ClassDB::bind_method(D_METHOD("create_from_surface", "mesh:ArrayMesh", "surface"), &MeshDataTool::create_from_surface); - ClassDB::bind_method(D_METHOD("commit_to_surface", "mesh:ArrayMesh"), &MeshDataTool::commit_to_surface); + ClassDB::bind_method(D_METHOD("create_from_surface", "mesh", "surface"), &MeshDataTool::create_from_surface); + ClassDB::bind_method(D_METHOD("commit_to_surface", "mesh"), &MeshDataTool::commit_to_surface); ClassDB::bind_method(D_METHOD("get_format"), &MeshDataTool::get_format); @@ -554,7 +554,7 @@ void MeshDataTool::_bind_methods() { ClassDB::bind_method(D_METHOD("get_vertex_weights", "idx"), &MeshDataTool::get_vertex_weights); ClassDB::bind_method(D_METHOD("set_vertex_meta", "idx", "meta"), &MeshDataTool::set_vertex_meta); - ClassDB::bind_method(D_METHOD("get_vertex_meta:Variant", "idx"), &MeshDataTool::get_vertex_meta); + ClassDB::bind_method(D_METHOD("get_vertex_meta", "idx"), &MeshDataTool::get_vertex_meta); ClassDB::bind_method(D_METHOD("get_vertex_edges", "idx"), &MeshDataTool::get_vertex_edges); ClassDB::bind_method(D_METHOD("get_vertex_faces", "idx"), &MeshDataTool::get_vertex_faces); @@ -563,18 +563,18 @@ void MeshDataTool::_bind_methods() { ClassDB::bind_method(D_METHOD("get_edge_faces", "idx", "faces"), &MeshDataTool::get_edge_faces); ClassDB::bind_method(D_METHOD("set_edge_meta", "idx", "meta"), &MeshDataTool::set_edge_meta); - ClassDB::bind_method(D_METHOD("get_edge_meta:Variant", "idx"), &MeshDataTool::get_edge_meta); + ClassDB::bind_method(D_METHOD("get_edge_meta", "idx"), &MeshDataTool::get_edge_meta); ClassDB::bind_method(D_METHOD("get_face_vertex", "idx", "vertex"), &MeshDataTool::get_face_vertex); ClassDB::bind_method(D_METHOD("get_face_edge", "idx", "edge"), &MeshDataTool::get_face_edge); ClassDB::bind_method(D_METHOD("set_face_meta", "idx", "meta"), &MeshDataTool::set_face_meta); - ClassDB::bind_method(D_METHOD("get_face_meta:Variant", "idx"), &MeshDataTool::get_face_meta); + ClassDB::bind_method(D_METHOD("get_face_meta", "idx"), &MeshDataTool::get_face_meta); ClassDB::bind_method(D_METHOD("get_face_normal", "idx"), &MeshDataTool::get_face_normal); - ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &MeshDataTool::set_material); - ClassDB::bind_method(D_METHOD("get_material:Material", "material"), &MeshDataTool::get_material); + ClassDB::bind_method(D_METHOD("set_material", "material"), &MeshDataTool::set_material); + ClassDB::bind_method(D_METHOD("get_material", "material"), &MeshDataTool::get_material); } MeshDataTool::MeshDataTool() { diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp index 22e5659e72..7d51a2617e 100644 --- a/scene/resources/mesh_library.cpp +++ b/scene/resources/mesh_library.cpp @@ -230,13 +230,13 @@ void MeshLibrary::_bind_methods() { ClassDB::bind_method(D_METHOD("create_item", "id"), &MeshLibrary::create_item); ClassDB::bind_method(D_METHOD("set_item_name", "id", "name"), &MeshLibrary::set_item_name); - ClassDB::bind_method(D_METHOD("set_item_mesh", "id", "mesh:Mesh"), &MeshLibrary::set_item_mesh); - ClassDB::bind_method(D_METHOD("set_item_navmesh", "id", "navmesh:NavigationMesh"), &MeshLibrary::set_item_navmesh); - ClassDB::bind_method(D_METHOD("set_item_shape", "id", "shape:Shape"), &MeshLibrary::set_item_shape); + ClassDB::bind_method(D_METHOD("set_item_mesh", "id", "mesh"), &MeshLibrary::set_item_mesh); + ClassDB::bind_method(D_METHOD("set_item_navmesh", "id", "navmesh"), &MeshLibrary::set_item_navmesh); + ClassDB::bind_method(D_METHOD("set_item_shape", "id", "shape"), &MeshLibrary::set_item_shape); ClassDB::bind_method(D_METHOD("get_item_name", "id"), &MeshLibrary::get_item_name); - ClassDB::bind_method(D_METHOD("get_item_mesh:Mesh", "id"), &MeshLibrary::get_item_mesh); - ClassDB::bind_method(D_METHOD("get_item_navmesh:NavigationMesh", "id"), &MeshLibrary::get_item_navmesh); - ClassDB::bind_method(D_METHOD("get_item_shape:Shape", "id"), &MeshLibrary::get_item_shape); + ClassDB::bind_method(D_METHOD("get_item_mesh", "id"), &MeshLibrary::get_item_mesh); + ClassDB::bind_method(D_METHOD("get_item_navmesh", "id"), &MeshLibrary::get_item_navmesh); + ClassDB::bind_method(D_METHOD("get_item_shape", "id"), &MeshLibrary::get_item_shape); ClassDB::bind_method(D_METHOD("remove_item", "id"), &MeshLibrary::remove_item); ClassDB::bind_method(D_METHOD("clear"), &MeshLibrary::clear); ClassDB::bind_method(D_METHOD("get_item_list"), &MeshLibrary::get_item_list); diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp index d32f221fd9..231e59cdb5 100644 --- a/scene/resources/multimesh.cpp +++ b/scene/resources/multimesh.cpp @@ -186,8 +186,8 @@ MultiMesh::TransformFormat MultiMesh::get_transform_format() const { void MultiMesh::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_mesh", "mesh:Mesh"), &MultiMesh::set_mesh); - ClassDB::bind_method(D_METHOD("get_mesh:Mesh"), &MultiMesh::get_mesh); + ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &MultiMesh::set_mesh); + ClassDB::bind_method(D_METHOD("get_mesh"), &MultiMesh::get_mesh); ClassDB::bind_method(D_METHOD("set_color_format", "format"), &MultiMesh::set_color_format); ClassDB::bind_method(D_METHOD("get_color_format"), &MultiMesh::get_color_format); ClassDB::bind_method(D_METHOD("set_transform_format", "format"), &MultiMesh::set_transform_format); diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 648900a5cd..ce1d6f311f 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -1670,11 +1670,11 @@ void