From 82f84f4c2f15b6715d0c8561a2cf8e85469fec76 Mon Sep 17 00:00:00 2001 From: Jakub Grzesik Date: Thu, 14 Jul 2016 15:23:02 +0200 Subject: Remote transform node (for 3d) It's code is based on RemoteTransform2D node. --- scene/3d/remote_transform.cpp | 132 +++++++++++++++++++++++++++++++++++++++++ scene/3d/remote_transform.h | 30 ++++++++++ scene/register_scene_types.cpp | 2 + 3 files changed, 164 insertions(+) create mode 100644 scene/3d/remote_transform.cpp create mode 100644 scene/3d/remote_transform.h (limited to 'scene') diff --git a/scene/3d/remote_transform.cpp b/scene/3d/remote_transform.cpp new file mode 100644 index 0000000000..d43870417a --- /dev/null +++ b/scene/3d/remote_transform.cpp @@ -0,0 +1,132 @@ + +/*************************************************************************/ +/* remote_transform.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "remote_transform.h" + +void RemoteTransform::_update_cache() { + cache=0; + if (has_node(remote_node)) { + Node *node = get_node(remote_node); + if (!node || this==node || node->is_a_parent_of(this) || this->is_a_parent_of(node)) { + return; + } + + cache=node->get_instance_ID(); + } +} + +void RemoteTransform::_update_remote() { + + + if (!is_inside_tree()) + return; + + if (!cache) + return; + + Object *obj = ObjectDB::get_instance(cache); + if (!obj) + return; + + Spatial *n = obj->cast_to(); + if (!n) + return; + + if (!n->is_inside_tree()) + return; + + //todo make faster + n->set_global_transform(get_global_transform()); + +} + +void RemoteTransform::_notification(int p_what) { + + switch(p_what) { + + case NOTIFICATION_READY: { + + _update_cache(); + + } break; + case NOTIFICATION_TRANSFORM_CHANGED: { + if (!is_inside_tree()) + break; + + if (cache) { + + _update_remote(); + + } + + } break; + + } +} + + +void RemoteTransform::set_remote_node(const NodePath& p_remote_node) { + + remote_node=p_remote_node; + if (is_inside_tree()) + _update_cache(); + + update_configuration_warning(); +} + +NodePath RemoteTransform::get_remote_node() const{ + + return remote_node; +} + + +String RemoteTransform::get_configuration_warning() const { + + if (!has_node(remote_node) || !get_node(remote_node) || !get_node(remote_node)->cast_to()) { + return TTR("Path property must point to a valid Spatial node to work."); + } + + return String(); +} + +void RemoteTransform::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_remote_node","path"),&RemoteTransform::set_remote_node); + ObjectTypeDB::bind_method(_MD("get_remote_node"),&RemoteTransform::get_remote_node); + + ADD_PROPERTY( PropertyInfo(Variant::NODE_PATH,"remote_path"),_SCS("set_remote_node"),_SCS("get_remote_node")); +} + +RemoteTransform::RemoteTransform() { + + cache=0; + +} + diff --git a/scene/3d/remote_transform.h b/scene/3d/remote_transform.h new file mode 100644 index 0000000000..78f0fec1e9 --- /dev/null +++ b/scene/3d/remote_transform.h @@ -0,0 +1,30 @@ +#ifndef REMOTETRANSFORM_H +#define REMOTETRANSFORM_H + +#include "scene/3d/spatial.h" + +class RemoteTransform : public Spatial +{ + OBJ_TYPE(RemoteTransform,Spatial); + + NodePath remote_node; + + ObjectID cache; + + void _update_remote(); + void _update_cache(); + +protected: + static void _bind_methods(); + void _notification(int p_what); +public: + void set_remote_node(const NodePath& p_remote_node); + NodePath get_remote_node() const; + + virtual String get_configuration_warning() const; + + RemoteTransform(); + +}; + +#endif // REMOTETRANSFORM_H diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index c83ab88c73..56e40679b2 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -182,6 +182,7 @@ #include "scene/3d/spatial.h" +#include "scene/3d/remote_transform.h" #include "scene/3d/skeleton.h" #include "scene/3d/bone_attachment.h" #include "scene/3d/room_instance.h" @@ -453,6 +454,7 @@ void register_scene_types() { ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); + ObjectTypeDB::register_type(); ObjectTypeDB::register_virtual_type(); ObjectTypeDB::register_type(); 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