From 89970848311ee2d49040a148a56d80590091877c Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sat, 10 Jan 2015 17:35:26 -0300 Subject: 2D Rewrite Step [1] -=-=-=-=-=-=-=-=-=- -Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future). -Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order) -Removed OpenGL ES 1.x support. Good riddance! --- scene/resources/shader_graph.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'scene/resources') diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index 8b2f318ec0..9703799a48 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -28,9 +28,6 @@ /*************************************************************************/ #include "shader_graph.h" #include "scene/scene_string_names.h" -//todo -//-RGB ops -//-mostrar error de conexion Array ShaderGraph::_get_node_list(ShaderType p_type) const { -- cgit v1.2.3