SceneState::_bind_methods() { ClassDB::bind_method(D_METHOD("get_node_owner_path", "idx"), &SceneState::get_node_owner_path); ClassDB::bind_method(D_METHOD("is_node_instance_placeholder", "idx"), &SceneState::is_node_instance_placeholder); ClassDB::bind_method(D_METHOD("get_node_instance_placeholder", "idx"), &SceneState::get_node_instance_placeholder); - ClassDB::bind_method(D_METHOD("get_node_instance:PackedScene", "idx"), &SceneState::get_node_instance); + ClassDB::bind_method(D_METHOD("get_node_instance", "idx"), &SceneState::get_node_instance); ClassDB::bind_method(D_METHOD("get_node_groups", "idx"), &SceneState::_get_node_groups); ClassDB::bind_method(D_METHOD("get_node_property_count", "idx"), &SceneState::get_node_property_count); ClassDB::bind_method(D_METHOD("get_node_property_name", "idx", "prop_idx"), &SceneState::get_node_property_name); - ClassDB::bind_method(D_METHOD("get_node_property_value:Variant", "idx", "prop_idx"), &SceneState::get_node_property_value); + ClassDB::bind_method(D_METHOD("get_node_property_value", "idx", "prop_idx"), &SceneState::get_node_property_value); ClassDB::bind_method(D_METHOD("get_connection_count"), &SceneState::get_connection_count); ClassDB::bind_method(D_METHOD("get_connection_source", "idx"), &SceneState::get_connection_source); ClassDB::bind_method(D_METHOD("get_connection_signal", "idx"), &SceneState::get_connection_signal); @@ -1777,12 +1777,12 @@ void PackedScene::set_path(const String &p_path, bool p_take_over) { void PackedScene::_bind_methods() { - ClassDB::bind_method(D_METHOD("pack", "path:Node"), &PackedScene::pack); - ClassDB::bind_method(D_METHOD("instance:Node", "edit_state"), &PackedScene::instance, DEFVAL(GEN_EDIT_STATE_DISABLED)); + ClassDB::bind_method(D_METHOD("pack", "path"), &PackedScene::pack); + ClassDB::bind_method(D_METHOD("instance", "edit_state"), &PackedScene::instance, DEFVAL(GEN_EDIT_STATE_DISABLED)); ClassDB::bind_method(D_METHOD("can_instance"), &PackedScene::can_instance); ClassDB::bind_method(D_METHOD("_set_bundled_scene"), &PackedScene::_set_bundled_scene); ClassDB::bind_method(D_METHOD("_get_bundled_scene"), &PackedScene::_get_bundled_scene); - ClassDB::bind_method(D_METHOD("get_state:SceneState"), &PackedScene::get_state); + ClassDB::bind_method(D_METHOD("get_state"), &PackedScene::get_state); ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_bundled"), "_set_bundled_scene", "_get_bundled_scene"); diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index 327de2f6f3..065e7a84dd 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -148,8 +148,8 @@ RID PrimitiveMesh::get_rid() const { void PrimitiveMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("_update"), &PrimitiveMesh::_update); - ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &PrimitiveMesh::set_material); - ClassDB::bind_method(D_METHOD("get_material:Material"), &PrimitiveMesh::get_material); + ClassDB::bind_method(D_METHOD("set_material", "material"), &PrimitiveMesh::set_material); + ClassDB::bind_method(D_METHOD("get_material"), &PrimitiveMesh::get_material); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "Material"), "set_material", "get_material"); } diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp index fafe68188b..b72eb9fbef 100644 --- a/scene/resources/shader.cpp +++ b/scene/resources/shader.cpp @@ -128,8 +128,8 @@ void Shader::_bind_methods() { ClassDB::bind_method(D_METHOD("set_code", "code"), &Shader::set_code); ClassDB::bind_method(D_METHOD("get_code"), &Shader::get_code); - ClassDB::bind_method(D_METHOD("set_default_texture_param", "param", "texture:Texture"), &Shader::set_default_texture_param); - ClassDB::bind_method(D_METHOD("get_default_texture_param:Texture", "param"), &Shader::get_default_texture_param); + ClassDB::bind_method(D_METHOD("set_default_texture_param", "param", "texture"), &Shader::set_default_texture_param); + ClassDB::bind_method(D_METHOD("get_default_texture_param", "param"), &Shader::get_default_texture_param); ClassDB::bind_method(D_METHOD("has_param", "name"), &Shader::has_param); diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index 61dc9185a0..f68aed6af9 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -238,11 +238,11 @@ void ShaderGraph::_bind_methods() { ClassDB::bind_method(D_METHOD("xform_input_node_set_value","shader_type","id","value"),&ShaderGraph::xform_input_node_set_value); ClassDB::bind_method(D_METHOD("xform_input_node_get_value","shader_type","id"),&ShaderGraph::xform_input_node_get_value); - ClassDB::bind_method(D_METHOD("texture_input_node_set_value","shader_type","id","value:Texture"),&ShaderGraph::texture_input_node_set_value); - ClassDB::bind_method(D_METHOD("texture_input_node_get_value:Texture","shader_type","id"),&ShaderGraph::texture_input_node_get_value); + ClassDB::bind_method(D_METHOD("texture_input_node_set_value","shader_type","id","value"),&ShaderGraph::texture_input_node_set_value); + ClassDB::bind_method(D_METHOD("texture_input_node_get_value","shader_type","id"),&ShaderGraph::texture_input_node_get_value); - ClassDB::bind_method(D_METHOD("cubemap_input_node_set_value","shader_type","id","value:CubeMap"),&ShaderGraph::cubemap_input_node_set_value); - ClassDB::bind_method(D_METHOD("cubemap_input_node_get_value:CubeMap","shader_type","id"),&ShaderGraph::cubemap_input_node_get_value); + ClassDB::bind_method(D_METHOD("cubemap_input_node_set_value","shader_type","id","value"),&ShaderGraph::cubemap_input_node_set_value); + ClassDB::bind_method(D_METHOD("cubemap_input_node_get_value","shader_type","id"),&ShaderGraph::cubemap_input_node_get_value); ClassDB::bind_method(D_METHOD("comment_node_set_text","shader_type","id","text"),&ShaderGraph::comment_node_set_text); ClassDB::bind_method(D_METHOD("comment_node_get_text","shader_type","id"),&ShaderGraph::comment_node_get_text); @@ -254,7 +254,7 @@ void ShaderGraph::_bind_methods() { ClassDB::bind_method(D_METHOD("curve_map_node_set_points","shader_type","id","points"),&ShaderGraph::curve_map_node_set_points); ClassDB::bind_method(D_METHOD("curve_map_node_get_points","shader_type","id"),&ShaderGraph::curve_map_node_get_points); - ClassDB::bind_method(D_METHOD("connect_node:Error","shader_type","src_id","src_slot","dst_id","dst_slot"),&ShaderGraph::connect_node); + ClassDB::bind_method(D_METHOD("connect_node","shader_type","src_id","src_slot","dst_id","dst_slot"),&ShaderGraph::connect_node); ClassDB::bind_method(D_METHOD("is_node_connected","shader_type","src_id","src_slot","dst_id","dst_slot"),&ShaderGraph::is_node_connected); ClassDB::bind_method(D_METHOD("disconnect_node","shader_type","src_id","src_slot","dst_id","dst_slot"),&ShaderGraph::disconnect_node); ClassDB::bind_method(D_METHOD("get_node_connections","shader_type"),&ShaderGraph::_get_connections); @@ -262,7 +262,7 @@ void ShaderGraph::_bind_methods() { ClassDB::bind_method(D_METHOD("clear","shader_type"),&ShaderGraph::clear); ClassDB::bind_method(D_METHOD("node_set_state","shader_type","id","state"),&ShaderGraph::node_set_state); - ClassDB::bind_method(D_METHOD("node_get_state:Variant","shader_type","id"),&ShaderGraph::node_get_state); + ClassDB::bind_method(D_METHOD("node_get_state","shader_type","id"),&ShaderGraph::node_get_state); ClassDB::bind_method(D_METHOD("_set_data"),&ShaderGraph::_set_data); ClassDB::bind_method(D_METHOD("_get_data"),&ShaderGraph::_get_data); diff --git a/scene/resources/shape_2d.cpp b/scene/resources/shape_2d.cpp index f1a00336fa..818c749e8c 100644 --- a/scene/resources/shape_2d.cpp +++ b/scene/resources/shape_2d.cpp @@ -99,10 +99,10 @@ void Shape2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_custom_solver_bias", "bias"), &Shape2D::set_custom_solver_bias); ClassDB::bind_method(D_METHOD("get_custom_solver_bias"), &Shape2D::get_custom_solver_bias); - ClassDB::bind_method(D_METHOD("collide", "local_xform", "with_shape:Shape2D", "shape_xform"), &Shape2D::collide); - ClassDB::bind_method(D_METHOD("collide_with_motion", "local_xform", "local_motion", "with_shape:Shape2D", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion); - ClassDB::bind_method(D_METHOD("collide_and_get_contacts:Variant", "local_xform", "with_shape:Shape2D", "shape_xform"), &Shape2D::collide_and_get_contacts); - ClassDB::bind_method(D_METHOD("collide_with_motion_and_get_contacts:Variant", "local_xform", "local_motion", "with_shape:Shape2D", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion_and_get_contacts); + ClassDB::bind_method(D_METHOD("collide", "local_xform", "with_shape", "shape_xform"), &Shape2D::collide); + ClassDB::bind_method(D_METHOD("collide_with_motion", "local_xform", "local_motion", "with_shape", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion); + ClassDB::bind_method(D_METHOD("collide_and_get_contacts", "local_xform", "with_shape", "shape_xform"), &Shape2D::collide_and_get_contacts); + ClassDB::bind_method(D_METHOD("collide_with_motion_and_get_contacts", "local_xform", "local_motion", "with_shape", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion_and_get_contacts); ADD_PROPERTY(PropertyInfo(Variant::REAL, "custom_solver_bias", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_custom_solver_bias", "get_custom_solver_bias"); } diff --git a/scene/resources/sky_box.cpp b/scene/resources/sky_box.cpp index b1ca72571e..5750960845 100644 --- a/scene/resources/sky_box.cpp +++ b/scene/resources/sky_box.cpp @@ -100,8 +100,8 @@ RID PanoramaSky::get_rid() const { void PanoramaSky::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_panorama", "texture:Texture"), &PanoramaSky::set_panorama); - ClassDB::bind_method(D_METHOD("get_panorama:Texture"), &PanoramaSky::get_panorama); + ClassDB::bind_method(D_METHOD("set_panorama", "texture"), &PanoramaSky::set_panorama); + ClassDB::bind_method(D_METHOD("get_panorama"), &PanoramaSky::get_panorama); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "panorama", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_panorama", "get_panorama"); } diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 3666c18487..bdb17c0ea5 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -224,11 +224,11 @@ Color StyleBoxTexture::get_modulate() const { void StyleBoxTexture::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &StyleBoxTexture::set_texture); - ClassDB::bind_method(D_METHOD("get_texture:Texture"), &StyleBoxTexture::get_texture); + ClassDB::bind_method(D_METHOD("set_texture", "texture"), &StyleBoxTexture::set_texture); + ClassDB::bind_method(D_METHOD("get_texture"), &StyleBoxTexture::get_texture); - ClassDB::bind_method(D_METHOD("set_normal_map", "normal_map:Texture"), &StyleBoxTexture::set_normal_map); - ClassDB::bind_method(D_METHOD("get_normal_map:Texture"), &StyleBoxTexture::get_normal_map); + ClassDB::bind_method(D_METHOD("set_normal_map", "normal_map"), &StyleBoxTexture::set_normal_map); + ClassDB::bind_method(D_METHOD("get_normal_map"), &StyleBoxTexture::get_normal_map); ClassDB::bind_method(D_METHOD("set_margin_size", "margin", "size"), &StyleBoxTexture::set_margin_size); ClassDB::bind_method(D_METHOD("get_margin_size", "margin"), &StyleBoxTexture::get_margin_size); diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 