From 37ed2bae69c1ff6e7481ad837ab183d5e3b23299 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 13 Jun 2016 22:46:18 -0300 Subject: Better error text when trying to add/remove/move child nodes in a busy parent, closes #4838 --- scene/main/node.cpp | 17 +++++++++++++++-- 1 file changed, 15 insertions(+), 2 deletions(-) (limited to 'scene') diff --git a/scene/main/node.cpp b/scene/main/node.cpp index cfc7116d19..50b0fe224e 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -283,7 +283,11 @@ void Node::move_child(Node *p_child,int p_pos) { ERR_FAIL_INDEX( p_pos, data.children.size()+1 ); ERR_EXPLAIN("child is not a child of this node."); ERR_FAIL_COND(p_child->data.parent!=this); - ERR_FAIL_COND(data.blocked>0); + if (data.blocked>0) { + ERR_EXPLAIN("Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup)."); + ERR_FAIL_COND(data.blocked>0); + } + data.children.remove( p_child->data.pos ); data.children.insert( p_pos, p_child ); @@ -739,6 +743,12 @@ void Node::add_child(Node *p_child, bool p_legible_unique_name) { } ERR_EXPLAIN("Can't add child, already has a parent"); ERR_FAIL_COND( p_child->data.parent ); + + if (data.blocked>0) { + ERR_EXPLAIN("Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\",child) instead."); + ERR_FAIL_COND(data.blocked>0); + } + ERR_EXPLAIN("Can't add child while a notification is happening"); ERR_FAIL_COND( data.blocked > 0 ); @@ -800,7 +810,10 @@ void Node::_propagate_validate_owner() { void Node::remove_child(Node *p_child) { ERR_FAIL_NULL(p_child); - ERR_FAIL_COND( data.blocked > 0 ); + if (data.blocked>0) { + ERR_EXPLAIN("Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\",child) instead."); + ERR_FAIL_COND(data.blocked>0); + } int idx=-1; for (int i=0;i