From 1bea8e1eacc68bcedbd3f207395bccf11011dae2 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Fri, 1 May 2020 09:34:23 -0300 Subject: New lightmapper -Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D) --- scene/scene_string_names.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'scene/scene_string_names.h') diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h index c5de10a6f6..c5c98ba9e5 100644 --- a/scene/scene_string_names.h +++ b/scene/scene_string_names.h @@ -210,6 +210,10 @@ public: StringName shader_overrides_group; StringName shader_overrides_group_active; +#ifndef DISABLE_DEPRECATED + StringName use_in_baked_light; + StringName use_dynamic_gi; +#endif enum { MAX_MATERIALS = 32 }; -- cgit v1.2.3