3932917ebe..a3c683f857 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -865,13 +865,13 @@ void SurfaceTool::_bind_methods() { ClassDB::bind_method(D_METHOD("add_to_format", "flags"), &SurfaceTool::add_to_format); - ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &SurfaceTool::set_material); + ClassDB::bind_method(D_METHOD("set_material", "material"), &SurfaceTool::set_material); ClassDB::bind_method(D_METHOD("clear"), &SurfaceTool::clear); - ClassDB::bind_method(D_METHOD("create_from", "existing:Mesh", "surface"), &SurfaceTool::create_from); - ClassDB::bind_method(D_METHOD("append_from", "existing:Mesh", "surface", "transform"), &SurfaceTool::append_from); - ClassDB::bind_method(D_METHOD("commit:Mesh", "existing:Mesh"), &SurfaceTool::commit, DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("create_from", "existing", "surface"), &SurfaceTool::create_from); + ClassDB::bind_method(D_METHOD("append_from", "existing", "surface", "transform"), &SurfaceTool::append_from); + ClassDB::bind_method(D_METHOD("commit", "existing"), &SurfaceTool::commit, DEFVAL(Variant())); } SurfaceTool::SurfaceTool() { diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index f69c83bf08..9a251c029d 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -70,10 +70,10 @@ void Texture::_bind_methods() { ClassDB::bind_method(D_METHOD("has_alpha"), &Texture::has_alpha); ClassDB::bind_method(D_METHOD("set_flags", "flags"), &Texture::set_flags); ClassDB::bind_method(D_METHOD("get_flags"), &Texture::get_flags); - ClassDB::bind_method(D_METHOD("draw", "canvas_item", "pos", "modulate", "transpose", "normal_map:Texture"), &Texture::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant())); - ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose", "normal_map:Texture"), &Texture::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant())); - ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "normal_map:Texture", "clip_uv"), &Texture::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true)); - ClassDB::bind_method(D_METHOD("get_data:Image"), &Texture::get_data); + ClassDB::bind_method(D_METHOD("draw", "canvas_item", "pos", "modulate", "transpose", "normal_map"), &Texture::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose", "normal_map"), &Texture::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "normal_map", "clip_uv"), &Texture::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("get_data"), &Texture::get_data); BIND_CONSTANT(FLAG_MIPMAPS); BIND_CONSTANT(FLAG_REPEAT); @@ -350,10 +350,10 @@ void ImageTexture::_set_data(Dictionary p_data) { void ImageTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("create", "width", "height", "format", "flags"), &ImageTexture::create, DEFVAL(FLAGS_DEFAULT)); - ClassDB::bind_method(D_METHOD("create_from_image", "image:Image", "flags"), &ImageTexture::create_from_image, DEFVAL(FLAGS_DEFAULT)); + ClassDB::bind_method(D_METHOD("create_from_image", "image", "flags"), &ImageTexture::create_from_image, DEFVAL(FLAGS_DEFAULT)); ClassDB::bind_method(D_METHOD("get_format"), &ImageTexture::get_format); ClassDB::bind_method(D_METHOD("load", "path"), &ImageTexture::load); - ClassDB::bind_method(D_METHOD("set_data", "image:Image"), &ImageTexture::set_data); + ClassDB::bind_method(D_METHOD("set_data", "image"), &ImageTexture::set_data); ClassDB::bind_method(D_METHOD("set_storage", "mode"), &ImageTexture::set_storage); ClassDB::bind_method(D_METHOD("get_storage"), &ImageTexture::get_storage); ClassDB::bind_method(D_METHOD("set_lossy_storage_quality", "quality"), &ImageTexture::set_lossy_storage_quality); @@ -868,8 +868,8 @@ Rect2 AtlasTexture::get_margin() const { void AtlasTexture::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_atlas", "atlas:Texture"), &AtlasTexture::set_atlas); - ClassDB::bind_method(D_METHOD("get_atlas:Texture"), &AtlasTexture::get_atlas); + ClassDB::bind_method(D_METHOD("set_atlas", "atlas"), &AtlasTexture::set_atlas); + ClassDB::bind_method(D_METHOD("get_atlas"), &AtlasTexture::get_atlas); ClassDB::bind_method(D_METHOD("set_region", "region"), &AtlasTexture::set_region); ClassDB::bind_method(D_METHOD("get_region"), &AtlasTexture::get_region); @@ -1100,15 +1100,15 @@ Ref LargeTexture::get_piece_texture(int p_idx) const { void LargeTexture::_bind_methods() { - ClassDB::bind_method(D_METHOD("add_piece", "ofs", "texture:Texture"), &LargeTexture::add_piece); + ClassDB::bind_method(D_METHOD("add_piece", "ofs", "texture"), &LargeTexture::add_piece); ClassDB::bind_method(D_METHOD("set_piece_offset", "idx", "ofs"), &LargeTexture::set_piece_offset); - ClassDB::bind_method(D_METHOD("set_piece_texture", "idx", "texture:Texture"), &LargeTexture::set_piece_texture); + ClassDB::bind_method(D_METHOD("set_piece_texture", "idx", "texture"), &LargeTexture::set_piece_texture); ClassDB::bind_method(D_METHOD("set_size", "size"), &LargeTexture::set_size); ClassDB::bind_method(D_METHOD("clear"), &LargeTexture::clear); ClassDB::bind_method(D_METHOD("get_piece_count"), &LargeTexture::get_piece_count); ClassDB::bind_method(D_METHOD("get_piece_offset", "idx"), &LargeTexture::get_piece_offset); - ClassDB::bind_method(D_METHOD("get_piece_texture:Texture", "idx"), &LargeTexture::get_piece_texture); + ClassDB::bind_method(D_METHOD("get_piece_texture", "idx"), &LargeTexture::get_piece_texture); ClassDB::bind_method(D_METHOD("_set_data", "data"), &LargeTexture::_set_data); ClassDB::bind_method(D_METHOD("_get_data"), &LargeTexture::_get_data); @@ -1328,8 +1328,8 @@ void CubeMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_flags", "flags"), &CubeMap::set_flags); ClassDB::bind_method(D_METHOD("get_flags"), &CubeMap::get_flags); - ClassDB::bind_method(D_METHOD("set_side", "side", "image:Image"), &CubeMap::set_side); - ClassDB::bind_method(D_METHOD("get_side:Image", "side"), &CubeMap::get_side); + ClassDB::bind_method(D_METHOD("set_side", "side", "image"), &CubeMap::set_side); + ClassDB::bind_method(D_METHOD("get_side", "side"), &CubeMap::get_side); ClassDB::bind_method(D_METHOD("set_storage", "mode"), &CubeMap::set_storage); ClassDB::bind_method(D_METHOD("get_storage"), &CubeMap::get_storage); ClassDB::bind_method(D_METHOD("set_lossy_storage_quality", "quality"), &CubeMap::set_lossy_storage_quality); @@ -1380,8 +1380,8 @@ void CurveTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_width", "width"), &CurveTexture::set_width); - ClassDB::bind_method(D_METHOD("set_curve", "curve:Curve"), &CurveTexture::set_curve); - ClassDB::bind_method(D_METHOD("get_curve:Curve"), &CurveTexture::get_curve); + ClassDB::bind_method(D_METHOD("set_curve", "curve"), &CurveTexture::set_curve); + ClassDB::bind_method(D_METHOD("get_curve"), &CurveTexture::get_curve); ClassDB::bind_method(D_METHOD("_update"), &CurveTexture::_update); @@ -1497,8 +1497,8 @@ GradientTexture::~GradientTexture() { void GradientTexture::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_gradient", "gradient:Gradient"), &GradientTexture::set_gradient); - ClassDB::bind_method(D_METHOD("get_gradient:Gradient"), &GradientTexture::get_gradient); + ClassDB::bind_method(D_METHOD("set_gradient", "gradient"), &GradientTexture::set_gradient); + ClassDB::bind_method(D_METHOD("get_gradient"), &GradientTexture::get_gradient); ClassDB::bind_method(D_METHOD("set_width", "width"), &GradientTexture::set_width); diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index d5c68457d0..1d5aed0444 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -629,21 +629,21 @@ void Theme::get_type_list(List *p_list) const { void Theme::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_icon", "name", "type", "texture:Texture"), &Theme::set_icon); - ClassDB::bind_method(D_METHOD("get_icon:Texture", "name", "type"), &Theme::get_icon); + ClassDB::bind_method(D_METHOD("set_icon", "name", "type", "texture"), &Theme::set_icon); + ClassDB::bind_method(D_METHOD("get_icon", "name", "type"), &Theme::get_icon); ClassDB::bind_method(D_METHOD("has_icon", "name", "type"), &Theme::has_icon); ClassDB::bind_method(D_METHOD("clear_icon", "name", "type"), &Theme::clear_icon); ClassDB::bind_method(D_METHOD("get_icon_list", "type"), &Theme::_get_icon_list); - ClassDB::bind_method(D_METHOD("set_stylebox", "name", "type", "texture:StyleBox"), &Theme::set_stylebox); - ClassDB::bind_method(D_METHOD("get_stylebox:StyleBox", "name", "type"), &Theme::get_stylebox); + ClassDB::bind_method(D_METHOD("set_stylebox", "name", "type", "texture"), &Theme::set_stylebox); + ClassDB::bind_method(D_METHOD("get_stylebox", "name", "type"), &Theme::get_stylebox); ClassDB::bind_method(D_METHOD("has_stylebox", "name", "type"), &Theme::has_stylebox); ClassDB::bind_method(D_METHOD("clear_stylebox", "name", "type"), &Theme::clear_stylebox); ClassDB::bind_method(D_METHOD("get_stylebox_list", "type"), &Theme::_get_stylebox_list); ClassDB::bind_method(D_METHOD("get_stylebox_types"), &Theme::_get_stylebox_types); - ClassDB::bind_method(D_METHOD("set_font", "name", "type", "font:Font"), &Theme::set_font); - ClassDB::bind_method(D_METHOD("get_font:Font", "name", "type"), &Theme::get_font); + ClassDB::bind_method(D_METHOD("set_font", "name", "type", "font"), &Theme::set_font); + ClassDB::bind_method(D_METHOD("get_font", "name", "type"), &Theme::get_font); ClassDB::bind_method(D_METHOD("has_font", "name", "type"), &Theme::has_font); ClassDB::bind_method(D_METHOD("clear_font", "name", "type"), &Theme::clear_font); ClassDB::bind_method(D_METHOD("get_font_list", "type"), &Theme::_get_font_list); @@ -660,8 +660,8 @@ void Theme::_bind_methods() { ClassDB::bind_method(D_METHOD("clear_constant", "name", "type"), &Theme::clear_constant); ClassDB::bind_method(D_METHOD("get_constant_list", "type"), &Theme::_get_constant_list); - ClassDB::bind_method(D_METHOD("set_default_font", "font:Font"), &Theme::set_default_theme_font); - ClassDB::bind_method(D_METHOD("get_default_font:Font"), &Theme::get_default_theme_font); + ClassDB::bind_method(D_METHOD("set_default_font", "font"), &Theme::set_default_theme_font); + ClassDB::bind_method(D_METHOD("get_default_font"), &Theme::get_default_theme_font); ClassDB::bind_method(D_METHOD("get_type_list", "type"), &Theme::_get_type_list); diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index dc8f6a0a69..ecb27008d4 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -517,32 +517,32 @@ void TileSet::_bind_methods() { ClassDB::bind_method(D_METHOD("create_tile", "id"), &TileSet::create_tile); ClassDB::bind_method(D_METHOD("tile_set_name", "id", "name"), &TileSet::tile_set_name); ClassDB::bind_method(D_METHOD("tile_get_name", "id"), &TileSet::tile_get_name); - ClassDB::bind_method(D_METHOD("tile_set_texture", "id", "texture:Texture"), &TileSet::tile_set_texture); - ClassDB::bind_method(D_METHOD("tile_get_texture:Texture", "id"), &TileSet::tile_get_texture); - ClassDB::bind_method(D_METHOD("tile_set_normal_map", "id", "normal_map:Texture"), &TileSet::tile_set_normal_map); - ClassDB::bind_method(D_METHOD("tile_get_normal_map:Texture", "id"), &TileSet::tile_get_normal_map); - ClassDB::bind_method(D_METHOD("tile_set_material", "id", "material:ShaderMaterial"), &TileSet::tile_set_material); - ClassDB::bind_method(D_METHOD("tile_get_material:ShaderMaterial", "id"), &TileSet::tile_get_material); + ClassDB::bind_method(D_METHOD("tile_set_texture", "id", "texture"), &TileSet::tile_set_texture); + ClassDB::bind_method(D_METHOD("tile_get_texture", "id"), &TileSet::tile_get_texture); + ClassDB::bind_method(D_METHOD("tile_set_normal_map", "id", "normal_map"), &TileSet::tile_set_normal_map); + ClassDB::bind_method(D_METHOD("tile_get_normal_map", "id"), &TileSet::tile_get_normal_map); + ClassDB::bind_method(D_METHOD("tile_set_material", "id", "material"), &TileSet::tile_set_material); + ClassDB::bind_method(D_METHOD("tile_get_material", "id"), &TileSet::tile_get_material); ClassDB::bind_method(D_METHOD("tile_set_texture_offset", "id", "texture_offset"), &TileSet::tile_set_texture_offset); ClassDB::bind_method(D_METHOD("tile_get_texture_offset", "id"), &TileSet::tile_get_texture_offset); ClassDB::bind_method(D_METHOD("tile_set_region", "id", "region"), &TileSet::tile_set_region); ClassDB::bind_method(D_METHOD("tile_get_region", "id"), &TileSet::tile_get_region); - ClassDB::bind_method(D_METHOD("tile_set_shape", "id", "shape_id", "shape:Shape2D"), &TileSet::tile_set_shape); - ClassDB::bind_method(D_METHOD("tile_get_shape:Shape2D", "id", "shape_id"), &TileSet::tile_get_shape); + ClassDB::bind_method(D_METHOD("tile_set_shape", "id", "shape_id", "shape"), &TileSet::tile_set_shape); + ClassDB::bind_method(D_METHOD("tile_get_shape", "id", "shape_id"), &TileSet::tile_get_shape); ClassDB::bind_method(D_METHOD("tile_set_shape_transform", "id", "shape_id", "shape_transform"), &TileSet::tile_set_shape_transform); ClassDB::bind_method(D_METHOD("tile_get_shape_transform", "id", "shape_id"), &TileSet::tile_get_shape_transform); ClassDB::bind_method(D_METHOD("tile_set_shape_one_way", "id", "shape_id", "one_way"), &TileSet::tile_set_shape_one_way); ClassDB::bind_method(D_METHOD("tile_get_shape_one_way", "id", "shape_id"), &TileSet::tile_get_shape_one_way); - ClassDB::bind_method(D_METHOD("tile_add_shape", "id", "shape:Shape2D", "shape_transform", "one_way"), &TileSet::tile_add_shape, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("tile_add_shape", "id", "shape", "shape_transform", "one_way"), &TileSet::tile_add_shape, DEFVAL(false)); ClassDB::bind_method(D_METHOD("tile_get_shape_count", "id"), &TileSet::tile_get_shape_count); ClassDB::bind_method(D_METHOD("tile_set_shapes", "id", "shapes"), &TileSet::_tile_set_shapes); ClassDB::bind_method(D_METHOD("tile_get_shapes", "id"), &TileSet::_tile_get_shapes); - ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon", "id", "navigation_polygon:NavigationPolygon"), &TileSet::tile_set_navigation_polygon); - ClassDB::bind_method(D_METHOD("tile_get_navigation_polygon:NavigationPolygon", "id"), &TileSet::tile_get_navigation_polygon); + ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon", "id", "navigation_polygon"), &TileSet::tile_set_navigation_polygon); + ClassDB::bind_method(D_METHOD("tile_get_navigation_polygon", "id"), &TileSet::tile_get_navigation_polygon); ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon_offset", "id", "navigation_polygon_offset"), &TileSet::tile_set_navigation_polygon_offset); ClassDB::bind_method(D_METHOD("tile_get_navigation_polygon_offset", "id"), &TileSet::tile_get_navigation_polygon_offset); - ClassDB::bind_method(D_METHOD("tile_set_light_occluder", "id", "light_occluder:OccluderPolygon2D"), &TileSet::tile_set_light_occluder); - ClassDB::bind_method(D_METHOD("tile_get_light_occluder:OccluderPolygon2D", "id"), &TileSet::tile_get_light_occluder); + ClassDB::bind_method(D_METHOD("tile_set_light_occluder", "id", "light_occluder"), &TileSet::tile_set_light_occluder); + ClassDB::bind_method(D_METHOD("tile_get_light_occluder", "id"), &TileSet::tile_get_light_occluder); ClassDB::bind_method(D_METHOD("tile_set_occluder_offset", "id", "occluder_offset"), &TileSet::tile_set_occluder_offset); ClassDB::bind_method(D_METHOD("tile_get_occluder_offset", "id"), &TileSet::tile_get_occluder_offset); diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp index b84cc9563e..b0d14125a0 100644 --- a/scene/resources/world.cpp +++ b/scene/resources/world.cpp @@ -310,11 +310,11 @@ void World::_bind_methods() { ClassDB::bind_method(D_METHOD("get_space"), &World::get_space); ClassDB::bind_method(D_METHOD("get_scenario"), &World::get_scenario); - ClassDB::bind_method(D_METHOD("set_environment", "env:Environment"), &World::set_environment); - ClassDB::bind_method(D_METHOD("get_environment:Environment"), &World::get_environment); - ClassDB::bind_method(D_METHOD("set_fallback_environment", "env:Environment"), &World::set_fallback_environment); - ClassDB::bind_method(D_METHOD("get_fallback_environment:Environment"), &World::get_fallback_environment); - ClassDB::bind_method(D_METHOD("get_direct_space_state:PhysicsDirectSpaceState"), &World::get_direct_space_state); + ClassDB::bind_method(D_METHOD("set_environment", "env"), &World::set_environment); + ClassDB::bind_method(D_METHOD("get_environment"), &World::get_environment); + ClassDB::bind_method(D_METHOD("set_fallback_environment", "env"), &World::set_fallback_environment); + ClassDB::bind_method(D_METHOD("get_fallback_environment"), &World::get_fallback_environment); + ClassDB::bind_method(D_METHOD("get_direct_space_state"), &World::get_direct_space_state); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_environment", "get_environment"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "fallback_environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_fallback_environment", "get_fallback_environment"); } diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp index 056c49f1ae..2f43f903ba 100644 --- a/scene/resources/world_2d.cpp +++ b/scene/resources/world_2d.cpp @@ -371,7 +371,7 @@ void World2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_canvas"), &World2D::get_canvas); ClassDB::bind_method(D_METHOD("get_space"), &World2D::get_space); - ClassDB::bind_method(D_METHOD("get_direct_space_state:Physics2DDirectSpaceState"), &World2D::get_direct_space_state); + ClassDB::bind_method(D_METHOD("get_direct_space_state"), &World2D::get_direct_space_state); } Physics2DDirectSpaceState *World2D::get_direct_space_state() { -- cgit v1.2.3 From 78619a5866f44b057bc539e46a936f7580360800 Mon Sep 17 00:00:00 2001 From: Ignacio Etcheverry Date: Wed, 9 Aug 2017 13:54:55 +0200 Subject: Fixes method definitions with extra number of arguments --- scene/2d/path_2d.cpp | 2 +- scene/2d/physics_body_2d.cpp | 2 +- scene/3d/path.cpp | 2 +- scene/3d/physics_body.cpp | 2 +- scene/gui/graph_node.cpp | 2 +- scene/gui/text_edit.cpp | 2 +- scene/main/scene_tree.cpp | 4 ++-- scene/main/viewport.cpp | 4 ++-- scene/resources/color_ramp.cpp | 2 +- scene/resources/mesh_data_tool.cpp | 4 ++-- scene/resources/tile_set.cpp | 2 +- 11 files changed, 14 insertions(+), 14 deletions(-) (limited to 'scene') diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index 35e0d66d08..6b30e97de8 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -83,7 +83,7 @@ Ref Path2D::get_curve() const { void Path2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path2D::set_curve); - ClassDB::bind_method(D_METHOD("get_curve", "curve"), &Path2D::get_curve); + ClassDB::bind_method(D_METHOD("get_curve"), &Path2D::get_curve); ClassDB::bind_method(D_METHOD("_curve_changed"), &Path2D::_curve_changed); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve2D"), "set_curve", "get_curve"); diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index b90ac36008..2f1e8925b8 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -1204,7 +1204,7 @@ void KinematicBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_floor_velocity"), &KinematicBody2D::get_floor_velocity); ClassDB::bind_method(D_METHOD("set_safe_margin", "pixels"), &KinematicBody2D::set_safe_margin); - ClassDB::bind_method(D_METHOD("get_safe_margin", "pixels"), &KinematicBody2D::get_safe_margin); + ClassDB::bind_method(D_METHOD("get_safe_margin"), &KinematicBody2D::get_safe_margin); ClassDB::bind_method(D_METHOD("get_collision_count"), &KinematicBody2D::get_collision_count); ClassDB::bind_method(D_METHOD("get_collision_position", "collision"), &KinematicBody2D::get_collision_position); diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp index 18b5758d47..f8df21004e 100644 --- a/scene/3d/path.cpp +++ b/scene/3d/path.cpp @@ -79,7 +79,7 @@ Ref Path::get_curve() const { void Path::_bind_methods() { ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path::set_curve); - ClassDB::bind_method(D_METHOD("get_curve", "curve"), &Path::get_curve); + ClassDB::bind_method(D_METHOD("get_curve"), &Path::get_curve); ClassDB::bind_method(D_METHOD("_curve_changed"), &Path::_curve_changed); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve3D"), "set_curve", "get_curve"); diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 1ccca02b01..dc8f72d77e 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -1138,7 +1138,7 @@ void KinematicBody::_bind_methods() { ClassDB::bind_method(D_METHOD("get_floor_velocity"), &KinematicBody::get_floor_velocity); ClassDB::bind_method(D_METHOD("set_safe_margin", "pixels"), &KinematicBody::set_safe_margin); - ClassDB::bind_method(D_METHOD("get_safe_margin", "pixels"), &KinematicBody::get_safe_margin); + ClassDB::bind_method(D_METHOD("get_safe_margin"), &KinematicBody::get_safe_margin); ClassDB::bind_method(D_METHOD("get_collision_count"), &KinematicBody::get_collision_count); ClassDB::bind_method(D_METHOD("get_collision_position", "collision"), &KinematicBody::get_collision_position); diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index 4f07d21f4d..b9062295b5 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -664,7 +664,7 @@ void GraphNode::_bind_methods() { ClassDB::bind_method(D_METHOD("set_slot", "idx", "enable_left", "type_left", "color_left", "enable_right", "type_right", "color_right", "custom_left", "custom_right"), &GraphNode::set_slot, DEFVAL(Ref()), DEFVAL(Ref())); ClassDB::bind_method(D_METHOD("clear_slot", "idx"), &GraphNode::clear_slot); - ClassDB::bind_method(D_METHOD("clear_all_slots", "idx"), &GraphNode::clear_all_slots); + ClassDB::bind_method(D_METHOD("clear_all_slots"), &GraphNode::clear_all_slots); ClassDB::bind_method(D_METHOD("is_slot_enabled_left", "idx"), &GraphNode::is_slot_enabled_left); ClassDB::bind_method(D_METHOD("get_slot_type_left", "idx"), &GraphNode::get_slot_type_left); ClassDB::bind_method(D_METHOD("get_slot_color_left", "idx"), &GraphNode::get_slot_color_left); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 9bb539eb1e..1636eb1921 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -4596,7 +4596,7 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("get_selection_to_column"), &TextEdit::get_selection_to_column); ClassDB::bind_method(D_METHOD("get_selection_text"), &TextEdit::get_selection_text); ClassDB::bind_method(D_METHOD("get_word_under_cursor"), &TextEdit::get_word_under_cursor); - ClassDB::bind_method(D_METHOD("search", "flags", "from_line", "from_column", "to_line", "to_column"), &TextEdit::_search_bind); + ClassDB::bind_method(D_METHOD("search", "key", "flags", "from_line", "from_column"), &TextEdit::_search_bind); ClassDB::bind_method(D_METHOD("undo"), &TextEdit::undo); ClassDB::bind_method(D_METHOD("redo"), &TextEdit::redo); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index a99399203a..af7dac7ec9 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -2234,8 +2234,8 @@ void SceneTree::_bind_methods() { ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "call_group", &SceneTree::_call_group, mi2); - ClassDB::bind_method(D_METHOD("notify_group", "call_flags", "group", "notification"), &SceneTree::notify_group); - ClassDB::bind_method(D_METHOD("set_group", "call_flags", "group", "property", "value"), &SceneTree::set_group); + ClassDB::bind_method(D_METHOD("notify_group", "group", "notification"), &SceneTree::notify_group); + ClassDB::bind_method(D_METHOD("set_group", "group", "property", "value"), &SceneTree::set_group); ClassDB::bind_method(D_METHOD("get_nodes_in_group", "group"), &SceneTree::_get_nodes_in_group); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 9aec84e866..717e76c5fd 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -2713,10 +2713,10 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("get_camera"), &Viewport::get_camera); ClassDB::bind_method(D_METHOD("set_as_audio_listener", "enable"), &Viewport::set_as_audio_listener); - ClassDB::bind_method(D_METHOD("is_audio_listener", "enable"), &Viewport::is_audio_listener); + ClassDB::bind_method(D_METHOD("is_audio_listener"), &Viewport::is_audio_listener); ClassDB::bind_method(D_METHOD("set_as_audio_listener_2d", "enable"), &Viewport::set_as_audio_listener_2d); - ClassDB::bind_method(D_METHOD("is_audio_listener_2d", "enable"), &Viewport::is_audio_listener_2d); + ClassDB::bind_method(D_METHOD("is_audio_listener_2d"), &Viewport::is_audio_listener_2d); ClassDB::bind_method(D_METHOD("set_attach_to_screen_rect", "rect"), &Viewport::set_attach_to_screen_rect); ClassDB::bind_method(D_METHOD("get_mouse_position"), &Viewport::get_mouse_position); diff --git a/scene/resources/color_ramp.cpp b/scene/resources/color_ramp.cpp index 3cf8845189..1825225abd 100644 --- a/scene/resources/color_ramp.cpp +++ b/scene/resources/color_ramp.cpp @@ -52,7 +52,7 @@ Gradient::~Gradient() { void Gradient::_bind_methods() { ClassDB::bind_method(D_METHOD("add_point", "offset", "color"), &Gradient::add_point); - ClassDB::bind_method(D_METHOD("remove_point", "offset", "color"), &Gradient::remove_point); + ClassDB::bind_method(D_METHOD("remove_point", "offset"), &Gradient::remove_point); ClassDB::bind_method(D_METHOD("set_offset", "point", "offset"), &Gradient::set_offset); ClassDB::bind_method(D_METHOD("get_offset", "point"), &Gradient::get_offset); diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp index 669353eb1f..f1092a90cb 100644 --- a/scene/resources/mesh_data_tool.cpp +++ b/scene/resources/mesh_data_tool.cpp @@ -560,7 +560,7 @@ void MeshDataTool::_bind_methods() { ClassDB::bind_method(D_METHOD("get_vertex_faces", "idx"), &MeshDataTool::get_vertex_faces); ClassDB::bind_method(D_METHOD("get_edge_vertex", "idx", "vertex"), &MeshDataTool::get_edge_vertex); - ClassDB::bind_method(D_METHOD("get_edge_faces", "idx", "faces"), &MeshDataTool::get_edge_faces); + ClassDB::bind_method(D_METHOD("get_edge_faces", "idx"), &MeshDataTool::get_edge_faces); ClassDB::bind_method(D_METHOD("set_edge_meta", "idx", "meta"), &MeshDataTool::set_edge_meta); ClassDB::bind_method(D_METHOD("get_edge_meta", "idx"), &MeshDataTool::get_edge_meta); @@ -574,7 +574,7 @@ void MeshDataTool::_bind_methods() { ClassDB::bind_method(D_METHOD("get_face_normal", "idx"), &MeshDataTool::get_face_normal); ClassDB::bind_method(D_METHOD("set_material", "material"), &MeshDataTool::set_material); - ClassDB::bind_method(D_METHOD("get_material", "material"), &MeshDataTool::get_material); + ClassDB::bind_method(D_METHOD("get_material"), &MeshDataTool::get_material); } MeshDataTool::MeshDataTool() { diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index ecb27008d4..44fe676ddc 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -550,7 +550,7 @@ void TileSet::_bind_methods() { ClassDB::bind_method(D_METHOD("clear"), &TileSet::clear); ClassDB::bind_method(D_METHOD("get_last_unused_tile_id"), &TileSet::get_last_unused_tile_id); ClassDB::bind_method(D_METHOD("find_tile_by_name", "name"), &TileSet::find_tile_by_name); - ClassDB::bind_method(D_METHOD("get_tiles_ids", "name"), &TileSet::_get_tiles_ids); + ClassDB::bind_method(D_METHOD("get_tiles_ids"), &TileSet::_get_tiles_ids); } TileSet::TileSet() { -- cgit v1.2.3